1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198
|
/*
* Copyright 2020 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "pc/connection_context.h"
#include <memory>
#include <utility>
#include "api/environment/environment.h"
#include "api/scoped_refptr.h"
#include "api/sequence_checker.h"
#include "api/transport/sctp_transport_factory_interface.h"
#include "media/base/media_engine.h"
#include "media/sctp/sctp_transport_factory.h"
#include "p2p/base/basic_packet_socket_factory.h"
#include "pc/media_factory.h"
#include "rtc_base/checks.h"
#include "rtc_base/crypto_random.h"
#include "rtc_base/internal/default_socket_server.h"
#include "rtc_base/network.h"
#include "rtc_base/socket_factory.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/thread.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
namespace {
Thread* MaybeStartNetworkThread(
Thread* old_thread,
std::unique_ptr<SocketFactory>& socket_factory_holder,
std::unique_ptr<Thread>& thread_holder) {
if (old_thread) {
return old_thread;
}
std::unique_ptr<SocketServer> socket_server = CreateDefaultSocketServer();
thread_holder = std::make_unique<Thread>(socket_server.get());
socket_factory_holder = std::move(socket_server);
thread_holder->SetName("pc_network_thread", nullptr);
thread_holder->Start();
return thread_holder.get();
}
Thread* MaybeWrapThread(Thread* signaling_thread, bool& wraps_current_thread) {
wraps_current_thread = false;
if (signaling_thread) {
return signaling_thread;
}
auto this_thread = Thread::Current();
if (!this_thread) {
// If this thread isn't already wrapped by an webrtc::Thread, create a
// wrapper and own it in this class.
this_thread = ThreadManager::Instance()->WrapCurrentThread();
wraps_current_thread = true;
}
return this_thread;
}
std::unique_ptr<SctpTransportFactoryInterface> MaybeCreateSctpFactory(
std::unique_ptr<SctpTransportFactoryInterface> factory,
Thread* network_thread) {
if (factory) {
return factory;
}
#ifdef WEBRTC_HAVE_SCTP
return std::make_unique<SctpTransportFactory>(network_thread);
#else
return nullptr;
#endif
}
} // namespace
// Static
scoped_refptr<ConnectionContext> ConnectionContext::Create(
const Environment& env,
PeerConnectionFactoryDependencies* dependencies) {
return scoped_refptr<ConnectionContext>(
new ConnectionContext(env, dependencies));
}
ConnectionContext::ConnectionContext(
const Environment& env,
PeerConnectionFactoryDependencies* dependencies)
: network_thread_(MaybeStartNetworkThread(dependencies->network_thread,
owned_socket_factory_,
owned_network_thread_)),
worker_thread_(dependencies->worker_thread,
[]() {
auto thread_holder = Thread::Create();
thread_holder->SetName("pc_worker_thread", nullptr);
thread_holder->Start();
return thread_holder;
}),
signaling_thread_(MaybeWrapThread(dependencies->signaling_thread,
wraps_current_thread_)),
env_(env),
media_engine_(
dependencies->media_factory != nullptr
? dependencies->media_factory->CreateMediaEngine(env_,
*dependencies)
: nullptr),
network_monitor_factory_(
std::move(dependencies->network_monitor_factory)),
default_network_manager_(std::move(dependencies->network_manager)),
call_factory_(std::move(dependencies->media_factory)),
default_socket_factory_(std::move(dependencies->packet_socket_factory)),
sctp_factory_(
MaybeCreateSctpFactory(std::move(dependencies->sctp_factory),
network_thread())),
use_rtx_(true) {
RTC_DCHECK_RUN_ON(signaling_thread_);
RTC_DCHECK(!(default_network_manager_ && network_monitor_factory_))
<< "You can't set both network_manager and network_monitor_factory.";
signaling_thread_->AllowInvokesToThread(worker_thread());
signaling_thread_->AllowInvokesToThread(network_thread_);
worker_thread_->AllowInvokesToThread(network_thread_);
if (!network_thread_->IsCurrent()) {
// network_thread_->IsCurrent() == true means signaling_thread_ is
// network_thread_. In this case, no further action is required as
// signaling_thread_ can already invoke network_thread_.
network_thread_->PostTask(
[thread = network_thread_, worker_thread = worker_thread_.get()] {
thread->DisallowBlockingCalls();
thread->DisallowAllInvokes();
if (worker_thread == thread) {
// In this case, worker_thread_ == network_thread_
thread->AllowInvokesToThread(thread);
}
});
}
InitRandom(Time32());
SocketFactory* socket_factory = dependencies->socket_factory;
if (socket_factory == nullptr) {
if (owned_socket_factory_) {
socket_factory = owned_socket_factory_.get();
} else {
// TODO(bugs.webrtc.org/13145): This case should be deleted. Either
// require that a PacketSocketFactory and NetworkManager always are
// injected (with no need to construct these default objects), or require
// that if a network_thread is injected, an approprite
// webrtc::SocketServer should be injected too.
socket_factory = network_thread()->socketserver();
}
}
if (!default_network_manager_) {
// If network_monitor_factory_ is non-null, it will be used to create a
// network monitor while on the network thread.
default_network_manager_ = std::make_unique<BasicNetworkManager>(
env, socket_factory, network_monitor_factory_.get());
}
if (!default_socket_factory_) {
default_socket_factory_ =
std::make_unique<BasicPacketSocketFactory>(socket_factory);
}
// Set warning levels on the threads, to give warnings when response
// may be slower than is expected of the thread.
// Since some of the threads may be the same, start with the least
// restrictive limits and end with the least permissive ones.
// This will give warnings for all cases.
signaling_thread_->SetDispatchWarningMs(100);
worker_thread_->SetDispatchWarningMs(30);
network_thread_->SetDispatchWarningMs(10);
if (media_engine_) {
// TODO(tommi): Change VoiceEngine to do ctor time initialization so that
// this isn't necessary.
worker_thread_->BlockingCall([&] { media_engine_->Init(); });
}
}
ConnectionContext::~ConnectionContext() {
RTC_DCHECK_RUN_ON(signaling_thread_);
// `media_engine_` requires destruction to happen on the worker thread.
worker_thread_->PostTask([media_engine = std::move(media_engine_)] {});
// Make sure `worker_thread()` and `signaling_thread()` outlive
// `default_socket_factory_` and `default_network_manager_`.
default_socket_factory_ = nullptr;
default_network_manager_ = nullptr;
if (wraps_current_thread_)
ThreadManager::Instance()->UnwrapCurrentThread();
}
} // namespace webrtc
|