File: neteq_factory.h

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/*
 *  Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef API_NETEQ_NETEQ_FACTORY_H_
#define API_NETEQ_NETEQ_FACTORY_H_

#include <memory>

#include "api/audio_codecs/audio_decoder_factory.h"
#include "api/environment/environment.h"
#include "api/neteq/neteq.h"
#include "api/scoped_refptr.h"

namespace webrtc {

// Creates NetEq instances using the settings provided in the config struct.
class NetEqFactory {
 public:
  virtual ~NetEqFactory() = default;

  // Creates a new NetEq object, with parameters set in `config`. The `config`
  // object will only have to be valid for the duration of the call to this
  // method.
  virtual std::unique_ptr<NetEq> Create(
      const Environment& env,
      const NetEq::Config& config,
      scoped_refptr<AudioDecoderFactory> decoder_factory) const = 0;
};

}  // namespace webrtc
#endif  // API_NETEQ_NETEQ_FACTORY_H_