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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/bubble_menu_item_factory.h"
#include <memory>
#include <string>
#include <utility>
#include "chrome/browser/ui/views/chrome_layout_provider.h"
#include "chrome/browser/ui/views/controls/hover_button.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/models/image_model.h"
#include "ui/color/color_id.h"
#include "ui/gfx/geometry/size.h"
#include "ui/views/animation/ink_drop.h"
#include "ui/views/animation/ink_drop_host.h"
#include "ui/views/border.h"
#include "ui/views/controls/highlight_path_generator.h"
#include "ui/views/controls/label.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/style/typography.h"
#include "ui/views/view.h"
namespace {
constexpr gfx::Insets kDefaultBorderInsets = gfx::Insets(12);
class BubbleMenuItemButton : public HoverButton {
METADATA_HEADER(BubbleMenuItemButton, HoverButton)
public:
BubbleMenuItemButton(PressedCallback callback,
const ui::ImageModel& icon,
const std::u16string& text)
: HoverButton(std::move(callback), icon, text) {}
// HoverButton:
void StateChanged(ButtonState old_state) override {
// Explicitly override HoverButton::StateChanged so focus is not taken from
// other elements within the same view as this button when it is hovered.
// Ex: In the TabGroupEditorBubbleView users should be able to hover over
// the menu items without losing focus on the title text box.
LabelButton::StateChanged(old_state);
}
};
BEGIN_METADATA(BubbleMenuItemButton)
END_METADATA
} // namespace
void ConfigureBubbleMenuItem(views::Button* button, int button_id) {
// Items within a menu should not show focus rings.
button->SetInstallFocusRingOnFocus(false);
views::InkDrop::Get(button)->SetMode(views::InkDropHost::InkDropMode::ON);
views::InkDrop::Get(button)->GetInkDrop()->SetShowHighlightOnHover(true);
views::InkDrop::Get(button)->GetInkDrop()->SetHoverHighlightFadeDuration(
base::TimeDelta());
views::InstallRectHighlightPathGenerator(button);
button->SetID(button_id);
button->SetFocusBehavior(views::View::FocusBehavior::ALWAYS);
button->SetBorder(views::CreateEmptyBorder(kDefaultBorderInsets));
}
std::unique_ptr<HoverButton> CreateBubbleMenuItem(
int button_id,
const std::u16string& name,
views::Button::PressedCallback callback,
const ui::ImageModel& icon,
const std::u16string& accelerator_text) {
auto button =
std::make_unique<BubbleMenuItemButton>(std::move(callback), icon, name);
ConfigureBubbleMenuItem(button.get(), button_id);
if (!accelerator_text.empty()) {
// Add an accelerator label to the button if it has one. The accelerator
// should be right aligned in Left-to-Right mode and left aligned in
// Right-to-Left mode.
// Use BoxLayout for the button's content.
views::BoxLayout* layout =
button->SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kHorizontal, gfx::Insets(),
ChromeLayoutProvider::Get()->GetDistanceMetric(
views::DISTANCE_RELATED_LABEL_HORIZONTAL)));
layout->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kCenter);
// Add a spacer view to push the accelerator to the end of the view. This
// ensures all accelerators are aligned with each other.
button->AddChildView(std::make_unique<views::View>());
layout->SetFlexForView(button->children().back(), 1);
auto accelerator_label = std::make_unique<views::Label>(accelerator_text);
accelerator_label->SetEnabledColor(ui::kColorLabelForegroundSecondary);
accelerator_label->SetTextStyle(views::style::STYLE_BODY_4);
accelerator_label->SetHorizontalAlignment(gfx::ALIGN_RIGHT);
button->AddChildView(std::move(accelerator_label));
button->SetAccessibleName(name + u" " + accelerator_text);
}
return button;
}
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