File: wayland_buffer_manager_gpu.cc

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (540 lines) | stat: -rw-r--r-- 20,311 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/platform/wayland/gpu/wayland_buffer_manager_gpu.h"

#include <utility>

#include "base/functional/bind.h"
#include "base/process/process.h"
#include "base/task/current_thread.h"
#include "base/task/single_thread_task_runner.h"
#include "base/version.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/linux/drm_util_linux.h"
#include "ui/gfx/overlay_priority_hint.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_surface_egl.h"
#include "ui/gl/startup_trace.h"
#include "ui/ozone/platform/wayland/common/wayland_overlay_config.h"
#include "ui/ozone/platform/wayland/gpu/wayland_surface_gpu.h"
#include "ui/ozone/public/overlay_plane.h"

#if defined(WAYLAND_GBM)
#include "ui/gfx/linux/gbm_wrapper.h"  // nogncheck
#include "ui/ozone/platform/wayland/common/drm_render_node_handle.h"
#endif

namespace ui {

WaylandBufferManagerGpu::WaylandBufferManagerGpu()
    : WaylandBufferManagerGpu(base::FilePath()) {}

WaylandBufferManagerGpu::WaylandBufferManagerGpu(
    const base::FilePath& drm_node_path) {
#if defined(WAYLAND_GBM)
  // The path_finder and the handle do syscalls, which are permitted before
  // the sandbox entry. After the gpu enters the sandbox, they fail. Thus,
  // we get node path from the platform instance and get a handle for that here.
  OpenAndStoreDrmRenderNodeFd(drm_node_path);
#endif

  // The WaylandBufferManagerGpu takes the task runner where it was created.
  // However, it might be null in tests and be available later after
  // initialization is done. Though, when this code runs outside tests, a race
  // between setting a task runner via ::Initialize and ::RegisterSurface may
  // happen, and a surface will never be registered. Thus, the following two
  // cases are possible:
  // 1) The WaylandBufferManagerGpu runs normally outside tests.
  // SingleThreadTaskRunner::CurrentDefaultHandle is set and it is passed during
  // construction and never changes.
  // 2) The WaylandBufferManagerGpu runs in unit tests and when it's created,
  // the task runner is not available and must be set later when ::Initialize is
  // called. In this case, there is no race between ::Initialize and
  // ::RegisterSurface and it's fine to defer setting the task runner.
  //
  // TODO(msisov): think about making unit tests initialize Ozone after task
  // runner is set that would allow to always set the task runner.
  if (base::SingleThreadTaskRunner::HasCurrentDefault()) {
    gpu_thread_runner_ = base::SingleThreadTaskRunner::GetCurrentDefault();
  } else {
    // In tests, the further calls might happen on a different sequence.
    // Otherwise, SingleThreadTaskRunner::CurrentDefaultHandle should have
    // already been set.
    DETACH_FROM_SEQUENCE(gpu_sequence_checker_);
  }
}

WaylandBufferManagerGpu::~WaylandBufferManagerGpu() = default;

void WaylandBufferManagerGpu::Initialize(
    mojo::PendingRemote<ozone::mojom::WaylandBufferManagerHost> remote_host,
    const base::flat_map<::gfx::BufferFormat, std::vector<uint64_t>>&
        buffer_formats_with_modifiers,
    bool supports_dma_buf,
    bool supports_viewporter,
    bool supports_acquire_fence,
    bool supports_overlays,
    bool supports_single_pixel_buffer) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  // See the comment in the constructor.
  if (!gpu_thread_runner_)
    gpu_thread_runner_ = base::SingleThreadTaskRunner::GetCurrentDefault();

  supported_buffer_formats_with_modifiers_ = buffer_formats_with_modifiers;
  supports_viewporter_ = supports_viewporter;
  supports_acquire_fence_ = supports_acquire_fence;
  supports_dmabuf_ = supports_dma_buf;
  supports_overlays_ = supports_overlays;
  supports_single_pixel_buffer_ = supports_single_pixel_buffer;

  // Allow to rebind the interface if it hasn't been destroyed yet. Used, for
  // example, by tests which use buffer manager to emulate frames presentation.
  if (remote_host_.is_bound() || associated_receiver_.is_bound()) {
    OnHostDisconnected();
  }
  BindHostInterface(std::move(remote_host));

  ProcessPendingTasks();
}

void WaylandBufferManagerGpu::OnSubmission(
    gfx::AcceleratedWidget widget,
    uint32_t frame_id,
    gfx::SwapResult swap_result,
    gfx::GpuFenceHandle release_fence,
    const std::vector<wl::WaylandPresentationInfo>& presentation_infos) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  DCHECK_LE(commit_thread_runners_.count(widget), 1u);
  // Return back to the same thread where the commit request came from.
  auto it = commit_thread_runners_.find(widget);
  if (it == commit_thread_runners_.end())
    return;

  if (it->second->BelongsToCurrentThread()) {
    HandleSubmissionOnOriginThread(widget, frame_id, swap_result,
                                   std::move(release_fence),
                                   presentation_infos);
  } else {
    it->second->PostTask(
        FROM_HERE,
        base::BindOnce(&WaylandBufferManagerGpu::HandleSubmissionOnOriginThread,
                       base::Unretained(this), widget, frame_id, swap_result,
                       std::move(release_fence), presentation_infos));
  }
}

void WaylandBufferManagerGpu::OnPresentation(
    gfx::AcceleratedWidget widget,
    const std::vector<wl::WaylandPresentationInfo>& presentation_infos) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  DCHECK_LE(commit_thread_runners_.count(widget), 1u);
  // Return back to the same thread where the commit request came from.
  auto it = commit_thread_runners_.find(widget);
  if (it == commit_thread_runners_.end())
    return;

  if (it->second->BelongsToCurrentThread()) {
    HandlePresentationOnOriginThread(widget, presentation_infos);
  } else {
    it->second->PostTask(
        FROM_HERE,
        base::BindOnce(
            &WaylandBufferManagerGpu::HandlePresentationOnOriginThread,
            base::Unretained(this), widget, presentation_infos));
  }
}

void WaylandBufferManagerGpu::RegisterSurface(gfx::AcceleratedWidget widget,
                                              WaylandSurfaceGpu* surface) {
  DCHECK(gpu_thread_runner_);
  gpu_thread_runner_->PostTask(
      FROM_HERE,
      base::BindOnce(
          &WaylandBufferManagerGpu::SaveTaskRunnerForWidgetOnIOThread,
          base::Unretained(this), widget,
          base::SingleThreadTaskRunner::GetCurrentDefault()));

  base::AutoLock scoped_lock(lock_);
  widget_to_surface_map_.emplace(widget, surface);
}

void WaylandBufferManagerGpu::UnregisterSurface(gfx::AcceleratedWidget widget) {
  DCHECK(gpu_thread_runner_);
  gpu_thread_runner_->PostTask(
      FROM_HERE,
      base::BindOnce(
          &WaylandBufferManagerGpu::ForgetTaskRunnerForWidgetOnIOThread,
          base::Unretained(this), widget));

  base::AutoLock scoped_lock(lock_);
  widget_to_surface_map_.erase(widget);
}

WaylandSurfaceGpu* WaylandBufferManagerGpu::GetSurface(
    gfx::AcceleratedWidget widget) {
  base::AutoLock scoped_lock(lock_);

  auto it = widget_to_surface_map_.find(widget);
  if (it != widget_to_surface_map_.end())
    return it->second;
  return nullptr;
}

void WaylandBufferManagerGpu::CreateDmabufBasedBuffer(
    base::ScopedFD dmabuf_fd,
    gfx::Size size,
    const std::vector<uint32_t>& strides,
    const std::vector<uint32_t>& offsets,
    const std::vector<uint64_t>& modifiers,
    uint32_t current_format,
    uint32_t planes_count,
    uint32_t buffer_id) {
  DCHECK(gpu_thread_runner_);
  if (!gpu_thread_runner_->BelongsToCurrentThread()) {
    // Do the mojo call on the GpuMainThread.
    gpu_thread_runner_->PostTask(
        FROM_HERE,
        base::BindOnce(&WaylandBufferManagerGpu::CreateDmabufBasedBuffer,
                       base::Unretained(this), std::move(dmabuf_fd),
                       std::move(size), std::move(strides), std::move(offsets),
                       std::move(modifiers), current_format, planes_count,
                       buffer_id));
    return;
  }

  base::OnceClosure task = base::BindOnce(
      &WaylandBufferManagerGpu::CreateDmabufBasedBufferTask,
      base::Unretained(this), std::move(dmabuf_fd), size, strides, offsets,
      modifiers, current_format, planes_count, buffer_id);
  RunOrQueueTask(std::move(task));
}

void WaylandBufferManagerGpu::CreateShmBasedBuffer(base::ScopedFD shm_fd,
                                                   size_t length,
                                                   gfx::Size size,
                                                   uint32_t buffer_id) {
  DCHECK(gpu_thread_runner_);
  // Do the mojo call on the GpuMainThread.
  if (!gpu_thread_runner_->BelongsToCurrentThread()) {
    gpu_thread_runner_->PostTask(
        FROM_HERE,
        base::BindOnce(&WaylandBufferManagerGpu::CreateShmBasedBuffer,
                       base::Unretained(this), std::move(shm_fd), length,
                       std::move(size), buffer_id));
    return;
  }

  base::OnceClosure task = base::BindOnce(
      &WaylandBufferManagerGpu::CreateShmBasedBufferTask,
      base::Unretained(this), std::move(shm_fd), length, size, buffer_id);
  RunOrQueueTask(std::move(task));
}

void WaylandBufferManagerGpu::CreateSinglePixelBuffer(SkColor4f color,
                                                      uint32_t buf_id) {
  DCHECK(gpu_thread_runner_);
  if (!gpu_thread_runner_->BelongsToCurrentThread()) {
    // Do the mojo call on the GpuMainThread.
    gpu_thread_runner_->PostTask(
        FROM_HERE,
        base::BindOnce(&WaylandBufferManagerGpu::CreateSinglePixelBuffer,
                       base::Unretained(this), color, buf_id));
    return;
  }

  base::OnceClosure task =
      base::BindOnce(&WaylandBufferManagerGpu::CreateSinglePixelBufferTask,
                     base::Unretained(this), color, buf_id);
  RunOrQueueTask(std::move(task));
}

void WaylandBufferManagerGpu::CommitBuffer(gfx::AcceleratedWidget widget,
                                           uint32_t frame_id,
                                           uint32_t buffer_id,
                                           gfx::FrameData data,
                                           const gfx::Rect& bounds_rect,
                                           bool enable_blend,
                                           const gfx::RoundedCornersF& corners,
                                           float surface_scale_factor,
                                           const gfx::Rect& damage_region) {
  // This surface only commits one buffer per frame, use INT32_MIN to attach
  // the buffer to root_surface of wayland window.
  std::vector<wl::WaylandOverlayConfig> overlay_configs;
  overlay_configs.emplace_back(
      gfx::OverlayPlaneData(
          INT32_MIN, gfx::OverlayTransform::OVERLAY_TRANSFORM_NONE,
          gfx::RectF(bounds_rect), gfx::RectF(1.f, 1.f) /* no crop */,
          enable_blend, damage_region, 1.0f /*opacity*/,
          gfx::OverlayPriorityHint::kNone,
          gfx::RRectF(gfx::RectF(bounds_rect), corners), gfx::ColorSpace(),
          std::nullopt),
      nullptr, buffer_id, surface_scale_factor);
  CommitOverlays(widget, frame_id, data, std::move(overlay_configs));
}

void WaylandBufferManagerGpu::CommitOverlays(
    gfx::AcceleratedWidget widget,
    uint32_t frame_id,
    gfx::FrameData data,
    std::vector<wl::WaylandOverlayConfig> overlays) {
  DCHECK(gpu_thread_runner_);
  if (!gpu_thread_runner_->BelongsToCurrentThread()) {
    // Do the mojo call on the GpuMainThread.
    gpu_thread_runner_->PostTask(
        FROM_HERE, base::BindOnce(&WaylandBufferManagerGpu::CommitOverlays,
                                  base::Unretained(this), widget, frame_id,
                                  data, std::move(overlays)));
    return;
  }

  base::OnceClosure task = base::BindOnce(
      &WaylandBufferManagerGpu::CommitOverlaysTask, base::Unretained(this),
      widget, frame_id, data, std::move(overlays));
  RunOrQueueTask(std::move(task));
}

void WaylandBufferManagerGpu::DestroyBuffer(uint32_t buffer_id) {
  DCHECK(gpu_thread_runner_);
  if (!gpu_thread_runner_->BelongsToCurrentThread()) {
    // Do the mojo call on the GpuMainThread.
    gpu_thread_runner_->PostTask(
        FROM_HERE, base::BindOnce(&WaylandBufferManagerGpu::DestroyBuffer,
                                  base::Unretained(this), buffer_id));
    return;
  }

  base::OnceClosure task =
      base::BindOnce(&WaylandBufferManagerGpu::DestroyBufferTask,
                     base::Unretained(this), buffer_id);
  RunOrQueueTask(std::move(task));
}

#if defined(WAYLAND_GBM)
GbmDevice* WaylandBufferManagerGpu::GetGbmDevice() {
  // Wayland won't support wl_drm or zwp_linux_dmabuf without this extension.
  if (!supports_dmabuf_ || (!gl::GLSurfaceEGL::GetGLDisplayEGL()
                                 ->ext->b_EGL_EXT_image_dma_buf_import &&
                            !use_fake_gbm_device_for_test_)) {
    supports_dmabuf_ = false;
    return nullptr;
  }

  if (gbm_device_ || use_fake_gbm_device_for_test_)
    return gbm_device_.get();

  if (!drm_render_node_fd_.is_valid()) {
    supports_dmabuf_ = false;
    return nullptr;
  }

  GPU_STARTUP_TRACE_EVENT("ui::CreateGbmDevice");
  gbm_device_ = CreateGbmDevice(drm_render_node_fd_.get());
  if (!gbm_device_) {
    supports_dmabuf_ = false;
    LOG(WARNING) << "Failed to initialize gbm device.";
    return nullptr;
  }
  return gbm_device_.get();
}
#endif  // defined(WAYLAND_GBM)

void WaylandBufferManagerGpu::AddBindingWaylandBufferManagerGpu(
    mojo::PendingReceiver<ozone::mojom::WaylandBufferManagerGpu> receiver) {
  receiver_set_.Add(this, std::move(receiver));
}

const std::vector<uint64_t>
WaylandBufferManagerGpu::GetModifiersForBufferFormat(
    gfx::BufferFormat buffer_format) const {
  auto it = supported_buffer_formats_with_modifiers_.find(buffer_format);
  if (it != supported_buffer_formats_with_modifiers_.end()) {
    if (drm_modifiers_filter_) {
      return drm_modifiers_filter_->Filter(buffer_format, it->second);
    }
    return it->second;
  }
  return {};
}

uint32_t WaylandBufferManagerGpu::AllocateBufferID() {
  return ++next_buffer_id_ ? next_buffer_id_ : ++next_buffer_id_;
}

bool WaylandBufferManagerGpu::SupportsFormat(
    gfx::BufferFormat buffer_format) const {
  return supported_buffer_formats_with_modifiers_.contains(buffer_format);
}

void WaylandBufferManagerGpu::BindHostInterface(
    mojo::PendingRemote<ozone::mojom::WaylandBufferManagerHost> remote_host) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  DCHECK(!remote_host_.is_bound() && !associated_receiver_.is_bound());
  remote_host_.Bind(std::move(remote_host));
  // WaylandBufferManagerHost may bind host again after an error. See
  // WaylandBufferManagerHost::BindInterface for more details.
  remote_host_.set_disconnect_handler(base::BindOnce(
      &WaylandBufferManagerGpu::OnHostDisconnected, base::Unretained(this)));

  // Setup associated interface.
  mojo::PendingAssociatedRemote<ozone::mojom::WaylandBufferManagerGpu>
      client_remote;
  associated_receiver_.Bind(client_remote.InitWithNewEndpointAndPassReceiver());
  DCHECK(remote_host_);
  remote_host_->SetWaylandBufferManagerGpu(std::move(client_remote));
}

void WaylandBufferManagerGpu::SaveTaskRunnerForWidgetOnIOThread(
    gfx::AcceleratedWidget widget,
    scoped_refptr<base::SingleThreadTaskRunner> origin_runner) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  DCHECK_NE(widget, gfx::kNullAcceleratedWidget);
  commit_thread_runners_.emplace(widget, origin_runner);
}

void WaylandBufferManagerGpu::ForgetTaskRunnerForWidgetOnIOThread(
    gfx::AcceleratedWidget widget) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  DCHECK_NE(widget, gfx::kNullAcceleratedWidget);
  commit_thread_runners_.erase(widget);
}

void WaylandBufferManagerGpu::HandleSubmissionOnOriginThread(
    gfx::AcceleratedWidget widget,
    uint32_t frame_id,
    gfx::SwapResult swap_result,
    gfx::GpuFenceHandle release_fence,
    const std::vector<wl::WaylandPresentationInfo>& presentation_infos) {
  DCHECK_NE(widget, gfx::kNullAcceleratedWidget);
  auto* surface = GetSurface(widget);
  // The surface might be destroyed by the time the swap result is provided.
  if (surface)
    surface->OnSubmission(frame_id, swap_result, std::move(release_fence));

  HandlePresentationOnOriginThread(widget, presentation_infos);
}

void WaylandBufferManagerGpu::HandlePresentationOnOriginThread(
    gfx::AcceleratedWidget widget,
    const std::vector<wl::WaylandPresentationInfo>& presentation_infos) {
  DCHECK_NE(widget, gfx::kNullAcceleratedWidget);

  auto* surface = GetSurface(widget);
  // The surface might be destroyed by the time the presentation feedback is
  // provided.
  if (!surface) {
    return;
  }

  for (const auto& presentation_info : presentation_infos) {
    surface->OnPresentation(presentation_info.frame_id,
                            presentation_info.feedback);
  }
}

#if defined(WAYLAND_GBM)
void WaylandBufferManagerGpu::OpenAndStoreDrmRenderNodeFd(
    const base::FilePath& drm_node_path) {
  DrmRenderNodeHandle handle;
  if (drm_node_path.empty() || !handle.Initialize(drm_node_path)) {
    LOG(WARNING) << "Failed to initialize drm render node handle.";
    return;
  }

  drm_render_node_fd_ = handle.PassFD();
}
#endif

void WaylandBufferManagerGpu::OnHostDisconnected() {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);

  // WaylandBufferManagerHost may bind host again after an error. See
  // WaylandBufferManagerHost::BindInterface for more details.
  remote_host_.reset();
  // When the remote host is disconnected, it also disconnects the associated
  // receiver. Thus, reset that as well.
  associated_receiver_.reset();
}

void WaylandBufferManagerGpu::RunOrQueueTask(base::OnceClosure task) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  if (remote_host_) {
    std::move(task).Run();
    return;
  }
  pending_tasks_.emplace_back(std::move(task));
}

void WaylandBufferManagerGpu::ProcessPendingTasks() {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  for (auto& task : pending_tasks_)
    std::move(task).Run();

  pending_tasks_.clear();
}

void WaylandBufferManagerGpu::CreateDmabufBasedBufferTask(
    base::ScopedFD dmabuf_fd,
    gfx::Size size,
    const std::vector<uint32_t>& strides,
    const std::vector<uint32_t>& offsets,
    const std::vector<uint64_t>& modifiers,
    uint32_t current_format,
    uint32_t planes_count,
    uint32_t buffer_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  remote_host_->CreateDmabufBasedBuffer(
      mojo::PlatformHandle(std::move(dmabuf_fd)), size, strides, offsets,
      modifiers, current_format, planes_count, buffer_id);
}

void WaylandBufferManagerGpu::CreateShmBasedBufferTask(base::ScopedFD shm_fd,
                                                       size_t length,
                                                       gfx::Size size,
                                                       uint32_t buffer_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  remote_host_->CreateShmBasedBuffer(mojo::PlatformHandle(std::move(shm_fd)),
                                     length, size, buffer_id);
}

void WaylandBufferManagerGpu::CreateSinglePixelBufferTask(SkColor4f color,
                                                          uint32_t buf_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  remote_host_->CreateSinglePixelBuffer(color, buf_id);
}

void WaylandBufferManagerGpu::CommitOverlaysTask(
    gfx::AcceleratedWidget widget,
    uint32_t frame_id,
    gfx::FrameData data,
    std::vector<wl::WaylandOverlayConfig> overlays) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  remote_host_->CommitOverlays(widget, frame_id, data, std::move(overlays));
}

void WaylandBufferManagerGpu::DestroyBufferTask(uint32_t buffer_id) {
  DCHECK_CALLED_ON_VALID_SEQUENCE(gpu_sequence_checker_);
  DCHECK(remote_host_);

  remote_host_->DestroyBuffer(buffer_id);
}

}  // namespace ui