File: frame_sink_resource_manager.h

package info (click to toggle)
chromium 138.0.7204.183-1~deb12u1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm-proposed-updates
  • size: 6,080,960 kB
  • sloc: cpp: 34,937,079; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,954; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,811; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (48 lines) | stat: -rw-r--r-- 1,605 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef COMPONENTS_EXO_FRAME_SINK_RESOURCE_MANAGER_H_
#define COMPONENTS_EXO_FRAME_SINK_RESOURCE_MANAGER_H_

#include "base/containers/flat_map.h"
#include "components/viz/common/resources/release_callback.h"
#include "components/viz/common/resources/resource_id.h"
#include "components/viz/common/resources/returned_resource.h"

namespace exo {

// This class manages the resource IDs and active resource callbacks suitable
// for implementing a frame sink.
class FrameSinkResourceManager {
 public:
  using ReleaseCallback = base::OnceCallback<void(viz::ReturnedResource)>;

  FrameSinkResourceManager();

  FrameSinkResourceManager(const FrameSinkResourceManager&) = delete;
  FrameSinkResourceManager& operator=(const FrameSinkResourceManager&) = delete;

  ~FrameSinkResourceManager();

  bool HasReleaseCallbackForResource(viz::ResourceId id);
  void SetResourceReleaseCallback(viz::ResourceId id, ReleaseCallback callback);
  viz::ResourceId AllocateResourceId();

  bool HasNoCallbacks() const;
  void ReclaimResource(viz::ReturnedResource resource);
  void ClearAllCallbacks();

 private:
  // A collection of callbacks used to release resources.
  using ResourceReleaseCallbackMap =
      base::flat_map<viz::ResourceId, ReleaseCallback>;
  ResourceReleaseCallbackMap release_callbacks_;

  // The id generator for the buffer.
  viz::ResourceIdGenerator id_generator_;
};

}  // namespace exo

#endif  // COMPONENTS_EXO_FRAME_SINK_RESOURCE_MANAGER_H_