1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "ui/events/event_dispatcher.h"
#include <memory>
#include <utility>
#include "base/check.h"
#include "base/memory/raw_ptr.h"
#include "base/notreached.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event.h"
#include "ui/events/event_dispatcher.h"
#include "ui/events/event_target.h"
#include "ui/events/event_target_iterator.h"
#include "ui/events/event_utils.h"
namespace ui {
namespace {
class TestTarget : public EventTarget,
public EventHandler {
public:
TestTarget() : parent_(nullptr), valid_(true) { SetTargetHandler(this); }
TestTarget(const TestTarget&) = delete;
TestTarget& operator=(const TestTarget&) = delete;
~TestTarget() override {}
void set_parent(TestTarget* parent) { parent_ = parent; }
bool valid() const { return valid_; }
void set_valid(bool valid) { valid_ = valid; }
void AddHandlerId(int id) {
handler_list_.push_back(id);
}
const std::vector<int>& handler_list() const { return handler_list_; }
void Reset() {
handler_list_.clear();
valid_ = true;
}
private:
// Overridden from EventTarget:
bool CanAcceptEvent(const ui::Event& event) override { return true; }
EventTarget* GetParentTarget() override { return parent_; }
std::unique_ptr<EventTargetIterator> GetChildIterator() const override {
return nullptr;
}
EventTargeter* GetEventTargeter() override { return nullptr; }
raw_ptr<TestTarget> parent_;
std::vector<int> handler_list_;
bool valid_;
};
class TestEventHandler : public EventHandler {
public:
explicit TestEventHandler(int id) : id_(id) {}
TestEventHandler(const TestEventHandler&) = delete;
TestEventHandler& operator=(const TestEventHandler&) = delete;
~TestEventHandler() override {
if (pre_target_)
pre_target_->RemovePreTargetHandler(this);
}
void set_pre_target(EventTarget* pre_target) { pre_target_ = pre_target; }
virtual void ReceivedEvent(Event* event) {
static_cast<TestTarget*>(event->target())->AddHandlerId(id_);
if (event->phase() == ui::EP_POSTTARGET) {
EXPECT_TRUE(expect_post_target_);
if (expect_pre_target_)
EXPECT_TRUE(received_pre_target_);
} else if (event->phase() == ui::EP_PRETARGET) {
EXPECT_TRUE(expect_pre_target_);
received_pre_target_ = true;
} else {
NOTREACHED();
}
}
void set_event_result(EventResult result) { event_result_ = result; }
void set_expect_pre_target(bool expect) { expect_pre_target_ = expect; }
void set_expect_post_target(bool expect) { expect_post_target_ = expect; }
private:
// Overridden from EventHandler:
void OnEvent(Event* event) override {
ui::EventHandler::OnEvent(event);
ReceivedEvent(event);
SetStatusOnEvent(event);
}
void SetStatusOnEvent(Event* event) {
if (event_result_ & ui::ER_CONSUMED)
event->StopPropagation();
if (event_result_ & ui::ER_HANDLED)
event->SetHandled();
}
const int id_;
EventResult event_result_ = ER_UNHANDLED;
bool expect_pre_target_ = false;
bool expect_post_target_ = false;
bool received_pre_target_ = false;
raw_ptr<EventTarget> pre_target_ = nullptr;
};
typedef CancelModeEvent NonCancelableEvent;
// Destroys the dispatcher-delegate when it receives any event.
class EventHandlerDestroyDispatcherDelegate : public TestEventHandler {
public:
EventHandlerDestroyDispatcherDelegate(
std::unique_ptr<EventDispatcherDelegate> delegate,
int id)
: TestEventHandler(id), dispatcher_delegate_(std::move(delegate)) {}
EventHandlerDestroyDispatcherDelegate(
const EventHandlerDestroyDispatcherDelegate&) = delete;
EventHandlerDestroyDispatcherDelegate& operator=(
const EventHandlerDestroyDispatcherDelegate&) = delete;
~EventHandlerDestroyDispatcherDelegate() override {}
private:
void ReceivedEvent(Event* event) override {
TestEventHandler::ReceivedEvent(event);
dispatcher_delegate_.reset();
}
std::unique_ptr<EventDispatcherDelegate> dispatcher_delegate_;
};
// Invalidates the target when it receives any event.
class InvalidateTargetEventHandler : public TestEventHandler {
public:
explicit InvalidateTargetEventHandler(int id) : TestEventHandler(id) {}
InvalidateTargetEventHandler(const InvalidateTargetEventHandler&) = delete;
InvalidateTargetEventHandler& operator=(const InvalidateTargetEventHandler&) =
delete;
~InvalidateTargetEventHandler() override {}
private:
void ReceivedEvent(Event* event) override {
TestEventHandler::ReceivedEvent(event);
TestTarget* target = static_cast<TestTarget*>(event->target());
target->set_valid(false);
}
};
// Destroys a second event handler when this handler gets an event.
// Optionally also destroys the dispatcher.
class EventHandlerDestroyer : public TestEventHandler {
public:
EventHandlerDestroyer(int id, std::unique_ptr<EventHandler> destroy)
: TestEventHandler(id), to_destroy_(std::move(destroy)) {}
EventHandlerDestroyer(const EventHandlerDestroyer&) = delete;
EventHandlerDestroyer& operator=(const EventHandlerDestroyer&) = delete;
~EventHandlerDestroyer() override { CHECK(!to_destroy_); }
void set_dispatcher_delegate(
std::unique_ptr<EventDispatcherDelegate> dispatcher_delegate) {
dispatcher_delegate_ = std::move(dispatcher_delegate);
}
private:
void ReceivedEvent(Event* event) override {
TestEventHandler::ReceivedEvent(event);
to_destroy_.reset();
dispatcher_delegate_.reset();
}
std::unique_ptr<EventHandler> to_destroy_;
std::unique_ptr<EventDispatcherDelegate> dispatcher_delegate_;
};
class TestEventDispatcher : public EventDispatcherDelegate {
public:
TestEventDispatcher() {}
TestEventDispatcher(const TestEventDispatcher&) = delete;
TestEventDispatcher& operator=(const TestEventDispatcher&) = delete;
~TestEventDispatcher() override {}
EventDispatchDetails ProcessEvent(EventTarget* target, Event* event) {
return DispatchEvent(target, event);
}
private:
// Overridden from EventDispatcherDelegate:
bool CanDispatchToTarget(EventTarget* target) override {
TestTarget* test_target = static_cast<TestTarget*>(target);
return test_target->valid();
}
};
} // namespace
TEST(EventDispatcherTest, EventDispatchOrder) {
TestEventDispatcher dispatcher;
TestTarget parent, child;
TestEventHandler h1(1), h2(2), h3(3), h4(4);
TestEventHandler h5(5), h6(6), h7(7), h8(8);
child.set_parent(&parent);
parent.AddPreTargetHandler(&h1);
parent.AddPreTargetHandler(&h2);
child.AddPreTargetHandler(&h3);
child.AddPreTargetHandler(&h4);
h1.set_expect_pre_target(true);
h2.set_expect_pre_target(true);
h3.set_expect_pre_target(true);
h4.set_expect_pre_target(true);
child.AddPostTargetHandler(&h5);
child.AddPostTargetHandler(&h6);
parent.AddPostTargetHandler(&h7);
parent.AddPostTargetHandler(&h8);
h5.set_expect_post_target(true);
h6.set_expect_post_target(true);
h7.set_expect_post_target(true);
h8.set_expect_post_target(true);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
Event::DispatcherApi event_mod(&mouse);
dispatcher.ProcessEvent(&child, &mouse);
EXPECT_FALSE(mouse.stopped_propagation());
EXPECT_FALSE(mouse.handled());
{
int expected[] = { 1, 2, 3, 4, 5, 6, 7, 8 };
EXPECT_EQ(
std::vector<int>(expected, expected + sizeof(expected) / sizeof(int)),
child.handler_list());
}
child.Reset();
event_mod.set_phase(EP_PREDISPATCH);
event_mod.set_result(ER_UNHANDLED);
h1.set_event_result(ER_HANDLED);
dispatcher.ProcessEvent(&child, &mouse);
EXPECT_EQ(EP_POSTDISPATCH, mouse.phase());
EXPECT_FALSE(mouse.stopped_propagation());
EXPECT_TRUE(mouse.handled());
{
// |h1| marks the event as handled. So only the pre-target handlers should
// receive the event.
int expected[] = { 1, 2, 3, 4 };
EXPECT_EQ(
std::vector<int>(expected, expected + sizeof(expected) / sizeof(int)),
child.handler_list());
}
child.Reset();
event_mod.set_phase(EP_PREDISPATCH);
event_mod.set_result(ER_UNHANDLED);
int nexpected[] = { 1, 2, 3, 4, 5 };
h1.set_event_result(ER_UNHANDLED);
h5.set_event_result(ER_CONSUMED);
dispatcher.ProcessEvent(&child, &mouse);
EXPECT_EQ(EP_POSTDISPATCH, mouse.phase());
EXPECT_TRUE(mouse.stopped_propagation());
EXPECT_TRUE(mouse.handled());
EXPECT_EQ(
std::vector<int>(nexpected, nexpected + sizeof(nexpected) / sizeof(int)),
child.handler_list());
child.Reset();
event_mod.set_phase(EP_PREDISPATCH);
event_mod.set_result(ER_UNHANDLED);
int exp[] = { 1 };
h1.set_event_result(ER_CONSUMED);
dispatcher.ProcessEvent(&child, &mouse);
EXPECT_EQ(EP_POSTDISPATCH, mouse.phase());
EXPECT_TRUE(mouse.stopped_propagation());
EXPECT_TRUE(mouse.handled());
EXPECT_EQ(
std::vector<int>(exp, exp + sizeof(exp) / sizeof(int)),
child.handler_list());
parent.RemovePreTargetHandler(&h1);
parent.RemovePreTargetHandler(&h2);
child.RemovePreTargetHandler(&h3);
child.RemovePreTargetHandler(&h4);
}
// Tests that the event-phases are correct.
TEST(EventDispatcherTest, EventDispatchPhase) {
TestEventDispatcher dispatcher;
TestTarget target;
TestEventHandler handler(11);
target.AddPreTargetHandler(&handler);
target.AddPostTargetHandler(&handler);
handler.set_expect_pre_target(true);
handler.set_expect_post_target(true);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
Event::DispatcherApi event_mod(&mouse);
dispatcher.ProcessEvent(&target, &mouse);
EXPECT_EQ(ER_UNHANDLED, mouse.result());
int handlers[] = { 11, 11 };
EXPECT_EQ(
std::vector<int>(handlers, handlers + sizeof(handlers) / sizeof(int)),
target.handler_list());
target.RemovePreTargetHandler(&handler);
}
// Tests that if the dispatcher is destroyed in the middle of pre or post-target
// dispatching events, it doesn't cause a crash.
TEST(EventDispatcherTest, EventDispatcherDestroyedDuringDispatch) {
// Test for pre-target first.
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
EventHandlerDestroyDispatcherDelegate handler(std::move(owned_dispatcher),
5);
TestEventHandler h1(1);
TestEventHandler h2(2);
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&handler);
target.AddPreTargetHandler(&h2);
h1.set_expect_pre_target(true);
handler.set_expect_pre_target(true);
// |h2| should not receive any events at all since |handler| will have
// destroyed the dispatcher.
h2.set_expect_pre_target(false);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &mouse);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_EQ(ER_CONSUMED, mouse.result());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(5, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&handler);
target.RemovePreTargetHandler(&h2);
}
// Test for non-cancelable event.
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
EventHandlerDestroyDispatcherDelegate handler(std::move(owned_dispatcher),
5);
TestEventHandler h1(1);
TestEventHandler h2(2);
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&handler);
target.AddPreTargetHandler(&h2);
h1.set_expect_pre_target(true);
handler.set_expect_pre_target(true);
// |h2| should not receive any events at all since |handler| will have
// destroyed the dispatcher.
h2.set_expect_pre_target(false);
NonCancelableEvent event;
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &event);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(5, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&handler);
target.RemovePreTargetHandler(&h2);
}
// Now test for post-target.
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
EventHandlerDestroyDispatcherDelegate handler(std::move(owned_dispatcher),
5);
TestEventHandler h1(1);
TestEventHandler h2(2);
TestTarget target;
target.AddPostTargetHandler(&h1);
target.AddPostTargetHandler(&handler);
target.AddPostTargetHandler(&h2);
h1.set_expect_post_target(true);
handler.set_expect_post_target(true);
// |h2| should not receive any events at all since |handler| will have
// destroyed the dispatcher.
h2.set_expect_post_target(false);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &mouse);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_EQ(ER_CONSUMED, mouse.result());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(5, target.handler_list()[1]);
target.RemovePostTargetHandler(&h1);
target.RemovePostTargetHandler(&handler);
target.RemovePostTargetHandler(&h2);
}
// Test for non-cancelable event.
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
EventHandlerDestroyDispatcherDelegate handler(std::move(owned_dispatcher),
5);
TestEventHandler h1(1);
TestEventHandler h2(2);
TestTarget target;
target.AddPostTargetHandler(&h1);
target.AddPostTargetHandler(&handler);
target.AddPostTargetHandler(&h2);
h1.set_expect_post_target(true);
handler.set_expect_post_target(true);
// |h2| should not receive any events at all since |handler| will have
// destroyed the dispatcher.
h2.set_expect_post_target(false);
NonCancelableEvent event;
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &event);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(5, target.handler_list()[1]);
target.RemovePostTargetHandler(&h1);
target.RemovePostTargetHandler(&handler);
target.RemovePostTargetHandler(&h2);
}
}
// Tests that a target becoming invalid in the middle of pre- or post-target
// event processing aborts processing.
TEST(EventDispatcherTest, EventDispatcherInvalidateTarget) {
TestEventDispatcher dispatcher;
TestTarget target;
TestEventHandler h1(1);
InvalidateTargetEventHandler invalidate_handler(2);
TestEventHandler h3(3);
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&invalidate_handler);
target.AddPreTargetHandler(&h3);
h1.set_expect_pre_target(true);
invalidate_handler.set_expect_pre_target(true);
// |h3| should not receive events as the target will be invalidated.
h3.set_expect_pre_target(false);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
EventDispatchDetails details = dispatcher.ProcessEvent(&target, &mouse);
EXPECT_FALSE(details.dispatcher_destroyed);
EXPECT_TRUE(details.target_destroyed);
EXPECT_FALSE(target.valid());
EXPECT_TRUE(mouse.stopped_propagation());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
// Test for non-cancelable event.
target.Reset();
NonCancelableEvent event;
details = dispatcher.ProcessEvent(&target, &event);
EXPECT_FALSE(details.dispatcher_destroyed);
EXPECT_TRUE(details.target_destroyed);
EXPECT_FALSE(target.valid());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&invalidate_handler);
target.RemovePreTargetHandler(&h3);
}
// Tests that if an event-handler gets destroyed during event-dispatch, it does
// not cause a crash.
TEST(EventDispatcherTest, EventHandlerDestroyedDuringDispatch) {
{
TestEventDispatcher dispatcher;
TestEventHandler h1(1);
auto owned_h3 = std::make_unique<TestEventHandler>(3);
TestEventHandler* h3 = owned_h3.get();
EventHandlerDestroyer handle_destroyer(2, std::move(owned_h3));
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&handle_destroyer);
h3->set_pre_target(&target);
target.AddPreTargetHandler(h3);
h1.set_expect_pre_target(true);
handle_destroyer.set_expect_pre_target(true);
// |h3| should not receive events since |handle_destroyer| will have
// destroyed it.
h3->set_expect_pre_target(false);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
EventDispatchDetails details = dispatcher.ProcessEvent(&target, &mouse);
EXPECT_FALSE(details.dispatcher_destroyed);
EXPECT_FALSE(details.target_destroyed);
EXPECT_FALSE(mouse.stopped_propagation());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&handle_destroyer);
}
// Test for non-cancelable events.
{
TestEventDispatcher dispatcher;
TestEventHandler h1(1);
auto owned_h3 = std::make_unique<TestEventHandler>(3);
TestEventHandler* h3 = owned_h3.get();
EventHandlerDestroyer handle_destroyer(2, std::move(owned_h3));
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&handle_destroyer);
target.AddPreTargetHandler(h3);
h3->set_pre_target(&target);
h1.set_expect_pre_target(true);
handle_destroyer.set_expect_pre_target(true);
h3->set_expect_pre_target(false);
NonCancelableEvent event;
EventDispatchDetails details = dispatcher.ProcessEvent(&target, &event);
EXPECT_FALSE(details.dispatcher_destroyed);
EXPECT_FALSE(details.target_destroyed);
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&handle_destroyer);
}
}
// Tests that things work correctly if an event-handler destroys both the
// dispatcher and a handler.
TEST(EventDispatcherTest, EventHandlerAndDispatcherDestroyedDuringDispatch) {
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
TestEventHandler h1(1);
auto owned_h3 = std::make_unique<TestEventHandler>(3);
TestEventHandler* h3 = owned_h3.get();
EventHandlerDestroyer destroyer(2, std::move(owned_h3));
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&destroyer);
target.AddPreTargetHandler(h3);
h3->set_pre_target(&target);
h1.set_expect_pre_target(true);
destroyer.set_expect_pre_target(true);
destroyer.set_dispatcher_delegate(std::move(owned_dispatcher));
// |h3| should not receive events since |destroyer| will have destroyed
// it.
h3->set_expect_pre_target(false);
MouseEvent mouse(ui::EventType::kMouseMoved, gfx::Point(3, 4),
gfx::Point(3, 4), ui::EventTimeForNow(), 0, 0);
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &mouse);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_TRUE(mouse.stopped_propagation());
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&destroyer);
}
// Test for non-cancelable events.
{
auto owned_dispatcher = std::make_unique<TestEventDispatcher>();
TestEventDispatcher* dispatcher = owned_dispatcher.get();
TestEventHandler h1(1);
auto owned_h3 = std::make_unique<TestEventHandler>(3);
TestEventHandler* h3 = owned_h3.get();
EventHandlerDestroyer destroyer(2, std::move(owned_h3));
TestTarget target;
target.AddPreTargetHandler(&h1);
target.AddPreTargetHandler(&destroyer);
target.AddPreTargetHandler(h3);
h3->set_pre_target(&target);
h1.set_expect_pre_target(true);
destroyer.set_expect_pre_target(true);
destroyer.set_dispatcher_delegate(std::move(owned_dispatcher));
// |h3| should not receive events since |destroyer| will have destroyed
// it.
h3->set_expect_pre_target(false);
NonCancelableEvent event;
EventDispatchDetails details = dispatcher->ProcessEvent(&target, &event);
EXPECT_TRUE(details.dispatcher_destroyed);
EXPECT_EQ(2U, target.handler_list().size());
EXPECT_EQ(1, target.handler_list()[0]);
EXPECT_EQ(2, target.handler_list()[1]);
target.RemovePreTargetHandler(&h1);
target.RemovePreTargetHandler(&destroyer);
}
}
} // namespace ui
|