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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_ANIMATION_KEYFRAME_KEYFRAMED_ANIMATION_CURVE_H_
#define UI_GFX_ANIMATION_KEYFRAME_KEYFRAMED_ANIMATION_CURVE_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/time/time.h"
#include "ui/gfx/animation/keyframe/animation_curve.h"
#include "ui/gfx/animation/keyframe/keyframe_animation_export.h"
#include "ui/gfx/animation/keyframe/timing_function.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/geometry/transform_operations.h"
namespace gfx {
class GFX_KEYFRAME_ANIMATION_EXPORT Keyframe {
public:
Keyframe(const Keyframe&) = delete;
Keyframe& operator=(const Keyframe&) = delete;
base::TimeDelta Time() const;
const TimingFunction* timing_function() const {
return timing_function_.get();
}
protected:
Keyframe(base::TimeDelta time,
std::unique_ptr<TimingFunction> timing_function);
virtual ~Keyframe();
private:
base::TimeDelta time_;
std::unique_ptr<TimingFunction> timing_function_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT ColorKeyframe : public Keyframe {
public:
static std::unique_ptr<ColorKeyframe> Create(
base::TimeDelta time,
SkColor value,
std::unique_ptr<TimingFunction> timing_function);
~ColorKeyframe() override;
SkColor Value() const;
std::unique_ptr<ColorKeyframe> Clone() const;
private:
ColorKeyframe(base::TimeDelta time,
SkColor value,
std::unique_ptr<TimingFunction> timing_function);
SkColor value_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT FloatKeyframe : public Keyframe {
public:
static std::unique_ptr<FloatKeyframe> Create(
base::TimeDelta time,
float value,
std::unique_ptr<TimingFunction> timing_function);
~FloatKeyframe() override;
float Value() const;
std::unique_ptr<FloatKeyframe> Clone() const;
private:
FloatKeyframe(base::TimeDelta time,
float value,
std::unique_ptr<TimingFunction> timing_function);
float value_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT TransformKeyframe : public Keyframe {
public:
static std::unique_ptr<TransformKeyframe> Create(
base::TimeDelta time,
const gfx::TransformOperations& value,
std::unique_ptr<TimingFunction> timing_function);
~TransformKeyframe() override;
const gfx::TransformOperations& Value() const;
std::unique_ptr<TransformKeyframe> Clone() const;
private:
TransformKeyframe(base::TimeDelta time,
const gfx::TransformOperations& value,
std::unique_ptr<TimingFunction> timing_function);
gfx::TransformOperations value_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT SizeKeyframe : public Keyframe {
public:
static std::unique_ptr<SizeKeyframe> Create(
base::TimeDelta time,
const gfx::SizeF& bounds,
std::unique_ptr<TimingFunction> timing_function);
~SizeKeyframe() override;
const gfx::SizeF& Value() const;
std::unique_ptr<SizeKeyframe> Clone() const;
private:
SizeKeyframe(base::TimeDelta time,
const gfx::SizeF& value,
std::unique_ptr<TimingFunction> timing_function);
gfx::SizeF value_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT RectKeyframe : public Keyframe {
public:
static std::unique_ptr<RectKeyframe> Create(
base::TimeDelta time,
const gfx::Rect& value,
std::unique_ptr<TimingFunction> timing_function);
~RectKeyframe() override;
const gfx::Rect& Value() const;
std::unique_ptr<RectKeyframe> Clone() const;
private:
RectKeyframe(base::TimeDelta time,
const gfx::Rect& value,
std::unique_ptr<TimingFunction> timing_function);
gfx::Rect value_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT KeyframedColorAnimationCurve
: public ColorAnimationCurve {
public:
// It is required that the keyframes be sorted by time.
static std::unique_ptr<KeyframedColorAnimationCurve> Create();
KeyframedColorAnimationCurve(const KeyframedColorAnimationCurve&) = delete;
~KeyframedColorAnimationCurve() override;
KeyframedColorAnimationCurve& operator=(const KeyframedColorAnimationCurve&) =
delete;
void AddKeyframe(std::unique_ptr<ColorKeyframe> keyframe);
const TimingFunction* timing_function() const {
return timing_function_.get();
}
void SetTimingFunction(std::unique_ptr<TimingFunction> timing_function) {
timing_function_ = std::move(timing_function);
}
double scaled_duration() const { return scaled_duration_; }
void set_scaled_duration(double scaled_duration) {
scaled_duration_ = scaled_duration;
}
// AnimationCurve implementation
base::TimeDelta Duration() const override;
std::unique_ptr<AnimationCurve> Clone() const override;
base::TimeDelta TickInterval() const override;
// BackgrounColorAnimationCurve implementation
SkColor GetValue(base::TimeDelta t) const override;
SkColor GetTransformedValue(
base::TimeDelta t,
gfx::TimingFunction::LimitDirection limit_direction) const override;
std::unique_ptr<AnimationCurve> Retarget(base::TimeDelta t,
SkColor new_target);
using Keyframes = std::vector<std::unique_ptr<ColorKeyframe>>;
const Keyframes& keyframes() const { return keyframes_; }
const Keyframes& keyframes_for_testing() const { return keyframes_; }
private:
KeyframedColorAnimationCurve();
// Always sorted in order of increasing time. No two keyframes have the
// same time.
Keyframes keyframes_;
std::unique_ptr<TimingFunction> timing_function_;
double scaled_duration_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT KeyframedFloatAnimationCurve
: public FloatAnimationCurve {
public:
// It is required that the keyframes be sorted by time.
static std::unique_ptr<KeyframedFloatAnimationCurve> Create();
KeyframedFloatAnimationCurve(const KeyframedFloatAnimationCurve&) = delete;
~KeyframedFloatAnimationCurve() override;
KeyframedFloatAnimationCurve& operator=(const KeyframedFloatAnimationCurve&) =
delete;
void AddKeyframe(std::unique_ptr<FloatKeyframe> keyframe);
const TimingFunction* timing_function() const {
return timing_function_.get();
}
void SetTimingFunction(std::unique_ptr<TimingFunction> timing_function) {
timing_function_ = std::move(timing_function);
}
TimingFunction* timing_function_for_testing() const {
return timing_function_.get();
}
double scaled_duration() const { return scaled_duration_; }
void set_scaled_duration(double scaled_duration) {
scaled_duration_ = scaled_duration;
}
// AnimationCurve implementation
base::TimeDelta Duration() const override;
std::unique_ptr<AnimationCurve> Clone() const override;
base::TimeDelta TickInterval() const override;
// FloatAnimationCurve implementation
float GetValue(base::TimeDelta t) const override;
float GetTransformedValue(
base::TimeDelta t,
gfx::TimingFunction::LimitDirection limit_direction) const override;
std::unique_ptr<AnimationCurve> Retarget(base::TimeDelta t, float new_target);
using Keyframes = std::vector<std::unique_ptr<FloatKeyframe>>;
const Keyframes& keyframes() const { return keyframes_; }
const Keyframes& keyframes_for_testing() const { return keyframes_; }
private:
KeyframedFloatAnimationCurve();
// Always sorted in order of increasing time. No two keyframes have the
// same time.
Keyframes keyframes_;
std::unique_ptr<TimingFunction> timing_function_;
double scaled_duration_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT KeyframedTransformAnimationCurve
: public TransformAnimationCurve {
public:
// It is required that the keyframes be sorted by time.
static std::unique_ptr<KeyframedTransformAnimationCurve> Create();
KeyframedTransformAnimationCurve(const KeyframedTransformAnimationCurve&) =
delete;
~KeyframedTransformAnimationCurve() override;
KeyframedTransformAnimationCurve& operator=(
const KeyframedTransformAnimationCurve&) = delete;
void AddKeyframe(std::unique_ptr<TransformKeyframe> keyframe);
const TimingFunction* timing_function() const {
return timing_function_.get();
}
void SetTimingFunction(std::unique_ptr<TimingFunction> timing_function) {
timing_function_ = std::move(timing_function);
}
double scaled_duration() const { return scaled_duration_; }
void set_scaled_duration(double scaled_duration) {
scaled_duration_ = scaled_duration;
}
// AnimationCurve implementation
base::TimeDelta Duration() const override;
std::unique_ptr<AnimationCurve> Clone() const override;
base::TimeDelta TickInterval() const override;
// TransformAnimationCurve implementation
gfx::TransformOperations GetValue(base::TimeDelta t) const override;
gfx::TransformOperations GetTransformedValue(
base::TimeDelta t,
gfx::TimingFunction::LimitDirection limit_direction) const override;
bool PreservesAxisAlignment() const override;
bool MaximumScale(float* max_scale) const override;
std::unique_ptr<AnimationCurve> Retarget(
base::TimeDelta t,
const gfx::TransformOperations& new_target);
using Keyframes = std::vector<std::unique_ptr<TransformKeyframe>>;
const Keyframes& keyframes() const { return keyframes_; }
private:
KeyframedTransformAnimationCurve();
// Always sorted in order of increasing time. No two keyframes have the
// same time.
Keyframes keyframes_;
std::unique_ptr<TimingFunction> timing_function_;
double scaled_duration_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT KeyframedSizeAnimationCurve
: public SizeAnimationCurve {
public:
// It is required that the keyframes be sorted by time.
static std::unique_ptr<KeyframedSizeAnimationCurve> Create();
KeyframedSizeAnimationCurve(const KeyframedSizeAnimationCurve&) = delete;
~KeyframedSizeAnimationCurve() override;
KeyframedSizeAnimationCurve& operator=(const KeyframedSizeAnimationCurve&) =
delete;
void AddKeyframe(std::unique_ptr<SizeKeyframe> keyframe);
const TimingFunction* timing_function() const {
return timing_function_.get();
}
void SetTimingFunction(std::unique_ptr<TimingFunction> timing_function) {
timing_function_ = std::move(timing_function);
}
double scaled_duration() const { return scaled_duration_; }
void set_scaled_duration(double scaled_duration) {
scaled_duration_ = scaled_duration;
}
// AnimationCurve implementation
base::TimeDelta Duration() const override;
std::unique_ptr<AnimationCurve> Clone() const override;
base::TimeDelta TickInterval() const override;
// SizeAnimationCurve implementation
gfx::SizeF GetValue(base::TimeDelta t) const override;
gfx::SizeF GetTransformedValue(
base::TimeDelta t,
gfx::TimingFunction::LimitDirection limit_direction) const override;
std::unique_ptr<AnimationCurve> Retarget(base::TimeDelta t,
const gfx::SizeF& new_target);
using Keyframes = std::vector<std::unique_ptr<SizeKeyframe>>;
const Keyframes& keyframes() const { return keyframes_; }
private:
KeyframedSizeAnimationCurve();
// Always sorted in order of increasing time. No two keyframes have the
// same time.
Keyframes keyframes_;
std::unique_ptr<TimingFunction> timing_function_;
double scaled_duration_;
};
class GFX_KEYFRAME_ANIMATION_EXPORT KeyframedRectAnimationCurve
: public RectAnimationCurve {
public:
// It is required that the keyframes be sorted by time.
static std::unique_ptr<KeyframedRectAnimationCurve> Create();
KeyframedRectAnimationCurve(const KeyframedRectAnimationCurve&) = delete;
~KeyframedRectAnimationCurve() override;
KeyframedRectAnimationCurve& operator=(const KeyframedRectAnimationCurve&) =
delete;
void AddKeyframe(std::unique_ptr<RectKeyframe> keyframe);
const TimingFunction* timing_function() const {
return timing_function_.get();
}
void SetTimingFunction(std::unique_ptr<TimingFunction> timing_function) {
timing_function_ = std::move(timing_function);
}
double scaled_duration() const { return scaled_duration_; }
void set_scaled_duration(double scaled_duration) {
scaled_duration_ = scaled_duration;
}
// AnimationCurve implementation
base::TimeDelta Duration() const override;
std::unique_ptr<AnimationCurve> Clone() const override;
base::TimeDelta TickInterval() const override;
// RectAnimationCurve implementation
gfx::Rect GetValue(base::TimeDelta t) const override;
gfx::Rect GetTransformedValue(
base::TimeDelta t,
gfx::TimingFunction::LimitDirection limit_direction) const override;
std::unique_ptr<AnimationCurve> Retarget(base::TimeDelta t,
const gfx::Rect& new_target);
using Keyframes = std::vector<std::unique_ptr<RectKeyframe>>;
const Keyframes& keyframes() const { return keyframes_; }
private:
KeyframedRectAnimationCurve();
// Always sorted in order of increasing time. No two keyframes have the
// same time.
Keyframes keyframes_;
std::unique_ptr<TimingFunction> timing_function_;
double scaled_duration_ = 0.;
};
template <typename T>
struct AnimationTraits {};
#define DEFINE_ANIMATION_TRAITS(value_type, name) \
template <> \
struct AnimationTraits<value_type> { \
typedef value_type ValueType; \
typedef name##AnimationCurve::Target TargetType; \
typedef name##AnimationCurve CurveType; \
typedef Keyframed##name##AnimationCurve KeyframedCurveType; \
typedef name##Keyframe KeyframeType; \
static const CurveType* ToDerivedCurve(const AnimationCurve* curve) { \
return name##AnimationCurve::To##name##AnimationCurve(curve); \
} \
static CurveType* ToDerivedCurve(AnimationCurve* curve) { \
return name##AnimationCurve::To##name##AnimationCurve(curve); \
} \
static const KeyframedCurveType* ToKeyframedCurve( \
const AnimationCurve* curve) { \
return static_cast<const KeyframedCurveType*>(ToDerivedCurve(curve)); \
} \
static KeyframedCurveType* ToKeyframedCurve(AnimationCurve* curve) { \
return static_cast<KeyframedCurveType*>(ToDerivedCurve(curve)); \
} \
static void OnValueAnimated(name##AnimationCurve::Target* target, \
const ValueType& target_value, \
int target_property) { \
target->On##name##Animated(target_value, target_property, nullptr); \
} \
}
DEFINE_ANIMATION_TRAITS(float, Float);
DEFINE_ANIMATION_TRAITS(TransformOperations, Transform);
DEFINE_ANIMATION_TRAITS(SizeF, Size);
DEFINE_ANIMATION_TRAITS(SkColor, Color);
DEFINE_ANIMATION_TRAITS(Rect, Rect);
#undef DEFINE_ANIMATION_TRAITS
bool SufficientlyEqual(float lhs, float rhs);
bool SufficientlyEqual(const TransformOperations& lhs,
const TransformOperations& rhs);
bool SufficientlyEqual(const SizeF& lhs, const SizeF& rhs);
bool SufficientlyEqual(SkColor lhs, SkColor rhs);
bool SufficientlyEqual(const Rect& lhs, const Rect& rhs);
} // namespace gfx
#endif // UI_GFX_ANIMATION_KEYFRAME_KEYFRAMED_ANIMATION_CURVE_H_
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