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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/tabs/tab_style_views.h"
#include <algorithm>
#include <utility>
#include "base/i18n/rtl.h"
#include "base/memory/raw_ptr.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/strcat.h"
#include "cc/paint/paint_record.h"
#include "cc/paint/paint_shader.h"
#include "chrome/browser/themes/theme_properties.h"
#include "chrome/browser/ui/color/chrome_color_id.h"
#include "chrome/browser/ui/layout_constants.h"
#include "chrome/browser/ui/tabs/tab_style.h"
#include "chrome/browser/ui/tabs/tab_types.h"
#include "chrome/browser/ui/ui_features.h"
#include "chrome/browser/ui/views/frame/browser_non_client_frame_view.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/browser/ui/views/frame/top_container_background.h"
#include "chrome/browser/ui/views/tabs/glow_hover_controller.h"
#include "chrome/browser/ui/views/tabs/tab.h"
#include "chrome/browser/ui/views/tabs/tab_close_button.h"
#include "chrome/browser/ui/views/tabs/tab_group_underline.h"
#include "chrome/browser/ui/views/tabs/tab_slot_controller.h"
#include "chrome/browser/ui/views/tabs/tab_slot_view.h"
#include "chrome/grit/theme_resources.h"
#include "components/tab_groups/tab_group_visual_data.h"
#include "third_party/skia/include/core/SkRRect.h"
#include "third_party/skia/include/core/SkScalar.h"
#include "third_party/skia/include/pathops/SkPathOps.h"
#include "ui/base/theme_provider.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/favicon_size.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/skia_conversions.h"
#include "ui/gfx/scoped_canvas.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/widget/widget.h"
namespace {
Tab* GetLeftTab(const Tab* tab) {
return tab->controller()->GetAdjacentTab(tab, base::i18n::IsRTL() ? 1 : -1);
}
Tab* GetRightTab(const Tab* tab) {
return tab->controller()->GetAdjacentTab(tab, base::i18n::IsRTL() ? -1 : 1);
}
// Updates a target value, returning true if it changed.
template <class T>
bool UpdateValue(T* dest, const T& src) {
if (*dest == src) {
return false;
}
*dest = src;
return true;
}
class TabStyleViewsImpl : public TabStyleViews {
public:
explicit TabStyleViewsImpl(Tab* tab);
~TabStyleViewsImpl() override = default;
TabStyleViewsImpl(const TabStyleViewsImpl&) = delete;
TabStyleViewsImpl& operator=(const TabStyleViewsImpl&) = delete;
const Tab* tab() const { return tab_; }
protected:
// TabStyle:
SkPath GetPath(TabStyle::PathType path_type,
float scale,
bool force_active,
TabStyle::RenderUnits render_units) const override;
gfx::Insets GetContentsInsets() const override;
float GetZValue() const override;
float GetCurrentActiveOpacity() const override;
TabActive GetApparentActiveState() const override;
TabStyle::TabColors CalculateTargetColors() const override;
void PaintTab(gfx::Canvas* canvas) const override;
void ShowHover(TabStyle::ShowHoverStyle style) override;
void HideHover(TabStyle::HideHoverStyle style) override;
// Returns the color for the separator.
virtual SkColor GetTabSeparatorColor() const;
// Painting helper functions:
virtual SkColor GetTargetTabBackgroundColor(
TabStyle::TabSelectionState selection_state,
bool hovered) const;
virtual SkColor GetCurrentTabBackgroundColor(
TabStyle::TabSelectionState selection_state,
bool hovered) const;
// Returns the thickness of the stroke drawn around the top and sides of the
// tab. Only active tabs may have a stroke, and not in all cases. If there
// is no stroke, returns 0. If `should_paint_as_active` is true, the tab is
// treated as an active tab regardless of its true current state.
virtual int GetStrokeThickness(bool should_paint_as_active) const;
virtual bool ShouldPaintTabBackgroundColor(
TabStyle::TabSelectionState selection_state,
bool has_custom_background) const;
// Returns the progress (0 to 1) of the hover animation.
double GetHoverAnimationValue() const override;
// Scales `bounds` by scale and aligns so that adjacent tabs meet up exactly
// during painting.
gfx::RectF ScaleAndAlignBounds(const gfx::Rect& bounds,
float scale,
int stroke_thickness) const;
// Given a tab of width `width`, returns the radius to use for the corners.
float GetTopCornerRadiusForWidth(int width) const;
// Returns a single separator's opacity based on whether it is the
// logically `leading` separator. `for_layout` has the same meaning as in
// GetSeparatorOpacities().
virtual float GetSeparatorOpacity(bool for_layout, bool leading) const;
// Helper that returns an interpolated opacity if the tab or its neighbor
// `other_tab` is mid-hover-animation. Used in almost all cases when a
// separator is shown, since hovering is independent of tab state.
// `for_layout` has the same meaning as in GetSeparatorOpacities().
float GetHoverInterpolatedSeparatorOpacity(bool for_layout,
const Tab* other_tab) const;
TabStyle::TabSelectionState GetSelectionState() const;
private:
// Gets the bounds for the leading and trailing separators for a tab.
TabStyle::SeparatorBounds GetSeparatorBounds(float scale) const;
// Returns the opacities of the separators. If `for_layout` is true, returns
// the "layout" opacities, which ignore the effects of surrounding tabs' hover
// effects and consider only the current tab's state.
TabStyle::SeparatorOpacities GetSeparatorOpacities(bool for_layout) const;
// Returns whether the mouse is currently hovering this tab.
bool IsHovering() const;
// Returns whether the hover animation is being shown.
bool IsHoverAnimationActive() const;
// Returns the opacity of the hover effect that should be drawn, which may not
// be the same as GetHoverAnimationValue.
float GetHoverOpacity() const;
// In some platforms, the window caption buttons and tab search may not be on
// the left side of the tabstrip. The leading edge should be modified for
// those cases.
bool ShouldCompactLeadingEdge(TabStyle::PathType path_type) const;
// Painting helper functions:
void PaintInactiveTabBackground(gfx::Canvas* canvas) const;
void PaintTabBackground(gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
bool hovered,
std::optional<int> fill_id,
int y_inset) const;
void PaintTabBackgroundWithImages(
gfx::Canvas* canvas,
std::optional<int> active_tab_fill_id,
std::optional<int> inactive_tab_fill_id) const;
void PaintTabBackgroundFill(gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
bool hovered,
std::optional<int> fill_id,
int y_inset) const;
virtual void PaintBackgroundHover(gfx::Canvas* canvas, float scale) const;
void PaintBackgroundStroke(gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
SkColor stroke_color) const;
void PaintSeparators(gfx::Canvas* canvas) const;
// Returns true if the tab is the leftmost in a set of split tabs. In RTL,
// this will still return the leftmost tab which is needed when setting
// left/right insets and positioning.
bool IsLeftSplitTab(const Tab* tab) const;
// Returns true if the tab is the rightmost in a set of split tabs. In RTL,
// this will still return the rightmost tab which is needed when setting
// left/right insets and positioning.
bool IsRightSplitTab(const Tab* tab) const;
const raw_ptr<const Tab> tab_;
std::unique_ptr<GlowHoverController> hover_controller_;
};
// TabStyleViewsImpl ----------------------------------------------------------
TabStyleViewsImpl::TabStyleViewsImpl(Tab* tab)
: tab_(tab),
hover_controller_((tab && gfx::Animation::ShouldRenderRichAnimation())
? new GlowHoverController(tab)
: nullptr) {
// `tab_` must not be nullptr.
CHECK(tab_);
// TODO(dfried): create a new STYLE_PROMINENT or similar to use instead of
// repurposing CONTEXT_BUTTON_MD.
}
SkPath TabStyleViewsImpl::GetPath(TabStyle::PathType path_type,
float scale,
bool force_active,
TabStyle::RenderUnits render_units) const {
CHECK(tab());
const int stroke_thickness = GetStrokeThickness(force_active);
const TabStyle::TabSelectionState state = GetSelectionState();
// We'll do the entire path calculation in aligned pixels.
// TODO(dfried): determine if we actually want to use `stroke_thickness` as
// the inset in this case.
gfx::RectF aligned_bounds =
ScaleAndAlignBounds(tab()->bounds(), scale, stroke_thickness);
// Calculate the corner radii. Note that corner radius is based on original
// tab width (in DIP), not our new, scaled-and-aligned bounds.
float content_corner_radius =
GetTopCornerRadiusForWidth(tab()->width()) * scale;
float extension_corner_radius = tab_style()->GetBottomCornerRadius() * scale;
// Selected, hover, and inactive tab fills are a detached squarcle tab.
if ((path_type == TabStyle::PathType::kFill &&
state != TabStyle::TabSelectionState::kActive) ||
path_type == TabStyle::PathType::kHighlight ||
path_type == TabStyle::PathType::kInteriorClip ||
path_type == TabStyle::PathType::kHitTest) {
float top_left_corner_radius = content_corner_radius;
float top_right_corner_radius = content_corner_radius;
float bottom_left_corner_radius = content_corner_radius;
float bottom_right_corner_radius = content_corner_radius;
float tab_height = GetLayoutConstant(TAB_HEIGHT) * scale;
// The tab displays favicon animations that can emerge from the toolbar. The
// interior clip needs to extend the entire height of the toolbar to support
// this. Detached tab shapes do not need to respect this.
if (path_type != TabStyle::PathType::kInteriorClip &&
path_type != TabStyle::PathType::kHitTest) {
tab_height -= GetLayoutConstant(TAB_STRIP_PADDING) * scale;
tab_height -= GetLayoutConstant(TABSTRIP_TOOLBAR_OVERLAP) * scale;
}
// Don't round the bottom corners to avoid creating dead space between tabs.
if (path_type == TabStyle::PathType::kHitTest) {
bottom_left_corner_radius = 0;
bottom_right_corner_radius = 0;
}
int left = aligned_bounds.x() + extension_corner_radius;
int top = aligned_bounds.y() + GetLayoutConstant(TAB_STRIP_PADDING) * scale;
int right = aligned_bounds.right() - extension_corner_radius;
const int bottom = top + tab_height;
// For maximized and full screen windows, extend the tab hit test to the top
// of the tab, encompassing the top padding. This makes it easy to click on
// tabs by moving the mouse to the top of the screen.
if (path_type == TabStyle::PathType::kHitTest &&
tab()->controller()->IsFrameCondensed()) {
top -= GetLayoutConstant(TAB_STRIP_PADDING) * scale;
// Don't round the top corners to avoid creating dead space between tabs.
top_left_corner_radius = 0;
top_right_corner_radius = 0;
}
// If the size of the space for the path is smaller than the size of a
// favicon, if we are building a path for the hit test, or if we are
// building a path for a split tab, expand to take the entire width of the
// separator margins AND the separator.
const bool limited_tab_space = (right - left) < (gfx::kFaviconSize * scale);
const bool expand_into_previous_separator =
limited_tab_space || path_type == TabStyle::PathType::kHitTest ||
IsRightSplitTab(tab());
const bool expand_into_next_separator =
limited_tab_space || path_type == TabStyle::PathType::kHitTest ||
IsLeftSplitTab(tab());
if (expand_into_previous_separator || expand_into_next_separator) {
// Take the entire size of the separator. in odd separator size cases, the
// right side will take the remaining space.
const int left_separator_overlap =
tab_style()->GetSeparatorSize().width() / 2;
const int right_separator_overlap =
tab_style()->GetSeparatorSize().width() - left_separator_overlap;
// If there is a tab before this one, then expand into its overlap.
const Tab* const previous_tab = GetLeftTab(tab());
if (expand_into_previous_separator && previous_tab) {
left -= (tab_style()->GetSeparatorMargins().right() +
left_separator_overlap) *
scale;
}
// If there is a tab after this one, then expand into its overlap.
const Tab* const next_tab = GetRightTab(tab());
if (expand_into_next_separator && next_tab) {
right += (tab_style()->GetSeparatorMargins().left() +
right_separator_overlap) *
scale;
}
}
if (tab()->split().has_value()) {
if (IsLeftSplitTab(tab())) {
top_right_corner_radius = 0;
bottom_right_corner_radius = 0;
} else if (IsRightSplitTab(tab())) {
top_left_corner_radius = 0;
bottom_left_corner_radius = 0;
}
}
// Radii are clockwise from top left.
const SkVector radii[4] = {
SkVector(top_left_corner_radius, top_left_corner_radius),
SkVector(top_right_corner_radius, top_right_corner_radius),
SkVector(bottom_right_corner_radius, bottom_right_corner_radius),
SkVector(bottom_left_corner_radius, bottom_left_corner_radius)};
SkRRect rrect;
rrect.setRectRadii(SkRect::MakeLTRB(left, top, right, bottom), radii);
SkPath path;
path.addRRect(rrect);
// Convert path to be relative to the tab origin.
gfx::PointF origin(tab()->origin());
origin.Scale(scale);
path.offset(-origin.x(), -origin.y());
// Possibly convert back to DIPs.
if (render_units == TabStyle::RenderUnits::kDips && scale != 1.0f) {
path.transform(SkMatrix::Scale(1.0f / scale, 1.0f / scale));
}
return path;
}
// Compute `extension` as the width outside the separators. This is a fixed
// value equal to the normal corner radius.
const float extension = extension_corner_radius;
float top_left_corner_radius = content_corner_radius;
float top_right_corner_radius = content_corner_radius;
// Calculate the bounds of the actual path.
const float left = aligned_bounds.x();
const float right = aligned_bounds.right();
float tab_top =
aligned_bounds.y() + GetLayoutConstant(TAB_STRIP_PADDING) * scale;
float tab_left = left + extension;
float tab_right = right - extension;
// Overlap the toolbar below us so that gaps don't occur when rendering at
// non-integral display scale factors.
const float extended_bottom = aligned_bounds.bottom();
const float bottom_extension =
GetLayoutConstant(TABSTRIP_TOOLBAR_OVERLAP) * scale;
float tab_bottom = extended_bottom - bottom_extension;
// Path-specific adjustments:
const float stroke_adjustment = stroke_thickness * scale;
if (path_type == TabStyle::PathType::kFill ||
path_type == TabStyle::PathType::kBorder) {
if (!IsRightSplitTab(tab())) {
tab_left += 0.5f * stroke_adjustment;
}
if (!IsLeftSplitTab(tab())) {
tab_right -= 0.5f * stroke_adjustment;
}
tab_top += 0.5f * stroke_adjustment;
content_corner_radius -= 0.5f * stroke_adjustment;
tab_bottom -= 0.5f * stroke_adjustment;
extension_corner_radius -= 0.5f * stroke_adjustment;
}
const bool compact_left_to_bottom = ShouldCompactLeadingEdge(path_type);
SkPath path;
float left_extension_corner_radius = extension_corner_radius;
if (compact_left_to_bottom) {
left_extension_corner_radius = (tab_style()->GetBottomCornerRadius() -
GetLayoutConstant(TOOLBAR_CORNER_RADIUS)) *
scale;
}
if (IsLeftSplitTab(tab())) {
top_right_corner_radius = 0;
// Assign half of the tab overlap to each of the split tabs.
tab_right = tab_right + extension - tab_style()->GetTabOverlap() / 2;
extension_corner_radius = 0;
} else if (IsRightSplitTab(tab())) {
top_left_corner_radius = 0;
tab_left = tab_left - extension + tab_style()->GetTabOverlap() / 2;
left_extension_corner_radius = 0;
}
// Avoid mallocs at every new path verb by preallocating an
// empirically-determined amount of space in the verb and point buffers.
const int kMaxPathPoints = 20;
path.incReserve(kMaxPathPoints);
// We will go clockwise from the lower left. We start in the overlap region,
// preventing a gap between toolbar and tabstrip.
// TODO(dfried): verify that the we actually want to start the stroke for
// the exterior path outside the region; we might end up rendering an
// extraneous descending pixel on displays with odd scaling and nonzero
// stroke width.
if (path_type == TabStyle::PathType::kBorder && tab()->split() &&
!IsLeftSplitTab(tab())) {
// Start with the top left side of the shape.
path.moveTo(left, tab_top);
} else {
// Start with the left side of the shape.
path.moveTo(left, extended_bottom);
// Draw the left edge of the extension.
// ╭─────────╮
// │ Content │
// ┏─╯ ╰─┐
if (tab_bottom != extended_bottom) {
path.lineTo(left, tab_bottom);
}
// Draw the bottom-left corner.
// ╭─────────╮
// │ Content │
// ┌━╝ ╰─┐
path.lineTo(tab_left - left_extension_corner_radius, tab_bottom);
path.arcTo(left_extension_corner_radius, left_extension_corner_radius, 0,
SkPath::kSmall_ArcSize, SkPathDirection::kCCW, tab_left,
tab_bottom - left_extension_corner_radius);
// Draw the ascender and top-left curve.
// ╔─────────╮
// ┃ Content │
// ┌─╯ ╰─┐
path.lineTo(tab_left, tab_top + top_left_corner_radius);
path.arcTo(top_left_corner_radius, top_left_corner_radius, 0,
SkPath::kSmall_ArcSize, SkPathDirection::kCW,
tab_left + top_left_corner_radius, tab_top);
}
// Draw the top crossbar.
// ╭━━━━━━━━━╮
// │ Content │
// ┌─╯ ╰─┐
path.lineTo(tab_right - top_right_corner_radius, tab_top);
if (path_type == TabStyle::PathType::kBorder && tab()->split() &&
!IsRightSplitTab(tab())) {
// Finish to the top right corner.
path.lineTo(right, tab_top);
} else {
// Draw the top-right curve.
// ╭─────────╗
// │ Content │
// ┌─╯ ╰─┐
path.arcTo(top_right_corner_radius, top_right_corner_radius, 0,
SkPath::kSmall_ArcSize, SkPathDirection::kCW, tab_right,
tab_top + top_right_corner_radius);
// Draw the descender and bottom-right corner.
// ╭─────────╮
// │ Content ┃
// ┌─╯ ╚━┐
path.lineTo(tab_right, tab_bottom - extension_corner_radius);
path.arcTo(extension_corner_radius, extension_corner_radius, 0,
SkPath::kSmall_ArcSize, SkPathDirection::kCCW,
tab_right + extension_corner_radius, tab_bottom);
if (tab_bottom != extended_bottom) {
path.lineTo(right, tab_bottom);
}
// Draw anything remaining: the descender, the bottom right horizontal
// stroke, or the right edge of the extension, depending on which
// conditions fired above.
// ╭─────────╮
// │ Content │
// ┌─╯ ╰─┓
path.lineTo(right, extended_bottom);
}
if (path_type != TabStyle::PathType::kBorder) {
path.close();
}
// Convert path to be relative to the tab origin.
gfx::PointF origin(tab_->origin());
origin.Scale(scale);
path.offset(-origin.x(), -origin.y());
// Possibly convert back to DIPs.
if (render_units == TabStyle::RenderUnits::kDips && scale != 1.0f) {
path.transform(SkMatrix::Scale(1.0f / scale, 1.0f / scale));
}
return path;
}
gfx::Insets TabStyleViewsImpl::GetContentsInsets() const {
gfx::Insets base_style_insets = tab_style()->GetContentsInsets();
gfx::Insets split_insets = gfx::Insets(0);
// For split tabs, remove insets equal to the total separator width between
// them.
const float total_separator_width =
tab_style()->GetSeparatorMargins().left() +
tab_style()->GetSeparatorSize().width() +
tab_style()->GetSeparatorMargins().right();
if (IsRightSplitTab(tab())) {
split_insets.set_left(total_separator_width / -2);
}
if (IsLeftSplitTab(tab())) {
split_insets.set_right(total_separator_width / -2);
}
return gfx::Insets::TLBR(0, 0, GetLayoutConstant(TABSTRIP_TOOLBAR_OVERLAP),
0) +
base_style_insets + split_insets;
}
float TabStyleViewsImpl::GetZValue() const {
// This will return values so that inactive tabs can be sorted in the
// following order:
//
// o Unselected tabs, in ascending hover animation value order.
// o The single unselected tab being hovered by the mouse, if present.
// o Selected tabs, in ascending hover animation value order.
// o The single selected tab being hovered by the mouse, if present.
//
// Representing the above groupings is accomplished by adding a "weight" to
// the current hover animation value.
//
// 0.0 == z-value Unselected/non hover animating.
// 0.0 < z-value <= 1.0 Unselected/hover animating.
// 2.0 <= z-value <= 3.0 Unselected/mouse hovered tab.
// 4.0 == z-value Selected/non hover animating.
// 4.0 < z-value <= 5.0 Selected/hover animating.
// 6.0 <= z-value <= 7.0 Selected/mouse hovered tab.
//
// This function doesn't handle active tabs, as they are normally painted by a
// different code path (with z-value infinity).
float sort_value = GetHoverAnimationValue();
if (tab_->IsSelected()) {
sort_value += 4.f;
}
if (IsHovering()) {
sort_value += 2.f;
}
DCHECK_GE(sort_value, 0.0f);
DCHECK_LE(sort_value, TabStyle::kMaximumZValue);
return sort_value;
}
float TabStyleViewsImpl::GetCurrentActiveOpacity() const {
const TabStyle::TabSelectionState selection_state = GetSelectionState();
if (selection_state == TabStyle::TabSelectionState::kActive) {
return 1.0f;
}
const float base_opacity =
selection_state == TabStyle::TabSelectionState::kSelected
? tab_style()->GetSelectedTabOpacity()
: 0.0f;
if (!IsHoverAnimationActive()) {
return base_opacity;
}
return std::lerp(base_opacity, GetHoverOpacity(), GetHoverAnimationValue());
}
TabActive TabStyleViewsImpl::GetApparentActiveState() const {
const TabStyle::TabSelectionState selection_state = GetSelectionState();
if (selection_state == TabStyle::TabSelectionState::kActive) {
return TabActive::kActive;
}
if (IsHovering()) {
return GetHoverOpacity() > 0.5f ? TabActive::kActive : TabActive::kInactive;
}
if (selection_state == TabStyle::TabSelectionState::kSelected) {
return TabActive::kActive;
}
return TabActive::kInactive;
}
TabStyle::TabColors TabStyleViewsImpl::CalculateTargetColors() const {
const TabActive active = GetApparentActiveState();
const SkColor foreground_color =
tab_->controller()->GetTabForegroundColor(active);
const SkColor background_color =
GetTargetTabBackgroundColor(GetSelectionState(), IsHovering());
const ui::ColorId focus_ring_color = (active == TabActive::kActive)
? kColorTabFocusRingActive
: kColorTabFocusRingInactive;
const ui::ColorId close_button_focus_ring_color =
(active == TabActive::kActive) ? kColorTabCloseButtonFocusRingActive
: kColorTabCloseButtonFocusRingInactive;
return {foreground_color, background_color, focus_ring_color,
close_button_focus_ring_color};
}
void TabStyleViewsImpl::PaintTab(gfx::Canvas* canvas) const {
std::optional<int> active_tab_fill_id;
if (tab_->GetThemeProvider()->HasCustomImage(IDR_THEME_TOOLBAR)) {
active_tab_fill_id = IDR_THEME_TOOLBAR;
}
const std::optional<int> inactive_tab_fill_id =
tab_->controller()->GetCustomBackgroundId(
BrowserFrameActiveState::kUseCurrent);
if (active_tab_fill_id.has_value() || inactive_tab_fill_id.has_value()) {
PaintTabBackgroundWithImages(canvas, active_tab_fill_id,
inactive_tab_fill_id);
} else {
PaintTabBackground(canvas, GetSelectionState(), IsHoverAnimationActive(),
std::nullopt, 0);
}
}
void TabStyleViewsImpl::PaintTabBackgroundWithImages(
gfx::Canvas* canvas,
std::optional<int> active_tab_fill_id,
std::optional<int> inactive_tab_fill_id) const {
// When at least one of the active or inactive tab backgrounds have an image,
// we must paint them with the previous method of layering the active and
// inactive images with two paint calls.
const int active_tab_y_inset = GetStrokeThickness(true);
const TabStyle::TabSelectionState current_state = GetSelectionState();
if (current_state == TabStyle::TabSelectionState::kActive) {
PaintTabBackground(canvas, TabStyle::TabSelectionState::kActive,
/*hovered=*/false, active_tab_fill_id,
active_tab_y_inset);
} else {
PaintTabBackground(canvas, TabStyle::TabSelectionState::kInactive,
/*hovered=*/false, inactive_tab_fill_id, 0);
const float opacity = GetCurrentActiveOpacity();
if (opacity > 0) {
canvas->SaveLayerAlpha(base::ClampRound<uint8_t>(opacity * 0xff),
tab_->GetLocalBounds());
PaintTabBackground(canvas, TabStyle::TabSelectionState::kActive,
/*hovered=*/false, active_tab_fill_id,
active_tab_y_inset);
canvas->Restore();
}
}
}
void TabStyleViewsImpl::ShowHover(TabStyle::ShowHoverStyle style) {
if (!hover_controller_) {
return;
}
if (style == TabStyle::ShowHoverStyle::kSubtle) {
hover_controller_->SetSubtleOpacityScale(
tab_->controller()->GetHoverOpacityForRadialHighlight());
}
hover_controller_->Show(style);
}
void TabStyleViewsImpl::HideHover(TabStyle::HideHoverStyle style) {
if (hover_controller_) {
hover_controller_->Hide(style);
}
}
TabStyle::SeparatorBounds TabStyleViewsImpl::GetSeparatorBounds(
float scale) const {
const gfx::Rect original_bounds = tab_->bounds();
// Factor out the amount of the tab strip that is overlapped by the toolbar.
const gfx::Rect visible_bounds = gfx::Rect(
original_bounds.x(), original_bounds.y(), original_bounds.width(),
original_bounds.height() - GetLayoutConstant(TABSTRIP_TOOLBAR_OVERLAP));
const gfx::RectF aligned_bounds =
ScaleAndAlignBounds(visible_bounds, scale, GetStrokeThickness(false));
const int corner_radius = tab_style()->GetBottomCornerRadius() * scale;
gfx::SizeF separator_size(tab_style()->GetSeparatorSize());
separator_size.Scale(scale);
gfx::InsetsF separator_margin =
gfx::InsetsF(tab_style()->GetSeparatorMargins());
separator_margin.Scale(scale);
TabStyle::SeparatorBounds separator_bounds;
const int extra_vertical_space =
aligned_bounds.height() -
(separator_size.height() + separator_margin.bottom() +
separator_margin.top());
separator_bounds.leading = gfx::RectF(
aligned_bounds.x() + corner_radius - separator_margin.right() -
separator_size.width(),
aligned_bounds.y() + extra_vertical_space / 2 + separator_margin.top(),
separator_size.width(), separator_size.height());
separator_bounds.trailing = separator_bounds.leading;
separator_bounds.trailing.set_x(aligned_bounds.right() - corner_radius +
separator_margin.left());
gfx::PointF origin(tab_->bounds().origin());
origin.Scale(scale);
separator_bounds.leading.Offset(-origin.x(), -origin.y());
separator_bounds.trailing.Offset(-origin.x(), -origin.y());
return separator_bounds;
}
TabStyle::SeparatorOpacities TabStyleViewsImpl::GetSeparatorOpacities(
bool for_layout) const {
// Adjacent slots should be visually separated from each other. This can be
// achieved in multiple ways:
// - Contrasting background colors for tabs, due to:
// - Active state
// - Selected state
// - Hovered state
// - Theming (affected by all the above, plus the neutral state)
// - Manually painting a separator.
// The separator should be the last resort, if none of the above states
// apply. It's also needed if multiple adjacent views are selected, in which
// case the uniform selected color does not provide enough contrast.
// In addition, separators should smoothly fade in and out between states,
// particularly during the hover animation.
float leading_opacity = GetSeparatorOpacity(for_layout, true);
float trailing_opacity = GetSeparatorOpacity(for_layout, false);
// Return the opacities in physical order, rather than logical.
if (base::i18n::IsRTL()) {
std::swap(leading_opacity, trailing_opacity);
}
return {leading_opacity, trailing_opacity};
}
float TabStyleViewsImpl::GetSeparatorOpacity(bool for_layout,
bool leading) const {
const auto has_visible_background = [](const Tab* const tab) {
return tab->IsActive() || tab->IsSelected() || tab->IsMouseHovered();
};
// These tab states all have visible backgrounds. Separators must not
// be shown between tabs if that is the case;
if (has_visible_background(tab())) {
return 0.0f;
}
// Check the adjacent tab/group header to see if there's a visible shapes.
const Tab* const adjacent_tab =
tab()->controller()->GetAdjacentTab(tab(), leading ? -1 : 1);
const Tab* const left_tab = leading ? adjacent_tab : tab();
const Tab* const right_tab = leading ? tab() : adjacent_tab;
// Separator should never be shown between split tabs.
if (right_tab && right_tab->split().has_value() && left_tab &&
left_tab->split().has_value() &&
right_tab->split().value() == left_tab->split().value()) {
return 0.0f;
}
const bool adjacent_to_header =
right_tab && right_tab->group().has_value() &&
(!left_tab || left_tab->group() != right_tab->group());
const float shown_separator_opacity =
GetHoverInterpolatedSeparatorOpacity(for_layout, adjacent_tab);
// Show the separator unless this tab is the first in the group and is next
// to it's own header.
if (adjacent_to_header) {
return (tab()->group().has_value() && leading) ? 0.0f
: shown_separator_opacity;
}
// If there isn't an adjacent tab, the tab is at the beginning or end of the
// tab strip. For the first tab, we shouldn't show the leading separator, for
// the last tab, we should show the separator between the new tab button and
// the tab strip IF the tab isn't selected, hovered, or active. If there is a
// combo button with a non-transparent background in place of the new tab
// button, we should not show the trailing separator.
if (!adjacent_tab) {
return (leading || features::HasTabstripComboButtonWithBackground())
? 0.0f
: shown_separator_opacity;
}
// Do not show when the adjacent tab is displaying a visible shape.
if (has_visible_background(adjacent_tab)) {
return 0.0f;
}
// Otherwise, default to showing the separator.
return shown_separator_opacity;
}
float TabStyleViewsImpl::GetHoverInterpolatedSeparatorOpacity(
bool for_layout,
const Tab* other_tab) const {
// Fade out the intervening separator while this tab or an adjacent tab is
// hovered, which prevents sudden opacity changes when scrubbing the mouse
// across the tabstrip. If that adjacent tab is active, don't consider its
// hover animation value, otherwise the separator on this tab will disappear
// while that tab is being dragged.
auto adjacent_hover_value = [for_layout](const Tab* other_tab) {
if (for_layout || !other_tab || other_tab->IsActive()) {
return 0.0f;
}
return static_cast<float>(
other_tab->tab_style_views()->GetHoverAnimationValue());
};
const float hover_value = GetHoverAnimationValue();
return 1.0f - std::max(hover_value, adjacent_hover_value(other_tab));
}
bool TabStyleViewsImpl::IsHovering() const {
if (tab_->mouse_hovered()) {
return true;
}
return std::ranges::any_of(tab()->controller()->GetTabsInSplit(tab_),
[](const Tab* split_tab) {
return split_tab && split_tab->mouse_hovered();
});
}
bool TabStyleViewsImpl::IsHoverAnimationActive() const {
return IsHovering() || (hover_controller_ && hover_controller_->ShouldDraw());
}
double TabStyleViewsImpl::GetHoverAnimationValue() const {
if (!hover_controller_) {
return IsHoverAnimationActive() ? 1.0 : 0.0;
}
return hover_controller_->GetAnimationValue();
}
float TabStyleViewsImpl::GetHoverOpacity() const {
// Opacity boost varies on tab width. The interpolation is nonlinear so
// that most tabs will fall on the low end of the opacity range, but very
// narrow tabs will still stand out on the high end.
const float range_start =
static_cast<float>(tab_style()->GetStandardWidth(/*is_split*/ false));
constexpr float kWidthForMaxHoverOpacity = 32.0f;
const float value_in_range = static_cast<float>(tab_->width());
const float t = std::clamp(
(value_in_range - range_start) / (kWidthForMaxHoverOpacity - range_start),
0.0f, 1.0f);
return tab_->controller()->GetHoverOpacityForTab(t * t);
}
int TabStyleViewsImpl::GetStrokeThickness(bool should_paint_as_active) const {
std::optional<tab_groups::TabGroupId> group = tab_->group();
if (group.has_value() && tab_->IsActive()) {
return TabGroupUnderline::kStrokeThickness;
}
if (tab_->IsActive() || should_paint_as_active) {
return tab_->controller()->GetStrokeThickness();
}
return 0;
}
bool TabStyleViewsImpl::ShouldPaintTabBackgroundColor(
TabStyle::TabSelectionState selection_state,
bool has_custom_background) const {
// In the active case, always paint the tab background. The fill image may be
// transparent.
if (selection_state == TabStyle::TabSelectionState::kActive) {
return true;
}
// In the inactive case, the fill image is guaranteed to be opaque, so it's
// not necessary to paint the background when there is one.
if (has_custom_background) {
return false;
}
return tab_->GetThemeProvider()->GetDisplayProperty(
ThemeProperties::SHOULD_FILL_BACKGROUND_TAB_COLOR);
}
SkColor TabStyleViewsImpl::GetTabSeparatorColor() const {
const auto* cp = tab()->GetWidget()->GetColorProvider();
DCHECK(cp);
if (!cp) {
return gfx::kPlaceholderColor;
}
return cp->GetColor(tab()->GetWidget()->ShouldPaintAsActive()
? kColorTabDividerFrameActive
: kColorTabDividerFrameInactive);
}
SkColor TabStyleViewsImpl::GetTargetTabBackgroundColor(
const TabStyle::TabSelectionState selection_state,
bool hovered) const {
// Tests may not have a color provider or a widget.
const bool active_widget =
tab()->GetWidget() ? tab()->GetWidget()->ShouldPaintAsActive() : true;
if (!tab()->GetColorProvider()) {
return gfx::kPlaceholderColor;
}
return tab_style()->GetTabBackgroundColor(
selection_state, hovered, active_widget, *tab()->GetColorProvider());
}
SkColor TabStyleViewsImpl::GetCurrentTabBackgroundColor(
const TabStyle::TabSelectionState selection_state,
bool hovered) const {
const SkColor color = GetTargetTabBackgroundColor(selection_state, hovered);
if (!hovered) {
return color;
}
const SkColor unhovered_color =
GetTargetTabBackgroundColor(selection_state, /*hovered=*/false);
return color_utils::AlphaBlend(color, unhovered_color,
static_cast<float>(GetHoverAnimationValue()));
}
TabStyle::TabSelectionState TabStyleViewsImpl::GetSelectionState() const {
if (tab_->IsActive()) {
return TabStyle::TabSelectionState::kActive;
}
if (tab_->IsSelected()) {
return TabStyle::TabSelectionState::kSelected;
}
return TabStyle::TabSelectionState::kInactive;
}
bool TabStyleViewsImpl::ShouldCompactLeadingEdge(
TabStyle::PathType path_type) const {
// If the tab is the first in the list
return tab_->controller()->tab_at(0) == tab_ &&
tab_->controller()->ShouldCompactLeadingEdge();
}
void TabStyleViewsImpl::PaintTabBackground(
gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
bool hovered,
std::optional<int> fill_id,
int y_inset) const {
// `y_inset` is only set when `fill_id` is being used.
DCHECK(!y_inset || fill_id.has_value());
std::optional<SkColor> group_color = tab_->GetGroupColor();
PaintTabBackgroundFill(canvas, selection_state, hovered, fill_id, y_inset);
const auto* widget = tab_->GetWidget();
DCHECK(widget);
const SkColor tab_stroke_color = widget->GetColorProvider()->GetColor(
tab_->GetWidget()->ShouldPaintAsActive() ? kColorTabStrokeFrameActive
: kColorTabStrokeFrameInactive);
PaintBackgroundStroke(canvas, selection_state,
group_color.value_or(tab_stroke_color));
PaintSeparators(canvas);
}
void TabStyleViewsImpl::PaintTabBackgroundFill(
gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
bool hovered,
std::optional<int> fill_id,
int y_inset) const {
const SkPath fill_path =
GetPath(TabStyle::PathType::kFill, canvas->image_scale(),
selection_state == TabStyle::TabSelectionState::kActive,
TabStyle::RenderUnits::kPixels);
gfx::ScopedCanvas scoped_canvas(canvas);
const float scale = canvas->UndoDeviceScaleFactor();
canvas->ClipPath(fill_path, true);
if (ShouldPaintTabBackgroundColor(selection_state, fill_id.has_value())) {
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(GetCurrentTabBackgroundColor(selection_state, hovered));
canvas->DrawRect(gfx::ScaleToEnclosingRect(tab_->GetLocalBounds(), scale),
flags);
}
if (fill_id.has_value()) {
gfx::ScopedCanvas scale_scoper(canvas);
canvas->sk_canvas()->scale(scale, scale);
gfx::ImageSkia* image =
tab_->GetThemeProvider()->GetImageSkiaNamed(fill_id.value());
TopContainerBackground::PaintThemeAlignedImage(
canvas, tab_,
BrowserView::GetBrowserViewForBrowser(tab_->controller()->GetBrowser()),
image);
}
if (hovered) {
PaintBackgroundHover(canvas, scale);
}
}
void TabStyleViewsImpl::PaintBackgroundHover(gfx::Canvas* canvas,
float scale) const {
const SkPath fill_path =
GetPath(TabStyle::PathType::kHighlight, canvas->image_scale(), true,
TabStyle::RenderUnits::kPixels);
canvas->ClipPath(fill_path, true);
const SkColor hover_color =
GetCurrentTabBackgroundColor(GetSelectionState(), /*hovered=*/true);
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(hover_color);
canvas->DrawRect(gfx::ScaleToEnclosingRect(tab()->GetLocalBounds(), scale),
flags);
}
void TabStyleViewsImpl::PaintBackgroundStroke(
gfx::Canvas* canvas,
TabStyle::TabSelectionState selection_state,
SkColor stroke_color) const {
const bool is_active =
selection_state == TabStyle::TabSelectionState::kActive;
const int stroke_thickness = GetStrokeThickness(is_active);
if (!stroke_thickness) {
return;
}
SkPath outer_path =
GetPath(TabStyle::PathType::kBorder, canvas->image_scale(), is_active,
TabStyle::RenderUnits::kPixels);
gfx::ScopedCanvas scoped_canvas(canvas);
float scale = canvas->UndoDeviceScaleFactor();
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(stroke_color);
flags.setStyle(cc::PaintFlags::kStroke_Style);
flags.setStrokeWidth(stroke_thickness * scale);
canvas->DrawPath(outer_path, flags);
}
void TabStyleViewsImpl::PaintSeparators(gfx::Canvas* canvas) const {
const auto separator_opacities = GetSeparatorOpacities(false);
if (!separator_opacities.left && !separator_opacities.right) {
return;
}
gfx::ScopedCanvas scoped_canvas(canvas);
const float scale = canvas->UndoDeviceScaleFactor();
TabStyle::SeparatorBounds separator_bounds = GetSeparatorBounds(scale);
const SkColor separator_base_color = GetTabSeparatorColor();
const auto separator_color = [separator_base_color](float opacity) {
return SkColorSetA(separator_base_color,
gfx::Tween::IntValueBetween(opacity, SK_AlphaTRANSPARENT,
SK_AlphaOPAQUE));
};
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(separator_color(separator_opacities.left));
canvas->DrawRoundRect(separator_bounds.leading,
tab_style()->GetSeparatorCornerRadius() * scale, flags);
flags.setColor(separator_color(separator_opacities.right));
canvas->DrawRoundRect(separator_bounds.trailing,
tab_style()->GetSeparatorCornerRadius() * scale, flags);
}
bool TabStyleViewsImpl::IsLeftSplitTab(const Tab* tab) const {
if (!tab->split().has_value()) {
return false;
}
const std::vector<Tab*>& tabs_in_split =
tab->controller()->GetTabsInSplit(tab);
if (tabs_in_split.size() < 2) {
return true;
}
return tab ==
tabs_in_split[base::i18n::IsRTL() ? tabs_in_split.size() - 1 : 0];
}
bool TabStyleViewsImpl::IsRightSplitTab(const Tab* tab) const {
if (!tab->split().has_value()) {
return false;
}
const std::vector<Tab*>& tabs_in_split =
tab->controller()->GetTabsInSplit(tab);
if (tabs_in_split.size() < 2) {
return true;
}
return tab ==
tabs_in_split[base::i18n::IsRTL() ? 0 : tabs_in_split.size() - 1];
}
float TabStyleViewsImpl::GetTopCornerRadiusForWidth(int width) const {
// Get the width of the top of the tab by subtracting the width of the outer
// corners.
const int ideal_radius = tab_style()->GetTopCornerRadius();
const int top_width = width - ideal_radius * 2;
// To maintain a round-rect appearance, ensure at least one third of the top
// of the tab is flat.
const float radius = top_width / 3.f;
return std::clamp<float>(radius, 0, ideal_radius);
}
gfx::RectF TabStyleViewsImpl::ScaleAndAlignBounds(const gfx::Rect& bounds,
float scale,
int stroke_thickness) const {
// Convert to layout bounds. We must inset the width such that the right edge
// of one tab's layout bounds is the same as the left edge of the next tab's;
// this way the two tabs' separators will be drawn at the same coordinate.
gfx::RectF aligned_bounds(bounds);
const int bottom_corner_radius = tab_style()->GetBottomCornerRadius();
// Note: This intentionally doesn't subtract TABSTRIP_TOOLBAR_OVERLAP from the
// bottom inset, because we want to pixel-align the bottom of the stroke, not
// the bottom of the overlap.
auto layout_insets = gfx::InsetsF::TLBR(
stroke_thickness, bottom_corner_radius, stroke_thickness,
bottom_corner_radius + tab_style()->GetSeparatorSize().width());
aligned_bounds.Inset(layout_insets);
// Scale layout bounds from DIP to px.
aligned_bounds.Scale(scale);
// Snap layout bounds to nearest pixels so we get clean lines.
const float x = std::round(aligned_bounds.x());
const float y = std::round(aligned_bounds.y());
// It's important to round the right edge and not the width, since rounding
// both x and width would mean the right edge would accumulate error.
const float right = std::round(aligned_bounds.right());
const float bottom = std::round(aligned_bounds.bottom());
aligned_bounds = gfx::RectF(x, y, right - x, bottom - y);
// Convert back to full bounds. It's OK that the outer corners of the curves
// around the separator may not be snapped to the pixel grid as a result.
aligned_bounds.Inset(-gfx::ScaleInsets(layout_insets, scale));
return aligned_bounds;
}
} // namespace
// static
std::u16string ui::metadata::TypeConverter<TabStyle::TabColors>::ToString(
ui::metadata::ArgType<TabStyle::TabColors> source_value) {
return base::ASCIIToUTF16(base::StrCat(
{"{", color_utils::SkColorToRgbaString(source_value.foreground_color),
",", color_utils::SkColorToRgbaString(source_value.background_color),
",", color_utils::SkColorToRgbaString(source_value.focus_ring_color),
",",
color_utils::SkColorToRgbaString(
source_value.close_button_focus_ring_color),
"}"}));
}
// static
std::optional<TabStyle::TabColors> ui::metadata::TypeConverter<
TabStyle::TabColors>::FromString(const std::u16string& source_value) {
std::u16string trimmed_string;
base::TrimString(source_value, u"{ }", &trimmed_string);
std::u16string::const_iterator color_pos = trimmed_string.cbegin();
const auto foreground_color = SkColorConverter::GetNextColor(
color_pos, trimmed_string.cend(), color_pos);
const auto background_color = SkColorConverter::GetNextColor(
color_pos, trimmed_string.cend(), color_pos);
const auto focus_ring_color = SkColorConverter::GetNextColor(
color_pos, trimmed_string.cend(), color_pos);
const auto close_button_focus_ring_color =
SkColorConverter::GetNextColor(color_pos, trimmed_string.cend());
return (foreground_color && background_color && focus_ring_color &&
close_button_focus_ring_color)
? std::make_optional<TabStyle::TabColors>(
foreground_color.value(), background_color.value(),
focus_ring_color.value(),
close_button_focus_ring_color.value())
: std::nullopt;
}
// static
ui::metadata::ValidStrings
ui::metadata::TypeConverter<TabStyle::TabColors>::GetValidStrings() {
return ValidStrings();
}
// TabStyleViews ---------------------------------------------------------------
TabStyleViews::TabStyleViews() : tab_style_(TabStyle::Get()) {}
TabStyleViews::~TabStyleViews() = default;
// static
std::unique_ptr<TabStyleViews> TabStyleViews::CreateForTab(Tab* tab) {
return std::make_unique<TabStyleViewsImpl>(tab);
}
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