1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337
|
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "ui/base/test/cocoa_helper.h"
#include <objc/message.h>
#include <objc/runtime.h>
#include <set>
#include <vector>
#include "base/debug/debugger.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "base/strings/sys_string_conversions.h"
#include "base/test/mock_chrome_application_mac.h"
#include "base/test/test_timeouts.h"
@implementation CocoaTestHelperWindow
@synthesize pretendIsKeyWindow = _pretendIsKeyWindow;
@synthesize pretendIsOnActiveSpace = _pretendIsOnActiveSpace;
@synthesize pretendFullKeyboardAccessIsEnabled =
_pretendFullKeyboardAccessIsEnabled;
@synthesize useDefaultConstraints = _useDefaultConstraints;
- (instancetype)initWithContentRect:(NSRect)contentRect {
self = [super initWithContentRect:contentRect
styleMask:NSWindowStyleMaskBorderless
backing:NSBackingStoreBuffered
defer:NO];
if (self) {
_useDefaultConstraints = YES;
_pretendIsOnActiveSpace = YES;
self.releasedWhenClosed = NO;
}
return self;
}
- (instancetype)init {
return [self initWithContentRect:NSMakeRect(0, 0, 800, 600)];
}
// Enables users to write debugging code to help diagnose failures to close
// CocoaTestHelperWindow. Debugging code is not usually committed in Chromium,
// but because it's difficult to correctly override retain/release in ARC, this
// is left in.
#if 0
+ (void)initialize {
if (self == [CocoaTestHelperWindow self]) {
Class test_class = [CocoaTestHelperWindow class];
Method method = class_getInstanceMethod(test_class, @selector(debugRetain));
ASSERT_TRUE(method);
ASSERT_TRUE(class_addMethod(test_class, sel_registerName("retain"),
method_getImplementation(method),
method_getTypeEncoding(method)));
method = class_getInstanceMethod(test_class, @selector(debugRelease));
ASSERT_TRUE(method);
ASSERT_TRUE(class_addMethod(test_class, sel_registerName("release"),
method_getImplementation(method),
method_getTypeEncoding(method)));
}
}
- (void)dealloc {
// Insert debugging code here.
}
- (instancetype)debugRetain {
// Insert debugging code here.
struct objc_super mySuper = {.receiver = self,
.super_class = [self superclass]};
using retainSendSuper = id (*)(struct objc_super*, SEL);
retainSendSuper sendSuper =
reinterpret_cast<retainSendSuper>(objc_msgSendSuper);
return sendSuper(&mySuper, _cmd);
}
- (oneway void)debugRelease {
// Insert debugging code here.
struct objc_super mySuper = {.receiver = self,
.super_class = [self superclass]};
using releaseSendSuper = void (*)(struct objc_super*, SEL);
releaseSendSuper sendSuper =
reinterpret_cast<releaseSendSuper>(objc_msgSendSuper);
return sendSuper(&mySuper, _cmd);
}
#endif
- (BOOL)isKeyWindow {
return _pretendIsKeyWindow;
}
- (BOOL)isOnActiveSpace {
return _pretendIsOnActiveSpace;
}
- (void)makePretendKeyWindowAndSetFirstResponder:(NSResponder*)responder {
EXPECT_TRUE([self makeFirstResponder:responder]);
self.pretendIsKeyWindow = YES;
}
- (void)clearPretendKeyWindowAndFirstResponder {
self.pretendIsKeyWindow = NO;
EXPECT_TRUE([self makeFirstResponder:NSApp]);
}
- (void)setPretendIsOnActiveSpace:(BOOL)pretendIsOnActiveSpace {
_pretendIsOnActiveSpace = pretendIsOnActiveSpace;
[NSWorkspace.sharedWorkspace.notificationCenter
postNotificationName:NSWorkspaceActiveSpaceDidChangeNotification
object:NSWorkspace.sharedWorkspace];
}
- (void)setPretendFullKeyboardAccessIsEnabled:(BOOL)enabled {
EXPECT_TRUE([NSWindow
instancesRespondToSelector:@selector(_allowsAnyValidResponder)]);
_pretendFullKeyboardAccessIsEnabled = enabled;
[self recalculateKeyViewLoop];
}
// Override of an undocumented AppKit method which controls call to check if
// full keyboard access is enabled. Its presence is verified in
// -setPretendFullKeyboardAccessIsEnabled:.
- (BOOL)_allowsAnyValidResponder {
return _pretendFullKeyboardAccessIsEnabled;
}
- (NSArray<NSView*>*)validKeyViews {
NSMutableArray<NSView*>* validKeyViews = [NSMutableArray array];
NSView* contentView = self.contentView;
if (contentView.canBecomeKeyView) {
[validKeyViews addObject:contentView];
}
for (NSView* keyView = contentView.nextValidKeyView;
keyView != nil && ![validKeyViews containsObject:keyView];
keyView = keyView.nextValidKeyView) {
[validKeyViews addObject:keyView];
}
return validKeyViews;
}
- (NSRect)constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen*)screen {
if (!_useDefaultConstraints) {
return frameRect;
}
return [super constrainFrameRect:frameRect toScreen:screen];
}
@end
namespace ui {
CocoaTestHelper::CocoaTestHelper() {
// If a test suite hasn't already initialized NSApp, register the mock one
// now.
if (!NSApp) {
mock_cr_app::RegisterMockCrApp();
}
// Set the duration of AppKit-evaluated animations (such as frame changes)
// to zero for testing purposes. That way they take effect immediately.
NSAnimationContext.currentContext.duration = 0.0;
// The above does not affect window-resize time, such as for an
// attached sheet dropping in. Set that duration for the current
// process (this is not persisted). Empirically, the value of 0.0
// is ignored.
NSDictionary* dict = @{@"NSWindowResizeTime" : @"0.01"};
[NSUserDefaults.standardUserDefaults registerDefaults:dict];
MarkCurrentWindowsAsInitial();
}
CocoaTestHelper::~CocoaTestHelper() {
// Call close on the test_window to clean it up if one was opened.
[test_window_ clearPretendKeyWindowAndFirstResponder];
[test_window_ close];
test_window_ = nil;
// Recycle the pool to clean up any stuff that was put on the
// autorelease pool due to window or window controller closures.
pool_.Recycle();
// Some controls (NSTextFields, NSComboboxes etc) use
// performSelector:withDelay: to clean up drag handlers and other
// things (Radar 5851458 "Closing a window with a NSTextView in it
// should get rid of it immediately"). The event loop must be spun
// to get everything cleaned up correctly. It normally only takes
// one to two spins through the event loop to see a change.
// NOTE(shess): Under valgrind, -nextEventMatchingMask:* in one test
// needed to run twice, once taking .2 seconds, the next time .6
// seconds. The loop exit condition attempts to be scalable.
// Get the set of windows which weren't present when the test
// started.
WeakWindowVector windows_left = WindowsLeft();
while (!windows_left.empty()) {
// Cover delayed actions by spinning the loop at least once after
// this timeout.
const NSTimeInterval kCloseTimeoutSeconds =
TestTimeouts::action_timeout().InSecondsF();
// Cover chains of delayed actions by spinning the loop at least
// this many times.
const int kCloseSpins = 3;
// Track the set of remaining windows so that everything can be
// reset if progress is made.
WeakWindowVector still_left = windows_left;
NSDate* start_date = [NSDate date];
bool one_more_time = true;
int spins = 0;
while (still_left.size() == windows_left.size() &&
(spins < kCloseSpins || one_more_time)) {
// Check the timeout before pumping events, so that we'll spin
// the loop once after the timeout.
one_more_time = start_date.timeIntervalSinceNow > -kCloseTimeoutSeconds;
// Autorelease anything thrown up by the event loop.
@autoreleasepool {
++spins;
NSEvent* next_event = [NSApp nextEventMatchingMask:NSEventMaskAny
untilDate:nil
inMode:NSDefaultRunLoopMode
dequeue:YES];
[NSApp sendEvent:next_event];
[NSApp updateWindows];
}
// Refresh the outstanding windows.
still_left = WindowsLeft();
}
// If no progress is being made, log a failure and continue.
if (still_left.size() == windows_left.size()) {
// NOTE(shess): Failing this expectation means that the test
// opened windows which have not been fully released. Either
// there is a leak, or perhaps one of |kCloseTimeoutSeconds| or
// |kCloseSpins| needs adjustment.
EXPECT_EQ(0U, windows_left.size());
for (NSWindow* __weak window : windows_left) {
LOG(WARNING) << "Didn't close window "
<< base::SysNSStringToUTF8(window.description);
}
break;
}
windows_left = still_left;
}
}
void CocoaTestHelper::MarkCurrentWindowsAsInitial() {
// Collect the list of windows that were open when the test started so
// that we don't wait for them to close in TearDown. Has to be done
// after BootstrapCocoa is called.
initial_windows_ = ApplicationWindows();
}
CocoaTestHelperWindow* CocoaTestHelper::test_window() {
if (!test_window_) {
test_window_ = [[CocoaTestHelperWindow alloc] init];
if (base::debug::BeingDebugged()) {
[test_window_ orderFront:nil];
} else {
[test_window_ orderBack:nil];
}
}
return test_window_;
}
// Returns a vector of currently open windows.
CocoaTestHelper::WeakWindowVector CocoaTestHelper::ApplicationWindows() {
WeakWindowVector windows;
// Must create a pool here because [NSApp windows] has created an array which
// retains all the windows in it.
@autoreleasepool {
for (NSWindow* window in NSApp.windows) {
windows.push_back(window);
}
return windows;
}
}
CocoaTestHelper::WeakWindowVector CocoaTestHelper::WindowsLeft() {
// Window pointers can go nil only when the run loop is going, so it's safe to
// use sets within this function, just not outside it.
using WeakWindowSet = std::set<NSWindow * __weak>;
WeakWindowVector windows = ApplicationWindows();
WeakWindowSet windows_set(windows.begin(), windows.end());
// Ignore TextInputUIMacHelper.framework created TUINSWindow. We have no
// control or documentation about these windows, ignoring them seems like the
// best approach.
std::erase_if(windows_set, [](NSWindow* __weak set_window) {
return [set_window isKindOfClass:NSClassFromString(@"TUINSWindow")];
});
// Subtract away the initial windows. The current window set will not have any
// nil values, as it was just obtained, so subtracting away the nil from any
// initial windows that have been closed is safe.
WeakWindowSet initial_windows_set(initial_windows_.begin(),
initial_windows_.end());
WeakWindowSet windows_left_set =
base::STLSetDifference<WeakWindowSet>(windows_set, initial_windows_set);
return std::vector(windows_left_set.begin(), windows_left_set.end());
}
CocoaTest::CocoaTest() : helper_(std::make_unique<CocoaTestHelper>()) {}
CocoaTest::~CocoaTest() {
CHECK(!helper_);
}
void CocoaTest::TearDown() {
helper_.reset();
PlatformTest::TearDown();
}
void CocoaTest::MarkCurrentWindowsAsInitial() {
helper_->MarkCurrentWindowsAsInitial();
}
} // namespace ui
|