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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/models/tree_node_model.h"
#include <memory>
#include <string>
#include "base/compiler_specific.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "testing/gtest/include/gtest/gtest.h"
using base::ASCIIToUTF16;
namespace ui {
class TreeNodeModelTest : public testing::Test, public TreeModelObserver {
public:
TreeNodeModelTest() = default;
TreeNodeModelTest(const TreeNodeModelTest&) = delete;
TreeNodeModelTest& operator=(const TreeNodeModelTest&) = delete;
~TreeNodeModelTest() override = default;
protected:
std::string GetObserverCountStateAndClear() {
std::string result(base::StringPrintf("added=%d removed=%d changed=%d",
added_count_, removed_count_, changed_count_));
added_count_ = removed_count_ = changed_count_ = 0;
return result;
}
private:
// Overridden from TreeModelObserver:
void TreeNodeAdded(TreeModel* model,
TreeModelNode* parent,
size_t index) override {
added_count_++;
}
void TreeNodeRemoved(TreeModel* model,
TreeModelNode* parent,
size_t index) override {
removed_count_++;
}
void TreeNodeChanged(TreeModel* model, TreeModelNode* node) override {
changed_count_++;
}
int added_count_ = 0;
int removed_count_ = 0;
int changed_count_ = 0;
};
typedef TreeNodeWithValue<int> TestNode;
// Verifies if the model is properly adding a new node in the tree and
// notifying the observers.
// The tree looks like this:
// root
// +-- child1
// +-- foo1
// +-- foo2
// +-- child2
TEST_F(TreeNodeModelTest, AddNode) {
TreeNodeModel<TestNode> model(std::make_unique<TestNode>());
TestNode* root = model.GetRoot();
model.AddObserver(this);
TestNode* child1 = model.Add(root, std::make_unique<TestNode>(), 0);
EXPECT_EQ("added=1 removed=0 changed=0", GetObserverCountStateAndClear());
for (size_t i = 0; i < 2; ++i)
child1->Add(std::make_unique<TestNode>(), i);
TestNode* child2 = model.Add(root, std::make_unique<TestNode>(), 1);
EXPECT_EQ("added=1 removed=0 changed=0", GetObserverCountStateAndClear());
EXPECT_EQ(2u, root->children().size());
EXPECT_EQ(2u, child1->children().size());
EXPECT_EQ(0u, child2->children().size());
}
// Verifies if the model is properly removing a node from the tree
// and notifying the observers.
TEST_F(TreeNodeModelTest, RemoveNode) {
TreeNodeModel<TestNode> model(std::make_unique<TestNode>());
TestNode* root = model.GetRoot();
model.AddObserver(this);
TestNode* child1 = root->Add(std::make_unique<TestNode>(), 0);
EXPECT_FALSE(root->children().empty());
// Now remove |child1| from |root| and release the memory.
model.Remove(root, child1);
EXPECT_EQ("added=0 removed=1 changed=0", GetObserverCountStateAndClear());
EXPECT_TRUE(root->children().empty());
}
// Verifies if the nodes added under the root are all deleted when calling
// DeleteAll.
// The tree looks like this:
// root
// +-- child1
// +-- foo
// +-- bar0
// +-- bar1
// +-- bar2
// +-- child2
// +-- child3
TEST_F(TreeNodeModelTest, DeleteAllNodes) {
TestNode root;
TestNode* child1 = root.Add(std::make_unique<TestNode>(), 0);
root.Add(std::make_unique<TestNode>(), 1); // child2
root.Add(std::make_unique<TestNode>(), 2); // child3
TestNode* foo = child1->Add(std::make_unique<TestNode>(), 0);
// Add some nodes to |foo|.
for (size_t i = 0; i < 3; ++i)
foo->Add(std::make_unique<TestNode>(), i); // bar[n]
EXPECT_EQ(3u, root.children().size());
EXPECT_EQ(1u, child1->children().size());
EXPECT_EQ(3u, foo->children().size());
// Now remove the child nodes from root.
root.DeleteAll();
EXPECT_EQ(0u, root.children().size());
EXPECT_TRUE(root.children().empty());
}
// Verifies if GetIndexOf() returns the correct index for the specified node.
// The tree looks like this:
// root
// +-- child1
// +-- foo1
// +-- child2
TEST_F(TreeNodeModelTest, GetIndexOf) {
TestNode root;
TestNode* child1 = root.Add(std::make_unique<TestNode>(), 0);
TestNode* child2 = root.Add(std::make_unique<TestNode>(), 1);
TestNode* foo1 = child1->Add(std::make_unique<TestNode>(), 0);
EXPECT_FALSE(root.GetIndexOf(&root).has_value());
EXPECT_EQ(0u, root.GetIndexOf(child1));
EXPECT_EQ(1u, root.GetIndexOf(child2));
EXPECT_FALSE(root.GetIndexOf(foo1).has_value());
EXPECT_FALSE(child1->GetIndexOf(&root).has_value());
EXPECT_FALSE(child1->GetIndexOf(child1).has_value());
EXPECT_FALSE(child1->GetIndexOf(child2).has_value());
EXPECT_EQ(0u, child1->GetIndexOf(foo1));
EXPECT_FALSE(child2->GetIndexOf(&root).has_value());
EXPECT_FALSE(child2->GetIndexOf(child2).has_value());
EXPECT_FALSE(child2->GetIndexOf(child1).has_value());
EXPECT_FALSE(child2->GetIndexOf(foo1).has_value());
}
// Verifies whether a specified node has or not an ancestor.
// The tree looks like this:
// root
// +-- child1
// +-- foo1
// +-- child2
TEST_F(TreeNodeModelTest, HasAncestor) {
TestNode root;
TestNode* child1 = root.Add(std::make_unique<TestNode>(), 0);
TestNode* child2 = root.Add(std::make_unique<TestNode>(), 1);
TestNode* foo1 = child1->Add(std::make_unique<TestNode>(), 0);
EXPECT_TRUE(root.HasAncestor(&root));
EXPECT_FALSE(root.HasAncestor(child1));
EXPECT_FALSE(root.HasAncestor(child2));
EXPECT_FALSE(root.HasAncestor(foo1));
EXPECT_TRUE(child1->HasAncestor(child1));
EXPECT_TRUE(child1->HasAncestor(&root));
EXPECT_FALSE(child1->HasAncestor(child2));
EXPECT_FALSE(child1->HasAncestor(foo1));
EXPECT_TRUE(child2->HasAncestor(child2));
EXPECT_TRUE(child2->HasAncestor(&root));
EXPECT_FALSE(child2->HasAncestor(child1));
EXPECT_FALSE(child2->HasAncestor(foo1));
EXPECT_TRUE(foo1->HasAncestor(foo1));
EXPECT_TRUE(foo1->HasAncestor(child1));
EXPECT_TRUE(foo1->HasAncestor(&root));
EXPECT_FALSE(foo1->HasAncestor(child2));
}
// Verifies if GetTotalNodeCount returns the correct number of nodes from the
// node specified. The count should include the node itself.
// The tree looks like this:
// root
// +-- child1
// +-- child2
// +-- child3
// +-- foo1
// +-- foo2
// +-- foo3
// +-- foo4
// +-- bar1
//
// The TotalNodeCount of root is: 9
// The TotalNodeCount of child1 is: 3
// The TotalNodeCount of child2 and foo2 is: 2
// The TotalNodeCount of bar1 is: 1
// And so on...
TEST_F(TreeNodeModelTest, GetTotalNodeCount) {
TestNode root;
TestNode* child1 = root.Add(std::make_unique<TestNode>(), 0);
TestNode* child2 = child1->Add(std::make_unique<TestNode>(), 0);
child2->Add(std::make_unique<TestNode>(), 0); // child3
TestNode* foo1 = root.Add(std::make_unique<TestNode>(), 1);
TestNode* foo2 = foo1->Add(std::make_unique<TestNode>(), 0);
foo2->Add(std::make_unique<TestNode>(), 0); // foo3
foo1->Add(std::make_unique<TestNode>(), 1); // foo4
TestNode* bar1 = root.Add(std::make_unique<TestNode>(), 2);
EXPECT_EQ(9u, root.GetTotalNodeCount());
EXPECT_EQ(3u, child1->GetTotalNodeCount());
EXPECT_EQ(2u, child2->GetTotalNodeCount());
EXPECT_EQ(2u, foo2->GetTotalNodeCount());
EXPECT_EQ(1u, bar1->GetTotalNodeCount());
}
// Makes sure that we are notified when the node is renamed,
// also makes sure the node is properly renamed.
TEST_F(TreeNodeModelTest, SetTitle) {
TreeNodeModel<TestNode> model(std::make_unique<TestNode>(u"root", 0));
TestNode* root = model.GetRoot();
model.AddObserver(this);
const std::u16string title(u"root2");
model.SetTitle(root, title);
EXPECT_EQ("added=0 removed=0 changed=1", GetObserverCountStateAndClear());
EXPECT_EQ(title, root->GetTitle());
}
TEST_F(TreeNodeModelTest, BasicOperations) {
TestNode root;
EXPECT_EQ(0u, root.children().size());
TestNode* child1 = root.Add(std::make_unique<TestNode>());
EXPECT_EQ(1u, root.children().size());
EXPECT_EQ(&root, child1->parent());
TestNode* child2 = root.Add(std::make_unique<TestNode>());
EXPECT_EQ(2u, root.children().size());
EXPECT_EQ(child1->parent(), child2->parent());
std::unique_ptr<TestNode> c2 = root.Remove(1);
EXPECT_EQ(1u, root.children().size());
EXPECT_EQ(NULL, child2->parent());
std::unique_ptr<TestNode> c1 = root.Remove(0);
EXPECT_EQ(0u, root.children().size());
}
TEST_F(TreeNodeModelTest, IsRoot) {
TestNode root;
EXPECT_TRUE(root.is_root());
TestNode* child1 = root.Add(std::make_unique<TestNode>());
EXPECT_FALSE(child1->is_root());
}
TEST_F(TreeNodeModelTest, ReorderChildren) {
TestNode root;
TestNode* child0 = root.Add(std::make_unique<TestNode>(), 0);
TestNode* child1 = root.Add(std::make_unique<TestNode>(), 1);
TestNode* child2 = root.Add(std::make_unique<TestNode>(), 2);
TestNode* child3 = root.Add(std::make_unique<TestNode>(), 3);
ASSERT_EQ(4u, root.children().size());
ASSERT_EQ(child0, root.children()[0].get());
ASSERT_EQ(child1, root.children()[1].get());
ASSERT_EQ(child2, root.children()[2].get());
ASSERT_EQ(child3, root.children()[3].get());
root.ReorderChildren({3, 1, 2, 0});
ASSERT_EQ(4u, root.children().size());
EXPECT_EQ(child3, root.children()[0].get());
EXPECT_EQ(child1, root.children()[1].get());
EXPECT_EQ(child2, root.children()[2].get());
EXPECT_EQ(child0, root.children()[3].get());
}
TEST_F(TreeNodeModelTest, SortChildren) {
TestNode root;
TestNode* child3 = root.Add(std::make_unique<TestNode>(3), 0);
TestNode* child1 = root.Add(std::make_unique<TestNode>(1), 1);
TestNode* child2 = root.Add(std::make_unique<TestNode>(2), 2);
TestNode* child0 = root.Add(std::make_unique<TestNode>(0), 3);
ASSERT_EQ(4u, root.children().size());
ASSERT_EQ(child3, root.children()[0].get());
ASSERT_EQ(child1, root.children()[1].get());
ASSERT_EQ(child2, root.children()[2].get());
ASSERT_EQ(child0, root.children()[3].get());
root.SortChildren([](const std::unique_ptr<TestNode>& lhs,
const std::unique_ptr<TestNode>& rhs) {
return lhs->value < rhs->value;
});
ASSERT_EQ(4u, root.children().size());
EXPECT_EQ(child0, root.children()[0].get());
EXPECT_EQ(child1, root.children()[1].get());
EXPECT_EQ(child2, root.children()[2].get());
EXPECT_EQ(child3, root.children()[3].get());
}
} // namespace ui
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