File: three_point_cubic_bezier_unittest.cc

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (44 lines) | stat: -rw-r--r-- 1,645 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gfx/geometry/three_point_cubic_bezier.h"

#include <cmath>

#include "testing/gtest/include/gtest/gtest.h"

namespace gfx {
namespace {

TEST(ThreePointCubicBezierTest, Basic) {
  ThreePointCubicBezier function(0.125, 0.0, 0.375, 0.5, 0.5, 0.5, 0.625, 0.5,
                                 0.875, 1);

  double epsilon = 0.00015;

  EXPECT_NEAR(function.Solve(0), 0, epsilon);
  EXPECT_NEAR(function.Solve(0.05), 0.01989, epsilon);
  EXPECT_NEAR(function.Solve(0.1), 0.06402, epsilon);
  EXPECT_NEAR(function.Solve(0.15), 0.12058, epsilon);
  EXPECT_NEAR(function.Solve(0.2), 0.18381, epsilon);
  EXPECT_NEAR(function.Solve(0.25), 0.25, epsilon);
  EXPECT_NEAR(function.Solve(0.3), 0.31619, epsilon);
  EXPECT_NEAR(function.Solve(0.35), 0.37942, epsilon);
  EXPECT_NEAR(function.Solve(0.4), 0.43598, epsilon);
  EXPECT_NEAR(function.Solve(0.45), 0.48011, epsilon);
  EXPECT_NEAR(function.Solve(0.5), 0.5, epsilon);
  EXPECT_NEAR(function.Solve(0.55), 0.51989, epsilon);
  EXPECT_NEAR(function.Solve(0.6), 0.56402, epsilon);
  EXPECT_NEAR(function.Solve(0.65), 0.62058, epsilon);
  EXPECT_NEAR(function.Solve(0.7), 0.68381, epsilon);
  EXPECT_NEAR(function.Solve(0.75), 0.75, epsilon);
  EXPECT_NEAR(function.Solve(0.8), 0.81619, epsilon);
  EXPECT_NEAR(function.Solve(0.85), 0.87942, epsilon);
  EXPECT_NEAR(function.Solve(0.9), 0.93598, epsilon);
  EXPECT_NEAR(function.Solve(0.95), 0.98001, epsilon);
  EXPECT_NEAR(function.Solve(1), 1, epsilon);
}

}  // namespace
}  // namespace gfx