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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/image/image.h"
#include <algorithm>
#include <map>
#include <ostream>
#include <utility>
#include <vector>
#include "base/check_op.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted_memory.h"
#include "base/notreached.h"
#include "build/build_config.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/image/image_internal.h"
#include "ui/gfx/image/image_platform.h"
#include "ui/gfx/image/image_png_rep.h"
#include "ui/gfx/image/image_skia.h"
#if BUILDFLAG(IS_IOS)
#include "base/apple/foundation_util.h"
#include "ui/gfx/image/image_skia_util_ios.h"
#elif BUILDFLAG(IS_MAC)
#include "base/apple/foundation_util.h"
#include "base/mac/mac_util.h"
#include "ui/gfx/image/image_skia_util_mac.h"
#endif
namespace gfx {
namespace internal {
ImageRep::ImageRep(Image::RepresentationType rep) : type_(rep) {}
ImageRep::~ImageRep() = default;
const ImageRepPNG* ImageRep::AsImageRepPNG() const {
CHECK_EQ(type_, Image::kImageRepPNG);
return reinterpret_cast<const ImageRepPNG*>(this);
}
ImageRepPNG* ImageRep::AsImageRepPNG() {
return const_cast<ImageRepPNG*>(
static_cast<const ImageRep*>(this)->AsImageRepPNG());
}
const ImageRepSkia* ImageRep::AsImageRepSkia() const {
CHECK_EQ(type_, Image::kImageRepSkia);
return reinterpret_cast<const ImageRepSkia*>(this);
}
ImageRepSkia* ImageRep::AsImageRepSkia() {
return const_cast<ImageRepSkia*>(
static_cast<const ImageRep*>(this)->AsImageRepSkia());
}
class ImageRepPNG final : public ImageRep {
public:
ImageRepPNG() : ImageRep(Image::kImageRepPNG) {
}
explicit ImageRepPNG(const std::vector<ImagePNGRep>& image_png_reps)
: ImageRep(Image::kImageRepPNG), image_png_reps_(image_png_reps) {}
ImageRepPNG(const ImageRepPNG&) = delete;
ImageRepPNG& operator=(const ImageRepPNG&) = delete;
~ImageRepPNG() override = default;
int Width() const override { return Size().width(); }
int Height() const override { return Size().height(); }
gfx::Size Size() const override {
// Read the PNG data to get the image size, caching it.
if (!size_cache_) {
for (const auto& it : image_reps()) {
if (it.scale == 1.0f) {
size_cache_ = it.Size();
return *size_cache_;
}
}
size_cache_ = gfx::Size();
}
return *size_cache_;
}
const std::vector<ImagePNGRep>& image_reps() const { return image_png_reps_; }
private:
std::vector<ImagePNGRep> image_png_reps_;
// Cached to avoid having to parse the raw data multiple times.
mutable std::optional<gfx::Size> size_cache_;
};
class ImageRepSkia final : public ImageRep {
public:
explicit ImageRepSkia(ImageSkia image)
: ImageRep(Image::kImageRepSkia), image_(image) {}
ImageRepSkia(const ImageRepSkia&) = delete;
ImageRepSkia& operator=(const ImageRepSkia&) = delete;
~ImageRepSkia() override = default;
int Width() const override { return image_.width(); }
int Height() const override { return image_.height(); }
gfx::Size Size() const override { return image_.size(); }
const ImageSkia* image() const { return &image_; }
ImageSkia* image() { return &image_; }
private:
ImageSkia image_;
};
ImageStorage::ImageStorage(Image::RepresentationType default_type)
: default_representation_type_(default_type) {}
ImageStorage::~ImageStorage() = default;
Image::RepresentationType ImageStorage::default_representation_type() const {
DCHECK(IsOnValidSequence());
return default_representation_type_;
}
bool ImageStorage::HasRepresentation(Image::RepresentationType type) const {
DCHECK(IsOnValidSequence());
return representations_.count(type) != 0;
}
size_t ImageStorage::RepresentationCount() const {
DCHECK(IsOnValidSequence());
return representations_.size();
}
const ImageRep* ImageStorage::GetRepresentation(
Image::RepresentationType rep_type,
bool must_exist) const {
DCHECK(IsOnValidSequence());
auto it = representations_.find(rep_type);
if (it == representations_.end()) {
CHECK(!must_exist);
return nullptr;
}
return it->second.get();
}
const ImageRep* ImageStorage::AddRepresentation(
std::unique_ptr<ImageRep> rep) const {
DCHECK(IsOnValidSequence());
Image::RepresentationType type = rep->type();
auto result = representations_.emplace(type, std::move(rep));
// insert should not fail (implies that there was already a representation
// of that type in the map).
CHECK(result.second) << "type was already in map.";
return result.first->second.get();
}
} // namespace internal
// |storage_| is null for empty Images.
Image::Image() = default;
Image::Image(const std::vector<ImagePNGRep>& image_reps) {
// Do not store obviously invalid ImagePNGReps.
std::vector<ImagePNGRep> filtered;
for (const auto& image_rep : image_reps) {
if (image_rep.raw_data.get() && image_rep.raw_data->size())
filtered.push_back(image_rep);
}
if (filtered.empty())
return;
storage_ = new internal::ImageStorage(Image::kImageRepPNG);
AddRepresentation(std::make_unique<internal::ImageRepPNG>(filtered));
}
Image::Image(const ImageSkia& image) {
if (!image.isNull()) {
storage_ = new internal::ImageStorage(Image::kImageRepSkia);
AddRepresentation(std::make_unique<internal::ImageRepSkia>(image));
}
}
Image::Image(const Image& other) = default;
Image::Image(Image&& other) noexcept = default;
Image& Image::operator=(const Image& other) = default;
Image& Image::operator=(Image&& other) noexcept = default;
Image::~Image() = default;
bool Image::operator==(const Image& other) const {
return storage_ == other.storage_;
}
// static
Image Image::CreateFrom1xBitmap(const SkBitmap& bitmap) {
return Image(ImageSkia::CreateFrom1xBitmap(bitmap));
}
// static
Image Image::CreateFrom1xPNGBytes(base::span<const uint8_t> input) {
if (input.empty()) {
return Image();
}
return CreateFrom1xPNGBytes(
base::MakeRefCounted<base::RefCountedBytes>(input));
}
Image Image::CreateFrom1xPNGBytes(
const scoped_refptr<base::RefCountedMemory>& input) {
if (!input.get() || input->size() == 0u)
return Image();
std::vector<ImagePNGRep> image_reps;
image_reps.emplace_back(input, 1.0f);
return Image(image_reps);
}
const SkBitmap* Image::ToSkBitmap() const {
// Possibly create and cache an intermediate ImageRepSkia.
return ToImageSkia()->bitmap();
}
const ImageSkia* Image::ToImageSkia() const {
const internal::ImageRep* rep = GetRepresentation(kImageRepSkia, false);
if (!rep) {
std::unique_ptr<internal::ImageRep> scoped_rep;
switch (DefaultRepresentationType()) {
case kImageRepPNG: {
const internal::ImageRepPNG* png_rep =
GetRepresentation(kImageRepPNG, true)->AsImageRepPNG();
scoped_rep = std::make_unique<internal::ImageRepSkia>(
internal::ImageSkiaFromPNG(png_rep->image_reps()));
break;
}
#if BUILDFLAG(IS_IOS)
case kImageRepCocoaTouch: {
const internal::ImageRepCocoaTouch* native_rep =
GetRepresentation(kImageRepCocoaTouch, true)
->AsImageRepCocoaTouch();
scoped_rep = std::make_unique<internal::ImageRepSkia>(
ImageSkiaFromUIImage(UIImageOfImageRepCocoaTouch(native_rep)));
break;
}
#elif BUILDFLAG(IS_MAC)
case kImageRepCocoa: {
const internal::ImageRepCocoa* native_rep =
GetRepresentation(kImageRepCocoa, true)->AsImageRepCocoa();
scoped_rep = std::make_unique<internal::ImageRepSkia>(
ImageSkiaFromNSImage(NSImageOfImageRepCocoa(native_rep)));
break;
}
#endif
default:
NOTREACHED();
}
CHECK(scoped_rep);
rep = AddRepresentation(std::move(scoped_rep));
}
return rep->AsImageRepSkia()->image();
}
#if BUILDFLAG(IS_IOS)
UIImage* Image::ToUIImage() const {
const internal::ImageRep* rep = GetRepresentation(kImageRepCocoaTouch, false);
if (!rep) {
std::unique_ptr<internal::ImageRep> scoped_rep;
switch (DefaultRepresentationType()) {
case kImageRepPNG: {
const internal::ImageRepPNG* png_rep =
GetRepresentation(kImageRepPNG, true)->AsImageRepPNG();
scoped_rep = internal::MakeImageRepCocoaTouch(
internal::UIImageFromPNG(png_rep->image_reps()));
break;
}
case kImageRepSkia: {
const internal::ImageRepSkia* skia_rep =
GetRepresentation(kImageRepSkia, true)->AsImageRepSkia();
UIImage* image = UIImageFromImageSkia(*skia_rep->image());
scoped_rep = internal::MakeImageRepCocoaTouch(image);
break;
}
default:
NOTREACHED();
}
CHECK(scoped_rep);
rep = AddRepresentation(std::move(scoped_rep));
}
return UIImageOfImageRepCocoaTouch(rep->AsImageRepCocoaTouch());
}
#elif BUILDFLAG(IS_MAC)
NSImage* Image::ToNSImage() const {
const internal::ImageRep* rep = GetRepresentation(kImageRepCocoa, false);
if (!rep) {
std::unique_ptr<internal::ImageRep> scoped_rep;
switch (DefaultRepresentationType()) {
case kImageRepPNG: {
const internal::ImageRepPNG* png_rep =
GetRepresentation(kImageRepPNG, true)->AsImageRepPNG();
scoped_rep = internal::MakeImageRepCocoa(
internal::NSImageFromPNG(png_rep->image_reps()));
break;
}
case kImageRepSkia: {
const internal::ImageRepSkia* skia_rep =
GetRepresentation(kImageRepSkia, true)->AsImageRepSkia();
NSImage* image = NSImageFromImageSkia(*skia_rep->image());
scoped_rep = internal::MakeImageRepCocoa(image);
break;
}
default:
NOTREACHED();
}
CHECK(scoped_rep);
rep = AddRepresentation(std::move(scoped_rep));
}
return NSImageOfImageRepCocoa(rep->AsImageRepCocoa());
}
#endif
scoped_refptr<base::RefCountedMemory> Image::As1xPNGBytes() const {
if (IsEmpty())
return new base::RefCountedBytes();
const internal::ImageRep* rep = GetRepresentation(kImageRepPNG, false);
if (rep) {
const std::vector<ImagePNGRep>& image_png_reps =
rep->AsImageRepPNG()->image_reps();
for (const auto& image_png_rep : image_png_reps) {
if (image_png_rep.scale == 1.0f)
return image_png_rep.raw_data;
}
return new base::RefCountedBytes();
}
scoped_refptr<base::RefCountedMemory> png_bytes;
switch (DefaultRepresentationType()) {
#if BUILDFLAG(IS_IOS)
case kImageRepCocoaTouch: {
const internal::ImageRepCocoaTouch* cocoa_touch_rep =
GetRepresentation(kImageRepCocoaTouch, true)->AsImageRepCocoaTouch();
png_bytes = internal::Get1xPNGBytesFromUIImage(
internal::UIImageOfImageRepCocoaTouch(cocoa_touch_rep));
break;
}
#elif BUILDFLAG(IS_MAC)
case kImageRepCocoa: {
const internal::ImageRepCocoa* cocoa_rep =
GetRepresentation(kImageRepCocoa, true)->AsImageRepCocoa();
png_bytes = internal::Get1xPNGBytesFromNSImage(
internal::NSImageOfImageRepCocoa(cocoa_rep));
break;
}
#endif
case kImageRepSkia: {
const internal::ImageRepSkia* skia_rep =
GetRepresentation(kImageRepSkia, true)->AsImageRepSkia();
png_bytes = internal::Get1xPNGBytesFromImageSkia(skia_rep->image());
break;
}
default:
NOTREACHED();
}
if (!png_bytes.get() || !png_bytes->size()) {
// Add an ImageRepPNG with no data such that the conversion is not
// attempted each time we want the PNG bytes.
AddRepresentation(base::WrapUnique(new internal::ImageRepPNG()));
return new base::RefCountedBytes();
}
// Do not insert representations for scale factors other than 1x even if
// they are available because:
// - Only the 1x PNG bytes can be accessed.
// - ImageRepPNG is not used as an intermediate type in converting to a
// final type eg (converting from ImageRepSkia to ImageRepPNG to get an
// ImageRepCocoa).
std::vector<ImagePNGRep> image_png_reps;
image_png_reps.emplace_back(png_bytes, 1.0f);
AddRepresentation(
base::WrapUnique(new internal::ImageRepPNG(image_png_reps)));
return png_bytes;
}
SkBitmap Image::AsBitmap() const {
return IsEmpty() ? SkBitmap() : *ToSkBitmap();
}
ImageSkia Image::AsImageSkia() const {
return IsEmpty() ? ImageSkia() : *ToImageSkia();
}
#if BUILDFLAG(IS_MAC)
NSImage* Image::AsNSImage() const {
return IsEmpty() ? nil : ToNSImage();
}
#endif
bool Image::HasRepresentation(RepresentationType type) const {
return storage() && storage()->HasRepresentation(type);
}
size_t Image::RepresentationCount() const {
return storage() ? storage()->RepresentationCount() : 0;
}
bool Image::IsEmpty() const {
return RepresentationCount() == 0;
}
int Image::Width() const {
if (IsEmpty())
return 0;
return GetRepresentation(DefaultRepresentationType(), true)->Width();
}
int Image::Height() const {
if (IsEmpty())
return 0;
return GetRepresentation(DefaultRepresentationType(), true)->Height();
}
gfx::Size Image::Size() const {
if (IsEmpty())
return gfx::Size();
return GetRepresentation(DefaultRepresentationType(), true)->Size();
}
Image::RepresentationType Image::DefaultRepresentationType() const {
CHECK(storage());
return storage()->default_representation_type();
}
const internal::ImageRep* Image::GetRepresentation(RepresentationType rep_type,
bool must_exist) const {
CHECK(storage());
return storage()->GetRepresentation(rep_type, must_exist);
}
const internal::ImageRep* Image::AddRepresentation(
std::unique_ptr<internal::ImageRep> rep) const {
CHECK(storage());
return storage()->AddRepresentation(std::move(rep));
}
} // namespace gfx
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