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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/webrtc_overrides/p2p/base/bridge_ice_controller.h"
#include <cstdint>
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "base/check.h"
#include "base/containers/span.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/memory/scoped_refptr.h"
#include "base/time/time.h"
#include "third_party/abseil-cpp/absl/algorithm/container.h"
#include "third_party/webrtc/api/array_view.h"
#include "third_party/webrtc/api/rtc_error.h"
#include "third_party/webrtc/p2p/base/connection.h"
#include "third_party/webrtc/p2p/base/ice_agent_interface.h"
#include "third_party/webrtc/p2p/base/ice_controller_interface.h"
#include "third_party/webrtc/p2p/base/ice_switch_reason.h"
#include "third_party/webrtc/p2p/base/ice_transport_internal.h"
#include "third_party/webrtc/p2p/base/transport_description.h"
#include "third_party/webrtc_overrides/p2p/base/ice_connection.h"
#include "third_party/webrtc_overrides/p2p/base/ice_controller_observer.h"
#include "third_party/webrtc_overrides/p2p/base/ice_ping_proposal.h"
#include "third_party/webrtc_overrides/p2p/base/ice_prune_proposal.h"
#include "third_party/webrtc_overrides/p2p/base/ice_switch_proposal.h"
#include "third_party/webrtc_overrides/rtc_base/diagnostic_logging.h"
#include "third_party/webrtc_overrides/rtc_base/logging.h"
namespace {
using webrtc::Connection;
using webrtc::IceAgentInterface;
using webrtc::IceConfig;
using webrtc::IceControllerInterface;
using webrtc::IceMode;
using webrtc::IceRole;
using webrtc::NominationMode;
} // unnamed namespace
namespace blink {
BridgeIceController::BridgeIceController(
scoped_refptr<base::SequencedTaskRunner> network_task_runner,
IceControllerObserverInterface* observer,
IceAgentInterface* ice_agent,
std::unique_ptr<webrtc::IceControllerInterface> native_controller)
: network_task_runner_(std::move(network_task_runner)),
interaction_proxy_(
base::MakeRefCounted<IceInteractionProxy>(this,
network_task_runner_)),
native_controller_(std::move(native_controller)),
agent_(*ice_agent),
weak_factory_(this) {
DCHECK(ice_agent != nullptr);
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (observer) {
AttachObserver(observer);
}
}
BridgeIceController::BridgeIceController(
scoped_refptr<base::SequencedTaskRunner> task_runner,
IceAgentInterface* ice_agent,
std::unique_ptr<IceControllerInterface> native_controller)
: BridgeIceController(std::move(task_runner),
/*observer=*/nullptr,
ice_agent,
std::move(native_controller)) {}
BridgeIceController::~BridgeIceController() = default;
void BridgeIceController::AttachObserver(
IceControllerObserverInterface* observer) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
bool changed = observer_ != observer;
IceControllerObserverInterface* previous_observer = observer_;
observer_ = observer;
if (previous_observer && changed) {
previous_observer->OnObserverDetached();
}
if (observer_ && changed) {
observer_->OnObserverAttached(interaction_proxy_);
}
}
void BridgeIceController::SetIceConfig(const IceConfig& config) {
native_controller_->SetIceConfig(config);
}
bool BridgeIceController::GetUseCandidateAttribute(
const Connection* connection,
NominationMode mode,
IceMode remote_ice_mode) const {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
return native_controller_->GetUseCandidateAttr(connection, mode,
remote_ice_mode);
}
void BridgeIceController::OnConnectionAdded(const Connection* connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
native_controller_->AddConnection(connection);
if (observer_) {
observer_->OnConnectionAdded(IceConnection(connection));
}
}
void BridgeIceController::OnConnectionPinged(const Connection* connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
native_controller_->MarkConnectionPinged(connection);
}
void BridgeIceController::OnConnectionUpdated(const Connection* connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (observer_) {
observer_->OnConnectionUpdated(IceConnection(connection));
}
}
void BridgeIceController::OnConnectionSwitched(const Connection* connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
selected_connection_ = connection;
native_controller_->SetSelectedConnection(connection);
if (observer_) {
observer_->OnConnectionSwitched(IceConnection(connection));
}
}
void BridgeIceController::OnConnectionDestroyed(const Connection* connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
IceConnection deleted_connection = IceConnection(connection);
native_controller_->OnConnectionDestroyed(connection);
if (observer_) {
observer_->OnConnectionDestroyed(deleted_connection);
}
}
void BridgeIceController::MaybeStartPinging() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (started_pinging_) {
return;
}
if (native_controller_->HasPingableConnection()) {
// Enqueue a task to select a connection and ping.
// TODO(crbug.com/1369096): this can probably happen right away but retained
// as a PostTask from the native WebRTC ICE controller. Remove if possible.
network_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&BridgeIceController::SelectAndPingConnection,
weak_factory_.GetWeakPtr()));
agent_.OnStartedPinging();
started_pinging_ = true;
}
}
// TODO(crbug.com/1369096) currently, proposals are applied when accepted even
// if another proposal arrived and was applied immediately while waiting for
// another response. This needs to be fixed by maintaining an ordered queue of
// proposals and ignoring any stale proposals.
void BridgeIceController::SelectAndPingConnection() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
agent_.UpdateConnectionStates();
IceControllerInterface::PingResult result =
native_controller_->SelectConnectionToPing(agent_.GetLastPingSentMs());
bool reply_expected = false;
if (observer_) {
// Ping proposal without a connection may still be useful to indicate a
// recheck delay.
reply_expected =
result.connection.has_value() && result.connection.value() != nullptr;
observer_->OnPingProposal(IcePingProposal(result, reply_expected));
}
if (!reply_expected) {
// No reply expected, so continue with the ping right away.
DoPerformPing(result);
}
}
void BridgeIceController::OnPingProposalAccepted(
const IcePingProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't accept an unsolicited ping proposal";
DCHECK(proposal.connection().has_value())
<< "Can't accept a ping proposal without a connection";
const webrtc::Connection* connection =
FindConnection(proposal.connection().value().id());
if (!connection) {
RTC_LOG(LS_WARNING)
<< "Received unknown or destroyed connection in ping proposal id="
<< proposal.connection().value().id();
return;
}
DoPerformPing(connection, proposal.recheck_delay_ms());
}
void BridgeIceController::OnPingProposalRejected(
const IcePingProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't reject an unsolicited ping proposal";
// Don't send a ping, but schedule a recheck anyway if it was proposed.
DoSchedulePingRecheck(proposal.recheck_delay_ms());
}
void BridgeIceController::DoPerformPing(
const webrtc::IceControllerInterface::PingResult result) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DoPerformPing(result.connection.value_or(nullptr), result.recheck_delay_ms);
}
void BridgeIceController::DoPerformPing(const webrtc::Connection* connection,
std::optional<int> recheck_delay_ms) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (connection) {
agent_.SendPingRequest(connection);
}
DoSchedulePingRecheck(recheck_delay_ms);
}
// TODO(crbug.com/1369096): rechecks could be batched to avoid a spike
// of recheck activity every recheck interval. Going further, ping proposals
// could probably also be batched to optimize the JS round trip.
void BridgeIceController::DoSchedulePingRecheck(
std::optional<int> recheck_delay_ms) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (recheck_delay_ms.has_value()) {
network_task_runner_->PostDelayedTask(
FROM_HERE,
base::BindOnce(&BridgeIceController::SelectAndPingConnection,
weak_factory_.GetWeakPtr()),
base::Milliseconds(recheck_delay_ms.value()));
}
}
void BridgeIceController::OnSortAndSwitchRequest(
webrtc::IceSwitchReason reason) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (!sort_pending_) {
// To avoid recursion, enqueue a task to sort connections and check if a
// better connection is available (this may lead to connection state changes
// that trigger this request again). It is acceptable to perform other tasks
// in between. In fact, tasks to send pings must be allowed to run as these
// may affect the result of the sort operation and, consequently, which
// connection is selected. It is also acceptable to perform a
// sort-and-switch even if another sort-and-switch occurs right away, eg. in
// response to a nomination from the peer.
network_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&BridgeIceController::SortAndSwitchToBestConnection,
weak_factory_.GetWeakPtr(), reason));
sort_pending_ = true;
}
}
void BridgeIceController::SortAndSwitchToBestConnection(
webrtc::IceSwitchReason reason) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (!sort_pending_) {
return;
}
// Any changes after this point will require a re-sort.
sort_pending_ = false;
DoSortAndSwitchToBestConnection(reason);
}
void BridgeIceController::OnImmediateSortAndSwitchRequest(
webrtc::IceSwitchReason reason) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DoSortAndSwitchToBestConnection(reason);
}
void BridgeIceController::DoSortAndSwitchToBestConnection(
webrtc::IceSwitchReason reason) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// Make sure the connection states are up-to-date since this affects how they
// will be sorted.
agent_.UpdateConnectionStates();
IceControllerInterface::SwitchResult result =
native_controller_->SortAndSwitchConnection(reason);
bool reply_expected = false;
if (observer_) {
// Switch proposal without a proposed connection may still be useful to
// indicate the reason.
reply_expected =
result.connection.has_value() && result.connection.value() != nullptr;
observer_->OnSwitchProposal(
IceSwitchProposal(reason, result, reply_expected));
}
if (!reply_expected) {
// No reply expected, so continue with the switch right away.
DoPerformSwitch(reason, result);
UpdateStateOnConnectionsResorted();
}
}
bool BridgeIceController::OnImmediateSwitchRequest(
webrtc::IceSwitchReason reason,
const Connection* selected) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
IceControllerInterface::SwitchResult result =
native_controller_->ShouldSwitchConnection(reason, selected);
if (observer_) {
observer_->OnSwitchProposal(
IceSwitchProposal(reason, result, /*reply_expected=*/false));
}
// No reply expected, so continue with the switch right away.
DoPerformSwitch(reason, result);
return result.connection.has_value();
}
void BridgeIceController::OnSwitchProposalAccepted(
const IceSwitchProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't accept an unsolicited switch proposal";
DCHECK(proposal.connection().has_value())
<< "Can't accept a switch proposal without a connection";
const webrtc::Connection* connection =
FindConnection(proposal.connection().value().id());
if (!connection) {
RTC_LOG(LS_WARNING)
<< "Received unknown or destroyed connection in switch proposal id="
<< proposal.connection().value().id();
return;
}
std::optional<webrtc::IceRecheckEvent> recheck_event = std::nullopt;
if (proposal.recheck_event().has_value()) {
recheck_event.emplace(
ConvertToWebrtcIceSwitchReason(proposal.recheck_event()->reason),
proposal.recheck_event()->recheck_delay_ms);
}
std::vector<const Connection*> connections_to_forget_state_on;
for (const IceConnection& ice_connection :
proposal.connections_to_forget_state_on()) {
const webrtc::Connection* conn = FindConnection(ice_connection.id());
if (conn) {
connections_to_forget_state_on.push_back(conn);
} else {
RTC_LOG(LS_WARNING) << "Received unknown or destroyed connection id="
<< ice_connection.id() << " in switch proposal";
}
}
DoPerformSwitch(ConvertToWebrtcIceSwitchReason(proposal.reason()), connection,
recheck_event, connections_to_forget_state_on);
UpdateStateOnConnectionsResorted();
}
void BridgeIceController::OnSwitchProposalRejected(
const IceSwitchProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't reject an unsolicited switch proposal";
RTC_LOG(LS_INFO) << "Rejected proposal to switch connection";
// Don't switch, but schedule a recheck if it was proposed.
std::optional<webrtc::IceRecheckEvent> recheck_event = std::nullopt;
if (proposal.recheck_event().has_value()) {
recheck_event.emplace(
ConvertToWebrtcIceSwitchReason(proposal.recheck_event()->reason),
proposal.recheck_event()->recheck_delay_ms);
}
DoScheduleSwitchRecheck(recheck_event);
// Assume that the proposal occurred after a resort, so perform post-resort
// tasks anyway.
UpdateStateOnConnectionsResorted();
}
void BridgeIceController::DoPerformSwitch(
webrtc::IceSwitchReason reason_for_switch,
const IceControllerInterface::SwitchResult result) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DoPerformSwitch(reason_for_switch, result.connection.value_or(nullptr),
result.recheck_event, result.connections_to_forget_state_on);
}
void BridgeIceController::DoPerformSwitch(
webrtc::IceSwitchReason reason_for_switch,
const webrtc::Connection* connection,
std::optional<webrtc::IceRecheckEvent> recheck_event,
base::span<const webrtc::Connection* const>
connections_to_forget_state_on) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// Perform the switch.
if (connection) {
RTC_LOG(LS_INFO) << "Switching selected connection due to: "
<< IceSwitchReasonToString(reason_for_switch);
agent_.SwitchSelectedConnection(connection, reason_for_switch);
}
// Schedule a recheck.
DoScheduleSwitchRecheck(recheck_event);
// Reset any connection state information where necessary.
agent_.ForgetLearnedStateForConnections(connections_to_forget_state_on);
}
void BridgeIceController::DoScheduleSwitchRecheck(
std::optional<webrtc::IceRecheckEvent> recheck_event) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
if (recheck_event.has_value()) {
// If we do not switch to the connection because it missed the receiving
// threshold, the new connection is in a better receiving state than the
// currently selected connection. So we need to re-check whether it needs
// to be switched at a later time.
network_task_runner_->PostDelayedTask(
FROM_HERE,
base::BindOnce(&BridgeIceController::DoSortAndSwitchToBestConnection,
weak_factory_.GetWeakPtr(), recheck_event->reason),
base::Milliseconds(recheck_event->recheck_delay_ms));
}
}
void BridgeIceController::UpdateStateOnConnectionsResorted() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
PruneConnections();
// Defer the rest of state update until after the pruning is complete, to
// allow for pruning to round trip through the observer.
}
void BridgeIceController::PruneConnections() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// The controlled side can prune only if the selected connection has been
// nominated because otherwise it may prune the connection that will be
// selected by the controlling side.
// TODO(honghaiz): This is not enough to prevent a connection from being
// pruned too early because with aggressive nomination, the controlling side
// will nominate every connection until it becomes writable.
if (agent_.GetIceRole() == webrtc::ICEROLE_CONTROLLING ||
(selected_connection_ && selected_connection_->nominated())) {
std::vector<const Connection*> connections_to_prune =
native_controller_->PruneConnections();
if (observer_ && !connections_to_prune.empty()) {
observer_->OnPruneProposal(
IcePruneProposal(connections_to_prune, /*reply_expected=*/true));
} else {
// No proposal, so continue with the prune right away.
DoPerformPrune(connections_to_prune);
UpdateStateOnPrune();
}
}
}
void BridgeIceController::UpdateStateOnPrune() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// Update the internal state of the ICE agentl.
agent_.UpdateState();
// Also possibly start pinging.
// We could start pinging if:
// * The first connection was created.
// * ICE credentials were provided.
// * A TCP connection became connected.
MaybeStartPinging();
}
void BridgeIceController::OnPruneProposalAccepted(
const IcePruneProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't reject an unsolicited prune proposal";
std::vector<const webrtc::Connection*> connections_to_prune;
for (const IceConnection& ice_connection : proposal.connections_to_prune()) {
const webrtc::Connection* connection = FindConnection(ice_connection.id());
if (connection) {
connections_to_prune.push_back(connection);
} else {
RTC_LOG(LS_WARNING) << "Received unknown or destroyed connection id="
<< ice_connection.id() << " in prune proposal";
}
}
DoPerformPrune(connections_to_prune);
UpdateStateOnPrune();
}
void BridgeIceController::OnPruneProposalRejected(
const IcePruneProposal& proposal) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
DCHECK(proposal.reply_expected())
<< "Can't reject an unsolicited prune proposal";
RTC_LOG(LS_INFO) << "Rejected proposal to prune "
<< proposal.connections_to_prune().size() << "connections.";
// Update state regardless in case something changed.
UpdateStateOnPrune();
}
void BridgeIceController::DoPerformPrune(
base::span<const webrtc::Connection* const> connections) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
agent_.PruneConnections(connections);
}
// Only for unit tests
const Connection* BridgeIceController::FindNextPingableConnection() {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
return native_controller_->FindNextPingableConnection();
}
webrtc::RTCError BridgeIceController::OnPingRequested(
const IceConnection& ice_connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// TODO(crbug.com/1369096) add rate-limiting checks.
const webrtc::Connection* connection = FindConnection(ice_connection.id());
if (!connection) {
RTC_LOG(LS_WARNING)
<< "Received ping request for unknown or destroyed connection id="
<< ice_connection.id();
return webrtc::RTCError(webrtc::RTCErrorType::INVALID_PARAMETER);
}
DoPerformPing(connection, /*recheck_delay_ms=*/std::nullopt);
return webrtc::RTCError::OK();
}
webrtc::RTCError BridgeIceController::OnSwitchRequested(
const IceConnection& ice_connection) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
// TODO(crbug.com/1369096) should we check with the native controller about
// this switch, similar to an ImmediateSwitchRequest?
const webrtc::Connection* connection = FindConnection(ice_connection.id());
if (!connection) {
RTC_LOG(LS_WARNING)
<< "Received switch request for unknown or destroyed connection id="
<< ice_connection.id();
return webrtc::RTCError(webrtc::RTCErrorType::INVALID_PARAMETER);
}
DoPerformSwitch(webrtc::IceSwitchReason::APPLICATION_REQUESTED, connection,
std::nullopt, base::span<const webrtc::Connection* const>());
return webrtc::RTCError::OK();
}
webrtc::RTCError BridgeIceController::OnPruneRequested(
base::span<const IceConnection> ice_connections_to_prune) {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
std::vector<const webrtc::Connection*> connections_to_prune;
for (const IceConnection& ice_connection : ice_connections_to_prune) {
const webrtc::Connection* connection = FindConnection(ice_connection.id());
if (connection) {
connections_to_prune.push_back(connection);
} else {
RTC_LOG(LS_WARNING)
<< "Received prune request unknown or destroyed connection id="
<< ice_connection.id();
}
}
if (!connections_to_prune.empty()) {
DoPerformPrune(connections_to_prune);
UpdateStateOnPrune();
}
return webrtc::RTCError::OK();
}
const webrtc::Connection* BridgeIceController::FindConnection(
uint32_t id) const {
DCHECK(network_task_runner_->RunsTasksInCurrentSequence());
webrtc::ArrayView<const Connection* const> conns =
native_controller_->GetConnections();
auto it = absl::c_find_if(
conns, [id](const Connection* c) { return c->id() == id; });
if (it != conns.end()) {
return *it;
} else {
return nullptr;
}
}
BridgeIceController::IceInteractionProxy::IceInteractionProxy(
BridgeIceController* controller,
scoped_refptr<base::SequencedTaskRunner> task_runner)
: controller_(controller), task_runner_(std::move(task_runner)) {}
void BridgeIceController::IceInteractionProxy::AcceptPingProposal(
const IcePingProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnPingProposalAccepted(proposal);
}
void BridgeIceController::IceInteractionProxy::RejectPingProposal(
const IcePingProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnPingProposalRejected(proposal);
}
void BridgeIceController::IceInteractionProxy::AcceptSwitchProposal(
const IceSwitchProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnSwitchProposalAccepted(proposal);
}
void BridgeIceController::IceInteractionProxy::RejectSwitchProposal(
const IceSwitchProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnSwitchProposalRejected(proposal);
}
void BridgeIceController::IceInteractionProxy::AcceptPruneProposal(
const IcePruneProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnPruneProposalAccepted(proposal);
}
void BridgeIceController::IceInteractionProxy::RejectPruneProposal(
const IcePruneProposal& proposal) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
controller_->OnPruneProposalRejected(proposal);
}
webrtc::RTCError BridgeIceController::IceInteractionProxy::PingIceConnection(
const IceConnection& connection) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return controller_->OnPingRequested(connection);
}
webrtc::RTCError
BridgeIceController::IceInteractionProxy::SwitchToIceConnection(
const IceConnection& connection) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return controller_->OnSwitchRequested(connection);
}
webrtc::RTCError BridgeIceController::IceInteractionProxy::PruneIceConnections(
base::span<const IceConnection> connections_to_prune) {
DCHECK(task_runner_->RunsTasksInCurrentSequence());
return controller_->OnPruneRequested(connections_to_prune);
}
} // namespace blink
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