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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_BUTTON_OPTIONS_MENU_H_
#define CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_BUTTON_OPTIONS_MENU_H_
#include "base/memory/raw_ptr.h"
#include "chrome/browser/ash/arc/input_overlay/db/proto/app_data.pb.h"
#include "chrome/browser/ash/arc/input_overlay/touch_injector_observer.h"
#include "chrome/browser/ash/arc/input_overlay/ui/action_edit_view.h"
#include "chrome/browser/ash/arc/input_overlay/ui/arrow_container.h"
#include "ui/base/metadata/metadata_header_macros.h"
namespace ash {
class IconButton;
} // namespace ash
namespace views {
class Label;
} // namespace views
namespace arc::input_overlay {
class Action;
class ActionEditView;
class ActionTypeButtonGroup;
class DisplayOverlayController;
// ButtonOptionsMenu displays action's type, input binding(s) and name and it
// can modify these information. It shows up upon clicking an action's touch
// point.
//
// View looks like this:
// +----------------------------------+
// ||"Button options"| |icon||
// |----------------------------------|
// ||"Buttons let..."| |
// |----------------------------------|
// | |"Choose your button type:" | |
// | |feature_tile| |feature_title| |
// | | | | | |
// |----------------------------------|
// ||"Selected key" |key labels||
// ||"key" |
// |----------------------------------|
// -----------------------------------|
// || Done button ||
// +----------------------------------+
class ButtonOptionsMenu : public ArrowContainer, public TouchInjectorObserver {
METADATA_HEADER(ButtonOptionsMenu, ArrowContainer)
public:
ButtonOptionsMenu(DisplayOverlayController* controller, Action* action);
ButtonOptionsMenu(const ButtonOptionsMenu&) = delete;
ButtonOptionsMenu& operator=(const ButtonOptionsMenu&) = delete;
~ButtonOptionsMenu() override;
void UpdateWidget();
Action* action() const { return action_; }
private:
friend class ButtonOptionsMenuTest;
friend class EditLabelTest;
friend class OverlayViewTestBase;
void Init();
// Add UI components.
void AddHeader();
void AddEditTitle();
void AddActionSelection();
void AddActionEdit();
void AddDoneButton();
// Functions related to buttons.
void OnTrashButtonPressed();
void OnDoneButtonPressed();
void OnButtonLabelAssignmentPressed();
// TouchInjectorObserver:
void OnActionRemoved(const Action& action) override;
void OnActionTypeChanged(Action* action, Action* new_action) override;
void OnActionInputBindingUpdated(const Action& action) override;
void OnActionNewStateRemoved(const Action& action) override;
// DisplayOverlayController owns this class, no need to deallocate.
const raw_ptr<DisplayOverlayController> controller_ = nullptr;
raw_ptr<Action, DanglingUntriaged> action_ = nullptr;
raw_ptr<ash::IconButton> trash_button_ = nullptr;
raw_ptr<ActionTypeButtonGroup> button_group_ = nullptr;
raw_ptr<ActionEditView, DisableDanglingPtrDetection> action_edit_ = nullptr;
raw_ptr<views::Label> action_name_label_ = nullptr;
};
} // namespace arc::input_overlay
#endif // CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_BUTTON_OPTIONS_MENU_H_
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