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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/win/hwnd_util.h"
#include <dwmapi.h>
#include <winuser.h>
#include "base/win/scoped_gdi_object.h"
#include "base/win/scoped_hdc.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/win/window_impl.h"
namespace gfx {
// Test wrapper around native window HWND.
class TestNativeWindow : public WindowImpl {
public:
TestNativeWindow() {}
TestNativeWindow(const TestNativeWindow&) = delete;
TestNativeWindow& operator=(const TestNativeWindow&) = delete;
~TestNativeWindow() override;
private:
// Overridden from WindowImpl:
BOOL ProcessWindowMessage(HWND window,
UINT message,
WPARAM w_param,
LPARAM l_param,
LRESULT& result,
DWORD msg_map_id) override {
return FALSE; // Results in DefWindowProc().
}
};
TestNativeWindow::~TestNativeWindow() {
if (hwnd()) {
DestroyWindow(hwnd());
}
}
// Test wrapper around native window HWND.
class TestWin32Window {
public:
TestWin32Window() {}
TestWin32Window(const TestWin32Window&) = delete;
TestWin32Window& operator=(const TestWin32Window&) = delete;
~TestWin32Window();
HWND Create(DWORD style);
private:
HWND hwnd_ = NULL;
};
TestWin32Window::~TestWin32Window() {
if (hwnd_) {
DestroyWindow(hwnd_);
}
}
HWND TestWin32Window::Create(DWORD style) {
const wchar_t class_name[] = L"TestWin32Window";
WNDCLASSEX wcex = {sizeof(wcex)};
wcex.lpfnWndProc = DefWindowProc;
wcex.hInstance = ::GetModuleHandle(nullptr);
wcex.lpszClassName = class_name;
wcex.style = CS_HREDRAW | CS_VREDRAW;
RegisterClassEx(&wcex);
hwnd_ = CreateWindowEx(0, class_name, class_name, style, 0, 0, 100, 100,
nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
ShowWindow(hwnd_, SW_SHOWNORMAL);
EXPECT_TRUE(UpdateWindow(hwnd_));
return hwnd_;
}
// This class currently tests the behavior of
// IsWindowVisibleAndFullyOpaque with hwnds
// with various attributes (e.g., minimized, transparent, etc).
class WindowVisibleAndFullyOpaqueTest : public testing::Test {
public:
WindowVisibleAndFullyOpaqueTest() {}
WindowVisibleAndFullyOpaqueTest(const WindowVisibleAndFullyOpaqueTest&) =
delete;
WindowVisibleAndFullyOpaqueTest& operator=(
const WindowVisibleAndFullyOpaqueTest&) = delete;
TestNativeWindow* native_win() { return native_win_.get(); }
HWND CreateNativeWindow(DWORD style, DWORD ex_style) {
native_win_ = std::make_unique<TestNativeWindow>();
native_win_->set_window_style(WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN |
style);
native_win_->set_window_ex_style(ex_style);
Rect bounds(0, 0, 100, 100);
native_win_->Init(nullptr, bounds);
HWND hwnd = native_win_->hwnd();
base::win::ScopedGDIObject<HRGN> region(CreateRectRgn(0, 0, 0, 0));
if (GetWindowRgn(hwnd, region.get()) == COMPLEXREGION) {
// If the newly created window has a complex region by default, e.g.,
// if it has the WS_EX_LAYERED style, it will be ignored during the
// occlusion calculation. So, force it to have a simple region so that
// we get test coverage for the window.
RECT bounding_rect;
EXPECT_TRUE(GetWindowRect(hwnd, &bounding_rect));
base::win::ScopedGDIObject<HRGN> rectangular_region(
CreateRectRgnIndirect(&bounding_rect));
SetWindowRgn(hwnd, rectangular_region.get(), /*redraw=*/TRUE);
}
ShowWindow(hwnd, SW_SHOWNORMAL);
EXPECT_TRUE(UpdateWindow(hwnd));
return hwnd;
}
bool CheckWindowVisibleAndFullyOpaque(HWND hwnd, Rect* win_rect) {
bool ret = IsWindowVisibleAndFullyOpaque(hwnd, win_rect);
// In general, if IsWindowVisibleAndFullyOpaque returns false, the
// returned rect should not be altered.
if (!ret) {
EXPECT_EQ(*win_rect, Rect(0, 0, 0, 0));
}
return ret;
}
private:
std::unique_ptr<TestNativeWindow> native_win_;
};
TEST_F(WindowVisibleAndFullyOpaqueTest, VisibleOpaqueWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, /*ex_style=*/0);
Rect returned_rect;
// Normal windows should be visible.
EXPECT_TRUE(CheckWindowVisibleAndFullyOpaque(hwnd, &returned_rect));
// Check that the returned rect == the actual window rect of the hwnd.
RECT win_rect;
ASSERT_TRUE(GetWindowRect(hwnd, &win_rect));
EXPECT_EQ(returned_rect, Rect(win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, MinimizedWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, /*ex_style=*/0);
Rect win_rect;
ShowWindow(hwnd, SW_MINIMIZE);
// Minimized windows are not considered visible.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, TransparentWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, WS_EX_TRANSPARENT);
Rect win_rect;
// Transparent windows are not considered visible and opaque.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, ToolWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, WS_EX_TOOLWINDOW);
Rect win_rect;
// Tool windows are not considered visible and opaque.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, LayeredAlphaWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, WS_EX_LAYERED);
Rect win_rect;
BYTE alpha = 1;
DWORD flags = LWA_ALPHA;
COLORREF color_ref = RGB(1, 1, 1);
SetLayeredWindowAttributes(hwnd, color_ref, alpha, flags);
// Layered windows with alpha < 255 are not considered visible and opaque.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, UpdatedLayeredAlphaWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, WS_EX_LAYERED);
Rect win_rect;
base::win::ScopedCreateDC hdc(::CreateCompatibleDC(nullptr));
BLENDFUNCTION blend = {AC_SRC_OVER, 0x00, 0xFF, AC_SRC_ALPHA};
::UpdateLayeredWindow(hwnd, hdc.Get(), nullptr, nullptr, nullptr, nullptr,
RGB(0xFF, 0xFF, 0xFF), &blend, ULW_OPAQUE);
// Layered windows set up with UpdateLayeredWindow instead of
// SetLayeredWindowAttributes should not be considered visible and opaque.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, LayeredNonAlphaWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, WS_EX_LAYERED);
Rect win_rect;
BYTE alpha = 1;
DWORD flags = 0;
COLORREF color_ref = RGB(1, 1, 1);
SetLayeredWindowAttributes(hwnd, color_ref, alpha, flags);
// Layered non alpha windows are considered visible and opaque.
EXPECT_TRUE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, ComplexRegionWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, /*ex_style=*/0);
Rect win_rect;
// Create a region with rounded corners, which should be a complex region.
base::win::ScopedGDIObject<HRGN> region(
CreateRoundRectRgn(1, 1, 100, 100, 5, 5));
SetWindowRgn(hwnd, region.get(), /*redraw=*/TRUE);
// Windows with complex regions are not considered visible and fully opaque.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, PopupChromeWindow) {
HWND hwnd = CreateNativeWindow(WS_POPUP, /*ex_style=*/0);
Rect win_rect;
// Chrome Popup Windows of class Chrome_WidgetWin_ are considered visible.
EXPECT_TRUE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, PopupWindow) {
TestWin32Window test_window;
HWND hwnd = test_window.Create(WS_POPUPWINDOW);
Rect win_rect;
// Normal Popup Windows are not considered visible.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
TEST_F(WindowVisibleAndFullyOpaqueTest, CloakedWindow) {
HWND hwnd = CreateNativeWindow(/*style=*/0, /*ex_style=*/0);
Rect win_rect;
BOOL cloak = TRUE;
DwmSetWindowAttribute(hwnd, DWMWA_CLOAK, &cloak, sizeof(cloak));
// Cloaked Windows are not considered visible.
EXPECT_FALSE(CheckWindowVisibleAndFullyOpaque(hwnd, &win_rect));
}
} // namespace gfx
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