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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/class_property.h"
#include <stdint.h>
#include <algorithm>
#include <iterator>
#include <map>
#include <set>
#include "base/notreached.h"
namespace ui {
PropertyHandler::PropertyHandler() = default;
PropertyHandler::PropertyHandler(PropertyHandler&&) = default;
PropertyHandler& PropertyHandler::operator=(PropertyHandler&&) = default;
PropertyHandler::~PropertyHandler() {
ClearProperties();
}
void PropertyHandler::AcquireAllPropertiesFrom(PropertyHandler&& other) {
for (auto& prop_pair : other.prop_map_) {
prop_map_.insert_or_assign(std::move(prop_pair.first),
std::move(prop_pair.second));
}
other.prop_map_.clear();
}
std::set<const void*> PropertyHandler::GetAllPropertyKeys() const {
std::set<const void*> keys;
std::ranges::transform(prop_map_, std::inserter(keys, keys.end()),
&PropMap::value_type::first);
return keys;
}
PropertyHandler* PropertyHandler::GetParentHandler() const {
// If you plan on using cascading properties, you must override this method
// to return the "parent" handler. If you want to use cascading properties in
// scenarios where there isn't a notion of a parent, just override this method
// and return null.
NOTREACHED();
}
void PropertyHandler::ClearProperties() {
static constexpr auto dealloc = [](Value& v) {
if (v.deallocator) {
(*v.deallocator)(v.value);
}
};
std::ranges::for_each(prop_map_, dealloc, &PropMap::value_type::second);
prop_map_.clear();
}
int64_t PropertyHandler::SetPropertyInternal(const void* key,
const char* name,
PropertyDeallocator deallocator,
int64_t value,
int64_t default_value) {
const auto it = prop_map_.find(key);
int64_t old = default_value;
if (it != prop_map_.end()) {
old = it->second.value;
if (value == default_value) {
prop_map_.erase(it);
} else {
it->second = {.name = name, .value = value, .deallocator = deallocator};
}
} else if (value != default_value) {
prop_map_.emplace(
key, Value{.name = name, .value = value, .deallocator = deallocator});
}
AfterPropertyChange(key, old);
return old;
}
int64_t PropertyHandler::GetPropertyInternal(const void* key,
int64_t default_value,
bool search_parent) const {
for (const PropertyHandler* handler = this; handler;
handler = search_parent ? handler->GetParentHandler() : nullptr) {
if (const auto it = handler->prop_map_.find(key);
it != handler->prop_map_.end()) {
return it->second.value;
}
}
return default_value;
}
} // namespace ui
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