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/*
* Copyright (C) 2003, 2008, 2012 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_DTOA_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_DTOA_H_
#include "base/numerics/safe_conversions.h"
#include "third_party/blink/renderer/platform/wtf/text/ascii_ctype.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_uchar.h"
#include "third_party/blink/renderer/platform/wtf/wtf_export.h"
namespace WTF {
// Size = 80 for sizeof(DtoaBuffer) + some sign bits, decimal point, 'e',
// exponent digits.
const unsigned kNumberToStringBufferLength = 96;
typedef char NumberToStringBuffer[kNumberToStringBufferLength];
WTF_EXPORT const char* NumberToString(double, NumberToStringBuffer);
WTF_EXPORT const char* NumberToFixedPrecisionString(
double,
unsigned significant_figures,
NumberToStringBuffer);
WTF_EXPORT const char* NumberToFixedWidthString(double,
unsigned decimal_places,
NumberToStringBuffer);
WTF_EXPORT double ParseDouble(const LChar* string,
size_t length,
size_t& parsed_length);
WTF_EXPORT double ParseDouble(const UChar* string,
size_t length,
size_t& parsed_length);
namespace internal {
void InitializeDoubleConverter();
} // namespace internal
} // namespace WTF
using WTF::NumberToFixedPrecisionString;
using WTF::NumberToFixedWidthString;
using WTF::NumberToString;
using WTF::NumberToStringBuffer;
using WTF::ParseDouble;
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WTF_DTOA_H_
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