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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file was automatically generated with:
// ../../ui/gfx/x/gen_xproto.py \
// ../../third_party/xcbproto/src \
// gen/ui/gfx/x \
// bigreq \
// dri3 \
// glx \
// randr \
// render \
// screensaver \
// shape \
// shm \
// sync \
// xfixes \
// xinput \
// xkb \
// xproto \
// xtest
#ifndef UI_GFX_X_GENERATED_PROTOS_DRI3_H_
#define UI_GFX_X_GENERATED_PROTOS_DRI3_H_
#include <array>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <optional>
#include <vector>
#include "base/component_export.h"
#include "base/files/scoped_file.h"
#include "base/memory/scoped_refptr.h"
#include "ui/gfx/x/error.h"
#include "ui/gfx/x/ref_counted_fd.h"
#include "ui/gfx/x/xproto_types.h"
#include "xproto.h"
namespace x11 {
class Connection;
template <typename Reply>
struct Response;
template <typename Reply>
class Future;
class COMPONENT_EXPORT(X11) Dri3 {
public:
static constexpr unsigned major_version = 1;
static constexpr unsigned minor_version = 4;
Dri3(Connection* connection, const x11::QueryExtensionReply& info);
uint8_t present() const { return info_.present; }
uint8_t major_opcode() const { return info_.major_opcode; }
uint8_t first_event() const { return info_.first_event; }
uint8_t first_error() const { return info_.first_error; }
Connection* connection() const { return connection_; }
enum class Syncobj : uint32_t {};
struct QueryVersionRequest {
uint32_t major_version{};
uint32_t minor_version{};
};
struct QueryVersionReply {
uint16_t sequence{};
uint32_t major_version{};
uint32_t minor_version{};
};
using QueryVersionResponse = Response<QueryVersionReply>;
Future<QueryVersionReply> QueryVersion(const QueryVersionRequest& request);
Future<QueryVersionReply> QueryVersion(const uint32_t& major_version = {},
const uint32_t& minor_version = {});
struct OpenRequest {
Drawable drawable{};
uint32_t provider{};
};
struct OpenReply {
uint8_t nfd{};
uint16_t sequence{};
RefCountedFD device_fd{};
};
using OpenResponse = Response<OpenReply>;
Future<OpenReply> Open(const OpenRequest& request);
Future<OpenReply> Open(const Drawable& drawable = {},
const uint32_t& provider = {});
struct PixmapFromBufferRequest {
Pixmap pixmap{};
Drawable drawable{};
uint32_t size{};
uint16_t width{};
uint16_t height{};
uint16_t stride{};
uint8_t depth{};
uint8_t bpp{};
RefCountedFD pixmap_fd{};
};
using PixmapFromBufferResponse = Response<void>;
Future<void> PixmapFromBuffer(const PixmapFromBufferRequest& request);
Future<void> PixmapFromBuffer(const Pixmap& pixmap = {},
const Drawable& drawable = {},
const uint32_t& size = {},
const uint16_t& width = {},
const uint16_t& height = {},
const uint16_t& stride = {},
const uint8_t& depth = {},
const uint8_t& bpp = {},
const RefCountedFD& pixmap_fd = {});
struct BufferFromPixmapRequest {
Pixmap pixmap{};
};
struct BufferFromPixmapReply {
uint8_t nfd{};
uint16_t sequence{};
uint32_t size{};
uint16_t width{};
uint16_t height{};
uint16_t stride{};
uint8_t depth{};
uint8_t bpp{};
RefCountedFD pixmap_fd{};
};
using BufferFromPixmapResponse = Response<BufferFromPixmapReply>;
Future<BufferFromPixmapReply> BufferFromPixmap(
const BufferFromPixmapRequest& request);
Future<BufferFromPixmapReply> BufferFromPixmap(const Pixmap& pixmap = {});
struct FenceFromFDRequest {
Drawable drawable{};
uint32_t fence{};
uint8_t initially_triggered{};
RefCountedFD fence_fd{};
};
using FenceFromFDResponse = Response<void>;
Future<void> FenceFromFD(const FenceFromFDRequest& request);
Future<void> FenceFromFD(const Drawable& drawable = {},
const uint32_t& fence = {},
const uint8_t& initially_triggered = {},
const RefCountedFD& fence_fd = {});
struct FDFromFenceRequest {
Drawable drawable{};
uint32_t fence{};
};
struct FDFromFenceReply {
uint8_t nfd{};
uint16_t sequence{};
RefCountedFD fence_fd{};
};
using FDFromFenceResponse = Response<FDFromFenceReply>;
Future<FDFromFenceReply> FDFromFence(const FDFromFenceRequest& request);
Future<FDFromFenceReply> FDFromFence(const Drawable& drawable = {},
const uint32_t& fence = {});
struct GetSupportedModifiersRequest {
uint32_t window{};
uint8_t depth{};
uint8_t bpp{};
};
struct GetSupportedModifiersReply {
uint16_t sequence{};
std::vector<uint64_t> window_modifiers{};
std::vector<uint64_t> screen_modifiers{};
};
using GetSupportedModifiersResponse = Response<GetSupportedModifiersReply>;
Future<GetSupportedModifiersReply> GetSupportedModifiers(
const GetSupportedModifiersRequest& request);
Future<GetSupportedModifiersReply> GetSupportedModifiers(
const uint32_t& window = {},
const uint8_t& depth = {},
const uint8_t& bpp = {});
struct PixmapFromBuffersRequest {
Pixmap pixmap{};
Window window{};
uint16_t width{};
uint16_t height{};
uint32_t stride0{};
uint32_t offset0{};
uint32_t stride1{};
uint32_t offset1{};
uint32_t stride2{};
uint32_t offset2{};
uint32_t stride3{};
uint32_t offset3{};
uint8_t depth{};
uint8_t bpp{};
uint64_t modifier{};
std::vector<RefCountedFD> buffers{};
};
using PixmapFromBuffersResponse = Response<void>;
Future<void> PixmapFromBuffers(const PixmapFromBuffersRequest& request);
Future<void> PixmapFromBuffers(const Pixmap& pixmap = {},
const Window& window = {},
const uint16_t& width = {},
const uint16_t& height = {},
const uint32_t& stride0 = {},
const uint32_t& offset0 = {},
const uint32_t& stride1 = {},
const uint32_t& offset1 = {},
const uint32_t& stride2 = {},
const uint32_t& offset2 = {},
const uint32_t& stride3 = {},
const uint32_t& offset3 = {},
const uint8_t& depth = {},
const uint8_t& bpp = {},
const uint64_t& modifier = {},
const std::vector<RefCountedFD>& buffers = {});
struct BuffersFromPixmapRequest {
Pixmap pixmap{};
};
struct BuffersFromPixmapReply {
uint16_t sequence{};
uint16_t width{};
uint16_t height{};
uint64_t modifier{};
uint8_t depth{};
uint8_t bpp{};
std::vector<uint32_t> strides{};
std::vector<uint32_t> offsets{};
std::vector<RefCountedFD> buffers{};
};
using BuffersFromPixmapResponse = Response<BuffersFromPixmapReply>;
Future<BuffersFromPixmapReply> BuffersFromPixmap(
const BuffersFromPixmapRequest& request);
Future<BuffersFromPixmapReply> BuffersFromPixmap(const Pixmap& pixmap = {});
struct SetDRMDeviceInUseRequest {
Window window{};
uint32_t drmMajor{};
uint32_t drmMinor{};
};
using SetDRMDeviceInUseResponse = Response<void>;
Future<void> SetDRMDeviceInUse(const SetDRMDeviceInUseRequest& request);
Future<void> SetDRMDeviceInUse(const Window& window = {},
const uint32_t& drmMajor = {},
const uint32_t& drmMinor = {});
struct ImportSyncobjRequest {
Syncobj syncobj{};
Drawable drawable{};
RefCountedFD syncobj_fd{};
};
using ImportSyncobjResponse = Response<void>;
Future<void> ImportSyncobj(const ImportSyncobjRequest& request);
Future<void> ImportSyncobj(const Syncobj& syncobj = {},
const Drawable& drawable = {},
const RefCountedFD& syncobj_fd = {});
struct FreeSyncobjRequest {
Syncobj syncobj{};
};
using FreeSyncobjResponse = Response<void>;
Future<void> FreeSyncobj(const FreeSyncobjRequest& request);
Future<void> FreeSyncobj(const Syncobj& syncobj = {});
private:
Connection* const connection_;
x11::QueryExtensionReply info_{};
};
} // namespace x11
#endif // UI_GFX_X_GENERATED_PROTOS_DRI3_H_
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