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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/geometry/linear_gradient.h"
#include <sstream>
#include "base/check_op.h"
#include "base/containers/adapters.h"
#include "base/numerics/angle_conversions.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "ui/gfx/geometry/axis_transform2d.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/transform.h"
namespace gfx {
// static
LinearGradient& LinearGradient::GetEmpty() {
static LinearGradient kEmpty;
return kEmpty;
}
LinearGradient::LinearGradient() = default;
LinearGradient::LinearGradient(int16_t angle) : angle_(angle) {}
LinearGradient::LinearGradient(const LinearGradient& copy) = default;
void LinearGradient::AddStep(float fraction, uint8_t alpha) {
DCHECK_LT(step_count_, kMaxStepSize);
DCHECK_GE(fraction, 0);
DCHECK_LE(fraction, 1);
// make sure the step's fraction is monotonically increasing.
DCHECK(step_count_ ? steps_[step_count_ - 1].fraction < fraction : true)
<< base::StringPrintf("prev[%zu]=%f, next[%zu]=%f", step_count_ - 1,
steps_[step_count_ - 1].fraction, step_count_,
fraction);
steps_[step_count_].fraction = fraction;
steps_[step_count_++].alpha = alpha;
}
void LinearGradient::ReverseSteps() {
std::reverse(steps_.begin(), steps_.end());
std::rotate(steps_.begin(), steps_.end() - step_count_, steps_.end());
for (size_t i = 0; i < step_count_; i++)
steps_[i].fraction = 1.f - steps_[i].fraction;
}
void LinearGradient::ApplyTransform(const Transform& transform) {
if (transform.IsIdentityOrTranslation())
return;
float radian = base::DegToRad(static_cast<float>(angle_));
float y = -sin(radian);
float x = cos(radian);
PointF origin = transform.MapPoint(PointF());
PointF end = transform.MapPoint(PointF(x, y));
Vector2dF diff = end - origin;
float new_angle = base::RadToDeg(atan2(diff.y(), diff.x()));
angle_ = -static_cast<int16_t>(std::round(new_angle));
}
void LinearGradient::ApplyTransform(const AxisTransform2d& transform) {
if (transform.scale().x() == transform.scale().y())
return;
float radian = base::DegToRad(static_cast<float>(angle_));
float y = -sin(radian) * transform.scale().y();
float x = cos(radian) * transform.scale().x();
float new_angle = base::RadToDeg(atan2(y, x));
angle_ = -static_cast<int16_t>(std::round(new_angle));
}
std::string LinearGradient::ToString() const {
std::string result = base::StringPrintf(
"LinearGradient{angle=%d, step_count=%zu [", angle_, step_count_);
for (size_t i = 0; i < step_count_; ++i) {
if (i)
result += " - ";
result += base::StringPrintf("%f:%u", steps_[i].fraction, steps_[i].alpha);
}
return result + "]}";
}
} // namespace gfx
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