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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/media/capture/mouse_cursor_overlay_controller.h"
#include <Cocoa/Cocoa.h>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/mac/mac_util.h"
#include "base/memory/raw_ptr.h"
#include "skia/ext/skia_utils_mac.h"
#include "ui/base/cocoa/tracking_area.h"
namespace {
using LocationUpdateCallback = base::RepeatingCallback<void(const NSPoint&)>;
} // namespace;
// Uses a CrTrackingArea to monitor for mouse events and forwards them to the
// MouseCursorOverlayController::Observer.
@interface MouseCursorOverlayTracker : NSObject
- (instancetype)initWithCallback:(LocationUpdateCallback)callback
andView:(NSView*)nsView;
- (void)stopTracking:(NSView*)nsView;
@end
@implementation MouseCursorOverlayTracker {
LocationUpdateCallback _callback;
ui::ScopedCrTrackingArea _trackingArea;
id __strong _monitorId;
}
- (instancetype)initWithCallback:(LocationUpdateCallback)callback
andView:(NSView*)nsView {
if ((self = [super init])) {
_callback = std::move(callback);
constexpr NSTrackingAreaOptions kTrackingOptions =
NSTrackingMouseMoved | NSTrackingMouseEnteredAndExited |
NSTrackingActiveInKeyWindow | NSTrackingInVisibleRect |
NSTrackingEnabledDuringMouseDrag;
CrTrackingArea* trackingArea =
[[CrTrackingArea alloc] initWithRect:NSZeroRect
options:kTrackingOptions
owner:self
userInfo:nil];
_trackingArea.reset(trackingArea);
[nsView addTrackingArea:trackingArea];
NSEvent* (^mouseDragged)(NSEvent*) = ^NSEvent*(NSEvent* event) {
self->_callback.Run([event locationInWindow]);
return event;
};
const NSEventMask drag_mask = NSEventMaskLeftMouseDragged |
NSEventMaskRightMouseDragged |
NSEventMaskOtherMouseDragged;
_monitorId = [NSEvent addLocalMonitorForEventsMatchingMask:drag_mask
handler:mouseDragged];
}
return self;
}
- (void)stopTracking:(NSView*)nsView {
// Tracking is managed by the lifetime of ::Observer which is reset each time
// a target view is set through the public API of the overlay controller. This
// method should only be called after initWithCallback(), and only once per
// initWithCallback() call.
CHECK(_trackingArea.get());
CHECK(_callback);
[NSEvent removeMonitor:_monitorId];
[nsView removeTrackingArea:_trackingArea.get()];
_trackingArea.reset();
_callback.Reset();
}
- (void)mouseMoved:(NSEvent*)theEvent {
_callback.Run([theEvent locationInWindow]);
}
- (void)mouseEntered:(NSEvent*)theEvent {
_callback.Run([theEvent locationInWindow]);
}
- (void)mouseExited:(NSEvent*)theEvent {
_callback.Run([theEvent locationInWindow]);
}
@end
namespace content {
class MouseCursorOverlayController::Observer {
public:
explicit Observer(MouseCursorOverlayController* controller, NSView* view)
: controller_(controller), view_(view) {
DCHECK(controller_);
DCHECK(view_);
controller_->OnMouseHasGoneIdle();
mouse_tracker_ = [[MouseCursorOverlayTracker alloc]
initWithCallback:base::BindRepeating(&Observer::OnMouseMoved,
base::Unretained(this))
andView:view_];
}
Observer(const Observer&) = delete;
Observer& operator=(const Observer&) = delete;
~Observer() { StopTracking(); }
void StopTracking() {
if (mouse_tracker_) {
[mouse_tracker_ stopTracking:view_];
mouse_tracker_ = nil;
controller_->OnMouseHasGoneIdle();
}
}
static NSView* GetTargetView(const std::unique_ptr<Observer>& observer) {
if (observer) {
return observer->view_;
}
return nil;
}
private:
void OnMouseMoved(const NSPoint& location_in_window) {
// Ignore mouse movements if the window is inactive or the view is hidden.
// This can happen if the mouse is dragged with a button pressed, as these
// events are not tied to the specific NSView.
if ((view_.window && ![view_.window isKeyWindow]) ||
view_.hiddenOrHasHiddenAncestor) {
return;
}
const bool cursor_within_surface =
NSPointInRect(location_in_window, NSRectFromCGRect([view_ bounds]));
// Compute the location within the view using Aura conventions: (0,0) is the
// upper-left corner. So, if the NSView is flipped in Cocoa, it's not
// flipped in Aura.
NSPoint location_aura =
[view_ convertPoint:location_in_window fromView:nil];
if (![view_ isFlipped]) {
location_aura.y = NSHeight([view_ bounds]) - location_aura.y;
}
controller_->OnMouseMoved(gfx::PointF(location_aura.x, location_aura.y));
if (controller_->ShouldSendMouseEvents()) {
controller_->OnMouseCoordinatesUpdated(
cursor_within_surface ? gfx::Point(std::round(location_aura.x),
std::round(location_aura.y))
: kOutsideSurface);
}
}
const raw_ptr<MouseCursorOverlayController> controller_;
NSView* __strong view_;
MouseCursorOverlayTracker* __strong mouse_tracker_;
};
MouseCursorOverlayController::MouseCursorOverlayController()
// base::Unretained(this) is safe because we own mouse_activity_ended_timer_
// and its destructor calls TimerBase::AbandonScheduledTask().
: mouse_activity_ended_timer_(
FROM_HERE,
kIdleTimeout,
base::BindRepeating(&MouseCursorOverlayController::OnMouseHasGoneIdle,
base::Unretained(this))),
mouse_move_behavior_atomic_(kNotMoving) {
// MouseCursorOverlayController can be constructed on any thread, but
// thereafter must be used according to class-level comments.
DETACH_FROM_SEQUENCE(ui_sequence_checker_);
}
MouseCursorOverlayController::~MouseCursorOverlayController() {
DCHECK_CALLED_ON_VALID_SEQUENCE(ui_sequence_checker_);
observer_.reset();
Stop();
}
void MouseCursorOverlayController::SetTargetView(gfx::NativeView view) {
DCHECK_CALLED_ON_VALID_SEQUENCE(ui_sequence_checker_);
observer_.reset();
if (view) {
observer_ = std::make_unique<Observer>(this, view.GetNativeNSView());
}
}
gfx::NativeCursor MouseCursorOverlayController::GetCurrentCursorOrDefault()
const {
DCHECK_CALLED_ON_VALID_SEQUENCE(ui_sequence_checker_);
NSCursor* cursor = NSCursor.currentCursor;
if (!cursor) {
cursor = NSCursor.arrowCursor;
}
return base::apple::OwnedNSCursor(cursor);
}
gfx::RectF MouseCursorOverlayController::ComputeRelativeBoundsForOverlay(
const gfx::NativeCursor& cursor,
const gfx::PointF& location_aura) const {
DCHECK_CALLED_ON_VALID_SEQUENCE(ui_sequence_checker_);
gfx::Size target_size;
if (NSView* view = Observer::GetTargetView(observer_)) {
const NSRect view_bounds = [view bounds];
target_size = gfx::Size(NSWidth(view_bounds), NSHeight(view_bounds));
} else {
// The target for capture can be a views::Widget, which is an NSWindow,
// not a NSView. This path is used in that case.
target_size = target_size_;
}
if (target_size.GetArea()) {
NSCursor* ns_cursor = cursor.Get();
// The documentation on NSCursor reference states that the hot spot is in
// flipped coordinates which, from the perspective of the Aura coordinate
// system, means it's not flipped.
const NSPoint hotspot = ns_cursor.hotSpot;
const NSSize size = ns_cursor.image.size;
return gfx::ScaleRect(
gfx::RectF(location_aura.x() - hotspot.x, location_aura.y() - hotspot.y,
size.width, size.height),
1.0 / target_size.width(), 1.0 / target_size.height());
}
return gfx::RectF();
}
void MouseCursorOverlayController::DisconnectFromToolkitForTesting() {
DCHECK_CALLED_ON_VALID_SEQUENCE(ui_sequence_checker_);
observer_->StopTracking();
// Note: Not overriding the mouse cursor since the default is already
// [NSCursor arrowCursor], which provides the tests a bitmap they can work
// with.
}
// static
SkBitmap MouseCursorOverlayController::GetCursorImage(
const gfx::NativeCursor& cursor) {
return skia::NSImageToSkBitmap(cursor.Get().image, /*is_opaque=*/false);
}
} // namespace content
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