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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ash/arc/screen_capture/arc_screen_capture_session.h"
#include <utility>
#include "ash/shell.h"
#include "base/functional/bind.h"
#include "base/strings/utf_string_conversions.h"
#include "chrome/browser/ash/notifications/screen_capture_notification_ui_ash.h"
#include "chrome/browser/media/webrtc/desktop_capture_access_handler.h"
#include "chrome/grit/generated_resources.h"
#include "chromeos/ash/experiences/arc/mojom/screen_capture.mojom.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/frame_sinks/copy_output_result.h"
#include "components/viz/common/gpu/raster_context_provider.h"
#include "components/viz/common/resources/shared_image_format_utils.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/desktop_media_id.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/command_buffer/client/context_support.h"
#include "gpu/command_buffer/client/raster_interface.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "mojo/public/cpp/system/platform_handle.h"
#include "third_party/blink/public/common/mediastream/media_stream_request.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer.h"
#include "ui/display/display.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/linux/client_native_pixmap_factory_dmabuf.h"
namespace arc {
namespace {
// Callback into Android to force screen updates if the queue gets this big.
constexpr size_t kQueueSizeToForceUpdate = 4;
// Drop frames if the queue gets this big.
constexpr size_t kQueueSizeToDropFrames = 8;
// Bytes per pixel, Android returns stride in pixel units, Chrome uses it in
// bytes.
constexpr size_t kBytesPerPixel = 4;
scoped_refptr<viz::RasterContextProvider> GetContextProvider() {
return aura::Env::GetInstance()
->context_factory()
->SharedMainThreadRasterContextProvider();
}
} // namespace
// Holds ARC++ provided buffer to copy into.
struct ArcScreenCaptureSession::PendingBuffer {
PendingBuffer(SetOutputBufferCallback callback,
scoped_refptr<gpu::ClientSharedImage> shared_image)
: buffer_ready_callback_(std::move(callback)),
shared_image_(std::move(shared_image)) {}
SetOutputBufferCallback buffer_ready_callback_;
scoped_refptr<gpu::ClientSharedImage> shared_image_;
};
// Holds CopyOutputResult texture.
struct ArcScreenCaptureSession::DesktopTexture {
DesktopTexture(const gpu::Mailbox& mailbox,
viz::ReleaseCallback release_callback)
: mailbox_(mailbox), release_callback_(std::move(release_callback)) {}
const gpu::Mailbox mailbox_;
viz::ReleaseCallback release_callback_;
};
// static
mojo::PendingRemote<mojom::ScreenCaptureSession>
ArcScreenCaptureSession::Create(
mojo::PendingRemote<mojom::ScreenCaptureSessionNotifier> notifier,
const std::string& display_name,
content::DesktopMediaID desktop_id,
const gfx::Size& size,
bool enable_notification) {
// This will get cleaned up when the connection error handler is called.
ArcScreenCaptureSession* session =
new ArcScreenCaptureSession(std::move(notifier), size);
mojo::PendingRemote<mojom::ScreenCaptureSession> result =
session->Initialize(desktop_id, display_name, enable_notification);
if (!result) {
delete session;
}
return result;
}
ArcScreenCaptureSession::ArcScreenCaptureSession(
mojo::PendingRemote<mojom::ScreenCaptureSessionNotifier> notifier,
const gfx::Size& size)
: notifier_(std::move(notifier)),
size_(size),
client_native_pixmap_factory_(
gfx::CreateClientNativePixmapFactoryDmabuf()) {}
mojo::PendingRemote<mojom::ScreenCaptureSession>
ArcScreenCaptureSession::Initialize(content::DesktopMediaID desktop_id,
const std::string& display_name,
bool enable_notification) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
display_root_window_ =
content::DesktopMediaID::GetNativeWindowById(desktop_id);
if (!display_root_window_) {
LOG(ERROR) << "Unable to find Aura desktop window";
return mojo::NullRemote();
}
auto context_provider = GetContextProvider();
context_provider->AddObserver(this);
display::Display display =
display::Screen::GetScreen()->GetDisplayNearestWindow(
display_root_window_);
display_id_ = display.id();
display_root_window_->GetHost()->compositor()->AddAnimationObserver(this);
if (enable_notification) {
// Show the tray notification icon now.
std::u16string notification_text =
l10n_util::GetStringFUTF16(IDS_MEDIA_SCREEN_CAPTURE_NOTIFICATION_TEXT,
base::UTF8ToUTF16(display_name));
notification_ui_ = ScreenCaptureNotificationUI::Create(
notification_text, /*capturing_web_contents=*/nullptr);
notification_ui_->OnStarted(
base::BindOnce(&ArcScreenCaptureSession::NotificationStop,
weak_ptr_factory_.GetWeakPtr()),
content::MediaStreamUI::SourceCallback(),
std::vector<content::DesktopMediaID>{});
}
ash::Shell::Get()->display_manager()->inc_screen_capture_active_counter();
ash::Shell::Get()->UpdateCursorCompositingEnabled();
mojo::PendingRemote<mojom::ScreenCaptureSession> remote =
receiver_.BindNewPipeAndPassRemote();
receiver_.set_disconnect_handler(
base::BindOnce(&ArcScreenCaptureSession::Close, base::Unretained(this)));
return remote;
}
void ArcScreenCaptureSession::Close() {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
delete this;
}
ArcScreenCaptureSession::~ArcScreenCaptureSession() {
// This needs to be done because |buffer_queue_| might own a mojo callback and
// the message pipe must be closed before those callbacks are destroyed.
receiver_.reset();
GetContextProvider()->RemoveObserver(this);
if (!display_root_window_) {
return;
}
display_root_window_->GetHost()->compositor()->RemoveAnimationObserver(this);
ash::Shell::Get()->display_manager()->dec_screen_capture_active_counter();
ash::Shell::Get()->UpdateCursorCompositingEnabled();
}
void ArcScreenCaptureSession::NotificationStop() {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
Close();
}
void ArcScreenCaptureSession::SetOutputBufferDeprecated(
mojo::ScopedHandle graphics_buffer,
uint32_t stride,
SetOutputBufferDeprecatedCallback callback) {
// Defined locally to avoid having to add a dependency on drm_fourcc.h
constexpr uint64_t DRM_FORMAT_MOD_LINEAR = 0;
SetOutputBuffer(std::move(graphics_buffer), gfx::BufferFormat::RGBX_8888,
DRM_FORMAT_MOD_LINEAR, stride,
base::BindOnce(
[](base::OnceCallback<void()> callback) {
std::move(callback).Run();
},
std::move(callback)));
}
void ArcScreenCaptureSession::SetOutputBuffer(
mojo::ScopedHandle graphics_buffer,
gfx::BufferFormat buffer_format,
uint64_t buffer_format_modifier,
uint32_t stride,
SetOutputBufferCallback callback) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
if (!graphics_buffer.is_valid()) {
LOG(ERROR) << "Invalid handle passed into SetOutputBuffer";
std::move(callback).Run();
return;
}
auto* ri = GetContextProvider()->RasterInterface();
auto* sii = GetContextProvider()->SharedImageInterface();
if (!ri || !sii) {
LOG(ERROR) << "Unable to get the GL context or SharedImageInterface";
return;
}
gfx::NativePixmapHandle native_pixmap_handle;
native_pixmap_handle.modifier = buffer_format_modifier;
base::ScopedPlatformFile platform_file;
MojoResult mojo_result =
mojo::UnwrapPlatformFile(std::move(graphics_buffer), &platform_file);
if (mojo_result != MOJO_RESULT_OK) {
LOG(ERROR) << "Failed unwrapping Mojo handle " << mojo_result;
std::move(callback).Run();
return;
}
native_pixmap_handle.planes.emplace_back(
stride * kBytesPerPixel, 0, stride * kBytesPerPixel * size_.height(),
std::move(platform_file));
viz::SharedImageFormat si_format = viz::GetSharedImageFormat(buffer_format);
auto client_shared_image = sii->CreateSharedImage(
{si_format, size_, gfx::ColorSpace(),
// NOTE: This SI will be used as the destination of a copy of the desktop
// texture via the raster interface. Hence, it needs RASTER_WRITE usage.
// Note that as the browser process raster interface uses
// RasterImplementation (and not RasterImplementationGLES) as its
// implementation, GLES2_WRITE usage is not needed.
gpu::SHARED_IMAGE_USAGE_RASTER_WRITE, "ArcScreenCapture"},
gfx::GpuMemoryBufferHandle(std::move(native_pixmap_handle)));
CHECK(client_shared_image);
std::unique_ptr<PendingBuffer> pending_buffer =
std::make_unique<PendingBuffer>(std::move(callback),
std::move(client_shared_image));
if (texture_queue_.empty()) {
// Put our GPU buffer into a queue so it can be used on the next callback
// where we get a desktop texture.
buffer_queue_.push(std::move(pending_buffer));
} else {
// We already have a texture from the animation callbacks, use that for
// rendering.
CopyDesktopTextureToGpuBuffer(std::move(texture_queue_.front()),
std::move(pending_buffer));
texture_queue_.pop();
}
}
void ArcScreenCaptureSession::QueryCompleted(
uint32_t query_id,
std::unique_ptr<DesktopTexture> desktop_texture,
std::unique_ptr<PendingBuffer> pending_buffer) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
auto* ri = GetContextProvider()->RasterInterface();
auto* sii = GetContextProvider()->SharedImageInterface();
if (!ri || !sii) {
LOG(ERROR) << "Unable to get RasterInterface or SharedImageInterface";
return;
}
// Return CopyOutputResult resources after texture copy happens.
gpu::SyncToken sync_token;
ri->GenSyncTokenCHROMIUM(sync_token.GetData());
std::move(desktop_texture->release_callback_).Run(sync_token, false);
// Notify ARC++ that the buffer is ready.
std::move(pending_buffer->buffer_ready_callback_).Run();
ri->DeleteQueriesEXT(1, &query_id);
// Return resources for ARC++ buffer.
sii->DestroySharedImage(gpu::SyncToken(),
std::move(pending_buffer->shared_image_));
}
void ArcScreenCaptureSession::OnDesktopCaptured(
std::unique_ptr<viz::CopyOutputResult> result) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
if (result->IsEmpty() || result->size().width() < size_.width() - 1 ||
result->size().width() > size_.width() + 1 ||
result->size().height() < size_.height() - 1 ||
result->size().height() > size_.height() + 1) {
// If the display size changed after the CopyOutputRequest was issued the
// scale ratio might not produce the right sized output. Drop this result
// since it's not usable. The next CopyOutputRequest to be issued will know
// the new display size and have the correct scale ratio.
// Note that result->size() is computed, and so may be a +/- one pixel from
// the expected size_ value due to rounding and truncation of floating
// point values. See b/322075216.
LOG(WARNING)
<< "Ignoring screen capture result due to size mismatch. Expected "
<< size_.ToString() << " but received " << result->size().ToString();
return;
}
DCHECK_EQ(result->format(), viz::CopyOutputResult::Format::RGBA);
DCHECK_EQ(result->destination(),
viz::CopyOutputResult::Destination::kNativeTextures);
auto* ri = GetContextProvider()->RasterInterface();
if (!ri) {
LOG(ERROR) << "Unable to get RasterInterface";
return;
}
// Get the source texture - RGBA format is guaranteed to have 1 valid texture
// if the CopyOutputRequest succeeded:
gpu::Mailbox result_mailbox = result->GetTextureResult()->mailbox;
CHECK(!result_mailbox.IsZero());
viz::CopyOutputResult::ReleaseCallbacks release_callbacks =
result->TakeTextureOwnership();
CHECK_EQ(1u, release_callbacks.size());
std::unique_ptr<DesktopTexture> desktop_texture =
std::make_unique<DesktopTexture>(result_mailbox,
std::move(release_callbacks[0]));
if (buffer_queue_.empty()) {
// We don't have a GPU buffer to render to, so put this in a queue to use
// when we have one.
texture_queue_.emplace(std::move(desktop_texture));
} else {
// Take the first GPU buffer from the queue and render to that.
CopyDesktopTextureToGpuBuffer(std::move(desktop_texture),
std::move(buffer_queue_.front()));
buffer_queue_.pop();
}
}
void ArcScreenCaptureSession::CopyDesktopTextureToGpuBuffer(
std::unique_ptr<DesktopTexture> desktop_texture,
std::unique_ptr<PendingBuffer> pending_buffer) {
auto context_provider = GetContextProvider();
auto* ri = context_provider->RasterInterface();
if (!ri) {
LOG(ERROR) << "Unable to get RasterInterface";
return;
}
uint32_t query_id;
ri->GenQueriesEXT(1, &query_id);
ri->BeginQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM, query_id);
scoped_refptr<gpu::ClientSharedImage> si = pending_buffer->shared_image_;
std::unique_ptr<gpu::RasterScopedAccess> ri_access =
si->BeginRasterAccess(ri, si->creation_sync_token(), /*readonly=*/false);
ri->CopySharedImage(desktop_texture->mailbox_,
pending_buffer->shared_image_->mailbox(), 0, 0, 0, 0,
size_.width(), size_.height());
gpu::RasterScopedAccess::EndAccess(std::move(ri_access));
ri->EndQueryEXT(GL_COMMANDS_COMPLETED_CHROMIUM);
// The query will be signalled after the copy operation has finished on the
// GPU and ARC++ can safely read from the buffer.
context_provider->ContextSupport()->SignalQuery(
query_id,
base::BindOnce(&ArcScreenCaptureSession::QueryCompleted,
weak_ptr_factory_.GetWeakPtr(), query_id,
std::move(desktop_texture), std::move(pending_buffer)));
}
void ArcScreenCaptureSession::OnAnimationStep(base::TimeTicks timestamp) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
CompositorAnimationObserver::ResetIfActive();
if (texture_queue_.size() >= kQueueSizeToForceUpdate) {
DVLOG(3) << "AnimationStep callback forcing update due to texture queue "
"size "
<< texture_queue_.size();
notifier_->ForceUpdate();
}
if (texture_queue_.size() >= kQueueSizeToDropFrames) {
DVLOG(3) << "AnimationStep callback dropping frame due to texture queue "
"size "
<< texture_queue_.size();
return;
}
ui::Layer* layer = display_root_window_->layer();
if (!layer) {
LOG(ERROR) << "Unable to find layer for the desktop window";
return;
}
// TODO(kylechar): Ideally this would add `BlitRequest` to `request` so
// readback happens directly into the final texture rather than making
// an extra copy in CopyDesktopTextureToGpuBuffer().
std::unique_ptr<viz::CopyOutputRequest> request =
std::make_unique<viz::CopyOutputRequest>(
viz::CopyOutputRequest::ResultFormat::RGBA,
viz::CopyOutputRequest::ResultDestination::kNativeTextures,
base::BindOnce(&ArcScreenCaptureSession::OnDesktopCaptured,
weak_ptr_factory_.GetWeakPtr()));
// Clip the requested area to the desktop area. See b/118675936.
gfx::Size desktop_size = display_root_window_->bounds().size();
request->set_area(gfx::Rect(desktop_size));
// Unconditionally set the scaling ratio, even if the two sizes are identical.
// What may be identical here may not be identical further down when the scale
// is transformed for the surface. Note that desktop_size is is not in
// physical pixels, and a scale factor is applied to adjust to them.
request->SetScaleRatio(
gfx::Vector2d(desktop_size.width(), desktop_size.height()),
gfx::Vector2d(size_.width(), size_.height()));
// Ensure we get the result size we want, and not +/- one pixel due to
// clamping or rounding.
request->set_result_selection(gfx::Rect(size_));
layer->RequestCopyOfOutput(std::move(request));
}
void ArcScreenCaptureSession::OnCompositingShuttingDown(
ui::Compositor* compositor) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
compositor->RemoveAnimationObserver(this);
}
void ArcScreenCaptureSession::OnContextLost() {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
Close();
}
void ArcScreenCaptureSession::OnWillRemoveDisplays(
const display::Displays& removed_displays) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
bool removed = false;
for (const auto& display : removed_displays) {
removed |= (display.id() == display_id_);
}
if (removed) {
Close();
}
}
} // namespace arc
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