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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/ozone/platform/wayland/gpu/wayland_surface_factory.h"
#include <drm_fourcc.h>
#include <wayland-util.h>
#include <cstdint>
#include <memory>
#include <utility>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/containers/queue.h"
#include "base/memory/scoped_refptr.h"
#include "base/run_loop.h"
#include "base/test/mock_callback.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/linux/gbm_buffer.h"
#include "ui/gfx/linux/gbm_device.h"
#include "ui/gfx/linux/test/mock_gbm_device.h"
#include "ui/gfx/native_pixmap.h"
#include "ui/gfx/overlay_plane_data.h"
#include "ui/gfx/overlay_priority_hint.h"
#include "ui/gl/gl_utils.h"
#include "ui/ozone/platform/wayland/gpu/gbm_surfaceless_wayland.h"
#include "ui/ozone/platform/wayland/gpu/wayland_buffer_manager_gpu.h"
#include "ui/ozone/platform/wayland/host/wayland_buffer_manager_host.h"
#include "ui/ozone/platform/wayland/host/wayland_subsurface.h"
#include "ui/ozone/platform/wayland/host/wayland_window.h"
#include "ui/ozone/platform/wayland/test/mock_surface.h"
#include "ui/ozone/platform/wayland/test/scoped_wl_array.h"
#include "ui/ozone/platform/wayland/test/test_wayland_server_thread.h"
#include "ui/ozone/platform/wayland/test/test_zwp_linux_buffer_params.h"
#include "ui/ozone/platform/wayland/test/wayland_test.h"
#include "ui/ozone/public/surface_ozone_canvas.h"
#include "ui/ozone/test/mock_platform_window_delegate.h"
using ::testing::_;
using ::testing::Expectation;
using ::testing::SaveArg;
using ::testing::Values;
namespace ui {
namespace {
// Holds a NativePixmap used for scheduling overlay planes. It must become busy
// when scheduled and be associated with the swap id to track correct order of
// swaps and releases of the image.
// TODO(rjkroege): Consider putting extra state inside a test NativePixmap
// implementation instead of a wrapper class.
class OverlayImageHolder : public base::RefCounted<OverlayImageHolder> {
public:
OverlayImageHolder(scoped_refptr<gfx::NativePixmap> pixmap,
const gfx::Size& size)
: pixmap_(pixmap) {}
// Associates swap id with this image.
void AssociateWithSwapId(uint32_t swap_id) {
ASSERT_NE(swap_id_, swap_id);
swap_id_ = swap_id;
}
// Returns associated swap id with this image.
uint32_t GetAssociateWithSwapId() { return swap_id_; }
// The image is set busy when scheduled as overlay plane for
// GbmSurfacelessWayland
void SetBusy(bool busy) { busy_ = busy; }
bool busy() const { return busy_; }
// Sets the image as displayed.
void SetDisplayed(bool displayed) { displayed_ = displayed; }
bool displayed() const { return displayed_; }
scoped_refptr<gfx::NativePixmap> GetNativePixmap() { return pixmap_; }
private:
friend class base::RefCounted<OverlayImageHolder>;
~OverlayImageHolder() = default;
scoped_refptr<gfx::NativePixmap> pixmap_;
// Indicated if the overlay image is busy. If yes, it was scheduled as overlay
// plane for further submission and can't be reused until it's freed.
bool busy_ = false;
bool displayed_ = false;
uint32_t swap_id_ = std::numeric_limits<uint32_t>::max();
};
// Helper that helps to identify the last swap id. Also sets gl image associated
// with that swap as free.
class CallbacksHelper {
public:
CallbacksHelper() = default;
~CallbacksHelper() = default;
// Returns last executed swap id that received SwapCompletionCallback.
uint32_t GetLastFinishedSwapId() const { return last_finish_swap_id_; }
// Returns next available swap id that must be used for the next submission of
// the buffer.
uint32_t GetNextLocalSwapId() {
auto next_swap_id = local_swap_id_++;
pending_local_swap_ids_.push(next_swap_id);
return next_swap_id;
}
void ResetLastFinishedSwapId() {
last_finish_swap_id_ = std::numeric_limits<uint32_t>::max();
}
// Finishes the submission by setting the swap id of completed buffer swap and
// sets the associated overlay_image as displayed and non-busy, which
// indicates that 1) the image has been sent to be shown after being scheduled
// 2) the image is displayed. This sort of mimics a buffer queue, but in a
// simpler way.
void FinishPresent(
uint32_t local_swap_id,
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images,
gfx::SwapCompletionResult result) {
last_finish_swap_id_ = pending_local_swap_ids_.front();
pending_local_swap_ids_.pop();
for (auto& overlay_image : overlay_images) {
EXPECT_EQ(overlay_image->GetAssociateWithSwapId(), last_finish_swap_id_);
EXPECT_TRUE(overlay_image->busy() && !overlay_image->displayed());
overlay_image->SetBusy(false);
overlay_image->SetDisplayed(true);
}
for (auto& displayed_image : displayed_images_)
displayed_image->SetDisplayed(false);
displayed_images_ = std::move(overlay_images);
}
void BufferPresented(uint64_t local_swap_id,
const gfx::PresentationFeedback& feedback) {
// Make sure the presentation doesn't come earlier than than swap
// completion. We don't explicitly check if the buffer is presented as this
// assert is more than enough.
ASSERT_TRUE(pending_local_swap_ids_.empty() ||
pending_local_swap_ids_.front() > local_swap_id);
}
// Corresponds to SoftwareOutputDevice::SwapBuffersCallback so that it can be
// used with canvas surfaces.
void CanvasSwapBuffersCallback(uint64_t local_swap_id,
const gfx::Size& pixel_size) {
last_finish_swap_id_ = pending_local_swap_ids_.front();
pending_local_swap_ids_.pop();
DCHECK_EQ(local_swap_id, last_finish_swap_id_);
last_canvas_swap_pixel_size_ = pixel_size;
}
gfx::Size GetLastCanvasSwapPixelSize() const {
return std::move(last_canvas_swap_pixel_size_);
}
private:
uint32_t local_swap_id_ = 0;
// Make sure that local_swap_id_ != last_finish_swap_id_.
uint32_t last_finish_swap_id_ = std::numeric_limits<uint32_t>::max();
base::queue<uint64_t> pending_local_swap_ids_;
// Keeps track of a displayed image.
std::vector<scoped_refptr<OverlayImageHolder>> displayed_images_;
// Keeps track of last swap pixel size. Used only for the path that uses
// canvas.
gfx::Size last_canvas_swap_pixel_size_;
};
} // namespace
class WaylandSurfaceFactoryTest : public WaylandTest {
public:
WaylandSurfaceFactoryTest() = default;
WaylandSurfaceFactoryTest(const WaylandSurfaceFactoryTest&) = delete;
WaylandSurfaceFactoryTest& operator=(const WaylandSurfaceFactoryTest&) =
delete;
~WaylandSurfaceFactoryTest() override = default;
void SetUp() override {
const base::flat_map<gfx::BufferFormat, std::vector<uint64_t>>
kSupportedFormatsWithModifiers{
{gfx::BufferFormat::BGRA_8888, {DRM_FORMAT_MOD_LINEAR}}};
WaylandTest::SetUp();
auto manager_ptr = connection_->buffer_manager_host()->BindInterface();
buffer_manager_gpu_->Initialize(std::move(manager_ptr),
kSupportedFormatsWithModifiers,
/*supports_dma_buf=*/false,
/*supports_viewporter=*/true,
/*supports_acquire_fence=*/false,
/*supports_overlays=*/true,
/*supports_single_pixel_buffer=*/true);
// Wait until initialization and mojo calls go through.
base::RunLoop().RunUntilIdle();
// Store the surface_id for convenience.
surface_id_ = window_->root_surface()->get_surface_id();
}
void TearDown() override {
// The mojo call to destroy shared buffer goes after surfaces are destroyed.
// Wait until it's done.
base::RunLoop().RunUntilIdle();
}
protected:
std::unique_ptr<SurfaceOzoneCanvas> CreateCanvas(
gfx::AcceleratedWidget widget) {
auto canvas = surface_factory_->CreateCanvasForWidget(widget_);
base::RunLoop().RunUntilIdle();
return canvas;
}
void ScheduleOverlayPlane(gl::Presenter* presenter,
gl::OverlayImage image,
int z_order) {
presenter->ScheduleOverlayPlane(
image, nullptr,
gfx::OverlayPlaneData(
z_order, gfx::OverlayTransform::OVERLAY_TRANSFORM_NONE,
gfx::RectF(window_->GetBoundsInPixels()), {}, false,
gfx::Rect(window_->applied_state().size_px), 1.0f,
gfx::OverlayPriorityHint::kNone, gfx::RRectF(),
gfx::ColorSpace::CreateSRGB(), std::nullopt));
}
uint32_t surface_id_ = 0;
};
TEST_P(WaylandSurfaceFactoryTest,
GbmSurfacelessWaylandCommitOverlaysCallbacksTest) {
if (!connection_->ShouldUseOverlayDelegation()) {
GTEST_SKIP();
}
// This tests multiple buffers per-frame and order of SwapCompletionCallbacks.
// Even when all OnSubmission from later frames are called, their
// SwapCompletionCallbacks should not run until previous frames'
// SwapCompletionCallbacks run.
gl::SetGLImplementation(gl::kGLImplementationEGLGLES2);
buffer_manager_gpu_->use_fake_gbm_device_for_test_ = true;
buffer_manager_gpu_->gbm_device_ = std::make_unique<MockGbmDevice>();
buffer_manager_gpu_->supports_dmabuf_ = true;
auto* gl_ozone = surface_factory_->GetGLOzone(
gl::GLImplementationParts(gl::kGLImplementationEGLGLES2));
auto presenter = gl_ozone->CreateSurfacelessViewGLSurface(
gl::GetDefaultDisplay(), widget_);
EXPECT_TRUE(presenter);
presenter->SetRelyOnImplicitSync();
static_cast<ui::GbmSurfacelessWayland*>(presenter.get())
->SetNoGLFlushForTests();
PostToServerAndWait([](wl::TestWaylandServerThread* server) {
// Expect to create 4 buffers.
EXPECT_CALL(*server->zwp_linux_dmabuf_v1(), CreateParams(_, _, _)).Times(4);
});
// Create buffers and FakeGlImageNativePixmap.
std::vector<scoped_refptr<OverlayImageHolder>> fake_overlay_image;
for (int i = 0; i < 4; ++i) {
auto size_px = window_->applied_state().size_px;
auto native_pixmap = surface_factory_->CreateNativePixmap(
widget_, nullptr, size_px, gfx::BufferFormat::BGRA_8888,
gfx::BufferUsage::SCANOUT);
fake_overlay_image.push_back(
base::MakeRefCounted<OverlayImageHolder>(native_pixmap, size_px));
}
CallbacksHelper cbs_helper;
// Submit a frame with an overlay and background.
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[0]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[0]->SetBusy(true);
// Prepare background.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[0]->GetNativePixmap(),
/*z_order=*/INT32_MIN);
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[1]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[1]->SetBusy(true);
// Prepare overlay plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[1]->GetNativePixmap(),
/*z_order=*/1);
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[0]);
overlay_images.push_back(fake_overlay_image[1]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Wait until GbmSurfacelessWayland submits the buffer according to internal
// queue.
base::RunLoop().RunUntilIdle();
// The fake server must have dmabuf params created. Set expectations and
// notify the client about created buffers.
const uint32_t primary_subsurface_id =
window_->primary_subsurface()->wayland_surface()->get_surface_id();
PostToServerAndWait([main_surface_id = surface_id_, primary_subsurface_id](
wl::TestWaylandServerThread* server) {
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
// Also, we expect no buffer committed on primary subsurface.
EXPECT_CALL(*mock_primary_surface, Attach(_, _, _)).Times(0);
EXPECT_CALL(*mock_primary_surface, Frame(_)).Times(0);
EXPECT_CALL(*mock_primary_surface, Damage(_, _, _, _)).Times(0);
// 1 buffer committed on root surface.
EXPECT_CALL(*root_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*root_surface, Frame(_)).Times(1);
EXPECT_CALL(*root_surface, Commit()).Times(1);
// The wl_buffers are requested during ScheduleOverlays. Thus, we have
// pending requests that we need to execute.
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 2u);
for (wl::TestZwpLinuxBufferParamsV1* mock_params : params_vector) {
zwp_linux_buffer_params_v1_send_created(mock_params->resource(),
mock_params->buffer_resource());
}
});
// Verify our server side expectations now.
PostToServerAndWait([main_surface_id = surface_id_, primary_subsurface_id](
wl::TestWaylandServerThread* server) {
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(primary_subsurface_id));
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(main_surface_id));
});
// Give mojo the chance to pass the callbacks if any.
base::RunLoop().RunUntilIdle();
// We have just received Attach/Damage/Commit for buffer with swap
// id=0u. The SwapCompletionCallback must be executed automatically as long as
// we didn't have any buffers attached to the surface before.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), 0u);
cbs_helper.ResetLastFinishedSwapId();
for (const auto& overlay_image : fake_overlay_image) {
// All the images except the first one, which was associated with swap
// id=0u, must be busy and not displayed. The first one must be displayed.
if (overlay_image->GetAssociateWithSwapId() == 0u) {
EXPECT_FALSE(overlay_image->busy());
EXPECT_TRUE(overlay_image->displayed());
} else {
EXPECT_FALSE(overlay_image->displayed());
}
}
// Submit another frame with only an overlay.
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[2]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[2]->SetBusy(true);
// Prepare overlay plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[2]->GetNativePixmap(),
/*z_order=*/1);
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[2]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Wait until GbmSurfacelessWayland submits the buffer according to internal
// queue.
base::RunLoop().RunUntilIdle();
const uint32_t overlay_surface_id = (*window_->wayland_subsurfaces().begin())
->wayland_surface()
->get_surface_id();
// The fake server must have dmabuf params created. Set expectations and
// notify the client about created buffers.
PostToServerAndWait([overlay_surface_id, main_surface_id = surface_id_,
primary_subsurface_id](
wl::TestWaylandServerThread* server) {
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
// Expect no buffer committed on primary subsurface.
EXPECT_CALL(*mock_primary_surface, Attach(_, _, _)).Times(0);
EXPECT_CALL(*mock_primary_surface, Frame(_)).Times(0);
EXPECT_CALL(*mock_primary_surface, Damage(_, _, _, _)).Times(0);
// Expect 1 buffer to be committed on overlay subsurface, with frame
// callback.
EXPECT_CALL(*mock_overlay_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Frame(_)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Damage(_, _, _, _)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Commit()).Times(1);
// Expect no buffer committed on root surface.
EXPECT_CALL(*root_surface, Attach(_, _, _)).Times(0);
EXPECT_CALL(*root_surface, Frame(_)).Times(0);
EXPECT_CALL(*root_surface, Damage(_, _, _, _)).Times(0);
EXPECT_CALL(*root_surface, Commit()).Times(1);
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 1u);
for (wl::TestZwpLinuxBufferParamsV1* mock_params : params_vector) {
zwp_linux_buffer_params_v1_send_created(mock_params->resource(),
mock_params->buffer_resource());
}
// Also send the frame callback so that pending buffer for swap id=1u is
// processed and swapped.
root_surface->SendFrameCallback();
});
// Give a client a chance to send requests and then verify our expectations on
// the server thread.
PostToServerAndWait(
[overlay_surface_id, main_surface_id = surface_id_,
primary_subsurface_id](wl::TestWaylandServerThread* server) {
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(primary_subsurface_id));
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(overlay_surface_id));
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(main_surface_id));
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// Even though the second buffer was submitted, we mustn't receive
// SwapCompletionCallback until the previous buffer is released.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
// Submit another frame with 0 overlays, 1 primary plane.
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[3]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[3]->SetBusy(true);
// Prepare primary plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[3]->GetNativePixmap(),
/*z_order=*/0);
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[3]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Wait until GbmSurfacelessWayland submits the buffer according to internal
// queue.
base::RunLoop().RunUntilIdle();
// Process requests and send events.
PostToServerAndWait([overlay_surface_id, main_surface_id = surface_id_,
primary_subsurface_id](
wl::TestWaylandServerThread* server) {
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
// Expect 1 buffer committed on primary subsurface, with frame callback.
EXPECT_CALL(*mock_primary_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Frame(_)).Times(1);
EXPECT_CALL(*mock_primary_surface, Damage(_, _, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Commit()).Times(1);
// Expect no buffer to be committed on overlay subsurface.
EXPECT_CALL(*mock_overlay_surface, Frame(_)).Times(0);
EXPECT_CALL(*mock_overlay_surface, Damage(_, _, _, _)).Times(0);
// Expect no buffer committed on root surface.
EXPECT_CALL(*root_surface, Attach(_, _, _)).Times(0);
EXPECT_CALL(*root_surface, Frame(_)).Times(0);
EXPECT_CALL(*root_surface, Damage(_, _, _, _)).Times(0);
EXPECT_CALL(*root_surface, Commit()).Times(1);
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 1u);
for (wl::TestZwpLinuxBufferParamsV1* mock_params : params_vector) {
zwp_linux_buffer_params_v1_send_created(mock_params->resource(),
mock_params->buffer_resource());
}
});
// Send the frame callback so that pending buffer for swap id=2u is processed
// and swapped.
PostToServerAndWait(
[overlay_surface_id](wl::TestWaylandServerThread* server) {
// Send the frame callback so that pending buffer for swap id=1u is
// processed and swapped.
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
mock_overlay_surface->SendFrameCallback();
// Release overlay image with swap id=1u before swap id=2u.
mock_overlay_surface->ReleaseBuffer(
mock_overlay_surface->attached_buffer());
});
// Even 2nd frame is released, we do not send OnSubmission() out of order.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
PostToServerAndWait(
[overlay_surface_id, main_surface_id = surface_id_,
primary_subsurface_id](wl::TestWaylandServerThread* server) {
// Verify our expectations.
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(primary_subsurface_id));
testing::Mock::VerifyAndClearExpectations(mock_overlay_surface);
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(main_surface_id));
// This will result in Wayland server releasing previously attached
// buffer for swap id=1u and calling OnSubmission for buffer with swap
// id=1u.
mock_overlay_surface->ReleaseBuffer(
mock_overlay_surface->prev_attached_buffer());
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// We should expect next 2 SwapCompletionCallbacks for the first 2 swap ids
// consecutively.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), 2u);
cbs_helper.ResetLastFinishedSwapId();
for (const auto& overlay_image : fake_overlay_image) {
if (overlay_image->GetAssociateWithSwapId() == 2u) {
EXPECT_TRUE(overlay_image->displayed());
EXPECT_FALSE(overlay_image->busy());
} else {
EXPECT_FALSE(overlay_image->displayed());
}
}
}
TEST_P(WaylandSurfaceFactoryTest,
GbmSurfacelessWaylandGroupOnSubmissionCallbacksTest) {
if (!connection_->ShouldUseOverlayDelegation()) {
GTEST_SKIP();
}
// This tests multiple buffers per-frame. GbmSurfacelessWayland receive 1
// OnSubmission call per frame before running in submission order.
gl::SetGLImplementation(gl::kGLImplementationEGLGLES2);
buffer_manager_gpu_->use_fake_gbm_device_for_test_ = true;
buffer_manager_gpu_->gbm_device_ = std::make_unique<MockGbmDevice>();
buffer_manager_gpu_->supports_dmabuf_ = true;
auto* gl_ozone = surface_factory_->GetGLOzone(
gl::GLImplementationParts(gl::kGLImplementationEGLGLES2));
auto presenter = gl_ozone->CreateSurfacelessViewGLSurface(
gl::GetDefaultDisplay(), widget_);
EXPECT_TRUE(presenter);
presenter->SetRelyOnImplicitSync();
static_cast<ui::GbmSurfacelessWayland*>(presenter.get())
->SetNoGLFlushForTests();
// Create buffers and FakeGlImageNativePixmap.
std::vector<scoped_refptr<OverlayImageHolder>> fake_overlay_image;
for (int i = 0; i < 5; ++i) {
auto size_px = window_->applied_state().size_px;
auto native_pixmap = surface_factory_->CreateNativePixmap(
widget_, nullptr, size_px, gfx::BufferFormat::BGRA_8888,
gfx::BufferUsage::SCANOUT);
fake_overlay_image.push_back(
base::MakeRefCounted<OverlayImageHolder>(native_pixmap, size_px));
}
PostToServerAndWait([](wl::TestWaylandServerThread* server) {
// Expect to create 3 buffers.
EXPECT_CALL(*server->zwp_linux_dmabuf_v1(), CreateParams(_, _, _)).Times(3);
});
CallbacksHelper cbs_helper;
// Submit a frame with 1 primary plane, 1 underlay, and 1 background.
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[0]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[0]->SetBusy(true);
// Prepare background.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[0]->GetNativePixmap(),
/*z_order=*/INT32_MIN);
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[1]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[1]->SetBusy(true);
// Prepare primary plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[1]->GetNativePixmap(),
/*z_order=*/0);
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[2]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[2]->SetBusy(true);
// Prepare underlay plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[2]->GetNativePixmap(),
/*z_order=*/-1);
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[0]);
overlay_images.push_back(fake_overlay_image[1]);
overlay_images.push_back(fake_overlay_image[2]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Wait until GbmSurfacelessWayland submits the buffer according to internal
// queue.
base::RunLoop().RunUntilIdle();
// Also, we expect primary buffer to be committed.
const uint32_t primary_subsurface_id =
window_->primary_subsurface()->wayland_surface()->get_surface_id();
PostToServerAndWait([main_surface_id = surface_id_, primary_subsurface_id](
wl::TestWaylandServerThread* server) {
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
EXPECT_CALL(*mock_primary_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Frame(_)).Times(0);
EXPECT_CALL(*mock_primary_surface, Damage(_, _, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Commit()).Times(1);
EXPECT_CALL(*root_surface, Frame(_)).Times(1);
EXPECT_CALL(*root_surface, Commit()).Times(1);
testing::Mock::VerifyAndClearExpectations(server->zwp_linux_dmabuf_v1());
// If wl_buffers have never been created, they will be requested during the
// first commit.
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 3u);
for (wl::TestZwpLinuxBufferParamsV1* param : params_vector) {
zwp_linux_buffer_params_v1_send_created(param->resource(),
param->buffer_resource());
}
});
PostToServerAndWait([main_surface_id = surface_id_, primary_subsurface_id](
wl::TestWaylandServerThread* server) {
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(primary_subsurface_id));
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(main_surface_id));
});
auto* subsurface = window_->wayland_subsurfaces().begin()->get();
const uint32_t overlay_surface_id =
subsurface->wayland_surface()->get_surface_id();
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// We have just received Attach/Damage/Commit for buffer with swap
// id=0u. The SwapCompletionCallback must be executed automatically as long as
// we didn't have any buffers attached to the surface before.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), 0u);
cbs_helper.ResetLastFinishedSwapId();
for (const auto& overlay_image : fake_overlay_image) {
// All the images except the first one, which was associated with swap
// id=0u, must be busy and not displayed. The first one must be displayed.
if (overlay_image->GetAssociateWithSwapId() == 0u) {
EXPECT_FALSE(overlay_image->busy());
EXPECT_TRUE(overlay_image->displayed());
} else {
EXPECT_FALSE(overlay_image->displayed());
}
}
PostToServerAndWait([](wl::TestWaylandServerThread* server) {
// Expect to create 2 more buffers.
EXPECT_CALL(*server->zwp_linux_dmabuf_v1(), CreateParams(_, _, _)).Times(2);
});
// Submit another frame with 1 primary plane and 1 overlay
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[3]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[3]->SetBusy(true);
// Prepare primary plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[3]->GetNativePixmap(),
/*z_order=*/0);
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[4]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[4]->SetBusy(true);
// Prepare overlay plane.
ScheduleOverlayPlane(presenter.get(),
fake_overlay_image[4]->GetNativePixmap(),
/*z_order=*/1);
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[3]);
overlay_images.push_back(fake_overlay_image[4]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Give mojo messages chance to reach host.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([main_surface_id = surface_id_, overlay_surface_id,
primary_subsurface_id](
wl::TestWaylandServerThread* server) {
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
// Expect primary buffer to be committed, but since it is not the top-most
// surface in the frame it does not setup frame callback.
EXPECT_CALL(*mock_primary_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Frame(_)).Times(0);
EXPECT_CALL(*mock_primary_surface, Damage(_, _, _, _)).Times(1);
EXPECT_CALL(*mock_primary_surface, Commit()).Times(1);
// Expect overlay buffer to be committed, and sets up frame callback.
EXPECT_CALL(*mock_overlay_surface, Attach(_, _, _)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Frame(_)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Damage(_, _, _, _)).Times(1);
EXPECT_CALL(*mock_overlay_surface, Commit()).Times(1);
// Expect root surface to be committed without buffer.
EXPECT_CALL(*root_surface, Attach(_, _, _)).Times(0);
EXPECT_CALL(*root_surface, Frame(_)).Times(0);
EXPECT_CALL(*root_surface, Damage(_, _, _, _)).Times(0);
EXPECT_CALL(*root_surface, Commit()).Times(1);
testing::Mock::VerifyAndClearExpectations(server->zwp_linux_dmabuf_v1());
// 2 more buffers are to be created.
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 2u);
for (wl::TestZwpLinuxBufferParamsV1* param : params_vector) {
zwp_linux_buffer_params_v1_send_created(param->resource(),
param->buffer_resource());
}
});
PostToServerAndWait([main_surface_id =
surface_id_](wl::TestWaylandServerThread* server) {
auto* root_surface = server->GetObject<wl::MockSurface>(main_surface_id);
// Send the frame callback so that pending buffer for swap id=1u is
// processed and swapped.
root_surface->SendFrameCallback();
});
PostToServerAndWait(
[primary_subsurface_id](wl::TestWaylandServerThread* server) {
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(primary_subsurface_id));
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// Even though the second frame was submitted, we mustn't receive
// SwapCompletionCallback until the previous frame's buffers are released.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
PostToServerAndWait(
[primary_subsurface_id](wl::TestWaylandServerThread* server) {
auto* mock_primary_surface =
server->GetObject<wl::MockSurface>(primary_subsurface_id);
// This will result in Wayland server releasing one of the previously
// attached buffers for swap id=0u and calling OnSubmission for a buffer
// with swap id=1u attached to the primary surface.
mock_primary_surface->ReleaseBuffer(
mock_primary_surface->prev_attached_buffer());
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// OnSubmission was only called for one of the buffers with swap id=1u, so
// SwapCompletionCallback should not run.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
PostToServerAndWait(
[overlay_surface_id](wl::TestWaylandServerThread* server) {
auto* mock_overlay_surface =
server->GetObject<wl::MockSurface>(overlay_surface_id);
// Release the another buffer.
mock_overlay_surface->ReleaseBuffer(
mock_overlay_surface->prev_attached_buffer());
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// OnSubmission was called for both of the buffers with swap id=1u, so
// SwapCompletionCallback should run.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), 1u);
for (const auto& overlay_image : fake_overlay_image) {
if (overlay_image->GetAssociateWithSwapId() == 1u) {
EXPECT_TRUE(overlay_image->displayed());
EXPECT_FALSE(overlay_image->busy());
} else {
EXPECT_FALSE(overlay_image->displayed());
}
}
}
TEST_P(WaylandSurfaceFactoryTest, Canvas) {
const std::vector<float> scale_factors = {1, 1.2, 1.3, 1.5, 1.7, 2, 2.3, 2.8};
for (auto scale_factor : scale_factors) {
auto canvas = CreateCanvas(widget_);
ASSERT_TRUE(canvas);
auto bounds_px = window_->GetBoundsInDIP();
bounds_px = gfx::ScaleToRoundedRect(bounds_px, scale_factor);
canvas->ResizeCanvas(bounds_px.size(), scale_factor);
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
const gfx::Rect damage(5, 10, 20, 15);
// Surface damage will be affected by the scale, which must be an integer.
const gfx::Rect expected_damage = ScaleToEnclosingRect(
gfx::Rect(5, 10, 20, 15), 1.f / std::ceil(scale_factor));
const uint32_t surface_id = window_->root_surface()->get_surface_id();
PostToServerAndWait([surface_id,
expected_damage](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
ASSERT_FALSE(mock_surface->attached_buffer());
Expectation damage =
EXPECT_CALL(*mock_surface,
Damage(expected_damage.x(), expected_damage.y(),
expected_damage.width(), expected_damage.height()))
.Times(1);
Expectation attach = EXPECT_CALL(*mock_surface, Attach(_, 0, 0)).Times(1);
EXPECT_CALL(*mock_surface, Commit()).After(damage, attach);
});
canvas->PresentCanvas(damage);
canvas->OnSwapBuffers(base::DoNothing(), gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait(
[surface_id, bounds_px](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
auto* buffer_resource = mock_surface->attached_buffer();
ASSERT_TRUE(buffer_resource);
wl_shm_buffer* buffer = wl_shm_buffer_get(buffer_resource);
ASSERT_TRUE(buffer);
EXPECT_EQ(wl_shm_buffer_get_width(buffer), bounds_px.width());
EXPECT_EQ(wl_shm_buffer_get_height(buffer), bounds_px.height());
// Release the buffer immediately as the test always attaches the same
// buffer.
mock_surface->ReleaseBufferFenced(buffer_resource, {});
mock_surface->SendFrameCallback();
});
}
// TODO(forney): We could check that the contents match something drawn to the
// SkSurface above.
}
TEST_P(WaylandSurfaceFactoryTest, CanvasResize) {
auto canvas = CreateCanvas(widget_);
ASSERT_TRUE(canvas);
canvas->ResizeCanvas(window_->GetBoundsInDIP().size(), 1);
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->ResizeCanvas(gfx::Size(100, 50), 1);
sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
const uint32_t surface_id = window_->root_surface()->get_surface_id();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
Expectation damage =
EXPECT_CALL(*mock_surface, Damage(0, 0, 100, 50)).Times(1);
Expectation attach = EXPECT_CALL(*mock_surface, Attach(_, 0, 0)).Times(1);
EXPECT_CALL(*mock_surface, Commit()).After(damage, attach);
});
canvas->PresentCanvas(gfx::Rect(0, 0, 100, 50));
canvas->OnSwapBuffers(base::DoNothing(), gfx::FrameData());
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
auto* buffer_resource = mock_surface->attached_buffer();
ASSERT_TRUE(buffer_resource);
ASSERT_TRUE(buffer_resource);
wl_shm_buffer* buffer = wl_shm_buffer_get(buffer_resource);
ASSERT_TRUE(buffer);
EXPECT_EQ(wl_shm_buffer_get_width(buffer), 100);
EXPECT_EQ(wl_shm_buffer_get_height(buffer), 50);
});
}
// Checks that buffer swap ack is called only after Wayland calls OnSubmission.
TEST_P(WaylandSurfaceFactoryTest, CanvasBufferSwapAck) {
constexpr float kDefaultScaleFactor = 1u;
auto canvas = CreateCanvas(widget_);
ASSERT_TRUE(canvas);
auto bounds_px = window_->GetBoundsInPixels();
canvas->ResizeCanvas(bounds_px.size(), kDefaultScaleFactor);
const uint32_t surface_id = window_->root_surface()->get_surface_id();
// Send the first buffer. OnSubmission must be received immediately.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(5, 10, 20, 15));
CallbacksHelper cbs_helper;
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper),
cbs_helper.GetNextLocalSwapId()),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
mock_surface->SendFrameCallback();
});
base::RunLoop().RunUntilIdle();
// The first OnSubmission comes immediately regardless on buffer releases.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
}
// Now submit the second buffer. OnSubmission must come only after the buffer
// is released.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(1, 1, 30, 55));
CallbacksHelper cbs_helper;
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper),
cbs_helper.GetNextLocalSwapId()),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
mock_surface->SendFrameCallback();
});
base::RunLoop().RunUntilIdle();
// The second OnSubmission will come only after a buffer is released.
EXPECT_TRUE(cbs_helper.GetLastCanvasSwapPixelSize().IsEmpty());
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
auto* buffer_resource = mock_surface->prev_attached_buffer();
ASSERT_TRUE(buffer_resource);
mock_surface->ReleaseBufferFenced(buffer_resource, {});
});
base::RunLoop().RunUntilIdle();
// The second OnSubmission will come only after a buffer is released.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
}
}
// Checks that buffer swap ack for an invalid frame is called after the previous
// valid frames receive their OnSubmission calls.
TEST_P(WaylandSurfaceFactoryTest, CanvasBufferSwapAck2) {
constexpr float kDefaultScaleFactor = 1u;
auto canvas = CreateCanvas(widget_);
ASSERT_TRUE(canvas);
auto bounds_px = window_->GetBoundsInPixels();
canvas->ResizeCanvas(bounds_px.size(), kDefaultScaleFactor);
const uint32_t surface_id = window_->root_surface()->get_surface_id();
// Send the first buffer. OnSubmission must be received immediately.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(5, 10, 20, 15));
CallbacksHelper cbs_helper;
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper),
cbs_helper.GetNextLocalSwapId()),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
mock_surface->SendFrameCallback();
});
base::RunLoop().RunUntilIdle();
// The first OnSubmission comes immediately regardless on buffer releases.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
}
// Now submit the second buffer/frame and the third buffer/frame. Two
// OnSubmission must come in a correct order - one for the valid frame and
// another for the invalid frame.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(1, 1, 30, 55));
CallbacksHelper cbs_helper;
uint32_t second_buffer_swap_id = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), second_buffer_swap_id),
gfx::FrameData());
// Submit an invalid frame. It must be acked after the previous buffer/frame
// gets OnSubmission.
const uint32_t invalid_frame_swap_id = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), invalid_frame_swap_id),
gfx::FrameData());
// Submit a second invalid frame. This is required to ensure the correct
// order of swaps.
const uint32_t invalid_frame_swap_id2 = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), invalid_frame_swap_id2),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
mock_surface->SendFrameCallback();
});
base::RunLoop().RunUntilIdle();
// The second (and the third) OnSubmission will come only after a buffer is
// released.
EXPECT_TRUE(cbs_helper.GetLastCanvasSwapPixelSize().IsEmpty());
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
auto* buffer_resource = mock_surface->prev_attached_buffer();
ASSERT_TRUE(buffer_resource);
mock_surface->ReleaseBufferFenced(buffer_resource, {});
});
base::RunLoop().RunUntilIdle();
// The second OnSubmission will come only after a buffer is released.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
// It must be the very last frame's swap id.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), invalid_frame_swap_id2);
}
}
// Check OnSubmission is called on resize.
TEST_P(WaylandSurfaceFactoryTest, CanvasBufferSwapAck3) {
constexpr float kDefaultScaleFactor = 1u;
auto canvas = CreateCanvas(widget_);
ASSERT_TRUE(canvas);
auto bounds_px = window_->GetBoundsInPixels();
canvas->ResizeCanvas(bounds_px.size(), kDefaultScaleFactor);
const uint32_t surface_id = window_->root_surface()->get_surface_id();
// Send the first buffer. OnSubmission must be received immediately.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(5, 10, 20, 15));
CallbacksHelper cbs_helper;
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper),
cbs_helper.GetNextLocalSwapId()),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
auto* mock_surface = server->GetObject<wl::MockSurface>(surface_id);
mock_surface->SendFrameCallback();
});
base::RunLoop().RunUntilIdle();
// The first OnSubmission comes immediately regardless on buffer releases.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
}
// Now submit the second buffer/frame and couple of empty frames. All of
// them must call OnSubmission as soon as Resize is called.
{
auto* sk_canvas = canvas->GetCanvas();
ASSERT_TRUE(sk_canvas);
canvas->PresentCanvas(gfx::Rect(1, 1, 30, 55));
CallbacksHelper cbs_helper;
uint32_t second_buffer_swap_id = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), second_buffer_swap_id),
gfx::FrameData());
const uint32_t invalid_frame_swap_id = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), invalid_frame_swap_id),
gfx::FrameData());
const uint32_t invalid_frame_swap_id2 = cbs_helper.GetNextLocalSwapId();
canvas->OnSwapBuffers(
base::BindOnce(&CallbacksHelper::CanvasSwapBuffersCallback,
base::Unretained(&cbs_helper), invalid_frame_swap_id2),
gfx::FrameData());
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
// Nothing must come yet.
EXPECT_TRUE(cbs_helper.GetLastCanvasSwapPixelSize().IsEmpty());
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(),
std::numeric_limits<uint32_t>::max());
gfx::Size new_size = bounds_px.size() + gfx::Size(2, 2);
canvas->ResizeCanvas(new_size, kDefaultScaleFactor);
// |Resize| will reset pending frames, which will post tasks for pending
// buffer ack swap callbacks.
base::RunLoop().RunUntilIdle();
// OnSubmission must be called. The last swap id corresponds to the very
// last frame.
EXPECT_EQ(cbs_helper.GetLastCanvasSwapPixelSize(), bounds_px.size());
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), invalid_frame_swap_id2);
}
}
TEST_P(WaylandSurfaceFactoryTest, CreateSurfaceCheckGbm) {
gl::SetGLImplementation(gl::kGLImplementationEGLGLES2);
buffer_manager_gpu_->use_fake_gbm_device_for_test_ = true;
// When gbm is not available, only canvas can be created with viz process
// used.
EXPECT_FALSE(buffer_manager_gpu_->GetGbmDevice());
auto* gl_ozone = surface_factory_->GetGLOzone(
gl::GLImplementationParts(gl::kGLImplementationEGLGLES2));
EXPECT_TRUE(gl_ozone);
auto presenter = gl_ozone->CreateSurfacelessViewGLSurface(
gl::GetDefaultDisplay(), widget_);
EXPECT_FALSE(presenter);
// Now, set gbm.
buffer_manager_gpu_->gbm_device_ = std::make_unique<MockGbmDevice>();
// It's still impossible to create the device if supports_dmabuf is false.
EXPECT_FALSE(buffer_manager_gpu_->GetGbmDevice());
presenter = gl_ozone->CreateSurfacelessViewGLSurface(gl::GetDefaultDisplay(),
widget_);
EXPECT_FALSE(presenter);
// Now set supports_dmabuf.
buffer_manager_gpu_->supports_dmabuf_ = true;
EXPECT_TRUE(buffer_manager_gpu_->GetGbmDevice());
presenter = gl_ozone->CreateSurfacelessViewGLSurface(gl::GetDefaultDisplay(),
widget_);
EXPECT_TRUE(presenter);
// Reset gbm now. WaylandConnectionProxy can reset it when zwp is not
// available. And factory must behave the same way as previously.
buffer_manager_gpu_->gbm_device_ = nullptr;
EXPECT_FALSE(buffer_manager_gpu_->GetGbmDevice());
presenter = gl_ozone->CreateSurfacelessViewGLSurface(gl::GetDefaultDisplay(),
widget_);
EXPECT_FALSE(presenter);
}
class WaylandSurfaceFactoryCompositorV3 : public WaylandSurfaceFactoryTest {};
TEST_P(WaylandSurfaceFactoryCompositorV3, SurfaceDamageTest) {
gl::SetGLImplementation(gl::kGLImplementationEGLGLES2);
buffer_manager_gpu_->use_fake_gbm_device_for_test_ = true;
buffer_manager_gpu_->gbm_device_ = std::make_unique<MockGbmDevice>();
buffer_manager_gpu_->supports_dmabuf_ = true;
auto* gl_ozone = surface_factory_->GetGLOzone(
gl::GLImplementationParts(gl::kGLImplementationEGLGLES2));
ASSERT_TRUE(gl_ozone);
auto presenter = gl_ozone->CreateSurfacelessViewGLSurface(
gl::GetDefaultDisplay(), widget_);
ASSERT_TRUE(presenter);
presenter->SetRelyOnImplicitSync();
static_cast<ui::GbmSurfacelessWayland*>(presenter.get())
->SetNoGLFlushForTests();
PostToServerAndWait([](wl::TestWaylandServerThread* server) {
// This test only needs 1 buffer.
EXPECT_CALL(*server->zwp_linux_dmabuf_v1(), CreateParams(_, _, _)).Times(1);
});
gfx::Size test_buffer_size = {300, 100};
gfx::RectF crop_uv = {0.1f, 0.2f, 0.5f, 0.5f};
gfx::Rect expected_src = gfx::ToEnclosingRect(
gfx::ScaleRect({0.2f, 0.4f, 0.5f, 0.5f}, test_buffer_size.height(),
test_buffer_size.width()));
gfx::Rect surface_damage_rect = window_->GetBoundsInPixels();
// Create buffer and FakeGlImageNativePixmap.
std::vector<scoped_refptr<OverlayImageHolder>> fake_overlay_image;
auto native_pixmap = surface_factory_->CreateNativePixmap(
widget_, nullptr, test_buffer_size, gfx::BufferFormat::BGRA_8888,
gfx::BufferUsage::SCANOUT);
ASSERT_TRUE(native_pixmap);
fake_overlay_image.push_back(base::MakeRefCounted<OverlayImageHolder>(
native_pixmap, test_buffer_size));
const uint32_t surface_id = window_->root_surface()->get_surface_id();
CallbacksHelper cbs_helper;
// Submit a frame with an overlay and background.
{
// Associate each image with swap id so that we could track released
// buffers.
auto swap_id = cbs_helper.GetNextLocalSwapId();
// Associate the image with the next swap id so that we can easily track if
// it became free to reuse.
fake_overlay_image[0]->AssociateWithSwapId(swap_id);
// And set it to be busy...
fake_overlay_image[0]->SetBusy(true);
// Prepare background.
presenter->ScheduleOverlayPlane(
fake_overlay_image[0]->GetNativePixmap(), nullptr,
gfx::OverlayPlaneData(
INT32_MIN,
gfx::OverlayTransform::OVERLAY_TRANSFORM_ROTATE_CLOCKWISE_270,
gfx::RectF(window_->GetBoundsInPixels()), crop_uv, false,
surface_damage_rect, 1.0f, gfx::OverlayPriorityHint::kNone,
gfx::RRectF(), gfx::ColorSpace::CreateSRGB(), std::nullopt));
std::vector<scoped_refptr<OverlayImageHolder>> overlay_images;
overlay_images.push_back(fake_overlay_image[0]);
// And submit each image. They will be executed in FIFO manner.
presenter->Present(
base::BindOnce(&CallbacksHelper::FinishPresent,
base::Unretained(&cbs_helper), swap_id, overlay_images),
base::BindOnce(&CallbacksHelper::BufferPresented,
base::Unretained(&cbs_helper), swap_id),
gfx::FrameData());
}
// Wait until the mojo calls are done.
base::RunLoop().RunUntilIdle();
PostToServerAndWait(
[surface_id, expected_src, bounds_dip = window_->GetBoundsInDIP(),
surface_damage_rect](wl::TestWaylandServerThread* server) {
auto* root_surface = server->GetObject<wl::MockSurface>(surface_id);
auto* test_viewport = root_surface->viewport();
ASSERT_TRUE(test_viewport);
EXPECT_CALL(*test_viewport,
SetSource(expected_src.x(), expected_src.y(),
expected_src.width(), expected_src.height()))
.Times(1);
EXPECT_CALL(*test_viewport,
SetDestination(bounds_dip.width(), bounds_dip.height()))
.Times(1);
EXPECT_CALL(*root_surface, SetBufferTransform(WL_OUTPUT_TRANSFORM_90))
.Times(1);
Expectation damage =
EXPECT_CALL(*root_surface, Damage(surface_damage_rect.origin().x(),
surface_damage_rect.origin().y(),
surface_damage_rect.width(),
surface_damage_rect.height()))
.Times(1);
Expectation attach =
EXPECT_CALL(*root_surface, Attach(_, 0, 0)).Times(1);
EXPECT_CALL(*root_surface, Commit()).After(damage, attach);
auto params_vector = server->zwp_linux_dmabuf_v1()->buffer_params();
ASSERT_EQ(params_vector.size(), 1u);
zwp_linux_buffer_params_v1_send_created(
params_vector.front()->resource(),
params_vector.front()->buffer_resource());
});
PostToServerAndWait([surface_id](wl::TestWaylandServerThread* server) {
testing::Mock::VerifyAndClearExpectations(
server->GetObject<wl::MockSurface>(surface_id));
});
// Give mojo the chance to pass the callbacks.
base::RunLoop().RunUntilIdle();
// We have just received Attach/Damage/Commit for buffer with swap
// id=0u. The SwapCompletionCallback must be executed automatically as long as
// we didn't have any buffers attached to the surface before.
EXPECT_EQ(cbs_helper.GetLastFinishedSwapId(), 0u);
cbs_helper.ResetLastFinishedSwapId();
}
INSTANTIATE_TEST_SUITE_P(XdgVersionStableTest,
WaylandSurfaceFactoryTest,
Values(wl::ServerConfig{}));
INSTANTIATE_TEST_SUITE_P(
CompositorVersionV3Test,
WaylandSurfaceFactoryCompositorV3,
Values(wl::ServerConfig{
.compositor_version = wl::TestCompositor::Version::kV3}));
} // namespace ui
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