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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_GEOMETRY_POINT_F_H_
#define UI_GFX_GEOMETRY_POINT_F_H_
#include <iosfwd>
#include <string>
#include <tuple>
#include "base/component_export.h"
#include "build/build_config.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/vector2d_f.h"
#if BUILDFLAG(IS_APPLE)
struct CGPoint;
#endif
namespace perfetto {
class TracedValue;
}
namespace gfx {
// A floating version of gfx::Point.
class COMPONENT_EXPORT(GEOMETRY) PointF {
public:
constexpr PointF() : x_(0.f), y_(0.f) {}
constexpr PointF(float x, float y) : x_(x), y_(y) {}
constexpr explicit PointF(const Point& p)
: PointF(static_cast<float>(p.x()), static_cast<float>(p.y())) {}
#if BUILDFLAG(IS_APPLE)
explicit PointF(const CGPoint&);
CGPoint ToCGPoint() const;
#endif
constexpr float x() const { return x_; }
constexpr float y() const { return y_; }
void set_x(float x) { x_ = x; }
void set_y(float y) { y_ = y; }
void SetPoint(float x, float y) {
x_ = x;
y_ = y;
}
void Offset(float delta_x, float delta_y) {
x_ += delta_x;
y_ += delta_y;
}
constexpr void operator+=(const Vector2dF& vector) {
x_ += vector.x();
y_ += vector.y();
}
constexpr void operator-=(const Vector2dF& vector) {
x_ -= vector.x();
y_ -= vector.y();
}
void SetToMin(const PointF& other);
void SetToMax(const PointF& other);
bool IsOrigin() const { return x_ == 0 && y_ == 0; }
constexpr Vector2dF OffsetFromOrigin() const { return Vector2dF(x_, y_); }
// A point is less than another point if its y-value is closer
// to the origin. If the y-values are the same, then point with
// the x-value closer to the origin is considered less than the
// other.
// This comparison is required to use PointF in sets, or sorted
// vectors.
bool operator<(const PointF& rhs) const {
return std::tie(y_, x_) < std::tie(rhs.y_, rhs.x_);
}
void Scale(float scale) {
Scale(scale, scale);
}
void Scale(float x_scale, float y_scale) {
SetPoint(x() * x_scale, y() * y_scale);
}
// Scales the point by the inverse of the given scale.
void InvScale(float inv_scale) { InvScale(inv_scale, inv_scale); }
// Scales each component by the inverse of the given scales.
void InvScale(float inv_x_scale, float inv_y_scale) {
x_ /= inv_x_scale;
y_ /= inv_y_scale;
}
void Transpose() {
using std::swap;
swap(x_, y_);
}
// Uses the Pythagorean theorem to determine the straight line distance
// between the two points, and returns true if it is less than
// |allowed_distance|.
bool IsWithinDistance(const PointF& rhs, const float allowed_distance) const;
// Returns a string representation of point.
std::string ToString() const;
// Write a represtation of this object into a trace event argument.
void WriteIntoTrace(perfetto::TracedValue) const;
friend constexpr bool operator==(const PointF&, const PointF&) = default;
private:
float x_;
float y_;
};
constexpr PointF operator+(const PointF& lhs, const Vector2dF& rhs) {
PointF result(lhs);
result += rhs;
return result;
}
constexpr PointF operator-(const PointF& lhs, const Vector2dF& rhs) {
PointF result(lhs);
result -= rhs;
return result;
}
inline Vector2dF operator-(const PointF& lhs, const PointF& rhs) {
return Vector2dF(lhs.x() - rhs.x(), lhs.y() - rhs.y());
}
inline PointF PointAtOffsetFromOrigin(const Vector2dF& offset_from_origin) {
return PointF(offset_from_origin.x(), offset_from_origin.y());
}
COMPONENT_EXPORT(GEOMETRY)
PointF ScalePoint(const PointF& p, float x_scale, float y_scale);
inline PointF ScalePoint(const PointF& p, float scale) {
return ScalePoint(p, scale, scale);
}
inline PointF TransposePoint(const PointF& p) {
return PointF(p.y(), p.x());
}
// This is declared here for use in gtest-based unit tests but is defined in
// the //ui/gfx:test_support target. Depend on that to use this in your unit
// test. This should not be used in production code - call ToString() instead.
void PrintTo(const PointF& point, ::std::ostream* os);
} // namespace gfx
#endif // UI_GFX_GEOMETRY_POINT_F_H_
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