File: ui_element_unittest.cc

package info (click to toggle)
chromium 138.0.7204.183-1~deb12u1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm-proposed-updates
  • size: 6,080,960 kB
  • sloc: cpp: 34,937,079; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,954; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,811; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (67 lines) | stat: -rw-r--r-- 2,189 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/ui_devtools/ui_element.h"

#include <vector>

#include "base/memory/raw_ptr.h"
#include "components/ui_devtools/ui_devtools_unittest_utils.h"
#include "components/ui_devtools/ui_element_delegate.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace ui_devtools {

class FakeUIElementDelegate : public UIElementDelegate {
 public:
  ~FakeUIElementDelegate() override = default;
  void OnUIElementAdded(UIElement* parent, UIElement* child) override {
    // This itself is hacky; `OnUIElementAdded` is currently called once when
    // we create the element, and again when it's parented.
    // `DOMAgent::OnUIElementAdded` treats the first add as a completely
    // different code path where it writes the node to the map, then bails.
    // NB: the *second* call, where parent is not null does not write to the
    // map. Since we're not doing a larger refactor right now, just replicate
    // this logic.
    if (!parent) {
      elements_.push_back(child);
    }
  }

  void OnUIElementReordered(UIElement* parent, UIElement* child) override {}

  void OnUIElementRemoved(UIElement* ui_element) override {
    std::erase(elements_, ui_element);
  }

  void OnUIElementBoundsChanged(UIElement* ui_element) override {}

  const std::vector<raw_ptr<UIElement, VectorExperimental>>& elements() {
    return elements_;
  }

 private:
  std::vector<raw_ptr<UIElement, VectorExperimental>> elements_;
};

using UIElementsUnittest = testing::Test;

TEST_F(UIElementsUnittest, ClearChildrenTellsDelegate) {
  FakeUIElementDelegate delegate;
  FakeUIElement root = FakeUIElement(&delegate);
  ASSERT_EQ(delegate.elements().size(), 1u);
  EXPECT_EQ(delegate.elements().back(), &root);

  FakeUIElement* a = new FakeUIElement(&delegate);
  FakeUIElement* b = new FakeUIElement(&delegate);
  root.AddChild(a);
  root.AddChild(b);
  EXPECT_EQ(delegate.elements().size(), 3u);

  root.ClearChildren();
  ASSERT_EQ(delegate.elements().size(), 1u);
  EXPECT_EQ(delegate.elements().back(), &root);
}

}  // namespace ui_devtools