1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218
|
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ANDROID_WINDOW_ANDROID_H_
#define UI_ANDROID_WINDOW_ANDROID_H_
#include <jni.h>
#include <memory>
#include <string>
#include "base/android/jni_weak_ref.h"
#include "base/android/scoped_java_ref.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/time/time.h"
#include "third_party/blink/public/common/page/content_to_visible_time_reporter.h"
#include "ui/android/progress_bar_config.h"
#include "ui/android/ui_android_export.h"
#include "ui/android/view_android.h"
#include "ui/gfx/geometry/vector2d_f.h"
#include "ui/gfx/overlay_transform.h"
namespace display {
class Display;
class DisplayAndroidManager;
} // namespace display
namespace ui {
extern UI_ANDROID_EXPORT const float kDefaultMouseWheelTickMultiplier;
class ModalDialogManagerBridge;
class WindowAndroidCompositor;
class WindowAndroidObserver;
// Android implementation of the activity window.
// WindowAndroid is also the root of a ViewAndroid tree.
class UI_ANDROID_EXPORT WindowAndroid : public ViewAndroid {
public:
// Intended for unittests only.
class ScopedWindowAndroidForTesting {
public:
ScopedWindowAndroidForTesting(WindowAndroid* window);
~ScopedWindowAndroidForTesting();
WindowAndroid* get() { return window_; }
void SetModalDialogManager(
base::android::ScopedJavaLocalRef<jobject> modal_dialog_manager);
private:
raw_ptr<WindowAndroid> window_;
};
struct AdaptiveRefreshRateInfo {
bool supports_adaptive_refresh_rate = false;
// Fields below are valid only if `supports_adaptive_refresh_rate` is true.
float suggested_frame_rate_high = 0.f;
AdaptiveRefreshRateInfo();
AdaptiveRefreshRateInfo(const AdaptiveRefreshRateInfo& other);
~AdaptiveRefreshRateInfo();
AdaptiveRefreshRateInfo& operator=(const AdaptiveRefreshRateInfo& other);
};
static WindowAndroid* FromJavaWindowAndroid(
const base::android::JavaParamRef<jobject>& jwindow_android);
WindowAndroid(JNIEnv* env,
jobject obj,
int display_id,
float scroll_factor,
bool window_is_wide_color_gamut);
WindowAndroid(const WindowAndroid&) = delete;
WindowAndroid& operator=(const WindowAndroid&) = delete;
~WindowAndroid() override;
void Destroy(JNIEnv* env, const base::android::JavaParamRef<jobject>& obj);
base::android::ScopedJavaLocalRef<jobject> GetJavaObject();
void AttachCompositor(WindowAndroidCompositor* compositor);
void DetachCompositor();
void AddObserver(WindowAndroidObserver* observer);
void RemoveObserver(WindowAndroidObserver* observer);
WindowAndroidCompositor* GetCompositor() { return compositor_; }
float GetRefreshRate();
gfx::OverlayTransform GetOverlayTransform();
std::vector<float> GetSupportedRefreshRates();
AdaptiveRefreshRateInfo adaptive_refresh_rate_info() const {
return adaptive_refresh_rate_info_;
}
void SetPreferredRefreshRate(float refresh_rate);
void SetNeedsAnimate();
void Animate(base::TimeTicks begin_frame_time);
void OnVisibilityChanged(JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj,
bool visible);
void OnActivityStopped(JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj);
void OnActivityStarted(JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj);
void OnUpdateRefreshRate(JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj,
float refresh_rate);
void OnSupportedRefreshRatesUpdated(
JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj,
const base::android::JavaParamRef<jfloatArray>& supported_refresh_rates);
void OnAdaptiveRefreshRateInfoChanged(JNIEnv* env,
jboolean supports_adaptive_refresh_rate,
jfloat suggested_frame_rate_high);
void OnOverlayTransformUpdated(
JNIEnv* env,
const base::android::JavaParamRef<jobject>& obj);
void SendUnfoldLatencyBeginTimestamp(JNIEnv* env, jlong begin_time);
void OnWindowPointerLockRelease(JNIEnv* env);
void ShowToast(const std::string text);
// Return whether the specified Android permission is granted.
bool HasPermission(const std::string& permission);
// Return whether the specified Android permission can be requested by Chrome.
bool CanRequestPermission(const std::string& permission);
void set_progress_bar_config_for_testing(ProgressBarConfig config) {
progress_bar_config_for_testing_ = config;
}
ProgressBarConfig GetProgressBarConfig();
ModalDialogManagerBridge* GetModalDialogManagerBridge();
// Intended for native browser tests.
void SetModalDialogManagerForTesting(
base::android::ScopedJavaLocalRef<jobject> java_modal_dialog_manager);
float mouse_wheel_scroll_factor() const { return mouse_wheel_scroll_factor_; }
static std::unique_ptr<ScopedWindowAndroidForTesting> CreateForTesting();
// This should return the same Display as Screen::GetDisplayNearestWindow
// except the color space depends on the status of this particular window
// rather than the display itself.
// See comment on WindowAndroid.getWindowIsWideColorGamut for details.
display::Display GetDisplayWithWindowColorSpace();
void SetWideColorEnabled(bool enabled);
bool RequestPointerLock(ViewAndroid& view_android);
bool HasPointerLock(ViewAndroid& view_android);
void ReleasePointerLock(ViewAndroid& view_android);
class TestHooks {
public:
virtual ~TestHooks() = default;
virtual std::vector<float> GetSupportedRates() = 0;
virtual void SetPreferredRate(float refresh_rate) = 0;
};
void SetTestHooks(TestHooks* hooks);
class ScopedSelectionHandles {
public:
ScopedSelectionHandles(WindowAndroid* window);
~ScopedSelectionHandles();
private:
raw_ptr<WindowAndroid> window_;
};
private:
class WindowBeginFrameSource;
class ScopedOnBeginFrame;
friend class DisplayAndroidManager;
friend class WindowBeginFrameSource;
void Force60HzRefreshRateIfNeeded();
// ViewAndroid overrides.
WindowAndroid* GetWindowAndroid() const override;
// The ID of the display that this window belongs to.
int display_id() const { return display_id_; }
base::android::ScopedJavaGlobalRef<jobject> java_window_;
const int display_id_;
const bool window_is_wide_color_gamut_;
raw_ptr<WindowAndroidCompositor> compositor_;
std::optional<ProgressBarConfig> progress_bar_config_for_testing_;
base::ObserverList<WindowAndroidObserver>::Unchecked observer_list_;
blink::ContentToVisibleTimeReporter content_to_visible_time_recorder_;
float mouse_wheel_scroll_factor_;
raw_ptr<TestHooks> test_hooks_ = nullptr;
int selection_handles_active_count_ = 0;
raw_ptr<ViewAndroid> pointer_locking_view_ = nullptr;
AdaptiveRefreshRateInfo adaptive_refresh_rate_info_;
};
} // namespace ui
#endif // UI_ANDROID_WINDOW_ANDROID_H_
|