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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ash/arc/input_overlay/ui/delete_edit_shortcut.h"
#include <memory>
#include "ash/strings/grit/ash_strings.h"
#include "ash/style/icon_button.h"
#include "chrome/app/vector_icons/vector_icons.h"
#include "chrome/browser/ash/arc/input_overlay/actions/action.h"
#include "chrome/browser/ash/arc/input_overlay/arc_input_overlay_metrics.h"
#include "chrome/browser/ash/arc/input_overlay/constants.h"
#include "chrome/browser/ash/arc/input_overlay/display_overlay_controller.h"
#include "chrome/browser/ash/arc/input_overlay/ui/action_view_list_item.h"
#include "chrome/browser/ash/arc/input_overlay/util.h"
#include "chromeos/strings/grit/chromeos_strings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/mojom/dialog_button.mojom.h"
#include "ui/chromeos/styles/cros_tokens_color_mappings.h"
#include "ui/color/color_provider.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/rounded_corners_f.h"
#include "ui/views/accessibility/view_accessibility.h"
#include "ui/views/bubble/bubble_border.h"
#include "ui/views/bubble/bubble_dialog_delegate_view.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/fill_layout.h"
#include "ui/views/view_class_properties.h"
#include "ui/views/view_utils.h"
namespace arc::input_overlay {
namespace {
constexpr int kSpaceToEditingList = 8;
constexpr char kDeleteEditShortcut[] = "DeleteEditShortcut";
} // namespace
DeleteEditShortcut::DeleteEditShortcut(DisplayOverlayController* controller,
ActionViewListItem* anchor_view)
: views::BubbleDialogDelegateView(anchor_view,
views::BubbleBorder::LEFT_CENTER,
// TODO(b/329895423): Add shadow.
views::BubbleBorder::NO_SHADOW),
controller_(controller) {
SetBackgroundColor(cros_tokens::kCrosSysSystemBaseElevatedOpaque);
set_margins(gfx::Insets(12));
set_corner_radius(20);
set_close_on_deactivate(false);
set_focus_traversable_from_anchor_view(true);
set_internal_name(kDeleteEditShortcut);
set_parent_window(anchor_view->GetWidget()->GetNativeWindow());
SetButtons(static_cast<int>(ui::mojom::DialogButton::kNone));
SetEnableArrowKeyTraversal(true);
// BubbleDialogDelegate::GetAccessibleWindowRole() is a final method which
// can't override. If the window role is `kWindow`, it will force set it to
// alert dialog and reads all the tooltips inside.
// SetAccessibleWindowRole(kDialog) can prevent it.
// SetAccessibleWindowRole(ax::mojom::Role::kMenu) results in screenreader to
// announce the menu having only one item.
SetAccessibleWindowRole(ax::mojom::Role::kDialog);
// Set root view to menu.
GetViewAccessibility().SetRole(ax::mojom::Role::kMenu);
SetAccessibleTitle(
l10n_util::GetStringUTF16(IDS_INPUT_OVERLAY_SHORTCUT_MENU_A11Y_LABEL));
SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kVertical,
/*inside_border_insets=*/gfx::Insets(),
/*between_child_spacing=*/12));
// Create the buttons with empty accessibility names. They will be updated in
// `UpdateTooltipText`.
edit_button_ = AddChildView(std::make_unique<ash::IconButton>(
base::BindRepeating(&DeleteEditShortcut::OnEditButtonPressed,
base::Unretained(this)),
ash::IconButton::Type::kMedium, &kGameControlsEditPenIcon, u"",
/*is_togglable=*/false, /*has_border=*/false));
edit_button_->GetViewAccessibility().SetRole(ax::mojom::Role::kMenuItem);
delete_button_ = AddChildView(std::make_unique<ash::IconButton>(
base::BindRepeating(&DeleteEditShortcut::OnDeleteButtonPressed,
base::Unretained(this)),
ash::IconButton::Type::kMedium, &kGameControlsDeleteIcon, u"",
/*is_togglable=*/false, /*has_border=*/false));
delete_button_->GetViewAccessibility().SetRole(ax::mojom::Role::kMenuItem);
UpdateTooltipText(anchor_view);
}
DeleteEditShortcut::~DeleteEditShortcut() = default;
void DeleteEditShortcut::UpdateAnchorView(ActionViewListItem* anchor_view) {
// Reset the highlight of previous anchor view.
SetHighlightedButton(anchor_view);
SetAnchorView(anchor_view);
UpdateTooltipText(anchor_view);
// Clear focus when changing anchor view.
if (auto* focus_manager = GetFocusManager()) {
focus_manager->ClearFocus();
}
}
void DeleteEditShortcut::UpdateTooltipText(ActionViewListItem* anchor_view) {
const std::u16string action_name = anchor_view->CalculateActionName();
// e.g. "Edit Button m"
const std::u16string edit_text = l10n_util::GetStringFUTF16(
IDS_INPUT_OVERLAY_SHORTCUT_EDIT_A11Y_LABEL_TEMPLATE, action_name);
edit_button_->SetTooltipText(edit_text);
// e.g. "Delete Joystick wasd"
const std::u16string delete_text = l10n_util::GetStringFUTF16(
IDS_INPUT_OVERLAY_SHORTCUT_DELETE_A11Y_LABEL_TEMPLATE, action_name);
delete_button_->SetTooltipText(delete_text);
}
void DeleteEditShortcut::OnEditButtonPressed() {
RecordEditDeleteMenuFunctionTriggered(controller_->GetPackageName(),
EditDeleteMenuFunction::kEdit);
if (auto* anchor_view =
views::AsViewClass<ActionViewListItem>(GetAnchorView())) {
controller_->AddButtonOptionsMenuWidget(anchor_view->action());
}
}
void DeleteEditShortcut::OnDeleteButtonPressed() {
RecordEditDeleteMenuFunctionTriggered(controller_->GetPackageName(),
EditDeleteMenuFunction::kDelete);
if (auto* anchor_view =
views::AsViewClass<ActionViewListItem>(GetAnchorView())) {
controller_->RemoveAction(anchor_view->action());
controller_->RemoveDeleteEditShortcutWidget();
}
}
std::unique_ptr<views::NonClientFrameView>
DeleteEditShortcut::CreateNonClientFrameView(views::Widget* widget) {
// Create the customized bubble border.
auto bubble_border =
std::make_unique<views::BubbleBorder>(arrow(), GetShadow());
bubble_border->SetColor(background_color());
if (GetParams().round_corners) {
bubble_border->set_rounded_corners(gfx::RoundedCornersF(GetCornerRadius()));
}
bubble_border->set_avoid_shadow_overlap(true);
bubble_border->set_insets(
gfx::Insets::VH(0, kSpaceToEditingList + kEditingListInsideBorderInsets));
auto frame =
views::BubbleDialogDelegateView::CreateNonClientFrameView(widget);
if (auto* frame_view =
views::AsViewClass<views::BubbleFrameView>(frame.get())) {
frame_view->SetBubbleBorder(std::move(bubble_border));
}
return frame;
}
void DeleteEditShortcut::OnMouseExited(const ui::MouseEvent& event) {
if (auto* widget = GetWidget();
widget->IsMouseEventsEnabled() && !IsMouseHovered()) {
controller_->RemoveDeleteEditShortcutWidget();
}
}
BEGIN_METADATA(DeleteEditShortcut)
END_METADATA
} // namespace arc::input_overlay
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