1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567
|
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/desktop_capture/desktop_region.h"
#include <algorithm>
#include <utility>
#include "rtc_base/checks.h"
namespace webrtc {
DesktopRegion::RowSpan::RowSpan(int32_t left, int32_t right)
: left(left), right(right) {}
DesktopRegion::Row::Row(const Row&) = default;
DesktopRegion::Row::Row(Row&&) = default;
DesktopRegion::Row::Row(int32_t top, int32_t bottom)
: top(top), bottom(bottom) {}
DesktopRegion::Row::~Row() {}
DesktopRegion::DesktopRegion() {}
DesktopRegion::DesktopRegion(const DesktopRect& rect) {
AddRect(rect);
}
DesktopRegion::DesktopRegion(const DesktopRect* rects, int count) {
AddRects(rects, count);
}
DesktopRegion::DesktopRegion(const DesktopRegion& other) {
*this = other;
}
DesktopRegion::~DesktopRegion() {
Clear();
}
DesktopRegion& DesktopRegion::operator=(const DesktopRegion& other) {
Clear();
rows_ = other.rows_;
for (Rows::iterator it = rows_.begin(); it != rows_.end(); ++it) {
// Copy each row.
Row* row = it->second;
it->second = new Row(*row);
}
return *this;
}
bool DesktopRegion::Equals(const DesktopRegion& region) const {
// Iterate over rows of the tow regions and compare each row.
Rows::const_iterator it1 = rows_.begin();
Rows::const_iterator it2 = region.rows_.begin();
while (it1 != rows_.end()) {
if (it2 == region.rows_.end() || it1->first != it2->first ||
it1->second->top != it2->second->top ||
it1->second->bottom != it2->second->bottom ||
it1->second->spans != it2->second->spans) {
return false;
}
++it1;
++it2;
}
return it2 == region.rows_.end();
}
void DesktopRegion::Clear() {
for (Rows::iterator row = rows_.begin(); row != rows_.end(); ++row) {
delete row->second;
}
rows_.clear();
}
void DesktopRegion::SetRect(const DesktopRect& rect) {
Clear();
AddRect(rect);
}
void DesktopRegion::AddRect(const DesktopRect& rect) {
if (rect.is_empty())
return;
// Top of the part of the `rect` that hasn't been inserted yet. Increased as
// we iterate over the rows until it reaches `rect.bottom()`.
int top = rect.top();
// Iterate over all rows that may intersect with `rect` and add new rows when
// necessary.
Rows::iterator row = rows_.upper_bound(top);
while (top < rect.bottom()) {
if (row == rows_.end() || top < row->second->top) {
// If `top` is above the top of the current `row` then add a new row above
// the current one.
int32_t bottom = rect.bottom();
if (row != rows_.end() && row->second->top < bottom)
bottom = row->second->top;
row = rows_.insert(row, Rows::value_type(bottom, new Row(top, bottom)));
} else if (top > row->second->top) {
// If the `top` falls in the middle of the `row` then split `row` into
// two, at `top`, and leave `row` referring to the lower of the two,
// ready to insert a new span into.
RTC_DCHECK_LE(top, row->second->bottom);
Rows::iterator new_row = rows_.insert(
row, Rows::value_type(top, new Row(row->second->top, top)));
row->second->top = top;
new_row->second->spans = row->second->spans;
}
if (rect.bottom() < row->second->bottom) {
// If the bottom of the `rect` falls in the middle of the `row` split
// `row` into two, at `top`, and leave `row` referring to the upper of
// the two, ready to insert a new span into.
Rows::iterator new_row = rows_.insert(
row, Rows::value_type(rect.bottom(), new Row(top, rect.bottom())));
row->second->top = rect.bottom();
new_row->second->spans = row->second->spans;
row = new_row;
}
// Add a new span to the current row.
AddSpanToRow(row->second, rect.left(), rect.right());
top = row->second->bottom;
MergeWithPrecedingRow(row);
// Move to the next row.
++row;
}
if (row != rows_.end())
MergeWithPrecedingRow(row);
}
void DesktopRegion::AddRects(const DesktopRect* rects, int count) {
for (int i = 0; i < count; ++i) {
AddRect(rects[i]);
}
}
void DesktopRegion::MergeWithPrecedingRow(Rows::iterator row) {
RTC_DCHECK(row != rows_.end());
if (row != rows_.begin()) {
Rows::iterator previous_row = row;
previous_row--;
// If `row` and `previous_row` are next to each other and contain the same
// set of spans then they can be merged.
if (previous_row->second->bottom == row->second->top &&
previous_row->second->spans == row->second->spans) {
row->second->top = previous_row->second->top;
delete previous_row->second;
rows_.erase(previous_row);
}
}
}
void DesktopRegion::AddRegion(const DesktopRegion& region) {
// TODO(sergeyu): This function is not optimized - potentially it can iterate
// over rows of the two regions similar to how it works in Intersect().
for (Iterator it(region); !it.IsAtEnd(); it.Advance()) {
AddRect(it.rect());
}
}
void DesktopRegion::Intersect(const DesktopRegion& region1,
const DesktopRegion& region2) {
Clear();
Rows::const_iterator it1 = region1.rows_.begin();
Rows::const_iterator end1 = region1.rows_.end();
Rows::const_iterator it2 = region2.rows_.begin();
Rows::const_iterator end2 = region2.rows_.end();
if (it1 == end1 || it2 == end2)
return;
while (it1 != end1 && it2 != end2) {
// Arrange for `it1` to always be the top-most of the rows.
if (it2->second->top < it1->second->top) {
std::swap(it1, it2);
std::swap(end1, end2);
}
// Skip `it1` if it doesn't intersect `it2` at all.
if (it1->second->bottom <= it2->second->top) {
++it1;
continue;
}
// Top of the `it1` row is above the top of `it2`, so top of the
// intersection is always the top of `it2`.
int32_t top = it2->second->top;
int32_t bottom = std::min(it1->second->bottom, it2->second->bottom);
Rows::iterator new_row = rows_.insert(
rows_.end(), Rows::value_type(bottom, new Row(top, bottom)));
IntersectRows(it1->second->spans, it2->second->spans,
&new_row->second->spans);
if (new_row->second->spans.empty()) {
delete new_row->second;
rows_.erase(new_row);
} else {
MergeWithPrecedingRow(new_row);
}
// If `it1` was completely consumed, move to the next one.
if (it1->second->bottom == bottom)
++it1;
// If `it2` was completely consumed, move to the next one.
if (it2->second->bottom == bottom)
++it2;
}
}
// static
void DesktopRegion::IntersectRows(const RowSpanSet& set1,
const RowSpanSet& set2,
RowSpanSet* output) {
RowSpanSet::const_iterator it1 = set1.begin();
RowSpanSet::const_iterator end1 = set1.end();
RowSpanSet::const_iterator it2 = set2.begin();
RowSpanSet::const_iterator end2 = set2.end();
RTC_DCHECK(it1 != end1 && it2 != end2);
do {
// Arrange for `it1` to always be the left-most of the spans.
if (it2->left < it1->left) {
std::swap(it1, it2);
std::swap(end1, end2);
}
// Skip `it1` if it doesn't intersect `it2` at all.
if (it1->right <= it2->left) {
++it1;
continue;
}
int32_t left = it2->left;
int32_t right = std::min(it1->right, it2->right);
RTC_DCHECK_LT(left, right);
output->push_back(RowSpan(left, right));
// If `it1` was completely consumed, move to the next one.
if (it1->right == right)
++it1;
// If `it2` was completely consumed, move to the next one.
if (it2->right == right)
++it2;
} while (it1 != end1 && it2 != end2);
}
void DesktopRegion::IntersectWith(const DesktopRegion& region) {
DesktopRegion old_region;
Swap(&old_region);
Intersect(old_region, region);
}
void DesktopRegion::IntersectWith(const DesktopRect& rect) {
DesktopRegion region;
region.AddRect(rect);
IntersectWith(region);
}
void DesktopRegion::Subtract(const DesktopRegion& region) {
if (region.rows_.empty())
return;
// `row_b` refers to the current row being subtracted.
Rows::const_iterator row_b = region.rows_.begin();
// Current vertical position at which subtraction is happening.
int top = row_b->second->top;
// `row_a` refers to the current row we are subtracting from. Skip all rows
// above `top`.
Rows::iterator row_a = rows_.upper_bound(top);
// Step through rows of the both regions subtracting content of `row_b` from
// `row_a`.
while (row_a != rows_.end() && row_b != region.rows_.end()) {
// Skip `row_a` if it doesn't intersect with the `row_b`.
if (row_a->second->bottom <= top) {
// Each output row is merged with previously-processed rows before further
// rows are processed.
MergeWithPrecedingRow(row_a);
++row_a;
continue;
}
if (top > row_a->second->top) {
// If `top` falls in the middle of `row_a` then split `row_a` into two, at
// `top`, and leave `row_a` referring to the lower of the two, ready to
// subtract spans from.
RTC_DCHECK_LE(top, row_a->second->bottom);
Rows::iterator new_row = rows_.insert(
row_a, Rows::value_type(top, new Row(row_a->second->top, top)));
row_a->second->top = top;
new_row->second->spans = row_a->second->spans;
} else if (top < row_a->second->top) {
// If the `top` is above `row_a` then skip the range between `top` and
// top of `row_a` because it's empty.
top = row_a->second->top;
if (top >= row_b->second->bottom) {
++row_b;
if (row_b != region.rows_.end())
top = row_b->second->top;
continue;
}
}
if (row_b->second->bottom < row_a->second->bottom) {
// If the bottom of `row_b` falls in the middle of the `row_a` split
// `row_a` into two, at `top`, and leave `row_a` referring to the upper of
// the two, ready to subtract spans from.
int bottom = row_b->second->bottom;
Rows::iterator new_row =
rows_.insert(row_a, Rows::value_type(bottom, new Row(top, bottom)));
row_a->second->top = bottom;
new_row->second->spans = row_a->second->spans;
row_a = new_row;
}
// At this point the vertical range covered by `row_a` lays within the
// range covered by `row_b`. Subtract `row_b` spans from `row_a`.
RowSpanSet new_spans;
SubtractRows(row_a->second->spans, row_b->second->spans, &new_spans);
new_spans.swap(row_a->second->spans);
top = row_a->second->bottom;
if (top >= row_b->second->bottom) {
++row_b;
if (row_b != region.rows_.end())
top = row_b->second->top;
}
// Check if the row is empty after subtraction and delete it. Otherwise move
// to the next one.
if (row_a->second->spans.empty()) {
Rows::iterator row_to_delete = row_a;
++row_a;
delete row_to_delete->second;
rows_.erase(row_to_delete);
} else {
MergeWithPrecedingRow(row_a);
++row_a;
}
}
if (row_a != rows_.end())
MergeWithPrecedingRow(row_a);
}
void DesktopRegion::Subtract(const DesktopRect& rect) {
DesktopRegion region;
region.AddRect(rect);
Subtract(region);
}
void DesktopRegion::Translate(int32_t dx, int32_t dy) {
Rows new_rows;
for (Rows::iterator it = rows_.begin(); it != rows_.end(); ++it) {
Row* row = it->second;
row->top += dy;
row->bottom += dy;
if (dx != 0) {
// Translate each span.
for (RowSpanSet::iterator span = row->spans.begin();
span != row->spans.end(); ++span) {
span->left += dx;
span->right += dx;
}
}
if (dy != 0)
new_rows.insert(new_rows.end(), Rows::value_type(row->bottom, row));
}
if (dy != 0)
new_rows.swap(rows_);
}
void DesktopRegion::Swap(DesktopRegion* region) {
rows_.swap(region->rows_);
}
// static
bool DesktopRegion::CompareSpanRight(const RowSpan& r, int32_t value) {
return r.right < value;
}
// static
bool DesktopRegion::CompareSpanLeft(const RowSpan& r, int32_t value) {
return r.left < value;
}
// static
void DesktopRegion::AddSpanToRow(Row* row, int left, int right) {
// First check if the new span is located to the right of all existing spans.
// This is an optimization to avoid binary search in the case when rectangles
// are inserted sequentially from left to right.
if (row->spans.empty() || left > row->spans.back().right) {
row->spans.push_back(RowSpan(left, right));
return;
}
// Find the first span that ends at or after `left`.
RowSpanSet::iterator start = std::lower_bound(
row->spans.begin(), row->spans.end(), left, CompareSpanRight);
RTC_DCHECK(start < row->spans.end());
// Find the first span that starts after `right`.
RowSpanSet::iterator end =
std::lower_bound(start, row->spans.end(), right + 1, CompareSpanLeft);
if (end == row->spans.begin()) {
// There are no overlaps. Just insert the new span at the beginning.
row->spans.insert(row->spans.begin(), RowSpan(left, right));
return;
}
// Move end to the left, so that it points the last span that ends at or
// before `right`.
end--;
// At this point [start, end] is the range of spans that intersect with the
// new one.
if (end < start) {
// There are no overlaps. Just insert the new span at the correct position.
row->spans.insert(start, RowSpan(left, right));
return;
}
left = std::min(left, start->left);
right = std::max(right, end->right);
// Replace range [start, end] with the new span.
*start = RowSpan(left, right);
++start;
++end;
if (start < end)
row->spans.erase(start, end);
}
// static
bool DesktopRegion::IsSpanInRow(const Row& row, const RowSpan& span) {
// Find the first span that starts at or after `span.left` and then check if
// it's the same span.
RowSpanSet::const_iterator it = std::lower_bound(
row.spans.begin(), row.spans.end(), span.left, CompareSpanLeft);
return it != row.spans.end() && *it == span;
}
// static
void DesktopRegion::SubtractRows(const RowSpanSet& set_a,
const RowSpanSet& set_b,
RowSpanSet* output) {
RTC_DCHECK(!set_a.empty() && !set_b.empty());
RowSpanSet::const_iterator it_b = set_b.begin();
// Iterate over all spans in `set_a` adding parts of it that do not intersect
// with `set_b` to the `output`.
for (RowSpanSet::const_iterator it_a = set_a.begin(); it_a != set_a.end();
++it_a) {
// If there is no intersection then append the current span and continue.
if (it_b == set_b.end() || it_a->right < it_b->left) {
output->push_back(*it_a);
continue;
}
// Iterate over `set_b` spans that may intersect with `it_a`.
int pos = it_a->left;
while (it_b != set_b.end() && it_b->left < it_a->right) {
if (it_b->left > pos)
output->push_back(RowSpan(pos, it_b->left));
if (it_b->right > pos) {
pos = it_b->right;
if (pos >= it_a->right)
break;
}
++it_b;
}
if (pos < it_a->right)
output->push_back(RowSpan(pos, it_a->right));
}
}
DesktopRegion::Iterator::Iterator(const DesktopRegion& region)
: region_(region),
row_(region.rows_.begin()),
previous_row_(region.rows_.end()) {
if (!IsAtEnd()) {
RTC_DCHECK_GT(row_->second->spans.size(), 0);
row_span_ = row_->second->spans.begin();
UpdateCurrentRect();
}
}
DesktopRegion::Iterator::~Iterator() {}
bool DesktopRegion::Iterator::IsAtEnd() const {
return row_ == region_.rows_.end();
}
void DesktopRegion::Iterator::Advance() {
RTC_DCHECK(!IsAtEnd());
while (true) {
++row_span_;
if (row_span_ == row_->second->spans.end()) {
previous_row_ = row_;
++row_;
if (row_ != region_.rows_.end()) {
RTC_DCHECK_GT(row_->second->spans.size(), 0);
row_span_ = row_->second->spans.begin();
}
}
if (IsAtEnd())
return;
// If the same span exists on the previous row then skip it, as we've
// already returned this span merged into the previous one, via
// UpdateCurrentRect().
if (previous_row_ != region_.rows_.end() &&
previous_row_->second->bottom == row_->second->top &&
IsSpanInRow(*previous_row_->second, *row_span_)) {
continue;
}
break;
}
RTC_DCHECK(!IsAtEnd());
UpdateCurrentRect();
}
void DesktopRegion::Iterator::UpdateCurrentRect() {
// Merge the current rectangle with the matching spans from later rows.
int bottom;
Rows::const_iterator bottom_row = row_;
Rows::const_iterator previous;
do {
bottom = bottom_row->second->bottom;
previous = bottom_row;
++bottom_row;
} while (bottom_row != region_.rows_.end() &&
previous->second->bottom == bottom_row->second->top &&
IsSpanInRow(*bottom_row->second, *row_span_));
rect_ = DesktopRect::MakeLTRB(row_span_->left, row_->second->top,
row_span_->right, bottom);
}
} // namespace webrtc
|