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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "ui/accelerated_widget_mac/ca_renderer_layer_tree.h"
#import <AVFoundation/AVFoundation.h>
#include <CoreGraphics/CoreGraphics.h>
#include <CoreMedia/CoreMedia.h>
#include <CoreVideo/CoreVideo.h>
#include <GLES2/gl2extchromium.h>
#include <utility>
#include "base/apple/foundation_util.h"
#include "base/apple/scoped_cftyperef.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "base/metrics/histogram_functions.h"
#include "base/strings/sys_string_conversions.h"
#include "base/trace_event/trace_event.h"
#include "components/metal_util/hdr_copier_layer.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/cocoa/animation_utils.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gfx/geometry/dip_util.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/hdr_metadata_mac.h"
#include "ui/gl/ca_renderer_layer_params.h"
namespace ui {
// Transitioning between AVSampleBufferDisplayLayer and CALayer with IOSurface
// contents can cause flickering.
// https://crbug.com/1441762
BASE_FEATURE(kFullscreenLowPowerBackdropMac,
"FullscreenLowPowerBackdropMac",
base::FEATURE_DISABLED_BY_DEFAULT);
#if BUILDFLAG(IS_MAC)
// Show borders around RenderPassDrawQuad CALayers. which is the output of a
// non-root render pass.
BASE_FEATURE(kShowMacRenderPassDrawQuadBorders,
"ShowMacRenderPassDrawQuadBorders",
base::FEATURE_DISABLED_BY_DEFAULT);
#endif
namespace {
class ComparatorSkColor4f {
public:
bool operator()(const SkColor4f& a, const SkColor4f& b) const {
return std::tie(a.fR, a.fG, a.fB, a.fA) < std::tie(b.fR, b.fG, b.fB, b.fA);
}
};
// This will enqueue |io_surface| to be drawn by |av_layer|. This will
// retain |cv_pixel_buffer| until it is no longer being displayed.
bool AVSampleBufferDisplayLayerEnqueueCVPixelBuffer(
AVSampleBufferDisplayLayer* av_layer,
CVPixelBufferRef cv_pixel_buffer) {
base::apple::ScopedCFTypeRef<CMVideoFormatDescriptionRef> video_info;
OSStatus os_status = CMVideoFormatDescriptionCreateForImageBuffer(
nullptr, cv_pixel_buffer, video_info.InitializeInto());
if (os_status != noErr) {
LOG(ERROR) << "CMVideoFormatDescriptionCreateForImageBuffer failed with "
<< os_status;
return false;
}
// The frame time doesn't matter because we will specify to display
// immediately.
CMTime frame_time = CMTimeMake(0, 1);
CMSampleTimingInfo timing_info = {frame_time, frame_time, kCMTimeInvalid};
base::apple::ScopedCFTypeRef<CMSampleBufferRef> sample_buffer;
os_status = CMSampleBufferCreateForImageBuffer(
nullptr, cv_pixel_buffer, YES, nullptr, nullptr, video_info.get(),
&timing_info, sample_buffer.InitializeInto());
if (os_status != noErr) {
LOG(ERROR) << "CMSampleBufferCreateForImageBuffer failed with "
<< os_status;
return false;
}
// Specify to display immediately via the sample buffer attachments.
CFArrayRef attachments = CMSampleBufferGetSampleAttachmentsArray(
sample_buffer.get(), /*createIfNecessary=*/YES);
if (!attachments) {
LOG(ERROR) << "CMSampleBufferGetSampleAttachmentsArray failed";
return false;
}
if (CFArrayGetCount(attachments) < 1) {
LOG(ERROR) << "CMSampleBufferGetSampleAttachmentsArray result was empty";
return false;
}
CFMutableDictionaryRef attachments_dictionary =
reinterpret_cast<CFMutableDictionaryRef>(
const_cast<void*>(CFArrayGetValueAtIndex(attachments, 0)));
if (!attachments_dictionary) {
LOG(ERROR) << "Failed to get attachments dictionary";
return false;
}
CFDictionarySetValue(attachments_dictionary,
kCMSampleAttachmentKey_DisplayImmediately,
kCFBooleanTrue);
[av_layer enqueueSampleBuffer:sample_buffer.get()];
switch (av_layer.status) {
case AVQueuedSampleBufferRenderingStatusUnknown:
LOG(ERROR) << "AVSampleBufferDisplayLayer has status unknown, but should "
"be rendering.";
return false;
case AVQueuedSampleBufferRenderingStatusFailed:
LOG(ERROR) << "AVSampleBufferDisplayLayer has status failed, error: "
<< base::SysNSStringToUTF8(av_layer.error.description);
return false;
case AVQueuedSampleBufferRenderingStatusRendering:
break;
}
return true;
}
// This will enqueue |io_surface| to be drawn by |av_layer| by wrapping
// |io_surface| in a CVPixelBuffer. This will increase the in-use count
// of and retain |io_surface| until it is no longer being displayed.
bool AVSampleBufferDisplayLayerEnqueueIOSurface(
AVSampleBufferDisplayLayer* av_layer,
IOSurfaceRef io_surface,
const gfx::ColorSpace& io_surface_color_space,
std::optional<gfx::HDRMetadata> hdr_metadata) {
CVReturn cv_return = kCVReturnSuccess;
base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer;
cv_return = CVPixelBufferCreateWithIOSurface(
nullptr, io_surface, /*pixelBufferAttributes=*/nullptr,
cv_pixel_buffer.InitializeInto());
if (cv_return != kCVReturnSuccess) {
LOG(ERROR) << "CVPixelBufferCreateWithIOSurface failed with " << cv_return;
return false;
}
if (io_surface_color_space ==
gfx::ColorSpace(gfx::ColorSpace::PrimaryID::BT2020,
gfx::ColorSpace::TransferID::PQ,
gfx::ColorSpace::MatrixID::BT2020_NCL,
gfx::ColorSpace::RangeID::LIMITED) ||
io_surface_color_space ==
gfx::ColorSpace(gfx::ColorSpace::PrimaryID::BT2020,
gfx::ColorSpace::TransferID::HLG,
gfx::ColorSpace::MatrixID::BT2020_NCL,
gfx::ColorSpace::RangeID::LIMITED)) {
CVBufferSetAttachment(cv_pixel_buffer.get(),
kCVImageBufferColorPrimariesKey,
kCVImageBufferColorPrimaries_ITU_R_2020,
kCVAttachmentMode_ShouldPropagate);
CVBufferSetAttachment(cv_pixel_buffer.get(), kCVImageBufferYCbCrMatrixKey,
kCVImageBufferYCbCrMatrix_ITU_R_2020,
kCVAttachmentMode_ShouldPropagate);
switch (io_surface_color_space.GetTransferID()) {
case gfx::ColorSpace::TransferID::HLG:
CVBufferSetAttachment(cv_pixel_buffer.get(),
kCVImageBufferTransferFunctionKey,
kCVImageBufferTransferFunction_ITU_R_2100_HLG,
kCVAttachmentMode_ShouldPropagate);
if (@available(macOS 12, iOS 15, *)) {
CVBufferSetAttachment(cv_pixel_buffer.get(),
kCVImageBufferAmbientViewingEnvironmentKey,
gfx::GenerateAmbientViewingEnvironment().get(),
kCVAttachmentMode_ShouldPropagate);
}
break;
case gfx::ColorSpace::TransferID::PQ:
CVBufferSetAttachment(cv_pixel_buffer.get(),
kCVImageBufferTransferFunctionKey,
kCVImageBufferTransferFunction_SMPTE_ST_2084_PQ,
kCVAttachmentMode_ShouldPropagate);
CVBufferSetAttachment(
cv_pixel_buffer.get(), kCVImageBufferMasteringDisplayColorVolumeKey,
gfx::GenerateMasteringDisplayColorVolume(hdr_metadata).get(),
kCVAttachmentMode_ShouldPropagate);
CVBufferSetAttachment(
cv_pixel_buffer.get(), kCVImageBufferContentLightLevelInfoKey,
gfx::GenerateContentLightLevelInfo(hdr_metadata).get(),
kCVAttachmentMode_ShouldPropagate);
break;
default:
break;
}
}
return AVSampleBufferDisplayLayerEnqueueCVPixelBuffer(av_layer,
cv_pixel_buffer.get());
}
CATransform3D ToCATransform3D(const gfx::Transform& t) {
CATransform3D result;
auto* dst = &result.m11;
for (int col = 0; col < 4; col++) {
for (int row = 0; row < 4; row++) {
*dst++ = t.rc(row, col);
}
}
return result;
}
} // namespace
class CARendererLayerTree::SolidColorContents
: public base::RefCounted<CARendererLayerTree::SolidColorContents> {
public:
static scoped_refptr<SolidColorContents> Get(SkColor4f color);
id GetContents() const;
IOSurfaceRef GetIOSurfaceRef() const;
private:
friend class base::RefCounted<SolidColorContents>;
SolidColorContents(SkColor4f color,
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface);
~SolidColorContents();
using Map = std::map<SkColor4f,
CARendererLayerTree::SolidColorContents*,
ComparatorSkColor4f>;
static Map* GetMap();
const SkColor4f color_;
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface_;
};
// static
scoped_refptr<CARendererLayerTree::SolidColorContents>
CARendererLayerTree::SolidColorContents::Get(SkColor4f color) {
const int kSolidColorContentsSize = 16;
auto* map = GetMap();
auto found = map->find(color);
if (found != map->end())
return found->second;
const gfx::Size size(kSolidColorContentsSize, kSolidColorContentsSize);
gfx::BufferFormat buffer_format = gfx::BufferFormat::BGRA_8888;
SkColorType color_type = kBGRA_8888_SkColorType;
gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB();
// Use P3 for non-sRGB solid colors, because that is likely the tile
// rasterization color space.
// https://crbug.com/1376717
if (!color.fitsInBytes()) {
color_space = gfx::ColorSpace::CreateDisplayP3D65();
}
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface =
CreateIOSurface(size, buffer_format);
if (!io_surface)
return nullptr;
IOSurfaceSetColorSpace(io_surface.get(), color_space);
{
size_t bytes_per_row =
IOSurfaceGetBytesPerRowOfPlane(io_surface.get(), /*planeIndex=*/0);
IOSurfaceLock(io_surface.get(), /*options=*/0, /*seed=*/nullptr);
char* base_address =
reinterpret_cast<char*>(IOSurfaceGetBaseAddress(io_surface.get()));
SkImageInfo info =
SkImageInfo::Make(size.width(), size.height(), color_type,
kPremul_SkAlphaType, color_space.ToSkColorSpace());
auto canvas = SkCanvas::MakeRasterDirect(info, base_address, bytes_per_row);
DCHECK(canvas);
canvas->clear(color);
IOSurfaceUnlock(io_surface.get(), /*options=*/0, /*seed=*/nullptr);
}
return new SolidColorContents(color, io_surface);
}
id CARendererLayerTree::SolidColorContents::GetContents() const {
return (__bridge id)io_surface_.get();
}
IOSurfaceRef CARendererLayerTree::SolidColorContents::GetIOSurfaceRef() const {
return io_surface_.get();
}
CARendererLayerTree::SolidColorContents::SolidColorContents(
SkColor4f color,
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface)
: color_(color), io_surface_(std::move(io_surface)) {
auto* map = GetMap();
DCHECK(map->find(color_) == map->end());
map->insert(std::make_pair(color_, this));
}
CARendererLayerTree::SolidColorContents::~SolidColorContents() {
auto* map = GetMap();
auto found = map->find(color_);
DCHECK(found != map->end());
DCHECK(found->second == this);
map->erase(color_);
}
// static
CARendererLayerTree::SolidColorContents::Map*
CARendererLayerTree::SolidColorContents::GetMap() {
static base::NoDestructor<Map> map;
return map.get();
}
CARendererLayerTree::CARendererLayerTree(
bool allow_av_sample_buffer_display_layer,
bool allow_solid_color_layers,
id<MTLDevice> metal_device)
: allow_av_sample_buffer_display_layer_(
allow_av_sample_buffer_display_layer),
allow_solid_color_layers_(allow_solid_color_layers),
metal_device_(metal_device) {}
CARendererLayerTree::~CARendererLayerTree() = default;
bool CARendererLayerTree::ScheduleCALayer(const CARendererLayerParams& params) {
if (has_committed_) {
DLOG(ERROR) << "ScheduleCALayer called after CommitScheduledCALayers.";
return false;
}
return root_layer_.AddContentLayer(params);
}
void CARendererLayerTree::CommitScheduledCALayers(
CALayer* superlayer,
std::unique_ptr<CARendererLayerTree> old_tree,
const gfx::Size& pixel_size,
float scale_factor) {
TRACE_EVENT0("gpu", "CARendererLayerTree::CommitScheduledCALayers");
scale_factor_ = scale_factor;
// The CALayerTree optimization reuses the matched CALayer from the previous.
MatchLayersToOldTree(old_tree.get());
root_layer_.CommitToCA(superlayer, pixel_size);
// If there are any extra CALayers in |old_tree| that were not stolen by this
// tree, they will be removed from the CALayer tree in this deallocation.
old_tree.reset();
has_committed_ = true;
}
void CARendererLayerTree::MatchLayersToOldTree(CARendererLayerTree* old_tree) {
if (!old_tree)
return;
DCHECK(old_tree->has_committed_);
// Match the root layer.
if (old_tree->scale_factor_ != scale_factor_)
return;
DCHECK(ca_layer_map_.empty()) << "ca_layer_map_ is not empty.";
root_layer_.old_layer_ =
old_tree->root_layer_.weak_factory_for_new_layer_.GetWeakPtr();
int layer_order = 0;
int last_old_layer_order;
for (auto& clip_and_sorting_layer : root_layer_.clip_and_sorting_layers_) {
for (auto& transform_layer : clip_and_sorting_layer.transform_layers_) {
for (auto& content_layer : transform_layer.content_layers_) {
content_layer.UpdateMapAndMatchOldLayers(
old_tree->ca_layer_map_, layer_order, last_old_layer_order);
}
}
}
// Try to match unused old layers to saving reallocation of CALayer even
// though the IOSurface will be different.
root_layer_.CALayerFallBack();
}
void CARendererLayerTree::ContentLayer::UpdateMapAndMatchOldLayers(
CALayerMap& old_ca_layer_map,
int& layer_order,
int& last_old_layer_order) {
IOSurfaceRef io_surface_ref = io_surface_.get();
if (!io_surface_ref)
return;
// Add this ContentLayer to the map for this tree.
tree()->ca_layer_map_.insert(
std::make_pair(io_surface_ref, weak_factory_for_new_layer_.GetWeakPtr()));
layer_order_ = ++layer_order;
// Find a matched io surface from the old tree.
auto it = old_ca_layer_map.find(io_surface_ref);
if (it == old_ca_layer_map.end())
return;
auto matched_content_layer = it->second;
// Should we try multimap for the same IOSurface used twice in the old tree?
if (matched_content_layer->ca_layer_used_)
return;
auto* matched_transform_layer = matched_content_layer->parent_layer_;
auto* matched_clip_layer = matched_transform_layer->parent_layer_;
// If the parent is different, the superlayer must have changed. It should be
// removed from its superlayer and inserted back to the new superlayer in
// CommitToCa().
// clip_and_sorting_layer
if (!parent_layer_->parent_layer_->old_layer_) {
if (!matched_clip_layer->ca_layer_used_) {
// Use this clip_and_sorting_layer as an old layer.
parent_layer_->parent_layer_->old_layer_ =
matched_clip_layer->weak_factory_for_new_layer_.GetWeakPtr();
matched_clip_layer->ca_layer_used_ = true;
} else {
[matched_transform_layer->ca_layer_ removeFromSuperlayer];
}
}
// transform_layer
if (!parent_layer_->old_layer_) {
if (!matched_transform_layer->ca_layer_used_) {
// Use this clip_and_sorting_layer as an old layer.
parent_layer_->old_layer_ =
matched_transform_layer->weak_factory_for_new_layer_.GetWeakPtr();
matched_transform_layer->ca_layer_used_ = true;
} else {
[matched_content_layer->ca_layer_ removeFromSuperlayer];
}
}
if (matched_clip_layer != parent_layer_->parent_layer_->old_layer_.get()) {
[matched_transform_layer->ca_layer_ removeFromSuperlayer];
}
if (matched_transform_layer != parent_layer_->old_layer_.get()) {
[matched_content_layer->ca_layer_ removeFromSuperlayer];
} else if (matched_content_layer->layer_order_ < last_old_layer_order) {
// For the content layers with the same superlayer, if the order changes.
// this matched old layer should be removed from its superlayer first.
[matched_content_layer->ca_layer_ removeFromSuperlayer];
[matched_transform_layer->ca_layer_ removeFromSuperlayer];
[matched_clip_layer->clipping_ca_layer_ removeFromSuperlayer];
}
// This is the one to be used as an old layer.
old_layer_ = matched_content_layer;
old_layer_->ca_layer_used_ = true;
last_old_layer_order = matched_content_layer->layer_order_;
// Debug print
std::string str;
if (matched_transform_layer->ca_layer_.superlayer == nil) {
str = ", transform layer's superlayer has changed";
}
if (matched_content_layer->ca_layer_.superlayer == nil) {
str = ", clip layer's superlayer has changed ";
}
}
void CARendererLayerTree::RootLayer::CALayerFallBack() {
if (old_layer_) {
auto old_layer_child_it = old_layer_->clip_and_sorting_layers_.begin();
for (auto& child : clip_and_sorting_layers_) {
if (child.old_layer_) {
// Remove any children of `old_layer_` that appear before
// `child.old_layer_`. They may be re-parented (in the case of
// transposed content), or removed entirely.
while (old_layer_child_it !=
old_layer_->clip_and_sorting_layers_.end()) {
auto* old_layer_child = &(*old_layer_child_it);
if (child.old_layer_.get() == old_layer_child) {
++old_layer_child_it;
break;
}
[old_layer_child->clipping_ca_layer_ removeFromSuperlayer];
++old_layer_child_it;
}
} else {
// If `child.old_layer_` is unset, then set it to the next child of
// `old_layer_` (if it exists and has not been taken).
if (old_layer_child_it != old_layer_->clip_and_sorting_layers_.end()) {
if (!old_layer_child_it->ca_layer_used_) {
child.old_layer_ =
old_layer_child_it->weak_factory_for_new_layer_.GetWeakPtr();
++old_layer_child_it;
} else {
// keep the current |old_layer_child_it|.
}
}
}
child.CALayerFallBack();
}
} else {
for (auto& child : clip_and_sorting_layers_)
child.CALayerFallBack();
}
}
void CARendererLayerTree::ClipAndSortingLayer::CALayerFallBack() {
if (old_layer_) {
auto old_layer_child_it = old_layer_->transform_layers_.begin();
for (auto& child : transform_layers_) {
if (child.old_layer_) {
// Remove any children of `old_layer_` that appear before
// `child.old_layer_`. They may be re-parented (in the case of
// transposed content), or removed entirely.
while (old_layer_child_it != old_layer_->transform_layers_.end()) {
auto* old_layer_child = &(*old_layer_child_it);
if (child.old_layer_.get() == old_layer_child) {
++old_layer_child_it;
break;
}
[old_layer_child->ca_layer_ removeFromSuperlayer];
++old_layer_child_it;
}
} else {
// If `child.old_layer_` is unset, then set it to the next child of
// `old_layer_` (if it exists and has not been taken).
if (old_layer_child_it != old_layer_->transform_layers_.end()) {
if (!old_layer_child_it->ca_layer_used_) {
child.old_layer_ =
old_layer_child_it->weak_factory_for_new_layer_.GetWeakPtr();
++old_layer_child_it;
} else {
// keep the current |old_layer_child_it|.
}
}
}
child.CALayerFallBack();
}
} else {
for (auto& child : transform_layers_)
child.CALayerFallBack();
}
}
void CARendererLayerTree::TransformLayer::CALayerFallBack() {
if (old_layer_) {
auto old_layer_child_it = old_layer_->content_layers_.begin();
for (auto& child : content_layers_) {
if (child.old_layer_) {
// Remove any children of `old_layer_` that appear before
// `child.old_layer_`. They may be re-parented (in the case of
// transposed content), or removed entirely.
while (old_layer_child_it != old_layer_->content_layers_.end()) {
auto* old_layer_child = &(*old_layer_child_it);
if (child.old_layer_.get() == old_layer_child) {
++old_layer_child_it;
break;
}
[old_layer_child->ca_layer_ removeFromSuperlayer];
++old_layer_child_it;
}
} else {
// If `child.old_layer_` is unset, then set it to the next child of
// `old_layer_` (if it exists and has not been taken).
if (old_layer_child_it != old_layer_->content_layers_.end()) {
if (!old_layer_child_it->ca_layer_used_) {
child.old_layer_ =
old_layer_child_it->weak_factory_for_new_layer_.GetWeakPtr();
++old_layer_child_it;
} else {
// keep the current |old_layer_child_it|.
}
}
}
}
}
}
bool CARendererLayerTree::RootLayer::WantsFullscreenLowPowerBackdrop() const {
if (!base::FeatureList::IsEnabled(kFullscreenLowPowerBackdropMac)) {
return false;
}
bool found_video_layer = false;
for (auto& clip_layer : clip_and_sorting_layers_) {
for (auto& transform_layer : clip_layer.transform_layers_) {
for (auto& content_layer : transform_layer.content_layers_) {
// Detached mode requires that no layers be on top of the video layer.
if (found_video_layer)
return false;
// See if this is the video layer.
if (content_layer.type_ == CALayerType::kVideo) {
found_video_layer = true;
if (!transform_layer.transform_.IsPositiveScaleOrTranslation())
return false;
if (content_layer.opacity_ != 1)
return false;
continue;
}
// If we haven't found the video layer yet, make sure everything is
// solid black or transparent
if (content_layer.io_surface_)
return false;
if (content_layer.background_color_ != SkColors::kBlack &&
content_layer.background_color_ != SkColors::kTransparent) {
return false;
}
}
}
}
return found_video_layer;
}
void CARendererLayerTree::RootLayer::DowngradeAVLayersToCALayers() {
for (auto& clip_layer : clip_and_sorting_layers_) {
for (auto& transform_layer : clip_layer.transform_layers_) {
for (auto& content_layer : transform_layer.content_layers_) {
if (content_layer.type_ == CALayerType::kVideo &&
content_layer.video_type_can_downgrade_) {
content_layer.type_ = CALayerType::kDefault;
}
}
}
}
}
id CARendererLayerTree::ContentsForSolidColorForTesting(SkColor4f color) {
return SolidColorContents::Get(color)->GetContents();
}
IOSurfaceRef CARendererLayerTree::GetContentIOSurface() const {
size_t clip_count = root_layer_.clip_and_sorting_layers_.size();
if (clip_count != 1) {
DLOG(ERROR) << "Can only return contents IOSurface when there is 1 "
<< "ClipAndSortingLayer, there are " << clip_count << ".";
return nullptr;
}
const ClipAndSortingLayer& clip_and_sorting =
root_layer_.clip_and_sorting_layers_.front();
size_t transform_count = clip_and_sorting.transform_layers_.size();
if (transform_count != 1) {
DLOG(ERROR) << "Can only return contents IOSurface when there is 1 "
<< "TransformLayer, there are " << transform_count << ".";
return nullptr;
}
const TransformLayer& transform = clip_and_sorting.transform_layers_.front();
size_t content_count = transform.content_layers_.size();
if (content_count != 1) {
DLOG(ERROR) << "Can only return contents IOSurface when there is 1 "
<< "ContentLayer, there are " << transform_count << ".";
return nullptr;
}
const ContentLayer& content = transform.content_layers_.front();
return content.io_surface_.get();
}
CARendererLayerTree::RootLayer::RootLayer(CARendererLayerTree* tree)
: tree_(tree) {}
// Note that for all destructors, the the CALayer will have been reset to nil if
// another layer has taken it.
CARendererLayerTree::RootLayer::~RootLayer() {
[ca_layer_ removeFromSuperlayer];
}
CARendererLayerTree::ClipAndSortingLayer::ClipAndSortingLayer(
RootLayer* parent_layer,
bool is_clipped,
gfx::Rect clip_rect,
gfx::RRectF rounded_corner_bounds_arg,
unsigned sorting_context_id,
bool is_singleton_sorting_context)
: parent_layer_(parent_layer),
is_clipped_(is_clipped),
clip_rect_(clip_rect),
rounded_corner_bounds_(rounded_corner_bounds_arg),
sorting_context_id_(sorting_context_id),
is_singleton_sorting_context_(is_singleton_sorting_context) {}
CARendererLayerTree::ClipAndSortingLayer::~ClipAndSortingLayer() {
[clipping_ca_layer_ removeFromSuperlayer];
[rounded_corner_ca_layer_ removeFromSuperlayer];
}
CARendererLayerTree::TransformLayer::TransformLayer(
ClipAndSortingLayer* parent_layer,
const gfx::Transform& transform)
: parent_layer_(parent_layer), transform_(transform) {}
CARendererLayerTree::TransformLayer::~TransformLayer() {
[ca_layer_ removeFromSuperlayer];
}
CARendererLayerTree::ContentLayer::ContentLayer(
TransformLayer* parent_layer,
base::apple::ScopedCFTypeRef<IOSurfaceRef> io_surface,
base::apple::ScopedCFTypeRef<CVPixelBufferRef> cv_pixel_buffer,
const gfx::RectF& contents_rect,
const gfx::Rect& rect,
SkColor4f background_color,
const gfx::ColorSpace& io_surface_color_space,
unsigned edge_aa_mask,
float opacity,
bool nearest_neighbor_filter,
const gfx::HDRMetadata& hdr_metadata,
gfx::ProtectedVideoType protected_video_type,
bool is_render_pass_draw_quad)
: parent_layer_(parent_layer),
io_surface_(io_surface),
cv_pixel_buffer_(cv_pixel_buffer),
contents_rect_(contents_rect),
rect_(rect),
background_color_(background_color),
io_surface_color_space_(io_surface_color_space),
ca_edge_aa_mask_(0),
opacity_(opacity),
ca_filter_(nearest_neighbor_filter ? kCAFilterNearest : kCAFilterLinear),
hdr_metadata_(hdr_metadata),
protected_video_type_(protected_video_type),
is_render_pass_draw_quad_(is_render_pass_draw_quad) {
// On macOS 10.12, solid color layers are not color converted to the output
// monitor color space, but IOSurface-backed layers are color converted. Note
// that this is only the case when the CALayers are shared across processes.
// To make colors consistent across both solid color and IOSurface-backed
// layers, use a cache of solid-color IOSurfaces as contents. Black and
// transparent layers must use real colors to be eligible for low power
// detachment in fullscreen.
// https://crbug.com/633805
if (!io_surface && !tree()->allow_solid_color_layers_ &&
background_color_ != SkColors::kBlack &&
background_color_ != SkColors::kTransparent) {
solid_color_contents_ = SolidColorContents::Get(background_color);
contents_rect_ = gfx::RectF(0, 0, 1, 1);
}
// Because the root layer has setGeometryFlipped:YES, there is some ambiguity
// about what exactly top and bottom mean. This ambiguity is resolved in
// different ways for solid color CALayers and for CALayers that have content
// (surprise!). For CALayers with IOSurface content, the top edge in the AA
// mask refers to what appears as the bottom edge on-screen. For CALayers
// without content (solid color layers), the top edge in the AA mask is the
// top edge on-screen.
// https://crbug.com/567946
if (edge_aa_mask & CALayerEdge::kLayerEdgeLeft)
ca_edge_aa_mask_ |= kCALayerLeftEdge;
if (edge_aa_mask & CALayerEdge::kLayerEdgeRight)
ca_edge_aa_mask_ |= kCALayerRightEdge;
if (io_surface || solid_color_contents_) {
if (edge_aa_mask & CALayerEdge::kLayerEdgeTop)
ca_edge_aa_mask_ |= kCALayerBottomEdge;
if (edge_aa_mask & CALayerEdge::kLayerEdgeBottom)
ca_edge_aa_mask_ |= kCALayerTopEdge;
} else {
if (edge_aa_mask & CALayerEdge::kLayerEdgeTop)
ca_edge_aa_mask_ |= kCALayerTopEdge;
if (edge_aa_mask & CALayerEdge::kLayerEdgeBottom)
ca_edge_aa_mask_ |= kCALayerBottomEdge;
}
// Determine which type of CALayer subclass we should use.
if (metal::ShouldUseHDRCopier(io_surface.get(), hdr_metadata_,
io_surface_color_space)) {
type_ = CALayerType::kHDRCopier;
} else if (io_surface) {
// Only allow YUV frames which fill the layer's contents or protected
// video to be promoted to AV layers.
if (tree()->allow_av_sample_buffer_display_layer_) {
if (contents_rect == gfx::RectF(0, 0, 1, 1)) {
switch (IOSurfaceGetPixelFormat(io_surface.get())) {
case kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr8BiPlanarVideoRange:
type_ = CALayerType::kVideo;
video_type_can_downgrade_ = !io_surface_color_space.IsHDR();
break;
case kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr10BiPlanarVideoRange:
type_ = CALayerType::kVideo;
video_type_can_downgrade_ = false;
break;
default:
break;
}
}
if (protected_video_type_ != gfx::ProtectedVideoType::kClear) {
type_ = CALayerType::kVideo;
video_type_can_downgrade_ = false;
}
}
}
if (type_ == CALayerType::kVideo) {
// If the layer's aspect ratio could be made to match the video's aspect
// ratio by expanding either dimension by a fractional pixel, do so. The
// mismatch probably resulted from rounding the dimensions to integers. This
// works around a macOS bug which breaks detached fullscreen playback of
// slightly distorted videos (https://crbug.com/792632).
const auto av_rect(
cv_pixel_buffer
? gfx::RectF(CVPixelBufferGetWidth(cv_pixel_buffer.get()),
CVPixelBufferGetHeight(cv_pixel_buffer.get()))
: gfx::RectF(IOSurfaceGetWidth(io_surface.get()),
IOSurfaceGetHeight(io_surface.get())));
const CGFloat av_ratio = av_rect.width() / av_rect.height();
const CGFloat layer_ratio = rect_.width() / rect_.height();
const CGFloat ratio_error = av_ratio / layer_ratio;
if (ratio_error > 1) {
const float width_correction =
rect_.width() * ratio_error - rect_.width();
if (width_correction < 1)
rect_.Inset(gfx::InsetsF::VH(0, -width_correction / 2));
} else if (ratio_error < 1) {
const float height_correction =
rect_.height() / ratio_error - rect_.height();
if (height_correction < 1)
rect_.Inset(gfx::InsetsF::VH(-height_correction / 2, 0));
}
}
}
CARendererLayerTree::ContentLayer::~ContentLayer() {
[ca_layer_ removeFromSuperlayer];
[update_indicator_layer_ removeFromSuperlayer];
}
bool CARendererLayerTree::RootLayer::AddContentLayer(
const CARendererLayerParams& params) {
bool needs_new_clip_and_sorting_layer = true;
// In sorting_context_id 0, all quads are listed in back-to-front order.
// This is accomplished by having the CALayers be siblings of each other.
// If a quad has a 3D transform, it is necessary to put it in its own sorting
// context, so that it will not intersect with quads before and after it.
bool is_singleton_sorting_context =
!params.sorting_context_id && !params.transform.IsFlat();
if (!clip_and_sorting_layers_.empty()) {
ClipAndSortingLayer& current_layer = clip_and_sorting_layers_.back();
// It is in error to change the clipping settings within a non-zero sorting
// context. The result will be incorrect layering and intersection.
if (params.sorting_context_id &&
current_layer.sorting_context_id_ == params.sorting_context_id &&
(current_layer.is_clipped_ != params.is_clipped ||
current_layer.clip_rect_ != params.clip_rect ||
current_layer.rounded_corner_bounds_ !=
params.rounded_corner_bounds)) {
DLOG(ERROR) << "CALayer changed clip inside non-zero sorting context.";
return false;
}
if (!is_singleton_sorting_context &&
!current_layer.is_singleton_sorting_context_ &&
current_layer.is_clipped_ == params.is_clipped &&
current_layer.clip_rect_ == params.clip_rect &&
current_layer.rounded_corner_bounds_ == params.rounded_corner_bounds &&
current_layer.sorting_context_id_ == params.sorting_context_id) {
needs_new_clip_and_sorting_layer = false;
}
}
if (needs_new_clip_and_sorting_layer) {
clip_and_sorting_layers_.emplace_back(
this, params.is_clipped, params.clip_rect, params.rounded_corner_bounds,
params.sorting_context_id, is_singleton_sorting_context);
}
clip_and_sorting_layers_.back().AddContentLayer(params);
return true;
}
void CARendererLayerTree::ClipAndSortingLayer::AddContentLayer(
const CARendererLayerParams& params) {
bool needs_new_transform_layer = true;
if (!transform_layers_.empty()) {
const TransformLayer& current_layer = transform_layers_.back();
if (current_layer.transform_ == params.transform)
needs_new_transform_layer = false;
}
if (needs_new_transform_layer)
transform_layers_.emplace_back(this, params.transform);
transform_layers_.back().AddContentLayer(params);
}
void CARendererLayerTree::TransformLayer::AddContentLayer(
const CARendererLayerParams& params) {
content_layers_.emplace_back(
this, params.io_surface, base::apple::ScopedCFTypeRef<CVPixelBufferRef>(),
params.contents_rect, params.rect, params.background_color,
params.io_surface_color_space, params.edge_aa_mask, params.opacity,
params.nearest_neighbor_filter, params.hdr_metadata,
params.protected_video_type, params.is_render_pass_draw_quad);
}
void CARendererLayerTree::RootLayer::CommitToCA(CALayer* superlayer,
const gfx::Size& pixel_size) {
if (old_layer_) {
DCHECK(old_layer_->ca_layer_);
std::swap(ca_layer_, old_layer_->ca_layer_);
} else {
ca_layer_ = [[CALayer alloc] init];
ca_layer_.anchorPoint = CGPointZero;
superlayer.sublayers = nil;
[superlayer addSublayer:ca_layer_];
superlayer.borderWidth = 0;
}
DCHECK_EQ(ca_layer_.superlayer, superlayer)
<< "CARendererLayerTree root layer not attached to tree.";
if (WantsFullscreenLowPowerBackdrop()) {
// In fullscreen low power mode there exists a single video layer on a
// solid black background.
const gfx::RectF bg_rect(
ScaleSize(gfx::SizeF(pixel_size), 1 / tree_->scale_factor_));
if (gfx::RectF(ca_layer_.frame) != bg_rect) {
ca_layer_.frame = bg_rect.ToCGRect();
}
if (!ca_layer_.backgroundColor) {
ca_layer_.backgroundColor = CGColorGetConstantColor(kCGColorBlack);
}
} else {
if (gfx::RectF(ca_layer_.frame) != gfx::RectF()) {
ca_layer_.frame = CGRectZero;
}
if (ca_layer_.backgroundColor) {
ca_layer_.backgroundColor = nil;
}
// We know that we are not in fullscreen low power mode, so there is no
// power savings (and a slight power cost) to using
// AVSampleBufferDisplayLayer.
// https://crbug.com/1143477
// We also want to minimize our use of AVSampleBufferDisplayLayer because we
// don't track which video element corresponded to which CALayer, and
// AVSampleBufferDisplayLayer is not updated with the CATransaction.
// Combined, these can result in result in videos jumping around.
// https://crbug.com/923427
DowngradeAVLayersToCALayers();
}
CALayer* last_committed_clip_ca_layer = nullptr;
for (auto& child_layer : clip_and_sorting_layers_) {
child_layer.CommitToCA(last_committed_clip_ca_layer);
last_committed_clip_ca_layer = child_layer.clipping_ca_layer_;
}
}
void CARendererLayerTree::ClipAndSortingLayer::CommitToCA(
CALayer* last_committed_clip_ca_layer) {
CALayer* superlayer = parent_layer_->ca_layer_;
bool update_is_clipped = true;
bool update_clip_rect = true;
if (old_layer_) {
DCHECK(old_layer_->clipping_ca_layer_);
DCHECK(old_layer_->rounded_corner_ca_layer_);
std::swap(clipping_ca_layer_, old_layer_->clipping_ca_layer_);
std::swap(rounded_corner_ca_layer_, old_layer_->rounded_corner_ca_layer_);
update_is_clipped = old_layer_->is_clipped_ != is_clipped_;
update_clip_rect =
update_is_clipped || old_layer_->clip_rect_ != clip_rect_;
} else {
clipping_ca_layer_ = [[CALayer alloc] init];
clipping_ca_layer_.anchorPoint = CGPointZero;
rounded_corner_ca_layer_ = [[CALayer alloc] init];
rounded_corner_ca_layer_.anchorPoint = CGPointZero;
[clipping_ca_layer_ addSublayer:rounded_corner_ca_layer_];
}
if (clipping_ca_layer_.superlayer != superlayer) {
DCHECK_EQ(clipping_ca_layer_.superlayer, nil);
if (last_committed_clip_ca_layer == nullptr) {
[superlayer insertSublayer:clipping_ca_layer_ atIndex:0];
} else {
[superlayer insertSublayer:clipping_ca_layer_
above:last_committed_clip_ca_layer];
}
}
if (!rounded_corner_bounds_.IsEmpty()) {
if (!old_layer_ ||
old_layer_->rounded_corner_bounds_ != rounded_corner_bounds_) {
gfx::RectF dip_rounded_corner_bounds =
gfx::RectF(rounded_corner_bounds_.rect());
dip_rounded_corner_bounds.Scale(1 / tree()->scale_factor_);
rounded_corner_ca_layer_.masksToBounds = true;
rounded_corner_ca_layer_.position = CGPointMake(
dip_rounded_corner_bounds.x(), dip_rounded_corner_bounds.y());
rounded_corner_ca_layer_.bounds =
CGRectMake(0, 0, dip_rounded_corner_bounds.width(),
dip_rounded_corner_bounds.height());
rounded_corner_ca_layer_.sublayerTransform = CATransform3DMakeTranslation(
-dip_rounded_corner_bounds.x(), -dip_rounded_corner_bounds.y(), 0);
rounded_corner_ca_layer_.cornerRadius =
rounded_corner_bounds_.GetSimpleRadius() / tree()->scale_factor_;
}
} else {
rounded_corner_ca_layer_.masksToBounds = false;
rounded_corner_ca_layer_.position = CGPointZero;
rounded_corner_ca_layer_.bounds = CGRectZero;
rounded_corner_ca_layer_.sublayerTransform = CATransform3DIdentity;
rounded_corner_ca_layer_.cornerRadius = 0;
}
DCHECK_EQ(clipping_ca_layer_.superlayer, superlayer)
<< "CARendererLayerTree root layer not attached to tree."
<< "clipping_ca_layer_: " << clipping_ca_layer_
<< " last clilp ca_layer: " << last_committed_clip_ca_layer;
if (update_is_clipped)
clipping_ca_layer_.masksToBounds = is_clipped_;
if (update_clip_rect) {
if (is_clipped_) {
gfx::RectF dip_clip_rect = gfx::RectF(clip_rect_);
dip_clip_rect.Scale(1 / tree()->scale_factor_);
clipping_ca_layer_.position =
CGPointMake(dip_clip_rect.x(), dip_clip_rect.y());
clipping_ca_layer_.bounds =
CGRectMake(0, 0, dip_clip_rect.width(), dip_clip_rect.height());
clipping_ca_layer_.sublayerTransform = CATransform3DMakeTranslation(
-dip_clip_rect.x(), -dip_clip_rect.y(), 0);
} else {
clipping_ca_layer_.position = CGPointZero;
clipping_ca_layer_.bounds = CGRectZero;
clipping_ca_layer_.sublayerTransform = CATransform3DIdentity;
}
}
CALayer* last_committed_transform_ca_layer = nullptr;
for (auto& child_layer : transform_layers_) {
child_layer.CommitToCA(last_committed_transform_ca_layer);
last_committed_transform_ca_layer = child_layer.ca_layer_;
}
}
void CARendererLayerTree::TransformLayer::CommitToCA(
CALayer* last_committed_transform_ca_layer) {
CALayer* superlayer = parent_layer_->rounded_corner_ca_layer_;
bool update_transform = true;
if (old_layer_) {
DCHECK(old_layer_->ca_layer_);
std::swap(ca_layer_, old_layer_->ca_layer_);
update_transform = old_layer_->transform_ != transform_;
} else {
ca_layer_ = [[CATransformLayer alloc] init];
}
if (ca_layer_.superlayer != superlayer) {
DCHECK_EQ(ca_layer_.superlayer, nil);
if (last_committed_transform_ca_layer == nullptr) {
[superlayer insertSublayer:ca_layer_ atIndex:0];
} else {
[superlayer insertSublayer:ca_layer_
above:last_committed_transform_ca_layer];
}
}
DCHECK_EQ(ca_layer_.superlayer, superlayer)
<< "ca_layer: " << ca_layer_
<< " last transform ca_layer: " << last_committed_transform_ca_layer;
if (update_transform) {
gfx::Transform pre_scale;
gfx::Transform post_scale;
pre_scale.Scale(1 / tree()->scale_factor_, 1 / tree()->scale_factor_);
post_scale.Scale(tree()->scale_factor_, tree()->scale_factor_);
gfx::Transform conjugated_transform = pre_scale * transform_ * post_scale;
CATransform3D ca_transform = ToCATransform3D(conjugated_transform);
ca_layer_.transform = ca_transform;
}
CALayer* last_committed_content_ca_layer_ = nullptr;
for (auto& child_layer : content_layers_) {
child_layer.CommitToCA(last_committed_content_ca_layer_);
last_committed_content_ca_layer_ = child_layer.ca_layer_;
}
}
void CARendererLayerTree::ContentLayer::CommitToCA(
CALayer* last_committed_ca_layer) {
CALayer* superlayer = parent_layer_->ca_layer_;
bool update_contents = true;
bool update_contents_rect = true;
bool update_rect = true;
bool update_background_color = true;
bool update_ca_edge_aa_mask = true;
bool update_opacity = true;
bool update_ca_filter = true;
if (old_layer_ && old_layer_->type_ == type_) {
DCHECK(old_layer_->ca_layer_);
std::swap(ca_layer_, old_layer_->ca_layer_);
std::swap(av_layer_, old_layer_->av_layer_);
update_contents =
old_layer_->io_surface_ != io_surface_ ||
old_layer_->cv_pixel_buffer_ != cv_pixel_buffer_ ||
old_layer_->solid_color_contents_ != solid_color_contents_ ||
old_layer_->hdr_metadata_ != hdr_metadata_;
// If the HDR headroom has changed then the HDRCopierLayer's tone mapping
// may change, so re-draw this layer.
if (old_layer_->type_ == CALayerType::kHDRCopier &&
old_layer_->tree()->display_hdr_headroom_ !=
tree()->display_hdr_headroom_) {
update_contents = true;
}
update_contents_rect = old_layer_->contents_rect_ != contents_rect_;
update_rect = old_layer_->rect_ != rect_;
update_background_color =
old_layer_->background_color_ != background_color_;
update_ca_edge_aa_mask = old_layer_->ca_edge_aa_mask_ != ca_edge_aa_mask_;
update_opacity = old_layer_->opacity_ != opacity_;
update_ca_filter = old_layer_->ca_filter_ != ca_filter_;
} else {
switch (type_) {
case CALayerType::kHDRCopier:
ca_layer_ = metal::MakeHDRCopierLayer();
break;
case CALayerType::kVideo:
av_layer_ = [[AVSampleBufferDisplayLayer alloc] init];
// Workaround for https://crbug.com/398425794. The documentation for
// geometryFlipped specifies that "The value of this property does not
// affect the rendering of the layer’s content." If this is not
// specified, then AVSampleBufferDisplayLayer, when rendering HDR
// content that is transformed (by, e.g, a 90 degree rotation), will
// be flipped vertically.
av_layer_.geometryFlipped = YES;
ca_layer_ = av_layer_;
av_layer_.videoGravity = AVLayerVideoGravityResize;
if (protected_video_type_ != gfx::ProtectedVideoType::kClear) {
av_layer_.preventsCapture = true;
}
break;
case CALayerType::kDefault:
ca_layer_ = [[CALayer alloc] init];
}
ca_layer_.anchorPoint = CGPointZero;
}
if (ca_layer_.superlayer != superlayer) {
DCHECK_EQ(ca_layer_.superlayer, nil);
if (last_committed_ca_layer == nullptr) {
[superlayer insertSublayer:ca_layer_ atIndex:0];
} else {
[superlayer insertSublayer:ca_layer_ above:last_committed_ca_layer];
}
}
DCHECK_EQ(ca_layer_.superlayer, superlayer)
<< " last content ca_layer: " << last_committed_ca_layer;
#if BUILDFLAG(IS_MAC)
bool update_anything = update_contents || update_contents_rect ||
update_rect || update_background_color ||
update_ca_edge_aa_mask || update_opacity ||
update_ca_filter;
#endif
switch (type_) {
case CALayerType::kHDRCopier:
if (update_contents) {
metal::UpdateHDRCopierLayer(ca_layer_, io_surface_.get(),
tree()->metal_device_,
tree()->display_hdr_headroom_,
io_surface_color_space_, hdr_metadata_);
}
break;
case CALayerType::kVideo:
if (update_contents) {
bool result = false;
if (cv_pixel_buffer_) {
result = AVSampleBufferDisplayLayerEnqueueCVPixelBuffer(
av_layer_, cv_pixel_buffer_.get());
if (!result) {
LOG(ERROR)
<< "AVSampleBufferDisplayLayerEnqueueCVPixelBuffer failed";
}
} else {
result = AVSampleBufferDisplayLayerEnqueueIOSurface(
av_layer_, io_surface_.get(), io_surface_color_space_,
hdr_metadata_);
if (!result) {
LOG(ERROR) << "AVSampleBufferDisplayLayerEnqueueIOSurface failed";
}
}
// TODO(ccameron): Recreate the AVSampleBufferDisplayLayer on failure.
// This is not being done yet, to determine if this happens concurrently
// with video flickering.
// https://crbug.com/702369
}
break;
case CALayerType::kDefault:
if (update_contents) {
if (io_surface_) {
ca_layer_.contents = (__bridge id)io_surface_.get();
} else if (solid_color_contents_) {
ca_layer_.contents = solid_color_contents_->GetContents();
} else {
ca_layer_.contents = nil;
}
ca_layer_.contentsScale = tree()->scale_factor_;
}
break;
}
if (update_contents_rect) {
if (type_ != CALayerType::kVideo)
ca_layer_.contentsRect = contents_rect_.ToCGRect();
}
if (update_rect) {
gfx::RectF dip_rect = gfx::RectF(rect_);
dip_rect.Scale(1 / tree()->scale_factor_);
ca_layer_.position = CGPointMake(dip_rect.x(), dip_rect.y());
ca_layer_.bounds = CGRectMake(0, 0, dip_rect.width(), dip_rect.height());
}
if (update_background_color) {
CGFloat rgba_color_components[4] = {
background_color_.fR,
background_color_.fG,
background_color_.fB,
background_color_.fA,
};
base::apple::ScopedCFTypeRef<CGColorSpaceRef> color_space(
CGColorSpaceCreateWithName(kCGColorSpaceExtendedSRGB));
base::apple::ScopedCFTypeRef<CGColorRef> srgb_background_color(
CGColorCreate(color_space.get(), rgba_color_components));
ca_layer_.backgroundColor = srgb_background_color.get();
}
if (update_ca_edge_aa_mask) {
ca_layer_.edgeAntialiasingMask = ca_edge_aa_mask_;
}
if (update_opacity) {
ca_layer_.opacity = opacity_;
}
if (update_ca_filter) {
ca_layer_.magnificationFilter = ca_filter_;
ca_layer_.minificationFilter = ca_filter_;
}
#if BUILDFLAG(IS_MAC)
static bool show_overlay_borders =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kShowMacOverlayBorders);
static bool show_rpdq_borders =
base::FeatureList::IsEnabled(kShowMacRenderPassDrawQuadBorders);
static bool fill_layers = false;
if (show_overlay_borders || fill_layers ||
(show_rpdq_borders && is_render_pass_draw_quad_)) {
uint32_t pixel_format =
io_surface_ ? IOSurfaceGetPixelFormat(io_surface_.get()) : 0;
float red = 0;
float green = 0;
float blue = 0;
switch (type_) {
case CALayerType::kHDRCopier:
// Blue represents a copied HDR layer.
blue = 1.0;
break;
case CALayerType::kVideo:
switch (pixel_format) {
case kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr8BiPlanarVideoRange:
// Yellow is NV12/NV16/NV24 AVSampleBufferDisplayLayer
red = green = 1;
break;
case kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr10BiPlanarVideoRange:
// Cyan is P010/P210/P410 AVSampleBufferDisplayLayer
green = blue = 1;
break;
default:
NOTREACHED();
}
break;
case CALayerType::kDefault:
switch (pixel_format) {
case kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr8BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr8BiPlanarVideoRange:
// Green is NV12/NV16/NV24 AVSampleBufferDisplayLayer
green = 1;
break;
case kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_422YpCbCr10BiPlanarVideoRange:
case kCVPixelFormatType_444YpCbCr10BiPlanarVideoRange:
// Red is P010/P210/P410 AVSampleBufferDisplayLayer
red = 1;
break;
case 0:
// Grey is no IOSurface (a solid color layer).
red = green = blue = 0.5;
break;
default:
// Magenta is a non-video IOSurface.
red = blue = 1;
break;
}
break;
}
// If content did not change this frame, then use 0.5 opacity and a 1 pixel
// border. If it did change, then use full opacity and a 2 pixel border.
// For a RenderPassDrawQuad, use 6 pixel border.
float alpha = update_anything ? 1.f : 0.5f;
ca_layer_.borderWidth =
is_render_pass_draw_quad_ ? 6 : (update_anything ? 2 : 1);
// Set the layer color based on usage.
base::apple::ScopedCFTypeRef<CGColorRef> color(
CGColorCreateGenericRGB(red, green, blue, alpha));
ca_layer_.borderColor = color.get();
// Flash indication of updates.
if (fill_layers) {
color.reset(CGColorCreateGenericRGB(red, green, blue, 1.0));
if (!update_indicator_layer_)
update_indicator_layer_ = [[CALayer alloc] init];
if (update_anything) {
update_indicator_layer_.backgroundColor = color.get();
update_indicator_layer_.opacity = 0.25;
[ca_layer_ addSublayer:update_indicator_layer_];
update_indicator_layer_.frame =
CGRectMake(0, 0, CGRectGetWidth(ca_layer_.bounds),
CGRectGetHeight(ca_layer_.bounds));
} else {
[update_indicator_layer_ setOpacity:0.1];
}
}
}
#endif
}
} // namespace ui
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