1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630
|
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gesture_detection/gesture_detector.h"
#include <stddef.h>
#include <algorithm>
#include <array>
#include <cmath>
#include "base/memory/raw_ptr.h"
#include "base/numerics/angle_conversions.h"
#include "base/timer/timer.h"
#include "build/build_config.h"
#include "ui/base/ui_base_features.h"
#include "ui/events/event_constants.h"
#include "ui/events/gesture_detection/gesture_listeners.h"
#include "ui/events/velocity_tracker/motion_event.h"
namespace ui {
namespace {
// Minimum distance a scroll must have traveled from the last scroll/focal point
// to trigger an |OnScroll| callback.
const float kScrollEpsilon = .1f;
// Constants used by TimeoutGestureHandler.
enum TimeoutEvent {
SHOW_PRESS = 0,
SHORT_PRESS,
LONG_PRESS,
TAP,
TIMEOUT_EVENT_COUNT
};
} // namespace
GestureDetector::Config::Config() = default;
GestureDetector::Config::Config(const Config& other) = default;
GestureDetector::Config::~Config() = default;
class GestureDetector::TimeoutGestureHandler {
public:
TimeoutGestureHandler(const Config& config, GestureDetector* gesture_detector)
: gesture_detector_(gesture_detector) {
DCHECK(config.shortpress_timeout <= config.longpress_timeout);
timeout_callbacks_[SHOW_PRESS] = &GestureDetector::OnShowPressTimeout;
timeout_delays_[SHOW_PRESS] = config.showpress_timeout;
timeout_callbacks_[SHORT_PRESS] = &GestureDetector::OnShortPressTimeout;
timeout_delays_[SHORT_PRESS] =
config.shortpress_timeout + config.showpress_timeout;
timeout_callbacks_[LONG_PRESS] = &GestureDetector::OnLongPressTimeout;
timeout_delays_[LONG_PRESS] =
config.longpress_timeout + config.showpress_timeout;
timeout_callbacks_[TAP] = &GestureDetector::OnTapTimeout;
timeout_delays_[TAP] = config.double_tap_timeout;
if (config.task_runner) {
timeout_timers_[SHOW_PRESS].SetTaskRunner(config.task_runner);
timeout_timers_[LONG_PRESS].SetTaskRunner(config.task_runner);
timeout_timers_[TAP].SetTaskRunner(config.task_runner);
}
}
~TimeoutGestureHandler() {
Stop();
}
void StartTimeout(TimeoutEvent event) {
timeout_timers_[event].Start(FROM_HERE, timeout_delays_[event],
gesture_detector_.get(),
timeout_callbacks_[event]);
}
void StopTimeout(TimeoutEvent event) { timeout_timers_[event].Stop(); }
void Stop() {
for (size_t i = SHOW_PRESS; i < TIMEOUT_EVENT_COUNT; ++i)
timeout_timers_[i].Stop();
}
bool HasTimeout(TimeoutEvent event) const {
return timeout_timers_[event].IsRunning();
}
private:
typedef void (GestureDetector::*ReceiverMethod)();
const raw_ptr<GestureDetector> gesture_detector_;
std::array<base::OneShotTimer, TIMEOUT_EVENT_COUNT> timeout_timers_;
std::array<ReceiverMethod, TIMEOUT_EVENT_COUNT> timeout_callbacks_;
std::array<base::TimeDelta, TIMEOUT_EVENT_COUNT> timeout_delays_;
};
GestureDetector::GestureDetector(
const Config& config,
GestureListener* listener,
DoubleTapListener* optional_double_tap_listener)
: timeout_handler_(new TimeoutGestureHandler(config, this)),
listener_(listener),
double_tap_listener_(optional_double_tap_listener),
velocity_tracker_(config.velocity_tracker_strategy) {
DCHECK(listener_);
Init(config);
}
GestureDetector::~GestureDetector() = default;
bool GestureDetector::OnTouchEvent(const MotionEvent& ev,
bool should_process_double_tap) {
const MotionEvent::Action action = ev.GetAction();
velocity_tracker_.AddMovement(ev);
const bool pointer_up = action == MotionEvent::Action::POINTER_UP;
const int skip_index = pointer_up ? ev.GetActionIndex() : -1;
// Determine focal point.
float sum_x = 0, sum_y = 0;
const int count = static_cast<int>(ev.GetPointerCount());
for (int i = 0; i < count; i++) {
if (skip_index == i)
continue;
sum_x += ev.GetX(i);
sum_y += ev.GetY(i);
}
const int div = pointer_up ? count - 1 : count;
const float focus_x = sum_x / div;
const float focus_y = sum_y / div;
bool handled = false;
switch (action) {
case MotionEvent::Action::NONE:
case MotionEvent::Action::HOVER_ENTER:
case MotionEvent::Action::HOVER_EXIT:
case MotionEvent::Action::HOVER_MOVE:
case MotionEvent::Action::BUTTON_PRESS:
case MotionEvent::Action::BUTTON_RELEASE:
NOTREACHED();
case MotionEvent::Action::POINTER_DOWN: {
down_focus_x_ = last_focus_x_ = focus_x;
down_focus_y_ = last_focus_y_ = focus_y;
// Cancel long press and taps.
CancelTaps();
maximum_pointer_count_ = std::max(maximum_pointer_count_,
static_cast<int>(ev.GetPointerCount()));
// Even when two_finger_tap_allowed_for_gesture_ is false,
// second pointer down information must be stored to check
// the slop region in multi-finger scrolls.
if (ev.GetPointerCount() == 2)
secondary_pointer_down_event_ = ev.Clone();
if (!two_finger_tap_allowed_for_gesture_)
break;
const int action_index = ev.GetActionIndex();
const float dx = ev.GetX(action_index) - current_down_event_->GetX();
const float dy = ev.GetY(action_index) - current_down_event_->GetY();
if (maximum_pointer_count_ > 2 ||
dx * dx + dy * dy >= two_finger_tap_distance_square_)
two_finger_tap_allowed_for_gesture_ = false;
} break;
case MotionEvent::Action::POINTER_UP: {
down_focus_x_ = last_focus_x_ = focus_x;
down_focus_y_ = last_focus_y_ = focus_y;
// Check the dot product of current velocities.
// If the pointer that left was opposing another velocity vector, clear.
velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_);
const int up_index = ev.GetActionIndex();
const int id1 = ev.GetPointerId(up_index);
const float vx1 = velocity_tracker_.GetXVelocity(id1);
const float vy1 = velocity_tracker_.GetYVelocity(id1);
float vx_total = vx1;
float vy_total = vy1;
for (int i = 0; i < count; i++) {
if (i == up_index)
continue;
const int id2 = ev.GetPointerId(i);
const float vx2 = velocity_tracker_.GetXVelocity(id2);
const float vy2 = velocity_tracker_.GetYVelocity(id2);
const float dot = vx1 * vx2 + vy1 * vy2;
if (dot < 0) {
vx_total = 0;
vy_total = 0;
velocity_tracker_.Clear();
break;
}
vx_total += vx2;
vy_total += vy2;
}
handled = HandleSwipeIfNeeded(ev, vx_total / count, vy_total / count);
if (two_finger_tap_allowed_for_gesture_ && ev.GetPointerCount() == 2 &&
secondary_pointer_down_event_ &&
(ev.GetEventTime() - secondary_pointer_down_event_->GetEventTime() <=
two_finger_tap_timeout_)) {
handled = listener_->OnTwoFingerTap(*current_down_event_, ev);
}
two_finger_tap_allowed_for_gesture_ = false;
} break;
case MotionEvent::Action::DOWN: {
bool is_repeated_tap =
current_down_event_ && previous_up_event_ &&
IsRepeatedTap(*current_down_event_, *previous_up_event_, ev,
should_process_double_tap);
if (double_tap_listener_ && should_process_double_tap) {
is_down_candidate_for_repeated_single_tap_ = false;
bool had_tap_message = timeout_handler_->HasTimeout(TAP);
if (had_tap_message)
timeout_handler_->StopTimeout(TAP);
if (is_repeated_tap && had_tap_message) {
// This is a second tap.
is_double_tapping_ = true;
// Give a callback with the first tap of the double-tap.
handled |= double_tap_listener_->OnDoubleTap(*current_down_event_);
// Give a callback with down event of the double-tap.
handled |= double_tap_listener_->OnDoubleTapEvent(ev);
} else {
// This is a first tap.
DCHECK(double_tap_timeout_.is_positive());
timeout_handler_->StartTimeout(TAP);
}
} else {
is_down_candidate_for_repeated_single_tap_ = is_repeated_tap;
}
down_focus_x_ = last_focus_x_ = focus_x;
down_focus_y_ = last_focus_y_ = focus_y;
current_down_event_ = ev.Clone();
secondary_pointer_down_event_.reset();
all_pointers_within_slop_regions_ = true;
always_in_bigger_tap_region_ = true;
still_down_ = true;
defer_confirm_single_tap_ = false;
two_finger_tap_allowed_for_gesture_ = two_finger_tap_enabled_;
maximum_pointer_count_ = 1;
// Always start the SHOW_PRESS timer before the LONG_PRESS timer to
// ensure proper timeout ordering.
if (showpress_enabled_)
timeout_handler_->StartTimeout(SHOW_PRESS);
if (press_and_hold_enabled_) {
timeout_handler_->StartTimeout(SHORT_PRESS);
timeout_handler_->StartTimeout(LONG_PRESS);
}
// Number of complete taps that have occurred in the current tap sequence.
int previous_tap_count = is_down_candidate_for_repeated_single_tap_
? (1 + current_single_tap_repeat_count_) %
single_tap_repeat_interval_
: 0;
handled |= listener_->OnDown(ev, 1 + previous_tap_count);
} break;
case MotionEvent::Action::MOVE: {
const float scroll_x = last_focus_x_ - focus_x;
const float scroll_y = last_focus_y_ - focus_y;
if (is_double_tapping_) {
// Give the move events of the double-tap.
DCHECK(double_tap_listener_);
handled |= double_tap_listener_->OnDoubleTapEvent(ev);
} else if (all_pointers_within_slop_regions_) {
if (!IsWithinSlopForTap(ev)) {
handled = listener_->OnScroll(
*current_down_event_, ev,
(maximum_pointer_count_ > 1 && secondary_pointer_down_event_)
? *secondary_pointer_down_event_
: ev,
scroll_x, scroll_y);
last_focus_x_ = focus_x;
last_focus_y_ = focus_y;
all_pointers_within_slop_regions_ = false;
timeout_handler_->Stop();
}
const float delta_x = focus_x - down_focus_x_;
const float delta_y = focus_y - down_focus_y_;
const float distance_square = delta_x * delta_x + delta_y * delta_y;
if (distance_square > double_tap_touch_slop_square_)
always_in_bigger_tap_region_ = false;
} else if (std::abs(scroll_x) > kScrollEpsilon ||
std::abs(scroll_y) > kScrollEpsilon) {
handled = listener_->OnScroll(
*current_down_event_, ev,
(maximum_pointer_count_ > 1 && secondary_pointer_down_event_)
? *secondary_pointer_down_event_
: ev,
scroll_x, scroll_y);
last_focus_x_ = focus_x;
last_focus_y_ = focus_y;
}
// Try to activate long press gesture early.
if (ev.GetPointerCount() == 1 &&
timeout_handler_->HasTimeout(LONG_PRESS)) {
if (ev.GetToolType(0) == MotionEvent::ToolType::STYLUS &&
stylus_button_accelerated_longpress_enabled_ &&
(ev.GetFlags() & ui::EF_LEFT_MOUSE_BUTTON)) {
// This will generate a EventType::kGestureLongPress event with
// EF_LEFT_MOUSE_BUTTON.
ActivateShortPressGesture(ev);
ActivateLongPressGesture(ev);
} else if (ev.GetToolType(0) == MotionEvent::ToolType::FINGER &&
deep_press_accelerated_longpress_enabled_ &&
ev.GetClassification() ==
MotionEvent::Classification::DEEP_PRESS) {
// This uses the current_down_event_ to generate the short/long press
// gesture which keeps the original coordinates in case the current
// move event has a different coordinate.
OnShortPressTimeout();
OnLongPressTimeout();
}
}
if (!two_finger_tap_allowed_for_gesture_)
break;
// Two-finger tap should be prevented if either pointer exceeds its
// (independent) slop region.
// If the event has had more than two pointers down at any time,
// two finger tap should be prevented.
if (maximum_pointer_count_ > 2 || !IsWithinSlopForTap(ev)) {
two_finger_tap_allowed_for_gesture_ = false;
}
} break;
case MotionEvent::Action::UP:
still_down_ = false;
{
if (is_double_tapping_ && should_process_double_tap) {
// Finally, give the up event of the double-tap.
DCHECK(double_tap_listener_);
handled |= double_tap_listener_->OnDoubleTapEvent(ev);
} else if (all_pointers_within_slop_regions_ &&
maximum_pointer_count_ == 1) {
if (is_down_candidate_for_repeated_single_tap_) {
current_single_tap_repeat_count_ =
(1 + current_single_tap_repeat_count_) %
single_tap_repeat_interval_;
} else {
current_single_tap_repeat_count_ = 0;
}
handled = listener_->OnSingleTapUp(
ev, 1 + current_single_tap_repeat_count_);
if (defer_confirm_single_tap_ && should_process_double_tap &&
double_tap_listener_) {
double_tap_listener_->OnSingleTapConfirmed(ev);
}
} else if (!all_pointers_within_slop_regions_) {
// A fling must travel the minimum tap distance.
current_single_tap_repeat_count_ = 0;
const int pointer_id = ev.GetPointerId(0);
velocity_tracker_.ComputeCurrentVelocity(1000, max_fling_velocity_);
const float velocity_y = velocity_tracker_.GetYVelocity(pointer_id);
const float velocity_x = velocity_tracker_.GetXVelocity(pointer_id);
if ((std::abs(velocity_y) > min_fling_velocity_) ||
(std::abs(velocity_x) > min_fling_velocity_)) {
handled = listener_->OnFling(*current_down_event_, ev, velocity_x,
velocity_y);
}
handled |= HandleSwipeIfNeeded(ev, velocity_x, velocity_y);
}
previous_up_event_ = ev.Clone();
velocity_tracker_.Clear();
is_double_tapping_ = false;
defer_confirm_single_tap_ = false;
timeout_handler_->StopTimeout(SHOW_PRESS);
timeout_handler_->StopTimeout(SHORT_PRESS);
timeout_handler_->StopTimeout(LONG_PRESS);
}
maximum_pointer_count_ = 0;
break;
case MotionEvent::Action::CANCEL:
Cancel();
break;
}
return handled;
}
void GestureDetector::SetDoubleTapListener(
DoubleTapListener* double_tap_listener) {
if (double_tap_listener == double_tap_listener_)
return;
DCHECK(!is_double_tapping_);
// Null'ing the double-tap listener should flush an active tap timeout.
if (!double_tap_listener) {
if (timeout_handler_->HasTimeout(TAP)) {
timeout_handler_->StopTimeout(TAP);
OnTapTimeout();
}
}
double_tap_listener_ = double_tap_listener;
}
void GestureDetector::Init(const Config& config) {
DCHECK(listener_);
// Using a small epsilon when comparing slop distances allows pixel
// perfect slop determination when using fractional DIP coordinates
// (assuming the slop region and DPI scale are reasonably
// proportioned).
const float kSlopEpsilon = .05f;
const float stylus_slop = config.stylus_slop + kSlopEpsilon;
const float touch_slop = config.touch_slop + kSlopEpsilon;
const float double_tap_touch_slop = touch_slop;
const float double_tap_slop = config.double_tap_slop + kSlopEpsilon;
stylus_slop_square_ = stylus_slop * stylus_slop;
touch_slop_square_ = touch_slop * touch_slop;
double_tap_touch_slop_square_ = double_tap_touch_slop * double_tap_touch_slop;
double_tap_slop_square_ = double_tap_slop * double_tap_slop;
double_tap_timeout_ = config.double_tap_timeout;
double_tap_min_time_ = config.double_tap_min_time;
DCHECK(double_tap_min_time_ < double_tap_timeout_);
min_fling_velocity_ = config.minimum_fling_velocity;
max_fling_velocity_ = config.maximum_fling_velocity;
swipe_enabled_ = config.swipe_enabled;
min_swipe_velocity_ = config.minimum_swipe_velocity;
DCHECK_GT(config.maximum_swipe_deviation_angle, 0);
DCHECK_LE(config.maximum_swipe_deviation_angle, 45);
const float maximum_swipe_deviation_angle =
std::clamp(config.maximum_swipe_deviation_angle, 0.001f, 45.0f);
min_swipe_direction_component_ratio_ =
1.f / tan(base::DegToRad(maximum_swipe_deviation_angle));
two_finger_tap_enabled_ = config.two_finger_tap_enabled;
two_finger_tap_distance_square_ = config.two_finger_tap_max_separation *
config.two_finger_tap_max_separation;
two_finger_tap_timeout_ = config.two_finger_tap_timeout;
DCHECK_GE(config.single_tap_repeat_interval, 1);
single_tap_repeat_interval_ = config.single_tap_repeat_interval;
stylus_button_accelerated_longpress_enabled_ =
config.stylus_button_accelerated_longpress_enabled;
deep_press_accelerated_longpress_enabled_ =
config.deep_press_accelerated_longpress_enabled;
}
void GestureDetector::OnShowPressTimeout() {
listener_->OnShowPress(*current_down_event_);
}
void GestureDetector::OnShortPressTimeout() {
ActivateShortPressGesture(*current_down_event_);
}
void GestureDetector::OnLongPressTimeout() {
ActivateLongPressGesture(*current_down_event_);
}
void GestureDetector::OnTapTimeout() {
if (!double_tap_listener_)
return;
if (!still_down_) {
CHECK(previous_up_event_);
double_tap_listener_->OnSingleTapConfirmed(*previous_up_event_);
} else {
defer_confirm_single_tap_ = true;
}
}
void GestureDetector::ActivateShortPressGesture(const MotionEvent& ev) {
timeout_handler_->StopTimeout(SHORT_PRESS);
listener_->OnShortPress(ev);
}
void GestureDetector::ActivateLongPressGesture(const MotionEvent& ev) {
timeout_handler_->Stop();
defer_confirm_single_tap_ = false;
listener_->OnLongPress(ev);
}
void GestureDetector::Cancel() {
// Stop waiting for a second tap and send a GESTURE_TAP_CANCEL to keep the
// gesture stream valid.
if (timeout_handler_->HasTimeout(TAP))
listener_->OnTapCancel(*current_down_event_);
CancelTaps();
velocity_tracker_.Clear();
all_pointers_within_slop_regions_ = false;
still_down_ = false;
}
void GestureDetector::CancelTaps() {
timeout_handler_->Stop();
is_double_tapping_ = false;
always_in_bigger_tap_region_ = false;
defer_confirm_single_tap_ = false;
is_down_candidate_for_repeated_single_tap_ = false;
current_single_tap_repeat_count_ = 0;
}
bool GestureDetector::IsRepeatedTap(const MotionEvent& first_down,
const MotionEvent& first_up,
const MotionEvent& second_down,
bool should_process_double_tap) const {
if (!always_in_bigger_tap_region_)
return false;
const base::TimeDelta delta_time =
second_down.GetEventTime() - first_up.GetEventTime();
if (delta_time > double_tap_timeout_)
return false;
// Only use the min time when in double-tap detection mode. For repeated
// single taps the risk of accidental repeat detection (e.g., from fingernail
// interference) is minimal.
if (should_process_double_tap && double_tap_listener_ &&
delta_time < double_tap_min_time_) {
return false;
}
const float delta_x = first_down.GetX() - second_down.GetX();
const float delta_y = first_down.GetY() - second_down.GetY();
return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square_);
}
bool GestureDetector::HandleSwipeIfNeeded(const MotionEvent& up,
float vx,
float vy) {
if (!swipe_enabled_ || (!vx && !vy))
return false;
float vx_abs = std::abs(vx);
float vy_abs = std::abs(vy);
if (vx_abs < min_swipe_velocity_)
vx_abs = vx = 0;
if (vy_abs < min_swipe_velocity_)
vy_abs = vy = 0;
// Note that the ratio will be 0 if both velocites are below the min.
float ratio = vx_abs > vy_abs ? vx_abs / std::max(vy_abs, 0.001f)
: vy_abs / std::max(vx_abs, 0.001f);
if (ratio < min_swipe_direction_component_ratio_)
return false;
if (vx_abs > vy_abs)
vy = 0;
else
vx = 0;
return listener_->OnSwipe(*current_down_event_, up, vx, vy);
}
bool GestureDetector::IsWithinSlopForTap(const MotionEvent& ev) {
// If there have been more than two down pointers in the touch sequence,
// tapping is not possible. Slop region check is not needed.
if (maximum_pointer_count_ > 2)
return false;
for (size_t i = 0; i < ev.GetPointerCount(); i++) {
const int pointer_id = ev.GetPointerId(i);
const MotionEvent* source_pointer_down_event = GetSourcePointerDownEvent(
*current_down_event_.get(), secondary_pointer_down_event_.get(),
pointer_id);
if (!source_pointer_down_event)
return false;
int source_index =
source_pointer_down_event->FindPointerIndexOfId(pointer_id);
DCHECK_GE(source_index, 0);
if (source_index < 0)
return false;
float dx = source_pointer_down_event->GetX(source_index) - ev.GetX(i);
float dy = source_pointer_down_event->GetY(source_index) - ev.GetY(i);
bool is_stylus_slop_effective =
base::FeatureList::IsEnabled(features::kStylusSpecificTapSlop) &&
ev.GetToolType(i) == MotionEvent::ToolType::STYLUS;
float slop_square =
is_stylus_slop_effective ? stylus_slop_square_ : touch_slop_square_;
if (dx * dx + dy * dy > slop_square) {
return false;
}
}
return true;
}
const MotionEvent* GestureDetector::GetSourcePointerDownEvent(
const MotionEvent& current_down_event,
const MotionEvent* secondary_pointer_down_event,
const int pointer_id) {
if (current_down_event.GetPointerId(0) == pointer_id)
return ¤t_down_event;
// Secondary pointer down event is sometimes missing (crbug.com/704426), the
// source pointer down event is not found in these cases.
// crbug.com/704426 is the only related bug report and we don't have any
// reliable repro of the bug.
if (!secondary_pointer_down_event)
return nullptr;
for (size_t i = 0; i < secondary_pointer_down_event->GetPointerCount(); i++) {
if (secondary_pointer_down_event->GetPointerId(i) == pointer_id)
return secondary_pointer_down_event;
}
return nullptr;
}
} // namespace ui
|