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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "ui/ozone/platform/drm/host/drm_display_host_manager.h"
#include <fcntl.h>
#include <stddef.h>
#include <xf86drm.h>
#include <memory>
#include <utility>
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/functional/bind.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/task/single_thread_task_runner.h"
#include "base/task/thread_pool.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/thread_restrictions.h"
#include "base/trace_event/trace_event.h"
#include "ui/display/types/display_configuration_params.h"
#include "ui/display/types/display_snapshot.h"
#include "ui/events/ozone/device/device_event.h"
#include "ui/events/ozone/device/device_manager.h"
#include "ui/ozone/platform/drm/common/drm_util.h"
#include "ui/ozone/platform/drm/common/drm_wrapper.h"
#include "ui/ozone/platform/drm/common/hardware_display_controller_info.h"
#include "ui/ozone/platform/drm/host/drm_display_host.h"
#include "ui/ozone/platform/drm/host/drm_native_display_delegate.h"
#include "ui/ozone/platform/drm/host/gpu_thread_adapter.h"
namespace ui {
namespace {
constexpr int kDriverReadySleepMs = 100;
typedef base::OnceCallback<void(const base::FilePath&,
const base::FilePath&,
std::unique_ptr<DrmWrapper>)>
OnOpenDeviceReplyCallback;
const char kDefaultGraphicsCardPattern[] = "/dev/dri/card%d";
// Sleep this many milliseconds before retrying after authentication fails.
const int kAuthFailSleepMs = 100;
// Log a warning after failing to authenticate for this many milliseconds.
const int kLogAuthFailDelayMs = 1000;
const char* kDisplayActionString[] = {
"ADD",
"REMOVE",
"CHANGE",
};
// Find sysfs device path for the given device path.
base::FilePath MapDevPathToSysPath(const base::FilePath& device_path) {
// |device_path| looks something like /dev/dri/card0. We take the basename of
// that (card0) and append it to /sys/class/drm. /sys/class/drm/card0 is a
// symlink that points to something like
// /sys/devices/pci0000:00/0000:00:02.0/0000:05:00.0/drm/card0, which exposes
// some metadata about the attached device.
base::FilePath sys_path = base::MakeAbsoluteFilePath(
base::FilePath("/sys/class/drm").Append(device_path.BaseName()));
base::FilePath path_thus_far;
for (const auto& component : sys_path.GetComponents()) {
if (path_thus_far.empty()) {
path_thus_far = base::FilePath(component);
} else {
path_thus_far = path_thus_far.Append(component);
}
// Newer versions of the EVDI kernel driver include a symlink to the USB
// device in the sysfs EVDI directory (e.g.
// /sys/devices/platform/evdi.0/device) for EVDI displays that are USB. If
// that symlink exists, read it, and use that path as the sysfs path for the
// display when calculating the association score to match it with a
// corresponding USB touch device. If the symlink doesn't exist, use the
// normal sysfs path. In order to ensure that the sysfs path remains unique,
// append the card name to it.
if (component.starts_with("evdi")) {
base::FilePath usb_device_path;
if (base::ReadSymbolicLink(path_thus_far.Append("device"),
&usb_device_path)) {
return base::MakeAbsoluteFilePath(path_thus_far.Append(usb_device_path))
.Append(device_path.BaseName());
}
break;
}
}
return sys_path;
}
std::unique_ptr<DrmWrapper> OpenDrmDevice(const base::FilePath& dev_path,
const base::FilePath& sys_path,
bool is_primary_device) {
// Security folks have requested that we assert the graphics device has the
// expected path, so use a CHECK instead of a DCHECK. The sys_path is only
// used a label and is otherwise unvalidated.
CHECK(dev_path.DirName() == base::FilePath("/dev/dri"));
base::ScopedBlockingCall scoped_blocking_call(FROM_HERE,
base::BlockingType::MAY_BLOCK);
base::ScopedFD scoped_fd;
int num_auth_attempts = 0;
const base::TimeTicks start_time = base::TimeTicks::Now();
while (true) {
scoped_fd.reset();
int fd = HANDLE_EINTR(open(dev_path.value().c_str(), O_RDWR | O_CLOEXEC));
if (fd < 0) {
PLOG(ERROR) << "Failed to open " << dev_path.value();
return nullptr;
}
scoped_fd.reset(fd);
num_auth_attempts++;
// To avoid spamming the logs, hold off before logging a warning (some
// failures are expected at first).
const bool should_log_error =
(base::TimeTicks::Now() - start_time).InMilliseconds() >=
kLogAuthFailDelayMs;
drm_magic_t magic;
memset(&magic, 0, sizeof(magic));
// We need to make sure the DRM device has enough privilege. Use the DRM
// authentication logic to figure out if the device has enough permissions.
int drm_errno = drmGetMagic(fd, &magic);
if (drm_errno) {
LOG_IF(ERROR, should_log_error)
<< "Failed to get magic cookie to authenticate: " << dev_path.value()
<< " with errno: " << drm_errno << " after " << num_auth_attempts
<< " attempt(s)";
usleep(kAuthFailSleepMs * 1000);
continue;
}
drm_errno = drmAuthMagic(fd, magic);
if (drm_errno) {
LOG_IF(ERROR, should_log_error)
<< "Failed to authenticate: " << dev_path.value()
<< " with errno: " << drm_errno << " after " << num_auth_attempts
<< " attempt(s)";
usleep(kAuthFailSleepMs * 1000);
continue;
}
break;
}
VLOG(1) << "Succeeded authenticating " << dev_path.value() << " in "
<< (base::TimeTicks::Now() - start_time).InMilliseconds() << " ms "
<< "with " << num_auth_attempts << " attempt(s)";
auto drm = std::make_unique<DrmWrapper>(sys_path, std::move(scoped_fd),
is_primary_device);
if (!drm->Initialize()) {
LOG(ERROR) << "Failed to initialize " << dev_path.value();
return nullptr;
}
return drm;
}
void OpenDeviceAsync(const base::FilePath& device_path,
const scoped_refptr<base::TaskRunner>& reply_runner,
OnOpenDeviceReplyCallback callback) {
base::FilePath sys_path = MapDevPathToSysPath(device_path);
std::unique_ptr<DrmWrapper> drm =
OpenDrmDevice(device_path, sys_path, /*is_primary_device=*/false);
reply_runner->PostTask(
FROM_HERE, base::BindOnce(std::move(callback), device_path, sys_path,
std::move(drm)));
}
struct DisplayCard {
base::FilePath path;
std::optional<std::string> driver;
};
std::vector<DisplayCard> GetValidDisplayCards() {
std::vector<DisplayCard> cards;
for (int card_number = 0; /* end on first card# that does not exist */;
card_number++) {
std::string card_path =
base::StringPrintf(kDefaultGraphicsCardPattern, card_number);
if (access(card_path.c_str(), F_OK) != 0) {
if (card_number == 0) /* card paths may start with 0 or 1 */
continue;
else
break;
}
base::ScopedFD fd(open(card_path.c_str(), O_RDWR | O_CLOEXEC));
if (!fd.is_valid()) {
VPLOG(1) << "Failed to open '" << card_path << "'";
continue;
}
struct drm_mode_card_res res;
memset(&res, 0, sizeof(struct drm_mode_card_res));
int ret = drmIoctl(fd.get(), DRM_IOCTL_MODE_GETRESOURCES, &res);
VPLOG_IF(1, ret) << "Failed to get DRM resources for '" << card_path << "'";
if (ret == 0 && res.count_crtcs > 0) {
cards.push_back(
{base::FilePath(card_path), GetDrmDriverNameFromFd(fd.get())});
}
}
return cards;
}
base::FilePath GetPrimaryDisplayCardPath() {
// The kernel might not have the DRM driver ready yet. This can happen when
// the DRM driver binding has been deferred, waiting on dependencies to be
// ready. Instead of failing if the driver isn't ready, retry until it's
// there before crashing.
for (int i = 0; i < 10; ++i) {
std::vector<DisplayCard> cards = GetValidDisplayCards();
// Find the card with the most preferred driver.
const auto preferred_drivers = GetPreferredDrmDrivers();
for (const auto* preferred_driver : preferred_drivers) {
for (const auto& card : cards) {
if (card.driver == preferred_driver)
return card.path;
}
}
// Fall back to the first usable card.
if (!cards.empty())
return cards[0].path;
// If no card is ready, sleep and try again.
usleep(kDriverReadySleepMs * 1000);
}
LOG(FATAL) << "Failed to open primary graphics device.";
}
} // namespace
DrmDisplayHostManager::DrmDisplayHostManager(
GpuThreadAdapter* proxy,
DeviceManager* device_manager,
OzonePlatform::PlatformRuntimeProperties* host_properties,
InputControllerEvdev* input_controller)
: proxy_(proxy),
device_manager_(device_manager),
input_controller_(input_controller),
primary_graphics_card_path_(GetPrimaryDisplayCardPath()) {
{
// First device needs to be treated specially. We need to open this
// synchronously since the GPU process will need it to initialize the
// graphics state.
base::ScopedAllowBlocking scoped_allow_blocking;
base::FilePath primary_graphics_card_path_sysfs =
MapDevPathToSysPath(primary_graphics_card_path_);
primary_drm_device_ = OpenDrmDevice(primary_graphics_card_path_,
primary_graphics_card_path_sysfs,
/*is_primary_device=*/true);
if (!primary_drm_device_) {
LOG(FATAL) << "Failed to open primary graphics card";
}
host_properties->supports_overlays = primary_drm_device_->is_atomic();
drm_devices_[primary_graphics_card_path_] =
primary_graphics_card_path_sysfs;
}
device_manager_->AddObserver(this);
proxy_->RegisterHandlerForDrmDisplayHostManager(this);
proxy_->AddGpuThreadObserver(this);
auto display_infos = GetAvailableDisplayControllerInfos(*primary_drm_device_);
ConsolidateTiledDisplayInfo(display_infos);
has_dummy_display_ = !display_infos.empty();
MapEdidIdToDisplaySnapshot edid_id_collision_map;
for (auto& display_info : display_infos) {
// Create a dummy DisplaySnapshot and resolve display ID collisions.
std::unique_ptr<display::DisplaySnapshot> current_display_snapshot =
CreateDisplaySnapshot(*primary_drm_device_, display_info.get(), 0);
const auto colliding_display_snapshot_iter =
edid_id_collision_map.find(current_display_snapshot->edid_display_id());
if (colliding_display_snapshot_iter != edid_id_collision_map.end()) {
// Resolve collisions by adding each colliding display's connector index
// to its display ID.
current_display_snapshot->AddIndexToDisplayId();
display::DisplaySnapshot* colliding_display_snapshot =
colliding_display_snapshot_iter->second;
colliding_display_snapshot->AddIndexToDisplayId();
edid_id_collision_map[colliding_display_snapshot->edid_display_id()] =
colliding_display_snapshot;
}
// Update the map with the new (or potentially resolved) display snapshot.
edid_id_collision_map[current_display_snapshot->edid_display_id()] =
current_display_snapshot.get();
displays_.push_back(std::make_unique<DrmDisplayHost>(
proxy_, std::move(current_display_snapshot), true /* is_dummy */));
}
}
DrmDisplayHostManager::~DrmDisplayHostManager() {
device_manager_->RemoveObserver(this);
proxy_->UnRegisterHandlerForDrmDisplayHostManager();
proxy_->RemoveGpuThreadObserver(this);
}
DrmDisplayHostManager::DisplayEvent::DisplayEvent(
DeviceEvent::ActionType action_type,
const base::FilePath& path,
const EventPropertyMap& properties)
: action_type(action_type), path(path), display_event_props(properties) {}
DrmDisplayHostManager::DisplayEvent::DisplayEvent(const DisplayEvent&) =
default;
DrmDisplayHostManager::DisplayEvent&
DrmDisplayHostManager::DisplayEvent::operator=(const DisplayEvent&) = default;
DrmDisplayHostManager::DisplayEvent::~DisplayEvent() = default;
DrmDisplayHost* DrmDisplayHostManager::GetDisplay(int64_t display_id) {
auto it =
std::ranges::find(displays_, display_id,
[](const std::unique_ptr<DrmDisplayHost>& display) {
return display->snapshot()->display_id();
});
if (it == displays_.end())
return nullptr;
return it->get();
}
void DrmDisplayHostManager::AddDelegate(DrmNativeDisplayDelegate* delegate) {
DCHECK(!delegate_);
delegate_ = delegate;
}
void DrmDisplayHostManager::RemoveDelegate(DrmNativeDisplayDelegate* delegate) {
DCHECK_EQ(delegate_, delegate);
delegate_ = nullptr;
}
void DrmDisplayHostManager::TakeDisplayControl(
display::DisplayControlCallback callback) {
TRACE_EVENT0("drm", "DrmDisplayHostManager::TakeDisplayControl");
if (display_control_change_pending_) {
LOG(ERROR) << "TakeDisplayControl called while change already pending";
std::move(callback).Run(false);
return;
}
if (!display_externally_controlled_) {
LOG(ERROR) << "TakeDisplayControl called while display already owned";
std::move(callback).Run(true);
return;
}
take_display_control_callback_ = std::move(callback);
display_control_change_pending_ = true;
if (!proxy_->GpuTakeDisplayControl())
GpuTookDisplayControl(false);
}
void DrmDisplayHostManager::RelinquishDisplayControl(
display::DisplayControlCallback callback) {
TRACE_EVENT0("drm", "DrmDisplayHostManager::RelinquishDisplayControl");
if (display_control_change_pending_) {
LOG(ERROR)
<< "RelinquishDisplayControl called while change already pending";
std::move(callback).Run(false);
return;
}
if (display_externally_controlled_) {
LOG(ERROR) << "RelinquishDisplayControl called while display not owned";
std::move(callback).Run(true);
return;
}
relinquish_display_control_callback_ = std::move(callback);
display_control_change_pending_ = true;
if (!proxy_->GpuRelinquishDisplayControl())
GpuRelinquishedDisplayControl(false);
}
void DrmDisplayHostManager::UpdateDisplays(
display::GetDisplaysCallback callback) {
get_displays_callback_ = std::move(callback);
if (!proxy_->GpuRefreshNativeDisplays()) {
RunUpdateDisplaysCallback(std::move(get_displays_callback_));
get_displays_callback_.Reset();
}
}
void DrmDisplayHostManager::ConfigureDisplays(
const std::vector<display::DisplayConfigurationParams>& config_requests,
display::ConfigureCallback callback,
display::ModesetFlags modeset_flags) {
for (auto& config : config_requests) {
if (GetDisplay(config.id)->is_dummy()) {
std::move(callback).Run(config_requests, true);
return;
}
}
proxy_->GpuConfigureNativeDisplays(config_requests, std::move(callback),
modeset_flags);
}
void DrmDisplayHostManager::OnDeviceEvent(const DeviceEvent& event) {
if (event.device_type() != DeviceEvent::DISPLAY)
return;
event_queue_.emplace(event.action_type(), event.path(), event.properties());
ProcessEvent();
}
void DrmDisplayHostManager::ProcessEvent() {
while (!event_queue_.empty() && !task_pending_) {
DisplayEvent event = event_queue_.front();
event_queue_.pop();
auto seqnum_it = event.display_event_props.find("SEQNUM");
const std::string seqnum = seqnum_it == event.display_event_props.end()
? ""
: ("(SEQNUM:" + seqnum_it->second + ")");
VLOG(1) << "Got display event " << kDisplayActionString[event.action_type]
<< seqnum << " for " << event.path.value();
switch (event.action_type) {
case DeviceEvent::ADD:
if (drm_devices_.find(event.path) == drm_devices_.end()) {
base::ThreadPool::PostTask(
FROM_HERE,
{base::MayBlock(),
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN},
base::BindOnce(
&OpenDeviceAsync, event.path,
base::SingleThreadTaskRunner::GetCurrentDefault(),
base::BindOnce(&DrmDisplayHostManager::OnAddGraphicsDevice,
weak_ptr_factory_.GetWeakPtr())));
task_pending_ = true;
}
break;
case DeviceEvent::CHANGE:
task_pending_ =
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&DrmDisplayHostManager::OnUpdateGraphicsDevice,
weak_ptr_factory_.GetWeakPtr(),
event.display_event_props));
break;
case DeviceEvent::REMOVE:
DCHECK(event.path != primary_graphics_card_path_)
<< "Removing primary graphics card";
auto it = drm_devices_.find(event.path);
if (it != drm_devices_.end()) {
task_pending_ =
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&DrmDisplayHostManager::OnRemoveGraphicsDevice,
weak_ptr_factory_.GetWeakPtr(), it->second));
drm_devices_.erase(it);
}
break;
}
}
}
void DrmDisplayHostManager::OnAddGraphicsDevice(
const base::FilePath& dev_path,
const base::FilePath& sys_path,
std::unique_ptr<DrmWrapper> drm) {
if (drm) {
drm_devices_[dev_path] = sys_path;
proxy_->GpuAddGraphicsDevice(sys_path,
DrmWrapper::ToScopedFD(std::move(drm)));
NotifyDisplayDelegate();
}
task_pending_ = false;
ProcessEvent();
}
void DrmDisplayHostManager::OnUpdateGraphicsDevice(
const EventPropertyMap& udev_event_props) {
proxy_->GpuShouldDisplayEventTriggerConfiguration(udev_event_props);
}
void DrmDisplayHostManager::OnRemoveGraphicsDevice(
const base::FilePath& sys_path) {
proxy_->GpuRemoveGraphicsDevice(sys_path);
NotifyDisplayDelegate();
task_pending_ = false;
ProcessEvent();
}
void DrmDisplayHostManager::OnGpuProcessLaunched() {
std::unique_ptr<DrmWrapper> primary_drm_device =
std::move(primary_drm_device_);
{
base::ScopedAllowBlocking scoped_allow_blocking;
drm_devices_.clear();
drm_devices_[primary_graphics_card_path_] =
MapDevPathToSysPath(primary_graphics_card_path_);
if (!primary_drm_device) {
primary_drm_device =
OpenDrmDevice(primary_graphics_card_path_,
drm_devices_[primary_graphics_card_path_],
/*is_primary_device=*/true);
if (!primary_drm_device) {
LOG(FATAL) << "Failed to open the primary graphics card";
}
}
}
// Send the primary device first since this is used to initialize graphics
// state.
proxy_->GpuAddGraphicsDevice(
drm_devices_[primary_graphics_card_path_],
DrmWrapper::ToScopedFD(std::move(primary_drm_device)));
}
void DrmDisplayHostManager::OnGpuThreadReady() {
// If in the middle of a configuration, just respond with the old list of
// displays. This is fine, since after the DRM resources are initialized and
// IPC-ed to the GPU NotifyDisplayDelegate() is called to let the display
// delegate know that the display configuration changed and it needs to
// update it again.
if (!get_displays_callback_.is_null()) {
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&DrmDisplayHostManager::RunUpdateDisplaysCallback,
weak_ptr_factory_.GetWeakPtr(),
std::move(get_displays_callback_)));
get_displays_callback_.Reset();
}
// Signal that we're taking DRM master since we're going through the
// initialization process again and we'll take all the available resources.
if (!take_display_control_callback_.is_null())
GpuTookDisplayControl(true);
if (!relinquish_display_control_callback_.is_null())
GpuRelinquishedDisplayControl(false);
device_manager_->ScanDevices(this);
NotifyDisplayDelegate();
}
void DrmDisplayHostManager::OnGpuThreadRetired() {}
void DrmDisplayHostManager::GpuHasUpdatedNativeDisplays(
MovableDisplaySnapshots displays) {
if (delegate_)
delegate_->OnDisplaySnapshotsInvalidated();
std::vector<std::unique_ptr<DrmDisplayHost>> old_displays;
displays_.swap(old_displays);
for (auto& display : displays) {
auto it =
std::ranges::find(old_displays, display->display_id(),
[](const std::unique_ptr<DrmDisplayHost>& display) {
return display->snapshot()->display_id();
});
if (it == old_displays.end()) {
displays_.push_back(std::make_unique<DrmDisplayHost>(
proxy_, std::move(display), false /* is_dummy */));
} else {
(*it)->UpdateDisplaySnapshot(std::move(display));
displays_.push_back(std::move(*it));
old_displays.erase(it);
}
}
if (!get_displays_callback_.is_null()) {
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&DrmDisplayHostManager::RunUpdateDisplaysCallback,
weak_ptr_factory_.GetWeakPtr(),
std::move(get_displays_callback_)));
get_displays_callback_.Reset();
}
}
void DrmDisplayHostManager::GpuSetHdcpKeyProp(int64_t display_id,
bool success) {
DrmDisplayHost* display = GetDisplay(display_id);
if (display) {
display->OnHdcpKeyPropSetReceived(success);
} else {
LOG(ERROR) << "Couldn't find display with id=" << display_id;
}
}
void DrmDisplayHostManager::GpuReceivedHDCPState(
int64_t display_id,
bool status,
display::HDCPState state,
display::ContentProtectionMethod protection_method) {
DrmDisplayHost* display = GetDisplay(display_id);
if (display)
display->OnHDCPStateReceived(status, state, protection_method);
else
LOG(ERROR) << "Couldn't find display with id=" << display_id;
}
void DrmDisplayHostManager::GpuUpdatedHDCPState(int64_t display_id,
bool status) {
DrmDisplayHost* display = GetDisplay(display_id);
if (display)
display->OnHDCPStateUpdated(status);
else
LOG(ERROR) << "Couldn't find display with id=" << display_id;
}
void DrmDisplayHostManager::GpuTookDisplayControl(bool status) {
if (take_display_control_callback_.is_null()) {
LOG(ERROR) << "No callback for take display control";
return;
}
DCHECK(display_externally_controlled_);
DCHECK(display_control_change_pending_);
if (status) {
scoped_input_devices_disabler_.reset();
display_externally_controlled_ = false;
}
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(std::move(take_display_control_callback_), status));
take_display_control_callback_.Reset();
display_control_change_pending_ = false;
}
void DrmDisplayHostManager::GpuRelinquishedDisplayControl(bool status) {
if (relinquish_display_control_callback_.is_null()) {
LOG(ERROR) << "No callback for relinquish display control";
return;
}
DCHECK(!display_externally_controlled_);
DCHECK(display_control_change_pending_);
if (status) {
scoped_input_devices_disabler_ = input_controller_->DisableInputDevices();
display_externally_controlled_ = true;
}
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(std::move(relinquish_display_control_callback_), status));
relinquish_display_control_callback_.Reset();
display_control_change_pending_ = false;
}
void DrmDisplayHostManager::GpuShouldDisplayEventTriggerConfiguration(
bool should_trigger) {
if (should_trigger)
NotifyDisplayDelegate();
task_pending_ = false;
ProcessEvent();
}
void DrmDisplayHostManager::RunUpdateDisplaysCallback(
display::GetDisplaysCallback callback) const {
std::vector<raw_ptr<display::DisplaySnapshot, VectorExperimental>> snapshots;
for (const auto& display : displays_)
snapshots.push_back(display->snapshot());
std::move(callback).Run(snapshots);
}
void DrmDisplayHostManager::NotifyDisplayDelegate() const {
if (delegate_)
delegate_->OnConfigurationChanged();
}
} // namespace ui
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