1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356
|
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_MODEL_H_
#define UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_MODEL_H_
#include <stddef.h>
#include <list>
#include <memory>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "base/gtest_prod_util.h"
#include "base/memory/raw_ptr.h"
#include "ui/base/ime/composition_text.h"
#include "ui/gfx/render_text.h"
#include "ui/gfx/text_constants.h"
#include "ui/views/views_export.h"
namespace views {
namespace internal {
// Internal Edit class that keeps track of edits for undo/redo.
class Edit;
// The types of merge behavior implemented by Edit operations.
enum class MergeType {
// The edit should not usually be merged with next edit.
kDoNotMerge,
// The edit should be merged with next edit when possible.
kMergeable,
// The edit should be merged with the prior edit, even if marked kDoNotMerge.
kForceMerge,
};
} // namespace internal
namespace test {
class BridgedNativeWidgetTest;
class TextfieldTest;
} // namespace test
// A model that represents text content for a views::Textfield.
// It supports editing, selection and cursor manipulation.
class VIEWS_EXPORT TextfieldModel {
public:
// Delegate interface implemented by the textfield view class to provide
// additional functionalities required by the model.
class VIEWS_EXPORT Delegate {
public:
// Called when the current composition text is confirmed or cleared.
virtual void OnCompositionTextConfirmedOrCleared() = 0;
// Called any time that the text property is modified in TextfieldModel
virtual void OnTextChanged() {}
protected:
virtual ~Delegate();
};
explicit TextfieldModel(Delegate* delegate);
TextfieldModel(const TextfieldModel&) = delete;
TextfieldModel& operator=(const TextfieldModel&) = delete;
virtual ~TextfieldModel();
// Edit related methods.
std::u16string_view text() const { return render_text_->text(); }
// Sets the text. Returns true if the text was modified. The current
// composition text will be confirmed first. Setting the same text, even with
// an updated |cursor_position|, will neither add edit history nor change the
// cursor because it's neither a user visible change nor user-initiated
// change. This allows clients to set the same text multiple times without
// messing up edit history. The resulting history edit will have
// |new_cursor_pos| set to |cursor_position|. This is important even if
// subsequent calls will override the cursor position because updating the
// cursor alone won't update the edit history. I.e. the cursor position after
// applying or redoing the edit will be determined by |cursor_position|.
bool SetText(std::u16string_view new_text, size_t cursor_position);
gfx::RenderText* render_text() { return render_text_.get(); }
// Inserts given |new_text| at the current cursor position.
// The current composition text will be cleared.
void InsertText(std::u16string new_text) {
InsertTextInternal(std::move(new_text), false);
}
// Inserts a character at the current cursor position.
void InsertChar(char16_t c) {
InsertTextInternal(std::u16string(&c, 1), true);
}
// Replaces characters at the current position with characters in given text.
// The current composition text will be cleared.
void ReplaceText(std::u16string new_text) {
ReplaceTextInternal(std::move(new_text), false);
}
// Replaces the char at the current position with given character.
void ReplaceChar(char16_t c) {
ReplaceTextInternal(std::u16string(1, c), true);
}
// Appends the text.
// The current composition text will be confirmed.
void Append(std::u16string new_text);
// Deletes the first character after the current cursor position (as if, the
// the user has pressed delete key in the textfield). Returns true if
// the deletion is successful. If |add_to_kill_buffer| is true, the deleted
// text is copied to the kill buffer.
// If there is composition text, it'll be deleted instead.
bool Delete(bool add_to_kill_buffer = false);
// Deletes the first character before the current cursor position (as if, the
// the user has pressed backspace key in the textfield). Returns true if
// the removal is successful. If |add_to_kill_buffer| is true, the deleted
// text is copied to the kill buffer.
// If there is composition text, it'll be deleted instead.
bool Backspace(bool add_to_kill_buffer = false);
// Cursor related methods.
// Returns the current cursor position.
size_t GetCursorPosition() const;
// Moves the cursor, see RenderText for additional details.
// The current composition text will be confirmed.
void MoveCursor(gfx::BreakType break_type,
gfx::VisualCursorDirection direction,
gfx::SelectionBehavior selection_behavior);
// Updates the cursor to the specified selection model. Any composition text
// will be confirmed, which may alter the specified selection range start.
bool MoveCursorTo(const gfx::SelectionModel& cursor);
// Sugar for MoveCursorTo({0, CURSOR_FORWARD}).
bool MoveCursorTo(size_t pos);
// Calls the corresponding function on the associated RenderText instance. Any
// composition text will be confirmed.
bool MoveCursorTo(const gfx::Point& point, bool select);
// Selection related methods.
// Returns the primary selected text associated with the cursor. Does not
// return secondary selections.
std::u16string_view GetSelectedText() const;
// The current composition text will be confirmed. If |primary| is true, the
// selection starts with the range's start position and ends with the range's
// end position; therefore the cursor position becomes the end position. If
// |primary| is false, then the selection is not associated with the cursor.
void SelectRange(const gfx::Range& range, bool primary = true);
// The current composition text will be confirmed.
// render_text_'s selection model is set to |sel|.
void SelectSelectionModel(const gfx::SelectionModel& sel);
// Select the entire text range. If |reversed| is true, the range will end at
// the logical beginning of the text; this generally shows the leading portion
// of text that overflows its display area.
// The current composition text will be confirmed.
void SelectAll(bool reversed);
// Selects the word at which the cursor is currently positioned. If there is a
// non-empty selection, the selection bounds are extended to their nearest
// word boundaries.
// The current composition text will be confirmed.
void SelectWord();
// Clears selection.
// The current composition text will be confirmed.
void ClearSelection();
// Returns true if there is an undoable edit.
bool CanUndo();
// Returns true if there is an redoable edit.
bool CanRedo();
// Undo edit. Returns true if undo changed the text.
bool Undo();
// Redo edit. Returns true if redo changed the text.
bool Redo();
// Cuts the currently selected text and puts it to clipboard. Returns true
// if text has changed after cutting.
bool Cut();
// Copies the currently selected text and puts it to clipboard. Returns true
// if something was copied to the clipboard.
bool Copy();
// Pastes text from the clipboard at current cursor position. Returns true
// if any text is pasted.
bool Paste();
// Transposes the characters to either side of the insertion point and
// advances the insertion point past both of them. Returns true if text is
// changed.
bool Transpose();
// Pastes text from the kill buffer at the current cursor position. Returns
// true if the text has changed after yanking.
bool Yank();
// Tells if any text is selected, even if the selection is in composition
// text. |primary_only| indicates whether secondary selections should also be
// considered.
bool HasSelection(bool primary_only = false) const;
// Deletes the selected text. This method shouldn't be called with
// composition text.
void DeleteSelection();
// Deletes the selected text (if any) and insert text at given position.
void DeletePrimarySelectionAndInsertTextAt(std::u16string new_text,
size_t position);
// Retrieves the text content in a given range.
std::u16string_view GetTextFromRange(const gfx::Range& range) const;
// Retrieves the range containing all text in the model.
void GetTextRange(gfx::Range* range) const;
// Sets composition text and attributes. If there is composition text already,
// it'll be replaced by the new one. Otherwise, current selection will be
// replaced. If there is no selection, the composition text will be inserted
// at the insertion point.
// Any changes to the model except text insertion will confirm the current
// composition text.
void SetCompositionText(const ui::CompositionText& composition);
// Puts the text in the specified range into composition mode.
// This method should not be called with composition text or an invalid range.
// The provided range is checked against the string's length, if |range| is
// out of bounds, the composition will be cleared.
void SetCompositionFromExistingText(const gfx::Range& range);
// Converts current composition text into final content and returns the
// length of the text committed.
size_t ConfirmCompositionText();
// Removes current composition text.
void CancelCompositionText();
// Retrieves the range of current composition text.
void GetCompositionTextRange(gfx::Range* range) const;
// Returns true if there is composition text.
bool HasCompositionText() const;
// Clears all edit history.
void ClearEditHistory();
private:
friend class internal::Edit;
friend class test::BridgedNativeWidgetTest;
friend class TextfieldModelTest;
friend class test::TextfieldTest;
FRIEND_TEST_ALL_PREFIXES(TextfieldModelTest, UndoRedo_BasicTest);
FRIEND_TEST_ALL_PREFIXES(TextfieldModelTest, UndoRedo_CutCopyPasteTest);
FRIEND_TEST_ALL_PREFIXES(TextfieldModelTest, UndoRedo_ReplaceTest);
// Insert the given |new_text| at the cursor. |mergeable| indicates if this
// operation can be merged with previous edits in the history. Will delete any
// selected text.
void InsertTextInternal(std::u16string new_text, bool mergeable);
// Replace the current selected text with the given |new_text|. |mergeable|
// indicates if this operation can be merged with previous edits in the
// history.
void ReplaceTextInternal(std::u16string new_text, bool mergeable);
// Clears redo history.
void ClearRedoHistory();
// Executes and records edit operations.
void ExecuteAndRecordDelete(std::vector<gfx::Range> ranges, bool mergeable);
void ExecuteAndRecordReplaceSelection(internal::MergeType merge_type,
std::u16string new_text);
void ExecuteAndRecordReplace(internal::MergeType merge_type,
std::vector<gfx::Range> replacement_range,
size_t new_cursor_pos,
std::u16string new_text,
size_t new_text_start);
void ExecuteAndRecordInsert(std::u16string new_text, bool mergeable);
// Adds or merges |edit| into the edit history.
void AddOrMergeEditHistory(std::unique_ptr<internal::Edit> edit);
// Modify the text buffer in following way:
// 1) Delete the |deletions|.
// 2) Insert the |insertion_texts| at the |insertion_positions|.
// 3) Select |primary_selection| and |secondary_selections|.
// Deletions and insertions are applied in order and affect later edit
// indices. E.g., given 'xyz', inserting 'A' at 1 and 'B' at 2 will result in
// 'xAByz', not 'xAyBz'. On the other hand, inserting 'B' at 2 then 'A' at 1
// will result in 'xAyBz'. Thus, for applying or redoing edits, they should be
// ordered with increasing indices; while for undoing edits, they should be
// ordered decreasing.
void ModifyText(const std::vector<gfx::Range>& deletions,
const std::vector<std::u16string>& insertion_texts,
const std::vector<size_t>& insertion_positions,
const gfx::Range& primary_selection,
const std::vector<gfx::Range>& secondary_selections);
// Calls `render_text->SetText()` and delegate's callback.
void SetRenderTextText(std::u16string text);
void ClearComposition();
// Clears the kill buffer. Used to clear global state between tests.
static void ClearKillBuffer();
// The TextfieldModel::Delegate instance should be provided by the owner.
raw_ptr<Delegate> delegate_;
// The stylized text, cursor, selection, and the visual layout model.
std::unique_ptr<gfx::RenderText> render_text_;
gfx::Range composition_range_;
// The list of Edits. The oldest Edits are at the front of the list, and the
// newest ones are at the back of the list.
using EditHistory = std::list<std::unique_ptr<internal::Edit>>;
EditHistory edit_history_;
// An iterator that points to the current edit that can be undone.
// This iterator moves from the |end()|, meaning no edit to undo,
// to the last element (one before |end()|), meaning no edit to redo.
//
// There is no edit to undo (== end()) when:
// 1) in initial state. (nothing to undo)
// 2) very 1st edit is undone.
// 3) all edit history is removed.
// There is no edit to redo (== last element or no element) when:
// 1) in initial state. (nothing to redo)
// 2) new edit is added. (redo history is cleared)
// 3) redone all undone edits.
EditHistory::iterator current_edit_;
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_MODEL_H_
|