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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/at_exit.h"
#include "base/i18n/icu_util.h"
#include "base/memory/raw_ptr.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/ax_node_position.h"
#include "ui/accessibility/ax_position.h"
#include "ui/accessibility/ax_range.h"
#include "ui/accessibility/ax_role_properties.h"
#include "ui/accessibility/ax_tree.h"
#include "ui/accessibility/ax_tree_data.h"
#include "ui/accessibility/ax_tree_fuzzer_util.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/accessibility/ax_tree_update.h"
// Max amount of fuzz data needed to create the next position
const size_t kNextNodePositionMaxDataSize = 4;
// Min/Max node size for generated tree.
const size_t kMinNodeCount = 10;
const size_t kMaxNodeCount = kMinNodeCount + 50;
// Min fuzz data needed for fuzzer to function.
// Tree of minimum size with text for each node + 2 positions.
const size_t kMinFuzzDataSize =
kMinNodeCount * AXTreeFuzzerGenerator::kMinimumNewNodeFuzzDataSize +
kMinNodeCount * AXTreeFuzzerGenerator::kMinTextFuzzDataSize +
2 * kNextNodePositionMaxDataSize;
// Cap fuzz data to avoid slowness.
const size_t kMaxFuzzDataSize = 3500;
using TestPositionType =
std::unique_ptr<ui::AXPosition<ui::AXNodePosition, ui::AXNode>>;
using TestPositionRange =
ui::AXRange<ui::AXPosition<ui::AXNodePosition, ui::AXNode>>;
// Helper to create positions in the given tree.
class AXNodePositionFuzzerGenerator {
public:
AXNodePositionFuzzerGenerator(ui::AXTree* tree,
ui::AXNodeID max_id,
FuzzerData& fuzzer_data);
TestPositionType CreateNewPosition();
TestPositionType GenerateNextPosition(TestPositionType& current_position,
TestPositionType& previous_position);
static void CallPositionAPIs(TestPositionType& position,
TestPositionType& other_position);
private:
static ax::mojom::MoveDirection GenerateMoveDirection(unsigned char byte);
static ax::mojom::TextAffinity GenerateTextAffinity(unsigned char byte);
static ui::AXPositionKind GeneratePositionKind(unsigned char byte);
static ui::AXPositionAdjustmentBehavior GenerateAdjustmentBehavior(
unsigned char byte);
static ui::AXMovementOptions GenerateMovementOptions(
unsigned char behavior_byte,
unsigned char detection_byte);
TestPositionType CreateNewPosition(ui::AXNodeID anchor_id,
int child_index_or_text_offset,
ui::AXPositionKind position_kind,
ax::mojom::TextAffinity affinity);
raw_ptr<ui::AXTree> tree_;
const ui::AXNodeID max_id_;
const raw_ref<FuzzerData> fuzzer_data_;
};
AXNodePositionFuzzerGenerator::AXNodePositionFuzzerGenerator(
ui::AXTree* tree,
ui::AXNodeID max_id,
FuzzerData& fuzzer_data)
: tree_(tree), max_id_(max_id), fuzzer_data_(fuzzer_data) {}
TestPositionType AXNodePositionFuzzerGenerator::CreateNewPosition() {
return CreateNewPosition(fuzzer_data_->NextByte(), fuzzer_data_->NextByte(),
GeneratePositionKind(fuzzer_data_->NextByte()),
GenerateTextAffinity(fuzzer_data_->NextByte()));
}
TestPositionType AXNodePositionFuzzerGenerator::CreateNewPosition(
ui::AXNodeID anchor_id,
int child_index_or_text_offset,
ui::AXPositionKind position_kind,
ax::mojom::TextAffinity affinity) {
// To ensure that anchor_id is between |ui::kInvalidAXNodeID| and the max ID
// of the tree (non-inclusive), get a number [0, max_id - 1) and then shift by
// 1 to get [1, max_id)
anchor_id = (anchor_id % (max_id_ - 1)) + 1;
ui::AXNode* anchor = tree_->GetFromId(anchor_id);
DCHECK(anchor);
switch (position_kind) {
case ui::AXPositionKind::TREE_POSITION:
// Avoid division by zero in the case where the node has no children.
child_index_or_text_offset =
anchor->GetChildCount()
? child_index_or_text_offset % anchor->GetChildCount()
: 0;
return ui::AXNodePosition::CreateTreePosition(*anchor,
child_index_or_text_offset);
case ui::AXPositionKind::TEXT_POSITION: {
// Avoid division by zero in the case where the node has no text.
child_index_or_text_offset =
anchor->GetTextContentLengthUTF16()
? child_index_or_text_offset % anchor->GetTextContentLengthUTF16()
: 0;
return ui::AXNodePosition::CreateTextPosition(
*anchor, child_index_or_text_offset, affinity);
case ui::AXPositionKind::NULL_POSITION:
NOTREACHED();
}
}
}
ax::mojom::MoveDirection AXNodePositionFuzzerGenerator::GenerateMoveDirection(
unsigned char byte) {
// Read one bit to determine if the direction is forward or backward.
if (1 & byte) {
return ax::mojom::MoveDirection::kBackward;
}
return ax::mojom::MoveDirection::kForward;
}
ax::mojom::TextAffinity AXNodePositionFuzzerGenerator::GenerateTextAffinity(
unsigned char byte) {
constexpr unsigned char max_value =
static_cast<unsigned char>(ax::mojom::TextAffinity::kMaxValue);
return static_cast<ax::mojom::TextAffinity>(byte % max_value);
}
ui::AXPositionKind AXNodePositionFuzzerGenerator::GeneratePositionKind(
unsigned char byte) {
return byte % 2 ? ui::AXPositionKind::TREE_POSITION
: ui::AXPositionKind::TEXT_POSITION;
}
ui::AXPositionAdjustmentBehavior
AXNodePositionFuzzerGenerator::GenerateAdjustmentBehavior(unsigned char byte) {
return byte % 2 ? ui::AXPositionAdjustmentBehavior::kMoveBackward
: ui::AXPositionAdjustmentBehavior::kMoveForward;
}
ui::AXMovementOptions AXNodePositionFuzzerGenerator::GenerateMovementOptions(
unsigned char behavior_byte,
unsigned char detection_byte) {
return ui::AXMovementOptions(
static_cast<ui::AXBoundaryBehavior>(behavior_byte % 3),
static_cast<ui::AXBoundaryDetection>(detection_byte % 3));
}
TestPositionType AXNodePositionFuzzerGenerator::GenerateNextPosition(
TestPositionType& current_position,
TestPositionType& previous_position) {
switch (fuzzer_data_->NextByte() % 55) {
case 0:
default:
return CreateNewPosition();
case 1:
return current_position->AsValidPosition();
case 2:
return current_position->AsTreePosition();
case 3:
return current_position->AsLeafTreePosition();
case 4:
return current_position->AsTextPosition();
case 5:
return current_position->AsLeafTextPosition();
case 6:
return current_position->AsDomSelectionPosition();
case 7:
return current_position->AsUnignoredPosition(
GenerateAdjustmentBehavior(fuzzer_data_->NextByte()));
case 8:
return current_position->CreateAncestorPosition(
previous_position->GetAnchor(),
GenerateMoveDirection(fuzzer_data_->NextByte()));
case 9:
return current_position->CreatePositionAtStartOfAnchor();
case 10:
return current_position->CreatePositionAtEndOfAnchor();
case 11:
return current_position->CreatePositionAtStartOfAXTree();
case 12:
return current_position->CreatePositionAtEndOfAXTree();
case 13:
return current_position->CreatePositionAtStartOfContent();
case 14:
return current_position->CreatePositionAtEndOfContent();
case 15:
return current_position->CreateChildPositionAt(fuzzer_data_->NextByte() %
10);
case 16:
return current_position->CreateParentPosition(
GenerateMoveDirection(fuzzer_data_->NextByte()));
case 17:
return current_position->CreateNextLeafTreePosition();
case 18:
return current_position->CreatePreviousLeafTreePosition();
case 19:
return current_position->CreateNextLeafTextPosition();
case 20:
return current_position->CreatePreviousLeafTextPosition();
case 21:
return current_position->AsLeafTextPositionBeforeCharacter();
case 22:
return current_position->AsLeafTextPositionAfterCharacter();
case 23:
return current_position->CreatePreviousCharacterPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 24:
return current_position->CreateNextWordStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 25:
return current_position->CreatePreviousWordStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 26:
return current_position->CreateNextWordEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 27:
return current_position->CreatePreviousWordEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 28:
return current_position->CreateNextLineStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 29:
return current_position->CreatePreviousLineStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 30:
return current_position->CreateNextLineEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 31:
return current_position->CreatePreviousLineEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 32:
return current_position->CreateNextFormatStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 33:
return current_position->CreatePreviousFormatStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 34:
return current_position->CreateNextFormatEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 35:
return current_position->CreatePreviousFormatEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 36:
return current_position->CreateNextSentenceStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 37:
return current_position->CreatePreviousSentenceStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 38:
return current_position->CreateNextSentenceEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 39:
return current_position->CreatePreviousSentenceEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 40:
return current_position->CreateNextParagraphStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 41:
return current_position
->CreateNextParagraphStartPositionSkippingEmptyParagraphs(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 42:
return current_position->CreatePreviousParagraphStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 43:
return current_position
->CreatePreviousParagraphStartPositionSkippingEmptyParagraphs(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 44:
return current_position->CreateNextParagraphEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 45:
return current_position->CreatePreviousParagraphEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 46:
return current_position->CreateNextPageStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 47:
return current_position->CreatePreviousPageStartPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 48:
return current_position->CreateNextPageEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 49:
return current_position->CreatePreviousPageEndPosition(
GenerateMovementOptions(fuzzer_data_->NextByte(),
fuzzer_data_->NextByte()));
case 52:
return current_position->CreateNextAnchorPosition();
case 53:
return current_position->CreatePreviousAnchorPosition();
case 54:
return current_position->LowestCommonAncestorPosition(
*previous_position, GenerateMoveDirection(fuzzer_data_->NextByte()));
}
}
void AXNodePositionFuzzerGenerator::CallPositionAPIs(
TestPositionType& position,
TestPositionType& other_position) {
// Call APIs on the created position. We don't care about any of the results,
// we just want to make sure none of these crash or hang.
std::ignore = position->GetAnchor();
std::ignore = position->GetAnchorSiblingCount();
std::ignore = position->IsIgnored();
std::ignore = position->IsLeaf();
std::ignore = position->IsValid();
std::ignore = position->AtStartOfWord();
std::ignore = position->AtEndOfWord();
std::ignore = position->AtStartOfLine();
std::ignore = position->AtEndOfLine();
std::ignore = position->GetFormatStartBoundaryType();
std::ignore = position->GetFormatEndBoundaryType();
std::ignore = position->AtStartOfSentence();
std::ignore = position->AtEndOfSentence();
std::ignore = position->AtStartOfParagraph();
std::ignore = position->AtEndOfParagraph();
std::ignore = position->AtStartOfInlineBlock();
std::ignore = position->AtStartOfPage();
std::ignore = position->AtEndOfPage();
std::ignore = position->AtStartOfAXTree();
std::ignore = position->AtEndOfAXTree();
std::ignore = position->AtStartOfContent();
std::ignore = position->AtEndOfContent();
std::ignore = position->LowestCommonAnchor(*other_position);
if (position->IsValid() && other_position->IsValid()) {
std::ignore = position->CompareTo(*other_position);
}
std::ignore = position->GetText();
std::ignore = position->IsPointingToLineBreak();
std::ignore = position->IsInTextObject();
std::ignore = position->IsInWhiteSpace();
std::ignore = position->MaxTextOffset();
std::ignore = position->GetRole();
}
struct Environment {
Environment() { CHECK(base::i18n::InitializeICU()); }
base::AtExitManager at_exit_manager;
};
// Entry point for LibFuzzer.
extern "C" int LLVMFuzzerTestOneInput(const unsigned char* data, size_t size) {
if (size < kMinFuzzDataSize || size > kMaxFuzzDataSize)
return 0;
static Environment env;
AXTreeFuzzerGenerator generator;
FuzzerData fuzz_data(data, size);
const size_t node_count =
kMinNodeCount + fuzz_data.NextByte() % kMaxNodeCount;
generator.GenerateInitialUpdate(fuzz_data, node_count);
ui::AXNodeID max_id = generator.GetMaxAssignedID();
ui::AXTree* tree = generator.GetTree();
// Run with --v=1 to aid in debugging a specific crash.
VLOG(1) << tree->ToString();
// Check to ensure there is enough fuzz data to create two positions.
if (fuzz_data.RemainingBytes() < kNextNodePositionMaxDataSize * 2)
return 0;
AXNodePositionFuzzerGenerator position_fuzzer(tree, max_id, fuzz_data);
// Having two positions allows us to test "more interesting" APIs that do work
// on multiple positions.
TestPositionType previous_position = position_fuzzer.CreateNewPosition();
TestPositionType position = position_fuzzer.CreateNewPosition();
while (fuzz_data.RemainingBytes() > kNextNodePositionMaxDataSize) {
// Run with --v=1 to aid in debugging a specific crash.
VLOG(1) << position->ToString() << fuzz_data.RemainingBytes();
position_fuzzer.CallPositionAPIs(position, previous_position);
// Determine next position to test:
TestPositionType next_position =
position_fuzzer.GenerateNextPosition(position, previous_position);
previous_position = std::move(position);
position = std::move(next_position);
}
return 0;
}
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