File: dri3.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (317 lines) | stat: -rw-r--r-- 8,941 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file was automatically generated with:
// ../../ui/gfx/x/gen_xproto.py \
//    ../../third_party/xcbproto/src \
//    gen/ui/gfx/x \
//    bigreq \
//    dri3 \
//    glx \
//    randr \
//    render \
//    screensaver \
//    shape \
//    shm \
//    sync \
//    xfixes \
//    xinput \
//    xkb \
//    xproto \
//    xtest

#ifndef UI_GFX_X_GENERATED_PROTOS_DRI3_H_
#define UI_GFX_X_GENERATED_PROTOS_DRI3_H_

#include <array>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <optional>
#include <vector>

#include "base/component_export.h"
#include "base/files/scoped_file.h"
#include "base/memory/scoped_refptr.h"
#include "ui/gfx/x/error.h"
#include "ui/gfx/x/ref_counted_fd.h"
#include "ui/gfx/x/xproto_types.h"
#include "xproto.h"

namespace x11 {

class Connection;

template <typename Reply>
struct Response;

template <typename Reply>
class Future;

class COMPONENT_EXPORT(X11) Dri3 {
 public:
  static constexpr unsigned major_version = 1;
  static constexpr unsigned minor_version = 4;

  Dri3(Connection* connection, const x11::QueryExtensionReply& info);

  uint8_t present() const { return info_.present; }
  uint8_t major_opcode() const { return info_.major_opcode; }
  uint8_t first_event() const { return info_.first_event; }
  uint8_t first_error() const { return info_.first_error; }

  Connection* connection() const { return connection_; }

  enum class Syncobj : uint32_t {};

  struct QueryVersionRequest {
    uint32_t major_version{};
    uint32_t minor_version{};
  };

  struct QueryVersionReply {
    uint16_t sequence{};
    uint32_t major_version{};
    uint32_t minor_version{};
  };

  using QueryVersionResponse = Response<QueryVersionReply>;

  Future<QueryVersionReply> QueryVersion(const QueryVersionRequest& request);

  Future<QueryVersionReply> QueryVersion(const uint32_t& major_version = {},
                                         const uint32_t& minor_version = {});

  struct OpenRequest {
    Drawable drawable{};
    uint32_t provider{};
  };

  struct OpenReply {
    uint8_t nfd{};
    uint16_t sequence{};
    RefCountedFD device_fd{};
  };

  using OpenResponse = Response<OpenReply>;

  Future<OpenReply> Open(const OpenRequest& request);

  Future<OpenReply> Open(const Drawable& drawable = {},
                         const uint32_t& provider = {});

  struct PixmapFromBufferRequest {
    Pixmap pixmap{};
    Drawable drawable{};
    uint32_t size{};
    uint16_t width{};
    uint16_t height{};
    uint16_t stride{};
    uint8_t depth{};
    uint8_t bpp{};
    RefCountedFD pixmap_fd{};
  };

  using PixmapFromBufferResponse = Response<void>;

  Future<void> PixmapFromBuffer(const PixmapFromBufferRequest& request);

  Future<void> PixmapFromBuffer(const Pixmap& pixmap = {},
                                const Drawable& drawable = {},
                                const uint32_t& size = {},
                                const uint16_t& width = {},
                                const uint16_t& height = {},
                                const uint16_t& stride = {},
                                const uint8_t& depth = {},
                                const uint8_t& bpp = {},
                                const RefCountedFD& pixmap_fd = {});

  struct BufferFromPixmapRequest {
    Pixmap pixmap{};
  };

  struct BufferFromPixmapReply {
    uint8_t nfd{};
    uint16_t sequence{};
    uint32_t size{};
    uint16_t width{};
    uint16_t height{};
    uint16_t stride{};
    uint8_t depth{};
    uint8_t bpp{};
    RefCountedFD pixmap_fd{};
  };

  using BufferFromPixmapResponse = Response<BufferFromPixmapReply>;

  Future<BufferFromPixmapReply> BufferFromPixmap(
      const BufferFromPixmapRequest& request);

  Future<BufferFromPixmapReply> BufferFromPixmap(const Pixmap& pixmap = {});

  struct FenceFromFDRequest {
    Drawable drawable{};
    uint32_t fence{};
    uint8_t initially_triggered{};
    RefCountedFD fence_fd{};
  };

  using FenceFromFDResponse = Response<void>;

  Future<void> FenceFromFD(const FenceFromFDRequest& request);

  Future<void> FenceFromFD(const Drawable& drawable = {},
                           const uint32_t& fence = {},
                           const uint8_t& initially_triggered = {},
                           const RefCountedFD& fence_fd = {});

  struct FDFromFenceRequest {
    Drawable drawable{};
    uint32_t fence{};
  };

  struct FDFromFenceReply {
    uint8_t nfd{};
    uint16_t sequence{};
    RefCountedFD fence_fd{};
  };

  using FDFromFenceResponse = Response<FDFromFenceReply>;

  Future<FDFromFenceReply> FDFromFence(const FDFromFenceRequest& request);

  Future<FDFromFenceReply> FDFromFence(const Drawable& drawable = {},
                                       const uint32_t& fence = {});

  struct GetSupportedModifiersRequest {
    uint32_t window{};
    uint8_t depth{};
    uint8_t bpp{};
  };

  struct GetSupportedModifiersReply {
    uint16_t sequence{};
    std::vector<uint64_t> window_modifiers{};
    std::vector<uint64_t> screen_modifiers{};
  };

  using GetSupportedModifiersResponse = Response<GetSupportedModifiersReply>;

  Future<GetSupportedModifiersReply> GetSupportedModifiers(
      const GetSupportedModifiersRequest& request);

  Future<GetSupportedModifiersReply> GetSupportedModifiers(
      const uint32_t& window = {},
      const uint8_t& depth = {},
      const uint8_t& bpp = {});

  struct PixmapFromBuffersRequest {
    Pixmap pixmap{};
    Window window{};
    uint16_t width{};
    uint16_t height{};
    uint32_t stride0{};
    uint32_t offset0{};
    uint32_t stride1{};
    uint32_t offset1{};
    uint32_t stride2{};
    uint32_t offset2{};
    uint32_t stride3{};
    uint32_t offset3{};
    uint8_t depth{};
    uint8_t bpp{};
    uint64_t modifier{};
    std::vector<RefCountedFD> buffers{};
  };

  using PixmapFromBuffersResponse = Response<void>;

  Future<void> PixmapFromBuffers(const PixmapFromBuffersRequest& request);

  Future<void> PixmapFromBuffers(const Pixmap& pixmap = {},
                                 const Window& window = {},
                                 const uint16_t& width = {},
                                 const uint16_t& height = {},
                                 const uint32_t& stride0 = {},
                                 const uint32_t& offset0 = {},
                                 const uint32_t& stride1 = {},
                                 const uint32_t& offset1 = {},
                                 const uint32_t& stride2 = {},
                                 const uint32_t& offset2 = {},
                                 const uint32_t& stride3 = {},
                                 const uint32_t& offset3 = {},
                                 const uint8_t& depth = {},
                                 const uint8_t& bpp = {},
                                 const uint64_t& modifier = {},
                                 const std::vector<RefCountedFD>& buffers = {});

  struct BuffersFromPixmapRequest {
    Pixmap pixmap{};
  };

  struct BuffersFromPixmapReply {
    uint16_t sequence{};
    uint16_t width{};
    uint16_t height{};
    uint64_t modifier{};
    uint8_t depth{};
    uint8_t bpp{};
    std::vector<uint32_t> strides{};
    std::vector<uint32_t> offsets{};
    std::vector<RefCountedFD> buffers{};
  };

  using BuffersFromPixmapResponse = Response<BuffersFromPixmapReply>;

  Future<BuffersFromPixmapReply> BuffersFromPixmap(
      const BuffersFromPixmapRequest& request);

  Future<BuffersFromPixmapReply> BuffersFromPixmap(const Pixmap& pixmap = {});

  struct SetDRMDeviceInUseRequest {
    Window window{};
    uint32_t drmMajor{};
    uint32_t drmMinor{};
  };

  using SetDRMDeviceInUseResponse = Response<void>;

  Future<void> SetDRMDeviceInUse(const SetDRMDeviceInUseRequest& request);

  Future<void> SetDRMDeviceInUse(const Window& window = {},
                                 const uint32_t& drmMajor = {},
                                 const uint32_t& drmMinor = {});

  struct ImportSyncobjRequest {
    Syncobj syncobj{};
    Drawable drawable{};
    RefCountedFD syncobj_fd{};
  };

  using ImportSyncobjResponse = Response<void>;

  Future<void> ImportSyncobj(const ImportSyncobjRequest& request);

  Future<void> ImportSyncobj(const Syncobj& syncobj = {},
                             const Drawable& drawable = {},
                             const RefCountedFD& syncobj_fd = {});

  struct FreeSyncobjRequest {
    Syncobj syncobj{};
  };

  using FreeSyncobjResponse = Response<void>;

  Future<void> FreeSyncobj(const FreeSyncobjRequest& request);

  Future<void> FreeSyncobj(const Syncobj& syncobj = {});

 private:
  Connection* const connection_;
  x11::QueryExtensionReply info_{};
};

}  // namespace x11

#endif  // UI_GFX_X_GENERATED_PROTOS_DRI3_H_