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// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <optional>
#include <utility>
#include "base/containers/flat_set.h"
#include "base/functional/callback.h"
#include "base/run_loop.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/scoped_feature_list.h"
#include "build/build_config.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_bubble_type.h"
#include "chrome/browser/ui/exclusive_access/exclusive_access_manager.h"
#include "chrome/browser/ui/views/exclusive_access_bubble_views.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/browser/ui/views/fullscreen_control/fullscreen_control_host.h"
#include "chrome/common/chrome_features.h"
#include "chrome/test/base/in_process_browser_test.h"
#include "chrome/test/base/ui_test_utils.h"
#include "components/fullscreen_control/fullscreen_control_view.h"
#include "content/public/browser/web_contents.h"
#include "content/public/common/content_features.h"
#include "content/public/test/browser_test.h"
#include "content/public/test/browser_test_utils.h"
#include "content/public/test/mock_permission_controller.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/mojom/frame/fullscreen.mojom.h"
#include "ui/base/ui_base_features.h"
#include "ui/events/base_event_utils.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/gfx/animation/animation_test_api.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/test/button_test_api.h"
#include "ui/views/view.h"
#include "url/gurl.h"
#if defined(USE_AURA)
#include "ui/aura/test/test_cursor_client.h"
#include "ui/aura/window.h"
#endif
namespace {
constexpr base::TimeDelta kPopupEventTimeout = base::Seconds(5);
} // namespace
class FullscreenControlViewTest : public InProcessBrowserTest {
public:
FullscreenControlViewTest() = default;
FullscreenControlViewTest(const FullscreenControlViewTest&) = delete;
FullscreenControlViewTest& operator=(const FullscreenControlViewTest&) =
delete;
void SetUp() override {
// It is important to disable system keyboard lock as low-level test
// utilities may install a keyboard hook to listen for keyboard events and
// having an active system hook may cause issues with that mechanism.
scoped_feature_list_.InitWithFeatures({}, {features::kSystemKeyboardLock});
InProcessBrowserTest::SetUp();
}
void SetUpOnMainThread() override {
#if defined(USE_AURA)
// This code prevents WindowEventDispatcher from synthesizing mouse move
// events when views get refreshed, so that they won't interfere with the
// tests. Note that new mouse move events directly coming from the real
// device will still pass through.
auto* root_window = browser()->window()->GetNativeWindow()->GetRootWindow();
cursor_client_ =
std::make_unique<aura::test::TestCursorClient>(root_window);
cursor_client_->DisableMouseEvents();
#endif
GetExclusiveAccessManager()
->permission_manager()
.set_permission_controller_for_test(&permission_controller_);
ON_CALL(permission_controller_, RequestPermissionsFromCurrentDocument)
.WillByDefault(
[](content::RenderFrameHost* render_frame_host,
content::PermissionRequestDescription request_description,
base::OnceCallback<void(
const std::vector<content::PermissionStatus>&)> callback) {
std::move(callback).Run(std::vector<content::PermissionStatus>(
request_description.permissions.size(),
content::PermissionStatus::GRANTED));
});
}
void TearDownOnMainThread() override {
#if defined(USE_AURA)
cursor_client_.reset();
#endif
}
protected:
FullscreenControlHost* GetFullscreenControlHost() {
BrowserView* browser_view =
BrowserView::GetBrowserViewForBrowser(browser());
return browser_view->fullscreen_control_host_for_test();
}
FullscreenControlView* GetFullscreenControlView() {
return GetFullscreenControlHost()->GetPopup()->control_view();
}
views::Button* GetFullscreenExitButton() {
return GetFullscreenControlView()->exit_fullscreen_button_for_testing();
}
ExclusiveAccessManager* GetExclusiveAccessManager() {
return browser()->exclusive_access_manager();
}
ExclusiveAccessBubbleViews* GetExclusiveAccessBubble() {
BrowserView* browser_view =
BrowserView::GetBrowserViewForBrowser(browser());
return browser_view->exclusive_access_bubble();
}
KeyboardLockController* GetKeyboardLockController() {
return GetExclusiveAccessManager()->keyboard_lock_controller();
}
content::WebContents* GetActiveWebContents() {
return browser()->tab_strip_model()->GetActiveWebContents();
}
bool IsPopupCreated() { return GetFullscreenControlHost()->IsPopupCreated(); }
void EnterActiveTabFullscreen() {
ui_test_utils::FullscreenWaiter waiter(browser(), {.tab_fullscreen = true});
auto* delegate = static_cast<content::WebContentsDelegate*>(browser());
delegate->EnterFullscreenModeForTab(
GetActiveWebContents()->GetPrimaryMainFrame(), {});
waiter.Wait();
ASSERT_TRUE(delegate->IsFullscreenForTabOrPending(GetActiveWebContents()));
}
void EnterActiveTabFullscreenAndFinishPromptAnimation() {
EnterActiveTabFullscreen();
FinishPromptAnimation();
}
void FinishPromptAnimation() {
gfx::AnimationTestApi animation_api(
GetExclusiveAccessBubble()->animation_for_test());
base::TimeTicks far_future = base::TimeTicks::Now() + base::Days(1);
animation_api.Step(far_future);
}
bool EnableKeyboardLock() {
std::optional<base::flat_set<ui::DomCode>> codes({ui::DomCode::ESCAPE});
bool success = false;
base::RunLoop run_loop;
base::OnceCallback<void(blink::mojom::KeyboardLockRequestResult)> callback =
base::BindOnce(
[](bool* success, base::RunLoop* run_loop,
blink::mojom::KeyboardLockRequestResult result) {
*success =
result == blink::mojom::KeyboardLockRequestResult::kSuccess;
run_loop->Quit();
},
&success, &run_loop);
content::RequestKeyboardLock(GetActiveWebContents(), std::move(codes),
std::move(callback));
run_loop.Run();
return success;
}
void SetPopupVisibilityChangedCallback(base::OnceClosure callback) {
GetFullscreenControlHost()->on_popup_visibility_changed_ =
std::move(callback);
}
base::OneShotTimer* GetPopupTimeoutTimer() {
return &GetFullscreenControlHost()->popup_timeout_timer_;
}
void RunLoopUntilVisibilityChanges() {
base::RunLoop run_loop;
SetPopupVisibilityChangedCallback(run_loop.QuitClosure());
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, run_loop.QuitClosure(), kPopupEventTimeout);
run_loop.Run();
}
private:
base::test::ScopedFeatureList scoped_feature_list_;
content::MockPermissionController permission_controller_;
#if defined(USE_AURA)
std::unique_ptr<aura::test::TestCursorClient> cursor_client_;
#endif
};
// Creating the popup on Mac increases the memory use by ~2MB so it should be
// lazily loaded only when necessary. This test verifies that the popup is not
// immediately created when FullscreenControlHost is created.
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest,
NoFullscreenPopupOnBrowserFullscreen) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
DCHECK(browser_view);
ASSERT_TRUE(browser_view->IsFullscreen());
ASSERT_FALSE(IsPopupCreated());
}
// These four tests which cover the mouse/touch fullscreen UI are covering
// behavior that doesn't exist on Mac - Mac has its own native fullscreen exit
// UI. See IsExitUiEnabled() in FullscreenControlHost.
#if !BUILDFLAG(IS_MAC)
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest, MouseExitFullscreen) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse to the top of the screen, which should show the
// fullscreen exit UI.
ui::MouseEvent mouse_move(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_TRUE(host->IsVisible());
// Simulate clicking on the fullscreen exit button, which should cause the
// browser to exit fullscreen and destroy the exit control and its host.
ui::MouseEvent mouse_click(
ui::EventType::kMousePressed, gfx::Point(), gfx::Point(),
base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
views::test::ButtonTestApi(GetFullscreenExitButton())
.NotifyClick(mouse_click);
ASSERT_FALSE(GetFullscreenControlHost());
ASSERT_FALSE(browser_view->IsFullscreen());
}
// TODO(https://crbug.com/374539762): Deflake and re-enable on Windows.
#if BUILDFLAG(IS_WIN)
#define MAYBE_MouseExitFullscreen_TimeoutAndRetrigger \
DISABLED_MouseExitFullscreen_TimeoutAndRetrigger
#else
#define MAYBE_MouseExitFullscreen_TimeoutAndRetrigger \
MouseExitFullscreen_TimeoutAndRetrigger
#endif
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest,
MAYBE_MouseExitFullscreen_TimeoutAndRetrigger) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse to the top of the screen, which should show the
// fullscreen exit UI.
ui::MouseEvent mouse_move(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_TRUE(host->IsVisible());
// Wait until popup times out. This is one wait for show and one wait for
// hide.
RunLoopUntilVisibilityChanges();
RunLoopUntilVisibilityChanges();
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse to the top again. This should not show the exit
// UI.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse out of the buffer area. This resets the state.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1000),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse to the top again, which should show the exit UI.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
RunLoopUntilVisibilityChanges();
ASSERT_TRUE(host->IsVisible());
// Simulate immediately moving the mouse out of the buffer area. This should
// hide the exit UI.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1000),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
RunLoopUntilVisibilityChanges();
ASSERT_FALSE(host->IsVisible());
ASSERT_TRUE(browser_view->IsFullscreen());
}
IN_PROC_BROWSER_TEST_F(
FullscreenControlViewTest,
MouseOnTopWhenPromptIsShowing_ButtonNotShownUntilMouseLeavesBufferArea) {
EnterActiveTabFullscreen();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Simulate moving the mouse to the top of the screen, which will not trigger
// the fullscreen exit UI yet since the prompt is still showing.
ui::MouseEvent mouse_move(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
// This still doesn't trigger the UI since the prompt is still showing.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
FinishPromptAnimation();
// This still doesn't trigger the UI since it's in cooldown mode.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(3, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
// Move the cursor out of the buffer area, which will have no effect.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1000),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_FALSE(host->IsVisible());
// The UI should be triggered now.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_TRUE(host->IsVisible());
}
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest, TouchPopupInteraction) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Simulate a short tap that doesn't trigger the popup.
ui::TouchEvent touch_event(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
touch_event = ui::TouchEvent(
ui::EventType::kTouchReleased, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ASSERT_FALSE(host->IsVisible());
// Simulate a press-and-hold.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ui::GestureEvent gesture(
1, 1, 0, ui::EventTimeForNow(),
ui::GestureEventDetails(ui::EventType::kGestureLongPress));
host->OnGestureEvent(gesture);
// Wait until the popup is fully shown then release the touch.
RunLoopUntilVisibilityChanges();
touch_event = ui::TouchEvent(
ui::EventType::kTouchReleased, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ASSERT_TRUE(host->IsVisible());
// Simulate pressing outside the popup, which should hide the popup.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
RunLoopUntilVisibilityChanges();
ASSERT_FALSE(host->IsVisible());
// Simulate a press-and-hold again.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
gesture = ui::GestureEvent(
1, 1, 0, ui::EventTimeForNow(),
ui::GestureEventDetails(ui::EventType::kGestureLongPress));
host->OnGestureEvent(gesture);
RunLoopUntilVisibilityChanges();
touch_event = ui::TouchEvent(
ui::EventType::kTouchReleased, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ASSERT_TRUE(host->IsVisible());
// Simulate pressing the fullscreen exit button, which should cause the
// browser to exit fullscreen and destroy the exit control and its host.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
views::test::ButtonTestApi(GetFullscreenExitButton())
.NotifyClick(touch_event);
ASSERT_FALSE(GetFullscreenControlHost());
ASSERT_FALSE(browser_view->IsFullscreen());
}
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest,
MouseAndTouchInteraction_NoInterference) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Move cursor to the top.
ui::MouseEvent mouse_move(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
RunLoopUntilVisibilityChanges();
ASSERT_TRUE(host->IsVisible());
// Simulate a press-and-hold.
ui::TouchEvent touch_event(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ui::GestureEvent gesture(
1, 1, 0, ui::EventTimeForNow(),
ui::GestureEventDetails(ui::EventType::kGestureLongPress));
host->OnGestureEvent(gesture);
// Move cursor out of the buffer area, which should hide the exit UI.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1000),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
RunLoopUntilVisibilityChanges();
ASSERT_FALSE(host->IsVisible());
// Release the touch, which should have no effect.
touch_event = ui::TouchEvent(
ui::EventType::kTouchReleased, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
ASSERT_FALSE(host->IsVisible());
// Simulate a press-and-hold to trigger the UI.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
gesture = ui::GestureEvent(
1, 1, 0, ui::EventTimeForNow(),
ui::GestureEventDetails(ui::EventType::kGestureLongPress));
host->OnGestureEvent(gesture);
RunLoopUntilVisibilityChanges();
ASSERT_TRUE(host->IsVisible());
// Move the cursor to the top.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(1, 1),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
ASSERT_TRUE(host->IsVisible());
// Move the cursor out of the buffer area, which will have no effect.
mouse_move = ui::MouseEvent(ui::EventType::kMouseMoved, gfx::Point(2, 1000),
gfx::Point(), base::TimeTicks(), 0, 0);
host->OnMouseEvent(mouse_move);
// This simply times out.
RunLoopUntilVisibilityChanges();
ASSERT_TRUE(host->IsVisible());
// Press outside the popup, which should hide the popup.
touch_event = ui::TouchEvent(
ui::EventType::kTouchPressed, gfx::Point(1, 1), ui::EventTimeForNow(),
ui::PointerDetails(ui::EventPointerType::kTouch, 0));
host->OnTouchEvent(touch_event);
RunLoopUntilVisibilityChanges();
ASSERT_FALSE(host->IsVisible());
}
#endif
IN_PROC_BROWSER_TEST_F(FullscreenControlViewTest, KeyboardPopupInteraction) {
EnterActiveTabFullscreenAndFinishPromptAnimation();
BrowserView* browser_view = BrowserView::GetBrowserViewForBrowser(browser());
ASSERT_TRUE(browser_view->IsFullscreen());
FullscreenControlHost* host = GetFullscreenControlHost();
host->Hide(false);
ASSERT_FALSE(host->IsVisible());
// Lock the keyboard and ensure it is active.
ASSERT_TRUE(EnableKeyboardLock());
ASSERT_TRUE(GetKeyboardLockController()->IsKeyboardLockActive());
// Verify a bubble message is now displayed, then dismiss it.
ASSERT_NE(ExclusiveAccessBubbleType::EXCLUSIVE_ACCESS_BUBBLE_TYPE_NONE,
GetExclusiveAccessManager()->GetExclusiveAccessExitBubbleType());
host->Hide(/*animate=*/false);
ASSERT_FALSE(host->IsVisible());
base::RunLoop show_run_loop;
SetPopupVisibilityChangedCallback(show_run_loop.QuitClosure());
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, show_run_loop.QuitClosure(), kPopupEventTimeout);
// Send a key press event to show the popup.
ui::KeyEvent key_down(ui::EventType::kKeyPressed, ui::VKEY_ESCAPE,
ui::EF_NONE);
host->OnKeyEvent(key_down);
// Popup is not shown immediately.
ASSERT_FALSE(host->IsVisible());
show_run_loop.Run();
ASSERT_TRUE(host->IsVisible());
base::RunLoop hide_run_loop;
SetPopupVisibilityChangedCallback(hide_run_loop.QuitClosure());
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, hide_run_loop.QuitClosure(), kPopupEventTimeout);
// Send a key press event to hide the popup.
ui::KeyEvent key_up(ui::EventType::kKeyReleased, ui::VKEY_ESCAPE,
ui::EF_NONE);
host->OnKeyEvent(key_up);
hide_run_loop.Run();
ASSERT_FALSE(host->IsVisible());
}
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