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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_
#define UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_
#include "base/component_export.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
namespace gfx {
// Returns the smallest Rect that encloses the given RectF if possible.
// The returned Rect is larger than or equal to the input RectF, unless the
// the geometry values exceed int range and are clamped to int.
COMPONENT_EXPORT(GEOMETRY) Rect ToEnclosingRect(const RectF& rect);
// Similar to ToEnclosingRect(), but for each edge, if the distance between the
// edge and the nearest integer grid is smaller than |error|, the edge is
// snapped to the integer grid. Unlike ToNearestRect() which only accepts
// integer rect with or without floating point error, this function also accepts
// non-integer rect. The default error is 0.001, which is used in cc/viz.
COMPONENT_EXPORT(GEOMETRY)
Rect ToEnclosingRectIgnoringError(const RectF& rect, float error = 0.001f);
// Returns the largest Rect that is enclosed by the given RectF if possible.
// The returned rect is smaller than or equal to the input rect, but if
// the input RectF is too small and no enclosed Rect exists, the returned
// rect is an empty Rect at |ToCeiledPoint(rect.origin())|.
COMPONENT_EXPORT(GEOMETRY) Rect ToEnclosedRect(const RectF& rect);
// Similar to ToEnclosedRect(), but for each edge, if the distance between the
// edge and the nearest integer grid is smaller than |error|, the edge is
// snapped to the integer grid. Unlike ToNearestRect() which only accepts
// integer rect with or without floating point error, this function also accepts
// non-integer rect.
COMPONENT_EXPORT(GEOMETRY)
Rect ToEnclosedRectIgnoringError(const RectF& rect, float error);
// Returns the Rect after snapping the corners of the RectF to an integer grid.
// This should only be used when the RectF you provide is expected to be an
// integer rect with floating point error. If it is an arbitrary RectF, then
// you should use a different method.
COMPONENT_EXPORT(GEOMETRY) Rect ToNearestRect(const RectF& rect);
// Returns true if the Rect produced after snapping the corners of the RectF
// to an integer grid is withing |distance|.
COMPONENT_EXPORT(GEOMETRY)
bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance);
// Returns the Rect after rounding the corners of the RectF to an integer grid.
COMPONENT_EXPORT(GEOMETRY) gfx::Rect ToRoundedRect(const gfx::RectF& rect);
// Returns a Rect obtained by flooring the values of the given RectF.
// Please prefer the previous two functions in new code.
COMPONENT_EXPORT(GEOMETRY) Rect ToFlooredRectDeprecated(const RectF& rect);
} // namespace gfx
#endif // UI_GFX_GEOMETRY_RECT_CONVERSIONS_H_
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