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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/extensions/api/passwords_private/password_check_delegate.h"
#include <stddef.h>
#include <algorithm>
#include <iterator>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include "base/containers/flat_set.h"
#include "base/feature_list.h"
#include "base/functional/bind.h"
#include "base/memory/ref_counted.h"
#include "base/metrics/histogram_macros.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/escape.h"
#include "base/strings/utf_string_conversions.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/extensions/api/passwords_private/passwords_private_event_router.h"
#include "chrome/browser/extensions/api/passwords_private/passwords_private_event_router_factory.h"
#include "chrome/browser/extensions/api/passwords_private/passwords_private_utils.h"
#include "chrome/browser/password_manager/account_password_store_factory.h"
#include "chrome/browser/password_manager/bulk_leak_check_service_factory.h"
#include "chrome/browser/password_manager/profile_password_store_factory.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/sync/sync_service_factory.h"
#include "chrome/common/extensions/api/passwords_private.h"
#include "chrome/grit/generated_resources.h"
#include "components/affiliations/core/browser/affiliation_utils.h"
#include "components/keyed_service/core/service_access_type.h"
#include "components/password_manager/core/browser/leak_detection/bulk_leak_check.h"
#include "components/password_manager/core/browser/leak_detection/encryption_utils.h"
#include "components/password_manager/core/browser/password_form.h"
#include "components/password_manager/core/browser/password_manager_client.h"
#include "components/password_manager/core/browser/password_manager_util.h"
#include "components/password_manager/core/browser/ui/credential_ui_entry.h"
#include "components/password_manager/core/browser/ui/credential_utils.h"
#include "components/password_manager/core/browser/ui/insecure_credentials_manager.h"
#include "components/password_manager/core/browser/ui/saved_passwords_presenter.h"
#include "components/password_manager/core/common/password_manager_features.h"
#include "components/password_manager/core/common/password_manager_pref_names.h"
#include "components/prefs/pref_service.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/l10n/time_format.h"
#include "url/gurl.h"
#include "url/origin.h"
namespace extensions {
namespace {
using password_manager::CanonicalizeUsername;
using password_manager::CredentialUIEntry;
using password_manager::InsecureType;
using password_manager::LeakCheckCredential;
using password_manager::PasswordForm;
using ui::TimeFormat;
using State = password_manager::BulkLeakCheckService::State;
} // namespace
// Key used to attach UserData to a LeakCheckCredential.
constexpr char kPasswordCheckDataKey[] = "password-check-data-key";
// Class remembering the state required to update the progress of an ongoing
// Password Check.
class PasswordCheckProgress : public base::RefCounted<PasswordCheckProgress> {
public:
base::WeakPtr<PasswordCheckProgress> GetWeakPtr() {
return weak_ptr_factory_.GetWeakPtr();
}
size_t remaining_in_queue() const { return remaining_in_queue_; }
size_t already_processed() const { return already_processed_; }
// Increments the counts corresponding to |password|. Intended to be called
// for each credential that is passed to the bulk check.
void IncrementCounts(const CredentialUIEntry& password) {
++remaining_in_queue_;
++counts_[password];
}
// Updates the counts after a |credential| has been processed by the bulk
// check.
void OnProcessed(const LeakCheckCredential& credential) {
auto it = counts_.find(credential);
const int num_matching = it != counts_.end() ? it->second : 0;
already_processed_ += num_matching;
remaining_in_queue_ -= num_matching;
}
private:
friend class base::RefCounted<PasswordCheckProgress>;
~PasswordCheckProgress() = default;
// Count variables needed to correctly show the progress of the check to the
// user. |already_processed_| contains the number of credentials that have
// been checked already, while |remaining_in_queue_| remembers how many
// passwords still need to be checked.
// Since the bulk leak check tries to be as efficient as possible, it performs
// a deduplication step before starting to check passwords. In this step it
// canonicalizes each credential, and only processes the combinations that are
// unique. Since this number likely does not match the total number of saved
// passwords, we remember in |counts_| how many saved passwords a given
// canonicalized credential corresponds to.
size_t already_processed_ = 0;
size_t remaining_in_queue_ = 0;
std::map<password_manager::CanonicalizedCredential, size_t> counts_;
base::WeakPtrFactory<PasswordCheckProgress> weak_ptr_factory_{this};
};
namespace {
// A class attached to each LeakCheckCredential that holds a shared handle to
// the PasswordCheckProgress and is able to update the progress accordingly.
class PasswordCheckData : public LeakCheckCredential::Data {
public:
PasswordCheckData(
scoped_refptr<PasswordCheckProgress> progress,
password_manager::TriggerBackendNotification should_trigger_notification)
: progress_(std::move(progress)),
should_trigger_notification_(should_trigger_notification) {}
~PasswordCheckData() override = default;
std::unique_ptr<Data> Clone() override {
return std::make_unique<PasswordCheckData>(progress_,
should_trigger_notification_);
}
password_manager::TriggerBackendNotification should_trigger_notification()
const {
return should_trigger_notification_;
}
private:
scoped_refptr<PasswordCheckProgress> progress_;
// Certain client use cases require to notify backend if new leaked
// credentials are found. This member indicate whether that should happen.
const password_manager::TriggerBackendNotification
should_trigger_notification_;
};
api::passwords_private::PasswordCheckState ConvertPasswordCheckState(
State state) {
switch (state) {
case State::kIdle:
return api::passwords_private::PasswordCheckState::kIdle;
case State::kRunning:
return api::passwords_private::PasswordCheckState::kRunning;
case State::kCanceled:
return api::passwords_private::PasswordCheckState::kCanceled;
case State::kSignedOut:
return api::passwords_private::PasswordCheckState::kSignedOut;
case State::kNetworkError:
return api::passwords_private::PasswordCheckState::kOffline;
case State::kQuotaLimit:
return api::passwords_private::PasswordCheckState::kQuotaLimit;
case State::kTokenRequestFailure:
case State::kHashingFailure:
case State::kServiceError:
return api::passwords_private::PasswordCheckState::kOtherError;
}
NOTREACHED();
}
std::string FormatElapsedTime(base::Time time) {
const base::TimeDelta elapsed_time = base::Time::Now() - time;
if (elapsed_time < base::Minutes(1))
return l10n_util::GetStringUTF8(IDS_PASSWORD_MANAGER_UI_JUST_NOW);
return base::UTF16ToUTF8(TimeFormat::SimpleWithMonthAndYear(
TimeFormat::FORMAT_ELAPSED, TimeFormat::LENGTH_LONG, elapsed_time, true));
}
std::vector<api::passwords_private::CompromiseType> GetCompromiseType(
const CredentialUIEntry& entry) {
std::vector<api::passwords_private::CompromiseType> types;
for (const auto& issue : entry.password_issues) {
switch (issue.first) {
case InsecureType::kLeaked:
types.push_back(api::passwords_private::CompromiseType::kLeaked);
break;
case InsecureType::kPhished:
types.push_back(api::passwords_private::CompromiseType::kPhished);
break;
case InsecureType::kReused:
types.push_back(api::passwords_private::CompromiseType::kReused);
break;
case InsecureType::kWeak:
types.push_back(api::passwords_private::CompromiseType::kWeak);
break;
}
}
DCHECK(!types.empty());
return types;
}
api::passwords_private::CompromisedInfo CreateCompromiseInfo(
const CredentialUIEntry& credential) {
api::passwords_private::CompromisedInfo compromise_info;
// Weak credentials don't have compromise time, they also can't be muted.
if (IsCompromised(credential)) {
compromise_info.compromise_time =
credential.GetLastLeakedOrPhishedTime()
.InMillisecondsFSinceUnixEpochIgnoringNull();
compromise_info.elapsed_time_since_compromise =
FormatElapsedTime(credential.GetLastLeakedOrPhishedTime());
compromise_info.is_muted = credential.IsMuted();
}
compromise_info.compromise_types = GetCompromiseType(credential);
return compromise_info;
}
} // namespace
PasswordCheckDelegate::PasswordCheckDelegate(
Profile* profile,
password_manager::SavedPasswordsPresenter* presenter,
IdGenerator* id_generator,
PasswordsPrivateEventRouter* event_router)
: profile_(profile),
saved_passwords_presenter_(presenter),
insecure_credentials_manager_(presenter),
bulk_leak_check_service_adapter_(
presenter,
BulkLeakCheckServiceFactory::GetForProfile(profile_),
profile_->GetPrefs()),
id_generator_(id_generator),
event_router_(event_router) {
DCHECK(id_generator);
observed_saved_passwords_presenter_.Observe(saved_passwords_presenter_.get());
observed_insecure_credentials_manager_.Observe(
&insecure_credentials_manager_);
observed_bulk_leak_check_service_.Observe(
BulkLeakCheckServiceFactory::GetForProfile(profile_));
}
PasswordCheckDelegate::~PasswordCheckDelegate() = default;
std::vector<api::passwords_private::PasswordUiEntry>
PasswordCheckDelegate::GetInsecureCredentials() {
std::vector<CredentialUIEntry> credentials =
insecure_credentials_manager_.GetInsecureCredentialEntries();
std::vector<api::passwords_private::PasswordUiEntry> insecure_credentials;
insecure_credentials.reserve(credentials.size());
for (auto& credential : credentials) {
insecure_credentials.push_back(
ConstructInsecureCredentialUiEntry(std::move(credential)));
}
return insecure_credentials;
}
std::vector<api::passwords_private::PasswordUiEntryList>
PasswordCheckDelegate::GetCredentialsWithReusedPassword() {
// Group credentials by password value.
std::map<std::u16string, std::vector<api::passwords_private::PasswordUiEntry>>
password_to_credentials;
for (auto& credential :
insecure_credentials_manager_.GetInsecureCredentialEntries()) {
if (credential.IsReused()) {
password_to_credentials[credential.password].push_back(
ConstructInsecureCredentialUiEntry(credential));
}
}
std::vector<api::passwords_private::PasswordUiEntryList> result;
result.reserve(password_to_credentials.size());
for (auto& pair : password_to_credentials) {
// This check is relevant in the cases where the password store has changed
// after the password check was already run. (e.g if a reused password has
// been deleted)
if (pair.second.size() < 2) {
continue;
}
api::passwords_private::PasswordUiEntryList api_result;
api_result.entries = std::move(pair.second);
result.push_back(std::move(api_result));
}
return result;
}
bool PasswordCheckDelegate::MuteInsecureCredential(
const api::passwords_private::PasswordUiEntry& credential) {
// Try to obtain the original CredentialUIEntry. Return false if fails.
const CredentialUIEntry* entry = id_generator_->TryGetKey(credential.id);
if (!entry)
return false;
return insecure_credentials_manager_.MuteCredential(*entry);
}
bool PasswordCheckDelegate::UnmuteInsecureCredential(
const api::passwords_private::PasswordUiEntry& credential) {
// Try to obtain the original CredentialUIEntry. Return false if fails.
const CredentialUIEntry* entry = id_generator_->TryGetKey(credential.id);
if (!entry)
return false;
return insecure_credentials_manager_.UnmuteCredential(*entry);
}
void PasswordCheckDelegate::StartPasswordCheck(
password_manager::LeakDetectionInitiator initiator,
StartPasswordCheckCallback callback) {
// Calls to StartPasswordCheck() will be only processed after
// OnSavedPasswordsChanged() is called. Meaning that all client calls
// happening before that will be stored in memory until all conditions are
// met. Thus initiator value must be stored to ensure that when this method is
// run, it has the correct value.
password_check_initiator_ = initiator;
// If the delegate isn't initialized yet, enqueue the callback and return
// early.
if (!is_initialized_) {
start_check_callbacks_.push_back(std::move(callback));
return;
}
// Also return early if the check is already running.
if (bulk_leak_check_service_adapter_.GetBulkLeakCheckState() ==
State::kRunning) {
std::move(callback).Run(State::kRunning);
return;
}
StartPasswordAnalyses(std::move(callback));
}
void PasswordCheckDelegate::StartPasswordAnalyses(
StartPasswordCheckCallback callback) {
// Start the weakness check, and notify observers once done.
insecure_credentials_manager_.StartWeakCheck(base::BindOnce(
&PasswordCheckDelegate::RecordAndNotifyAboutCompletedWeakPasswordCheck,
weak_ptr_factory_.GetWeakPtr()));
insecure_credentials_manager_.StartReuseCheck(
base::BindOnce(&PasswordCheckDelegate::NotifyPasswordCheckStatusChanged,
weak_ptr_factory_.GetWeakPtr()));
auto progress = base::MakeRefCounted<PasswordCheckProgress>();
for (const auto& password : saved_passwords_presenter_->GetSavedPasswords())
progress->IncrementCounts(password);
password_check_progress_ = progress->GetWeakPtr();
PasswordCheckData data(
std::move(progress),
password_manager::ShouldTriggerBackendNotificationForInitiator(
password_check_initiator_));
is_check_running_ = bulk_leak_check_service_adapter_.StartBulkLeakCheck(
password_check_initiator_, kPasswordCheckDataKey, &data);
DCHECK(is_check_running_);
std::move(callback).Run(
bulk_leak_check_service_adapter_.GetBulkLeakCheckState());
}
api::passwords_private::PasswordCheckStatus
PasswordCheckDelegate::GetPasswordCheckStatus() const {
api::passwords_private::PasswordCheckStatus result;
// Obtain the timestamp of the last completed password or weak check. This
// will be null in case no check has completely ran before.
base::Time last_check_completed =
std::max(base::Time::FromTimeT(profile_->GetPrefs()->GetDouble(
password_manager::prefs::kLastTimePasswordCheckCompleted)),
last_completed_weak_check_);
if (!last_check_completed.is_null()) {
result.elapsed_time_since_last_check =
FormatElapsedTime(last_check_completed);
}
State state = bulk_leak_check_service_adapter_.GetBulkLeakCheckState();
result.total_number_of_passwords =
saved_passwords_presenter_->GetSavedPasswords().size();
// Handle the currently running case first, only then consider errors.
if (state == State::kRunning) {
result.state = api::passwords_private::PasswordCheckState::kRunning;
if (password_check_progress_) {
result.already_processed = password_check_progress_->already_processed();
result.remaining_in_queue =
password_check_progress_->remaining_in_queue();
} else {
result.already_processed = 0;
result.remaining_in_queue = 0;
}
return result;
}
if (result.total_number_of_passwords == 0) {
result.state = api::passwords_private::PasswordCheckState::kNoPasswords;
return result;
}
result.state = ConvertPasswordCheckState(state);
return result;
}
password_manager::InsecureCredentialsManager*
PasswordCheckDelegate::GetInsecureCredentialsManager() {
return &insecure_credentials_manager_;
}
void PasswordCheckDelegate::OnBulkCheckServiceShutDown() {
// Stop observing BulkLeakCheckService when the service shuts down.
CHECK(observed_bulk_leak_check_service_.IsObservingSource(
BulkLeakCheckServiceFactory::GetForProfile(profile_)));
observed_bulk_leak_check_service_.Reset();
}
void PasswordCheckDelegate::OnSavedPasswordsChanged(
const password_manager::PasswordStoreChangeList& changes) {
// Getting the first notification about a change in saved passwords implies
// that the delegate is initialized, and start check callbacks can be invoked,
// if any.
if (!std::exchange(is_initialized_, true)) {
for (auto&& callback : std::exchange(start_check_callbacks_, {}))
StartPasswordCheck(password_check_initiator_, std::move(callback));
}
// A change in the saved passwords might result in leaving or entering the
// NO_PASSWORDS state, thus we need to trigger a notification.
NotifyPasswordCheckStatusChanged();
}
void PasswordCheckDelegate::OnInsecureCredentialsChanged() {
if (event_router_) {
event_router_->OnInsecureCredentialsChanged(GetInsecureCredentials());
}
}
void PasswordCheckDelegate::OnStateChanged(State state) {
if (state == State::kIdle && std::exchange(is_check_running_, false)) {
// When the service transitions from running into idle it has finished a
// check.
RecordAndNotifyAboutCompletedCompromisedPasswordCheck();
return;
}
// NotifyPasswordCheckStatusChanged() invokes GetPasswordCheckStatus()
// obtaining the relevant information. Thus there is no need to forward the
// arguments passed to OnStateChanged().
NotifyPasswordCheckStatusChanged();
}
void PasswordCheckDelegate::OnCredentialDone(
const LeakCheckCredential& credential,
password_manager::IsLeaked is_leaked) {
if (is_leaked) {
password_manager::TriggerBackendNotification should_trigger_notification =
credential.GetUserData(kPasswordCheckDataKey)
? static_cast<PasswordCheckData*>(
credential.GetUserData(kPasswordCheckDataKey))
->should_trigger_notification()
: password_manager::TriggerBackendNotification(false);
insecure_credentials_manager_.SaveInsecureCredential(
credential, should_trigger_notification);
}
// Update the progress in case there is one.
if (password_check_progress_)
password_check_progress_->OnProcessed(credential);
// While the check is still running trigger an update of the check status,
// considering that the progress has changed.
if (bulk_leak_check_service_adapter_.GetBulkLeakCheckState() ==
State::kRunning) {
NotifyPasswordCheckStatusChanged();
}
}
void PasswordCheckDelegate::
RecordAndNotifyAboutCompletedCompromisedPasswordCheck() {
profile_->GetPrefs()->SetDouble(
password_manager::prefs::kLastTimePasswordCheckCompleted,
base::Time::Now().InSecondsFSinceUnixEpoch());
// Delay the last Check Status update by a second. This avoids flickering of
// the UI if the full check ran from start to finish almost immediately.
base::SequencedTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE,
base::BindOnce(&PasswordCheckDelegate::NotifyPasswordCheckStatusChanged,
weak_ptr_factory_.GetWeakPtr()),
base::Seconds(1));
}
void PasswordCheckDelegate::RecordAndNotifyAboutCompletedWeakPasswordCheck() {
last_completed_weak_check_ = base::Time::Now();
// Note: In contrast to the compromised password check we do not does not
// artificially delay the response, Since this check is expected to complete
// quickly.
NotifyPasswordCheckStatusChanged();
}
void PasswordCheckDelegate::NotifyPasswordCheckStatusChanged() {
if (event_router_) {
event_router_->OnPasswordCheckStatusChanged(GetPasswordCheckStatus());
}
}
api::passwords_private::PasswordUiEntry
PasswordCheckDelegate::ConstructInsecureCredentialUiEntry(
CredentialUIEntry entry) {
api::passwords_private::PasswordUiEntry api_credential;
api_credential.username = base::UTF16ToUTF8(entry.username);
api_credential.stored_in = StoreSetFromCredential(entry);
api_credential.compromised_info = CreateCompromiseInfo(entry);
std::optional<GURL> change_password_url = entry.GetChangePasswordURL();
if (change_password_url.has_value()) {
api_credential.change_password_url = change_password_url->spec();
}
CredentialUIEntry copy(std::move(entry));
// Weak and reused flags should be cleaned before obtaining id. Otherwise
// weak or reused flag will be saved to the database whenever credential is
// modified.
// TODO(crbug.com/40869244): Update this once saving weak and reused issues is
// supported.
copy.password_issues.erase(InsecureType::kWeak);
copy.password_issues.erase(InsecureType::kReused);
api_credential.id = id_generator_->GenerateId(std::move(copy));
return api_credential;
}
} // namespace extensions
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