File: v8-handle-base.h

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// Copyright 2023 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef INCLUDE_V8_HANDLE_BASE_H_
#define INCLUDE_V8_HANDLE_BASE_H_

#include "v8-internal.h"  // NOLINT(build/include_directory)

namespace v8::api_internal {

template <bool check_statically_enabled>
class StackAllocated {
 public:
  V8_INLINE StackAllocated() = default;

 protected:
  struct no_checking_tag {};
  static constexpr no_checking_tag do_not_check{};

  V8_INLINE explicit StackAllocated(no_checking_tag) {}
  V8_INLINE explicit StackAllocated(const StackAllocated& other,
                                    no_checking_tag) {}

  V8_INLINE void VerifyOnStack() const {}
};

template <>
class V8_TRIVIAL_ABI StackAllocated<true> : public StackAllocated<false> {
 public:
  V8_INLINE StackAllocated() { VerifyOnStack(); }

#if V8_HAS_ATTRIBUTE_TRIVIAL_ABI
  // In this case, StackAllocated becomes not trivially copyable.
  V8_INLINE StackAllocated(const StackAllocated& other) { VerifyOnStack(); }
  StackAllocated& operator=(const StackAllocated&) = default;
#endif

 protected:
  V8_INLINE explicit StackAllocated(no_checking_tag tag)
      : StackAllocated<false>(tag) {}
  V8_INLINE explicit StackAllocated(const StackAllocated& other,
                                    no_checking_tag tag)
      : StackAllocated<false>(other, tag) {}

#ifdef ENABLE_SLOW_DCHECKS
  V8_EXPORT void VerifyOnStack() const;
#else
  V8_INLINE V8_EXPORT void VerifyOnStack() const {}
#endif
};

/**
 * A base class for abstract handles containing indirect pointers.
 * These are useful regardless of whether direct local support is enabled.
 */
class IndirectHandleBase {
 public:
  // Returns true if the handle is empty.
  V8_INLINE bool IsEmpty() const { return location_ == nullptr; }

  // Sets the handle to be empty. IsEmpty() will then return true.
  V8_INLINE void Clear() { location_ = nullptr; }

 protected:
  friend class internal::ValueHelper;
  friend class internal::HandleHelper;

  V8_INLINE IndirectHandleBase() = default;
  V8_INLINE IndirectHandleBase(const IndirectHandleBase& other) = default;
  V8_INLINE IndirectHandleBase& operator=(const IndirectHandleBase& that) =
      default;

  V8_INLINE explicit IndirectHandleBase(internal::Address* location)
      : location_(location) {}

  // Returns the address of the actual heap object (tagged).
  // This method must be called only if the handle is not empty, otherwise it
  // will crash.
  V8_INLINE internal::Address ptr() const { return *location_; }

  // Returns a reference to the slot (indirect pointer).
  V8_INLINE internal::Address* const& slot() const { return location_; }
  V8_INLINE internal::Address*& slot() { return location_; }

  // Returns the handler's "value" (direct or indirect pointer, depending on
  // whether direct local support is enabled).
  template <typename T, bool check_null = false>
  V8_INLINE T* value() const {
    return internal::ValueHelper::SlotAsValue<T, check_null>(slot());
  }

#ifdef V8_ENABLE_DIRECT_HANDLE
  V8_INLINE internal::ValueHelper::InternalRepresentationType repr() const {
    return location_ ? *location_ : internal::ValueHelper::kEmpty;
  }
#else
  V8_INLINE internal::ValueHelper::InternalRepresentationType repr() const {
    return location_;
  }
#endif  // V8_ENABLE_DIRECT_HANDLE

 private:
  internal::Address* location_ = nullptr;
};

#ifdef V8_ENABLE_DIRECT_HANDLE

/**
 * A base class for abstract handles containing direct pointers.
 * These are only possible when conservative stack scanning is enabled.
 */
class DirectHandleBase {
 public:
  // Returns true if the handle is empty.
  V8_INLINE bool IsEmpty() const {
    return ptr_ == internal::ValueHelper::kEmpty;
  }

  // Sets the handle to be empty. IsEmpty() will then return true.
  V8_INLINE void Clear() { ptr_ = internal::ValueHelper::kEmpty; }

 protected:
  friend class internal::ValueHelper;
  friend class internal::HandleHelper;

  V8_INLINE DirectHandleBase() = default;
  V8_INLINE DirectHandleBase(const DirectHandleBase& other) = default;
  V8_INLINE DirectHandleBase& operator=(const DirectHandleBase& that) = default;

  V8_INLINE explicit DirectHandleBase(internal::Address ptr) : ptr_(ptr) {}

  // Returns the address of the referenced object.
  V8_INLINE internal::Address ptr() const { return ptr_; }

  // Returns the handler's "value" (direct pointer, as direct local support
  // is guaranteed to be enabled here).
  template <typename T, bool check_null = false>
  V8_INLINE T* value() const {
    return reinterpret_cast<T*>(ptr_);
  }

  V8_INLINE internal::ValueHelper::InternalRepresentationType repr() const {
    return ptr_;
  }

 private:
  internal::Address ptr_ = internal::ValueHelper::kEmpty;
};

#endif  // V8_ENABLE_DIRECT_HANDLE

}  // namespace v8::api_internal

#endif  // INCLUDE_V8_HANDLE_BASE_H_