1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291
|
/*
* Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "third_party/blink/renderer/platform/wtf/text/text_codec_latin1.h"
#include <unicode/utf16.h>
#include <memory>
#include "third_party/blink/renderer/platform/wtf/text/string_buffer.h"
#include "third_party/blink/renderer/platform/wtf/text/text_codec_ascii_fast_path.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace WTF {
static const UChar kTable[256] = {
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, // 00-07
0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, // 08-0F
0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, // 10-17
0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, // 18-1F
0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, // 20-27
0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, // 28-2F
0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, // 30-37
0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, // 38-3F
0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, // 40-47
0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, // 48-4F
0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, // 50-57
0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, // 58-5F
0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, // 60-67
0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, // 68-6F
0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, // 70-77
0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, // 78-7F
0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, // 80-87
0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, // 88-8F
0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, // 90-97
0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178, // 98-9F
0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, // A0-A7
0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, // A8-AF
0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, // B0-B7
0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, // B8-BF
0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, // C0-C7
0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, // C8-CF
0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, // D0-D7
0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, // D8-DF
0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, // E0-E7
0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, // E8-EF
0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, // F0-F7
0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF // F8-FF
};
void TextCodecLatin1::RegisterEncodingNames(EncodingNameRegistrar registrar) {
// Taken from the alias table at https://encoding.spec.whatwg.org/
registrar("windows-1252", "windows-1252");
registrar("ANSI_X3.4-1968", "windows-1252");
registrar("ASCII", "windows-1252");
registrar("cp1252", "windows-1252");
registrar("cp819", "windows-1252");
registrar("csISOLatin1", "windows-1252");
registrar("IBM819", "windows-1252");
registrar("ISO-8859-1", "windows-1252");
registrar("iso-ir-100", "windows-1252");
registrar("iso8859-1", "windows-1252");
registrar("iso88591", "windows-1252");
registrar("iso_8859-1", "windows-1252");
registrar("iso_8859-1:1987", "windows-1252");
registrar("l1", "windows-1252");
registrar("latin1", "windows-1252");
registrar("US-ASCII", "windows-1252");
registrar("x-cp1252", "windows-1252");
}
static std::unique_ptr<TextCodec> NewStreamingTextDecoderWindowsLatin1(
const TextEncoding&,
const void*) {
return std::make_unique<TextCodecLatin1>();
}
void TextCodecLatin1::RegisterCodecs(TextCodecRegistrar registrar) {
registrar("windows-1252", NewStreamingTextDecoderWindowsLatin1, nullptr);
// ASCII and Latin-1 both decode as Windows Latin-1 although they retain
// unique identities.
registrar("ISO-8859-1", NewStreamingTextDecoderWindowsLatin1, nullptr);
registrar("US-ASCII", NewStreamingTextDecoderWindowsLatin1, nullptr);
}
String TextCodecLatin1::Decode(base::span<const uint8_t> bytes,
FlushBehavior,
bool,
bool&) {
if (bytes.empty()) {
return g_empty_string;
}
base::span<LChar> characters;
String result = String::CreateUninitialized(
base::checked_cast<wtf_size_t>(bytes.size()), characters);
const uint8_t* source = bytes.data();
const uint8_t* end = source + bytes.size();
const uint8_t* aligned_end = AlignToMachineWord(end);
LChar* destination = characters.data();
while (source < end) {
if (IsASCII(*source)) {
// Fast path for ASCII. Most Latin-1 text will be ASCII.
if (IsAlignedToMachineWord(source)) {
while (source < aligned_end) {
MachineWord chunk = *reinterpret_cast_ptr<const MachineWord*>(source);
if (!IsAllASCII<LChar>(chunk))
goto useLookupTable;
CopyASCIIMachineWord(destination, source);
source += sizeof(MachineWord);
destination += sizeof(MachineWord);
}
if (source == end)
break;
}
*destination = *source;
} else {
useLookupTable:
if (kTable[*source] > 0xff)
goto upConvertTo16Bit;
*destination = static_cast<LChar>(kTable[*source]);
}
++source;
++destination;
}
return result;
upConvertTo16Bit:
base::span<UChar> characters16;
String result16 = String::CreateUninitialized(
base::checked_cast<wtf_size_t>(bytes.size()), characters16);
UChar* destination16 = characters16.data();
// Zero extend and copy already processed 8 bit data
LChar* ptr8 = characters.data();
LChar* end_ptr8 = destination;
while (ptr8 < end_ptr8)
*destination16++ = *ptr8++;
// Handle the character that triggered the 16 bit path
*destination16 = kTable[*source];
++source;
++destination16;
while (source < end) {
if (IsASCII(*source)) {
// Fast path for ASCII. Most Latin-1 text will be ASCII.
if (IsAlignedToMachineWord(source)) {
while (source < aligned_end) {
MachineWord chunk = *reinterpret_cast_ptr<const MachineWord*>(source);
if (!IsAllASCII<LChar>(chunk))
goto useLookupTable16;
CopyASCIIMachineWord(destination16, source);
source += sizeof(MachineWord);
destination16 += sizeof(MachineWord);
}
if (source == end)
break;
}
*destination16 = *source;
} else {
useLookupTable16:
*destination16 = kTable[*source];
}
++source;
++destination16;
}
return result16;
}
template <typename CharType>
static std::string EncodeComplexWindowsLatin1(
base::span<const CharType> char_data,
UnencodableHandling handling) {
DCHECK_NE(handling, kNoUnencodables);
const auto* characters = char_data.data();
const wtf_size_t length = base::checked_cast<wtf_size_t>(char_data.size());
wtf_size_t target_length = length;
std::string result;
result.reserve(target_length);
for (wtf_size_t i = 0; i < length;) {
UChar32 c;
// If CharType is LChar the U16_NEXT call reads a byte and increments;
// since the convention is that LChar is already latin1 this is safe.
U16_NEXT(characters, i, length, c);
// If input was a surrogate pair (non-BMP character) then we overestimated
// the length.
if (c > 0xffff)
--target_length;
unsigned char b = static_cast<unsigned char>(c);
// Do an efficient check to detect characters other than 00-7F and A0-FF.
if (b != c || (c & 0xE0) == 0x80) {
// Look for a way to encode this with Windows Latin-1.
for (b = 0x80; b < 0xA0; ++b) {
if (kTable[b] == c)
goto gotByte;
}
// No way to encode this character with Windows Latin-1.
std::string replacement =
TextCodec::GetUnencodableReplacement(c, handling);
DCHECK_GT(replacement.length(), 0UL);
// Only one char was initially reserved per input character, so grow if
// necessary.
target_length += replacement.length() - 1;
if (target_length > result.size()) {
result.reserve(target_length);
}
result.append(replacement);
continue;
}
gotByte:
result.push_back(b);
}
return result;
}
template <typename CharType>
std::string TextCodecLatin1::EncodeCommon(base::span<const CharType> characters,
UnencodableHandling handling) {
std::string string(characters.size(), '\0');
// Convert the string a fast way and simultaneously do an efficient check to
// see if it's all ASCII.
UChar ored = 0;
for (size_t i = 0; i < characters.size(); ++i) {
UChar c = characters[i];
string[i] = static_cast<char>(c);
ored |= c;
}
if (!(ored & 0xFF80))
return string;
// If it wasn't all ASCII, call the function that handles more-complex cases.
return EncodeComplexWindowsLatin1(characters, handling);
}
std::string TextCodecLatin1::Encode(base::span<const UChar> characters,
UnencodableHandling handling) {
return EncodeCommon(characters, handling);
}
std::string TextCodecLatin1::Encode(base::span<const LChar> characters,
UnencodableHandling handling) {
return EncodeCommon(characters, handling);
}
} // namespace WTF
|