1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229
|
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/browser/api/offscreen/audio_lifetime_enforcer.h"
#include <optional>
#include "base/run_loop.h"
#include "base/test/bind.h"
#include "chrome/browser/extensions/extension_apitest.h"
#include "chrome/browser/extensions/extension_util.h"
#include "chrome/browser/profiles/profile.h"
#include "components/version_info/channel.h"
#include "content/public/test/browser_test.h"
#include "content/public/test/browser_test_utils.h"
#include "content/public/test/test_navigation_observer.h"
#include "extensions/browser/extension_util.h"
#include "extensions/browser/offscreen_document_host.h"
#include "extensions/browser/process_manager.h"
#include "extensions/common/extension.h"
#include "extensions/test/test_extension_dir.h"
namespace extensions {
namespace {
// A helper class to wait until a given WebContents is audible or inaudible.
class AudioWaiter : public content::WebContentsObserver {
public:
explicit AudioWaiter(content::WebContents* contents)
: content::WebContentsObserver(contents) {}
void WaitForAudible() {
DCHECK(!expected_state_);
if (web_contents()->IsCurrentlyAudible())
return;
expected_state_ = true;
run_loop_.Run();
}
void WaitForInaudible() {
DCHECK(!expected_state_);
if (!web_contents()->IsCurrentlyAudible())
return;
expected_state_ = false;
run_loop_.Run();
}
private:
void OnAudioStateChanged(bool audible) override {
if (!expected_state_.has_value()) {
// We aren't waiting for an event yet, so don't quit the run loop.
// Otherwise, we'd quit it now, and it would immediately quit when we
// later try to wait for it in WaitFor(In)Audible().
return;
}
// Otherwise, the expected state should be equal to the new state (since
// there are only two possible states, and if it were already in the
// appropriate state, we wouldn't have waited).
EXPECT_EQ(expected_state_, audible);
run_loop_.QuitWhenIdle();
}
base::RunLoop run_loop_;
// The eventual desired state.
std::optional<bool> expected_state_;
};
} // namespace
class AudioLifetimeEnforcerBrowserTest : public ExtensionApiTest {
public:
AudioLifetimeEnforcerBrowserTest() = default;
~AudioLifetimeEnforcerBrowserTest() override = default;
// Creates a new OffscreenDocumentHost and waits for it to load.
std::unique_ptr<OffscreenDocumentHost> CreateOffscreenDocument(
const Extension& extension,
const GURL& url) {
scoped_refptr<content::SiteInstance> site_instance =
ProcessManager::Get(profile())->GetSiteInstanceForURL(url);
content::TestNavigationObserver navigation_observer(url);
navigation_observer.StartWatchingNewWebContents();
auto offscreen_document = std::make_unique<OffscreenDocumentHost>(
extension, site_instance.get(), profile(), url);
offscreen_document->CreateRendererSoon();
navigation_observer.Wait();
EXPECT_TRUE(navigation_observer.last_navigation_succeeded());
return offscreen_document;
}
scoped_refptr<const Extension> LoadOffscreenDocumentExtension() {
static constexpr char kManifest[] =
R"({
"name": "Offscreen Document Test",
"manifest_version": 3,
"version": "0.1",
"permissions": ["offscreen"]
})";
test_dir_.WriteManifest(kManifest);
test_dir_.WriteFile(FILE_PATH_LITERAL("background.js"), "// Blank.");
test_dir_.WriteFile(FILE_PATH_LITERAL("offscreen.html"),
"<html>offscreen</html>");
return LoadExtension(test_dir_.UnpackedPath());
}
private:
TestExtensionDir test_dir_;
};
// Tests that an offscreen document is considered active while playing audio and
// notifies of inactivity when audio stops.
IN_PROC_BROWSER_TEST_F(AudioLifetimeEnforcerBrowserTest,
DocumentActiveWhilePlayingAudio) {
scoped_refptr<const Extension> extension = LoadOffscreenDocumentExtension();
ASSERT_TRUE(extension);
const GURL offscreen_url = extension->GetResourceURL("offscreen.html");
std::unique_ptr<OffscreenDocumentHost> offscreen_document =
CreateOffscreenDocument(*extension, offscreen_url);
content::WebContents* contents = offscreen_document->host_contents();
bool terminate_called = false;
int notify_inactive_calls = 0;
auto on_notify_inactive = [¬ify_inactive_calls]() {
++notify_inactive_calls;
};
auto on_terminate_called = [&terminate_called]() { terminate_called = true; };
AudioLifetimeEnforcer audio_enforcer(
offscreen_document.get(), base::BindLambdaForTesting(on_terminate_called),
base::BindLambdaForTesting(on_notify_inactive));
// On creation, the document is considered active (we give it some leeway
// because the audio needs to load).
EXPECT_TRUE(audio_enforcer.IsActive());
EXPECT_EQ(0, notify_inactive_calls);
// Load an audio tag and play it.
static constexpr char kPlayAudio[] =
R"(const audioTag = document.createElement('audio');
audioTag.src = '_test_resources/long_audio.ogg';
document.body.appendChild(audioTag);
audioTag.play();
'done';)";
{
AudioWaiter audio_waiter(contents);
EXPECT_EQ("done", content::EvalJs(contents, kPlayAudio));
audio_waiter.WaitForAudible();
}
// The document should be considered active.
EXPECT_EQ(0, notify_inactive_calls);
EXPECT_FALSE(terminate_called);
EXPECT_TRUE(audio_enforcer.IsActive());
// Next, prepare to stop the audio.
static constexpr char kStopAudio[] =
R"(document.body.getElementsByTagName('audio')[0].pause();
'done';)";
// Override the timeout. We can't do this at the top of the test because
// otherwise, the document would immediately be considered inactive.
auto timeout_override =
AudioLifetimeEnforcer::SetTimeoutForTesting(base::Seconds(0));
{
// Stop the audio.
AudioWaiter audio_waiter(contents);
EXPECT_TRUE(content::ExecJs(contents, kStopAudio));
audio_waiter.WaitForInaudible();
}
// The document should no longer be active.
EXPECT_EQ(1, notify_inactive_calls);
EXPECT_FALSE(audio_enforcer.IsActive());
EXPECT_FALSE(terminate_called);
}
// Tests that an offscreen document is considered inactive if it never plays
// audio.
IN_PROC_BROWSER_TEST_F(AudioLifetimeEnforcerBrowserTest,
DocumentInactiveIfNeverPlayedAudio) {
// Override the timeout to be immediate.
auto timeout_override =
AudioLifetimeEnforcer::SetTimeoutForTesting(base::Seconds(0));
scoped_refptr<const Extension> extension = LoadOffscreenDocumentExtension();
ASSERT_TRUE(extension);
const GURL offscreen_url = extension->GetResourceURL("offscreen.html");
std::unique_ptr<OffscreenDocumentHost> offscreen_document =
CreateOffscreenDocument(*extension, offscreen_url);
bool terminate_called = false;
int notify_inactive_calls = 0;
auto on_notify_inactive = [¬ify_inactive_calls]() {
++notify_inactive_calls;
};
auto on_terminate_called = [&terminate_called]() { terminate_called = true; };
AudioLifetimeEnforcer audio_enforcer(
offscreen_document.get(), base::BindLambdaForTesting(on_terminate_called),
base::BindLambdaForTesting(on_notify_inactive));
// On creation, the document is considered active...
EXPECT_EQ(0, notify_inactive_calls);
EXPECT_FALSE(terminate_called);
EXPECT_TRUE(audio_enforcer.IsActive());
// ... but if it doesn't play audio after a set amount of time (here, 0
// seconds), it is inactive (and thus, terminated).
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1, notify_inactive_calls);
EXPECT_FALSE(terminate_called);
EXPECT_FALSE(audio_enforcer.IsActive());
}
} // namespace extensions
|