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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gtk/window_frame_provider_gtk.h"
#include "base/logging.h"
#include "base/numerics/safe_conversions.h"
#include "third_party/skia/include/core/SkRRect.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/skia_conversions.h"
#include "ui/gfx/scoped_canvas.h"
#include "ui/gtk/gtk_compat.h"
#include "ui/gtk/gtk_util.h"
#include "ui/native_theme/native_theme.h"
namespace gtk {
namespace {
// The maximum reasonable size of the frame edges in DIPs. If a GTK theme draws
// window decorations larger than this, they will be clipped.
constexpr int kMaxFrameSizeDip = 64;
// The maximum reasonable radius of the frame top corners in DIPs. If this
// limit is exceeded, the corners will be drawn correctly, but the compositor
// will get an incorrect hint as to which pixels are fully opaque.
constexpr int kMaxCornerRadiusDip = 32;
GtkCssContext WindowContext(bool solid_frame,
bool tiled,
bool maximized,
bool focused) {
std::string selector = "window.background.";
selector += solid_frame ? "solid-csd" : "csd";
if (tiled) {
selector += ".tiled";
}
if (maximized) {
selector += ".maximized";
}
if (!focused) {
selector += ":inactive";
}
return AppendCssNodeToStyleContext({}, selector);
}
GtkCssContext DecorationContext(bool solid_frame,
bool tiled,
bool maximized,
bool focused) {
auto context = WindowContext(solid_frame, tiled, maximized, focused);
// GTK4 renders the decoration directly on the window.
if (!GtkCheckVersion(4)) {
context = AppendCssNodeToStyleContext(context, "decoration");
}
if (!focused) {
gtk_style_context_set_state(context, GTK_STATE_FLAG_BACKDROP);
}
// The web contents is rendered after the frame border, so remove bottom
// rounded corners otherwise their borders would get covered up.
ApplyCssToContext(context, R"(* {
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
})");
return context;
}
GtkCssContext HeaderContext(bool solid_frame,
bool tiled,
bool maximized,
bool focused) {
auto context = WindowContext(solid_frame, tiled, maximized, focused);
context =
AppendCssNodeToStyleContext(context, "headerbar.header-bar.titlebar");
if (!focused) {
gtk_style_context_set_state(context, GTK_STATE_FLAG_BACKDROP);
}
ApplyCssToContext(context, "* { border-bottom-style: none; }");
return context;
}
SkBitmap PaintBitmap(const gfx::Size& bitmap_size,
const gfx::RectF& render_bounds,
GtkCssContext context,
float scale) {
SkBitmap bitmap;
bitmap.allocN32Pixels(bitmap_size.width(), bitmap_size.height());
bitmap.eraseColor(SK_ColorTRANSPARENT);
CairoSurface surface(bitmap);
cairo_t* cr = surface.cairo();
double opacity = GetOpacityFromContext(context);
if (opacity < 1) {
cairo_push_group(cr);
}
cairo_scale(cr, scale, scale);
gtk_render_background(context, cr, render_bounds.x(), render_bounds.y(),
render_bounds.width(), render_bounds.height());
gtk_render_frame(context, cr, render_bounds.x(), render_bounds.y(),
render_bounds.width(), render_bounds.height());
if (opacity < 1) {
cairo_pop_group_to_source(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_paint_with_alpha(cr, opacity);
}
bitmap.setImmutable();
return bitmap;
}
SkBitmap PaintHeaderbar(const gfx::Size& size,
GtkCssContext context,
float scale) {
gfx::RectF tabstrip_bounds_dip(0, 0, size.width() / scale,
size.height() / scale);
return PaintBitmap(size, tabstrip_bounds_dip, context, scale);
}
int ComputeTopCornerRadius() {
// In GTK4, there's no way to directly obtain CSS values for a context, so we
// need to experimentally determine the corner radius by rendering a sample.
// Additionally, in GTK4, the headerbar corners get clipped by the window
// rather than the headerbar having its own rounded corners.
auto context = GtkCheckVersion(4)
? DecorationContext(false, false, false, false)
: HeaderContext(false, false, false, false);
ApplyCssToContext(context, R"(window, headerbar {
background-image: none;
background-color: black;
box-shadow: none;
border: none;
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
border-top-right-radius: 0;
})");
gfx::Size size_dip{kMaxCornerRadiusDip, kMaxCornerRadiusDip};
auto bitmap =
GtkCheckVersion(4)
? PaintBitmap(size_dip, {{0, 0}, gfx::SizeF(size_dip)}, context, 1)
: PaintHeaderbar(size_dip, context, 1);
DCHECK_EQ(bitmap.width(), bitmap.height());
for (int i = 0; i < bitmap.width(); ++i) {
if (SkColorGetA(bitmap.getColor(0, i)) == 255 &&
SkColorGetA(bitmap.getColor(i, 0)) == 255) {
return i;
}
}
return bitmap.width();
}
// Returns true iff any part of the header is transparent (even a single pixel).
// This is used as an optimization hint to the compositor so that it doesn't
// have to composite behind opaque regions. The consequence of a false-negative
// is rendering artifacts, but the consequence of a false-positive is only a
// slight performance penalty, so this function is intentionally conservative
// in deciding if the header is translucent.
bool HeaderIsTranslucent() {
// The arbitrary square size to render a sample header.
constexpr int kHeaderSize = 32;
auto context = HeaderContext(false, false, false, false);
double opacity = GetOpacityFromContext(context);
if (opacity < 1.0) {
return true;
}
ApplyCssToContext(context, R"(window, headerbar {
box-shadow: none;
border: none;
border-radius: 0;
})");
gfx::Size size_dip{kHeaderSize, kHeaderSize};
auto bitmap = PaintHeaderbar(size_dip, context, 1);
for (int x = 0; x < kHeaderSize; x++) {
for (int y = 0; y < kHeaderSize; y++) {
if (SkColorGetA(bitmap.getColor(x, y)) != SK_AlphaOPAQUE) {
return true;
}
}
}
return false;
}
} // namespace
WindowFrameProviderGtk::Asset::Asset() = default;
WindowFrameProviderGtk::Asset::Asset(const WindowFrameProviderGtk::Asset& src) =
default;
WindowFrameProviderGtk::Asset& WindowFrameProviderGtk::Asset::operator=(
const WindowFrameProviderGtk::Asset& src) = default;
WindowFrameProviderGtk::Asset::~Asset() = default;
WindowFrameProviderGtk::WindowFrameProviderGtk(bool solid_frame,
bool tiled,
bool maximized)
: solid_frame_(solid_frame), tiled_(tiled), maximized_(maximized) {
GtkSettings* settings = gtk_settings_get_default();
// Unretained() is safe since WindowFrameProviderGtk will own the signals.
auto callback = base::BindRepeating(&WindowFrameProviderGtk::OnThemeChanged,
base::Unretained(this));
theme_name_signal_ = ScopedGSignal(settings, "notify::gtk-theme-name",
callback, G_CONNECT_AFTER);
prefer_dark_signal_ =
ScopedGSignal(settings, "notify::gtk-application-prefer-dark-theme",
callback, G_CONNECT_AFTER);
}
WindowFrameProviderGtk::~WindowFrameProviderGtk() = default;
int WindowFrameProviderGtk::GetTopCornerRadiusDip() {
if (!top_corner_radius_dip_.has_value()) {
top_corner_radius_dip_ = ComputeTopCornerRadius();
}
return *top_corner_radius_dip_;
}
bool WindowFrameProviderGtk::IsTopFrameTranslucent() {
if (!top_frame_is_translucent_.has_value()) {
top_frame_is_translucent_ = !solid_frame_ && HeaderIsTranslucent();
}
return *top_frame_is_translucent_;
}
gfx::Insets WindowFrameProviderGtk::GetFrameThicknessDip() {
if (!frame_thickness_dip_.has_value()) {
const auto& asset = GetOrCreateAsset(1.0f);
// In GTK4, there's no way to obtain the frame thickness from CSS values
// directly, so we must determine it experimentally based on the drawn
// bitmaps.
auto get_inset = [&](auto&& pixel_iterator) -> int {
for (int i = 0; i < asset.frame_size_px; ++i) {
if (SkColorGetA(pixel_iterator(i))) {
return asset.frame_size_px - i;
}
}
return 0;
};
frame_thickness_dip_ = gfx::Insets::TLBR(
get_inset([&](int i) {
return asset.focused_bitmap.getColor(2 * asset.frame_size_px, i);
}),
get_inset([&](int i) {
return asset.focused_bitmap.getColor(i, 2 * asset.frame_size_px);
}),
get_inset([&](int i) {
return asset.focused_bitmap.getColor(2 * asset.frame_size_px,
BitmapSizePx(asset) - i - 1);
}),
get_inset([&](int i) {
return asset.focused_bitmap.getColor(BitmapSizePx(asset) - i - 1,
2 * asset.frame_size_px);
}));
}
return *frame_thickness_dip_;
}
void WindowFrameProviderGtk::PaintWindowFrame(gfx::Canvas* canvas,
const gfx::Rect& rect_dip,
int top_area_height_dip,
bool focused,
const gfx::Insets& input_insets) {
gfx::ScopedCanvas scoped_canvas(canvas);
float scale = canvas->UndoDeviceScaleFactor();
const auto& asset = GetOrCreateAsset(scale);
const auto input_insets_px = gfx::ScaleToRoundedInsets(input_insets, scale);
auto effective_frame_thickness_px =
gfx::ScaleToRoundedInsets(GetFrameThicknessDip(), scale);
effective_frame_thickness_px.SetToMax(input_insets_px);
auto client_bounds_px = gfx::ScaleToRoundedRect(rect_dip, scale);
client_bounds_px.Inset(effective_frame_thickness_px);
gfx::Rect src_rect(gfx::Size(BitmapSizePx(asset), BitmapSizePx(asset)));
src_rect.Inset(gfx::Insets(asset.frame_size_px) -
effective_frame_thickness_px);
auto corner_w = std::min(asset.frame_size_px, client_bounds_px.width() / 2);
auto corner_h = std::min(asset.frame_size_px, client_bounds_px.height() / 2);
auto edge_w = client_bounds_px.width() - 2 * corner_w;
auto edge_h = client_bounds_px.height() - 2 * corner_h;
auto corner_insets =
effective_frame_thickness_px + gfx::Insets::VH(corner_h, corner_w);
auto image = gfx::ImageSkia::CreateFrom1xBitmap(
focused ? asset.focused_bitmap : asset.unfocused_bitmap);
auto draw_image = [&](int src_x, int src_y, int src_w, int src_h, int dst_x,
int dst_y, int dst_w, int dst_h) {
if (src_w <= 0 || src_h <= 0 || dst_w <= 0 || dst_h <= 0) {
return;
}
canvas->DrawImageInt(image, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w,
dst_h, false);
};
// Top left corner
draw_image(src_rect.x(), src_rect.y(), corner_insets.left(),
corner_insets.top(), 0, 0, corner_insets.left(),
corner_insets.top());
// Top right corner
draw_image(BitmapSizePx(asset) - asset.frame_size_px - corner_w, src_rect.y(),
corner_insets.right(), corner_insets.top(),
client_bounds_px.right() - corner_w, 0, corner_insets.right(),
corner_insets.top());
// Bottom left corner
draw_image(src_rect.x(), BitmapSizePx(asset) - asset.frame_size_px - corner_h,
corner_insets.left(), corner_insets.bottom(), 0,
client_bounds_px.bottom() - corner_h, corner_insets.left(),
corner_insets.bottom());
// Bottom right corner
draw_image(BitmapSizePx(asset) - asset.frame_size_px - corner_w,
BitmapSizePx(asset) - asset.frame_size_px - corner_h,
corner_insets.right(), corner_insets.bottom(),
client_bounds_px.right() - corner_w,
client_bounds_px.bottom() - corner_h, corner_insets.right(),
corner_insets.bottom());
// Top edge
draw_image(2 * asset.frame_size_px, src_rect.y(), 1,
effective_frame_thickness_px.top(), corner_insets.left(), 0,
edge_w, effective_frame_thickness_px.top());
// Left edge
draw_image(src_rect.x(), 2 * asset.frame_size_px,
effective_frame_thickness_px.left(), 1, 0, corner_insets.top(),
effective_frame_thickness_px.left(), edge_h);
// Bottom edge
draw_image(2 * asset.frame_size_px, BitmapSizePx(asset) - asset.frame_size_px,
1, effective_frame_thickness_px.bottom(), corner_insets.left(),
client_bounds_px.bottom(), edge_w,
effective_frame_thickness_px.bottom());
// Right edge
draw_image(BitmapSizePx(asset) - asset.frame_size_px, 2 * asset.frame_size_px,
effective_frame_thickness_px.right(), 1, client_bounds_px.right(),
corner_insets.top(), effective_frame_thickness_px.right(), edge_h);
const int top_area_bottom_dip = rect_dip.y() + top_area_height_dip;
const int top_area_bottom_px = base::ClampCeil(top_area_bottom_dip * scale);
const int top_area_height_px = top_area_bottom_px - client_bounds_px.y();
auto header = PaintHeaderbar(
{client_bounds_px.width(), top_area_height_px},
HeaderContext(solid_frame_, tiled_, maximized_, focused), scale);
image = gfx::ImageSkia::CreateFrom1xBitmap(header);
// In GTK4, the headerbar gets clipped by the window.
if (GtkCheckVersion(4)) {
gfx::RectF bounds_px =
gfx::RectF(client_bounds_px.x(), client_bounds_px.y(), header.width(),
header.height());
float radius_px = scale * GetTopCornerRadiusDip();
SkVector radii[4]{{radius_px, radius_px}, {radius_px, radius_px}, {}, {}};
SkRRect clip;
clip.setRectRadii(gfx::RectFToSkRect(bounds_px), radii);
canvas->sk_canvas()->clipRRect(clip, SkClipOp::kIntersect, true);
}
draw_image(0, 0, header.width(), header.height(), client_bounds_px.x(),
client_bounds_px.y(), header.width(), header.height());
}
WindowFrameProviderGtk::Asset& WindowFrameProviderGtk::GetOrCreateAsset(
float scale) {
auto it = assets_.find(scale);
if (it != assets_.end()) {
return it->second;
}
auto& asset = assets_[scale];
asset.frame_size_px = std::ceil(kMaxFrameSizeDip * scale);
gfx::Rect frame_bounds_dip(kMaxFrameSizeDip, kMaxFrameSizeDip,
2 * kMaxFrameSizeDip, 2 * kMaxFrameSizeDip);
auto focused_context =
DecorationContext(solid_frame_, tiled_, maximized_, true);
frame_bounds_dip.Inset(-GtkStyleContextGetPadding(focused_context));
frame_bounds_dip.Inset(-GtkStyleContextGetBorder(focused_context));
gfx::Size bitmap_size(BitmapSizePx(asset), BitmapSizePx(asset));
asset.focused_bitmap = PaintBitmap(bitmap_size, gfx::RectF(frame_bounds_dip),
focused_context, scale);
asset.unfocused_bitmap = PaintBitmap(
bitmap_size, gfx::RectF(frame_bounds_dip),
DecorationContext(solid_frame_, tiled_, maximized_, false), scale);
return asset;
}
int WindowFrameProviderGtk::BitmapSizePx(const Asset& asset) const {
// The window decoration will be rendered into a square with this side length.
// The left and right sides of the decoration add 2 * kMaxDecorationThickness,
// and the window itself has size 2 * kMaxDecorationThickness.
return 4 * asset.frame_size_px;
}
void WindowFrameProviderGtk::OnThemeChanged(GtkSettings* settings,
GtkParamSpec* param) {
assets_.clear();
frame_thickness_dip_ = std::nullopt;
top_corner_radius_dip_ = std::nullopt;
top_frame_is_translucent_ = std::nullopt;
}
} // namespace gtk
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