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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/display/display.h"
#include <algorithm>
#include "base/command_line.h"
#include "base/containers/contains.h"
#include "base/logging.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "build/build_config.h"
#include "ui/display/display_switches.h"
#include "ui/display/util/display_util.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/icc_profile.h"
namespace display {
namespace {
// This variable tracks whether the forced device scale factor switch needs to
// be read from the command line, i.e. if it is set to -1 then the command line
// is checked.
int g_has_forced_device_scale_factor = -1;
// This variable caches the forced device scale factor value which is read off
// the command line. If the cache is invalidated by setting this variable to
// -1.0, we read the forced device scale factor again.
float g_forced_device_scale_factor = -1.0;
// An allowance error epsilon caused by fractional scale factor to produce
// expected DP display size.
constexpr float kDisplaySizeAllowanceEpsilon = 0.01f;
bool HasForceDeviceScaleFactorImpl() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kForceDeviceScaleFactor);
}
float GetForcedDeviceScaleFactorImpl() {
double scale_in_double = 1.0;
if (HasForceDeviceScaleFactorImpl()) {
std::string value =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kForceDeviceScaleFactor);
if (!base::StringToDouble(value, &scale_in_double)) {
LOG(ERROR) << "Failed to parse the default device scale factor:" << value;
scale_in_double = 1.0;
}
}
return static_cast<float>(scale_in_double);
}
const char* ToRotationString(display::Display::Rotation rotation) {
switch (rotation) {
case display::Display::ROTATE_0:
return "0";
case display::Display::ROTATE_90:
return "90";
case display::Display::ROTATE_180:
return "180";
case display::Display::ROTATE_270:
return "270";
}
NOTREACHED();
}
} // namespace
// static
float Display::GetForcedDeviceScaleFactor() {
if (g_forced_device_scale_factor < 0)
g_forced_device_scale_factor = GetForcedDeviceScaleFactorImpl();
return g_forced_device_scale_factor;
}
// static
bool Display::HasForceDeviceScaleFactor() {
if (g_has_forced_device_scale_factor == -1)
g_has_forced_device_scale_factor = HasForceDeviceScaleFactorImpl();
return !!g_has_forced_device_scale_factor;
}
// static
void Display::ResetForceDeviceScaleFactorForTesting() {
g_has_forced_device_scale_factor = -1;
g_forced_device_scale_factor = -1.0;
}
// static
void Display::SetForceDeviceScaleFactor(double dsf) {
// Reset any previously set values and unset the flag.
g_has_forced_device_scale_factor = -1;
g_forced_device_scale_factor = -1.0;
base::CommandLine::ForCurrentProcess()->AppendSwitchASCII(
switches::kForceDeviceScaleFactor, base::StringPrintf("%.2f", dsf));
}
// static
gfx::ColorSpace Display::GetForcedRasterColorProfile() {
DCHECK(HasForceRasterColorProfile());
std::string value =
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kForceRasterColorProfile);
return ForcedColorProfileStringToColorSpace(value);
}
// static
bool Display::HasForceRasterColorProfile() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kForceRasterColorProfile);
}
// static
bool Display::HasEnsureForcedColorProfile() {
static bool has_ensure_forced_color_profile =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnsureForcedColorProfile);
return has_ensure_forced_color_profile;
}
// static
display::Display::Rotation Display::DegreesToRotation(int degrees) {
if (degrees == 0)
return display::Display::ROTATE_0;
if (degrees == 90)
return display::Display::ROTATE_90;
if (degrees == 180)
return display::Display::ROTATE_180;
if (degrees == 270)
return display::Display::ROTATE_270;
NOTREACHED();
}
// static
int Display::RotationToDegrees(display::Display::Rotation rotation) {
switch (rotation) {
case display::Display::ROTATE_0:
return 0;
case display::Display::ROTATE_90:
return 90;
case display::Display::ROTATE_180:
return 180;
case display::Display::ROTATE_270:
return 270;
}
NOTREACHED();
}
// static
bool Display::IsValidRotation(int degrees) {
return degrees == 0 || degrees == 90 || degrees == 180 || degrees == 270;
}
Display::Display() : Display(kInvalidDisplayId) {}
Display::Display(int64_t id) : Display(id, gfx::Rect()) {}
Display::Display(int64_t id, const gfx::Rect& bounds)
: id_(id),
bounds_(bounds),
work_area_(bounds),
device_scale_factor_(GetForcedDeviceScaleFactor()) {
SetDisplayColorSpacesRef(GetDefaultDisplayColorSpacesRef());
#if defined(USE_AURA)
if (!bounds.IsEmpty())
SetScaleAndBounds(device_scale_factor_, bounds);
#endif
}
Display::Display(const Display& other) = default;
Display::~Display() {}
// static
Display Display::GetDefaultDisplay() {
return Display(kDefaultDisplayId, gfx::Rect(0, 0, 1920, 1080));
}
int Display::RotationAsDegree() const {
switch (rotation_) {
case ROTATE_0:
return 0;
case ROTATE_90:
return 90;
case ROTATE_180:
return 180;
case ROTATE_270:
return 270;
}
NOTREACHED();
}
const gfx::DisplayColorSpaces& Display::GetColorSpaces() const {
return color_spaces_->color_spaces();
}
void Display::SetColorSpaces(const gfx::DisplayColorSpaces& color_spaces) {
SetDisplayColorSpacesRef(new DisplayColorSpacesRef(color_spaces));
}
void Display::SetRotationAsDegree(int rotation) {
switch (rotation) {
case 0:
rotation_ = ROTATE_0;
break;
case 90:
rotation_ = ROTATE_90;
break;
case 180:
rotation_ = ROTATE_180;
break;
case 270:
rotation_ = ROTATE_270;
break;
default:
// We should not reach that but we will just ignore the call if we do.
NOTREACHED();
}
}
int Display::PanelRotationAsDegree() const {
return RotationToDegrees(panel_rotation());
}
gfx::Rect Display::GetLocalWorkArea() const {
gfx::Rect local_work_area(size());
local_work_area.Inset(GetWorkAreaInsets());
return local_work_area;
}
gfx::Insets Display::GetWorkAreaInsets() const {
return gfx::Insets::TLBR(work_area_.y() - bounds_.y(),
work_area_.x() - bounds_.x(),
bounds_.bottom() - work_area_.bottom(),
bounds_.right() - work_area_.right());
}
void Display::SetScaleAndBounds(float device_scale_factor,
const gfx::Rect& bounds_in_pixel) {
gfx::Insets insets = bounds_.InsetsFrom(work_area_);
SetScale(device_scale_factor);
gfx::RectF f(bounds_in_pixel);
f.InvScale(device_scale_factor_);
bounds_ = gfx::ToEnclosedRectIgnoringError(f, kDisplaySizeAllowanceEpsilon);
size_in_pixels_ = bounds_in_pixel.size();
native_origin_ = bounds_in_pixel.origin();
UpdateWorkAreaFromInsets(insets);
}
void Display::SetScale(float device_scale_factor) {
if (!HasForceDeviceScaleFactor()) {
#if BUILDFLAG(IS_APPLE)
// Unless an explicit scale factor was provided for testing, ensure the
// scale is integral.
device_scale_factor = static_cast<int>(device_scale_factor);
#endif
device_scale_factor_ = device_scale_factor;
}
device_scale_factor_ = std::max(0.5f, device_scale_factor_);
}
void Display::SetSize(const gfx::Size& size_in_pixel) {
gfx::Point origin = bounds_.origin();
#if defined(USE_AURA)
origin = gfx::ScaleToFlooredPoint(origin, device_scale_factor_);
#endif
SetScaleAndBounds(device_scale_factor_, gfx::Rect(origin, size_in_pixel));
}
void Display::UpdateWorkAreaFromInsets(const gfx::Insets& insets) {
work_area_ = bounds_;
work_area_.Inset(insets);
}
gfx::Size Display::GetSizeInPixel() const {
if (!size_in_pixels_.IsEmpty()) {
return size_in_pixels_;
}
return gfx::ScaleToFlooredSize(size(), device_scale_factor_);
}
std::string Display::ToString() const {
return base::StringPrintf(
"Display[%lld] bounds=[%s], workarea=[%s], scale=%g, rotation=%s, "
"panel_rotation=%s %s %s",
static_cast<long long int>(id_), bounds_.ToString().c_str(),
work_area_.ToString().c_str(), device_scale_factor_,
ToRotationString(rotation_), ToRotationString(panel_rotation()),
IsInternal() ? "internal" : "external",
detected() ? "detected" : "not-detected");
}
bool Display::IsInternal() const {
return is_valid() && display::IsInternalDisplayId(id_);
}
// static
int64_t Display::InternalDisplayId() {
auto& ids = GetInternalDisplayIds();
DCHECK_EQ(1u, ids.size());
return ids.size() ? *ids.begin() : kInvalidDisplayId;
}
bool Display::operator==(const Display& rhs) const {
return EqualExceptForHdrHeadroom(*this, rhs) &&
(color_spaces_ == rhs.color_spaces_ ||
GetColorSpaces() == rhs.GetColorSpaces());
}
// static
bool Display::EqualExceptForHdrHeadroom(const Display& lhs,
const Display& rhs) {
return lhs.id_ == rhs.id_ && lhs.bounds_ == rhs.bounds_ &&
lhs.size_in_pixels_ == rhs.size_in_pixels_ &&
lhs.native_origin_ == rhs.native_origin_ &&
lhs.detected_ == rhs.detected_ && lhs.work_area_ == rhs.work_area_ &&
lhs.device_scale_factor_ == rhs.device_scale_factor_ &&
lhs.rotation_ == rhs.rotation_ &&
lhs.touch_support_ == rhs.touch_support_ &&
lhs.accelerometer_support_ == rhs.accelerometer_support_ &&
lhs.maximum_cursor_size_ == rhs.maximum_cursor_size_ &&
(lhs.color_spaces_ == rhs.color_spaces_ ||
gfx::DisplayColorSpaces::EqualExceptForHdrHeadroom(
lhs.GetColorSpaces(), rhs.GetColorSpaces())) &&
lhs.color_depth_ == rhs.color_depth_ &&
lhs.depth_per_component_ == rhs.depth_per_component_ &&
lhs.is_monochrome_ == rhs.is_monochrome_ &&
lhs.display_frequency_ == rhs.display_frequency_ &&
lhs.label_ == rhs.label_;
}
void Display::SetDisplayColorSpacesRef(
scoped_refptr<const DisplayColorSpacesRef> color_spaces) {
color_spaces_ = std::move(color_spaces);
if (color_spaces_->color_spaces().SupportsHDR()) {
color_depth_ = kHDR10BitsPerPixel;
depth_per_component_ = kHDR10BitsPerComponent;
} else {
color_depth_ = kDefaultBitsPerPixel;
depth_per_component_ = kDefaultBitsPerComponent;
}
}
scoped_refptr<const Display::DisplayColorSpacesRef>
Display::GetDefaultDisplayColorSpacesRef() {
// On Android we need to ensure the platform supports a color profile before
// using it. Using a not supported profile can result in fatal errors in the
// GPU process.
static const base::NoDestructor<scoped_refptr<const DisplayColorSpacesRef>>
default_color_spaces_ref([] {
auto color_space = gfx::ColorSpace::CreateSRGB();
#if !BUILDFLAG(IS_ANDROID)
if (HasForceDisplayColorProfile()) {
color_space = GetForcedDisplayColorProfile();
}
#endif
return new DisplayColorSpacesRef(gfx::DisplayColorSpaces(color_space));
}());
return *default_color_spaces_ref;
}
} // namespace display
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