1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215
|
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_
#define COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_
#include <memory>
#include <vector>
#include "base/component_export.h"
#include "base/files/file_path.h"
#include "base/functional/callback_forward.h"
#include "base/location.h"
#include "base/task/task_traits.h"
#include "base/task/thread_pool.h"
#include "components/file_access/scoped_file_access.h"
#include "url/gurl.h"
namespace file_access {
// This class is mainly a interface and used to delegate DLP checks to
// appropriate proxy. It is used for managed ChromeOs only in the implementation
// DlpScopedfileAccessDelegate. Only one instance of a class which extends
// this class can exist at a time. The class itself also manages this one
// instance. When it is replaced the old instance is destructed. This instance
// is constructed and destructed on the UI thread. So all methods should only be
// called from the UI thread. The exception is RequestDefaultFilesAccessIO,
// which takes care of hopping correctly between the threads and providing this
// to packages without direct access to the UI thread.
class COMPONENT_EXPORT(FILE_ACCESS) ScopedFileAccessDelegate {
public:
using RequestFilesAccessIOCallback =
base::RepeatingCallback<void(const std::vector<base::FilePath>&,
base::OnceCallback<void(ScopedFileAccess)>)>;
using RequestFilesAccessCheckDefaultCallback =
base::RepeatingCallback<void(const std::vector<base::FilePath>&,
base::OnceCallback<void(ScopedFileAccess)>,
bool check_default)>;
// When new entries are added, EnterpriseDlpFilesDefaultAccess enum in
// histograms/enums.xml should be updated.
enum class DefaultAccess {
kMyFilesAllow = 0,
kMyFilesDeny = 1,
kSystemFilesAllow = 2,
kSystemFilesDeny = 3,
kMaxValue = kSystemFilesDeny
};
ScopedFileAccessDelegate(const ScopedFileAccessDelegate&) = delete;
ScopedFileAccessDelegate& operator=(const ScopedFileAccessDelegate&) = delete;
// Returns a pointer to the existing instance of the class.
static ScopedFileAccessDelegate* Get();
// Returns true if an instance exists, without forcing an initialization.
static bool HasInstance();
// Deletes the existing instance of the class if it's already created.
// Indicates that restricting data transfer is no longer required.
// The instance will be deconstructed
static void DeleteInstance();
// Requests access to |files| in order to be sent to |destination_url|.
// |callback| is called with a token that should be hold until
// `open()` operation on the files finished.
virtual void RequestFilesAccess(
const std::vector<base::FilePath>& files,
const GURL& destination_url,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback) = 0;
// Requests access to |files| in order to be sent to a system process.
// |callback| is called with a token that should be hold until
// `open()` operation on the files finished.
virtual void RequestFilesAccessForSystem(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback) = 0;
// If feature DataControlsDefaultDeny is not set, requests access to |files|.
// |callback| is called with a token that should be hold until `open()`
// operation on the files finished. If the feature is set the `callback` is
// called with a dummy `ScopedFileAccess`, which will lead the daemon to deny
// access, if the file is restricted.
virtual void RequestDefaultFilesAccess(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback) = 0;
// Creates a callback to gain file access for the given `destination`. The
// callback should be called on the IO thread. The method itself from the UI
// thread.
virtual RequestFilesAccessIOCallback CreateFileAccessCallback(
const GURL& destination) const = 0;
// Called from the IO thread. Depending on the default behaviour
// (kDataControlsDefaultDeny feature) executes the callback without requesting
// file access (denying access to managed files) or switch to the UI thread
// and call RequestFilesAccessForSystem there. The `callback` is run on the IO
// thread in both cases. The feature might get removed at some point
// (b/306619855); the behaviour after that will like executing the `callback`
// directly.
static void RequestDefaultFilesAccessIO(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(ScopedFileAccess)> callback);
// Called from the IO thread. The method will switch to the UI thread and call
// RequestFilesAccessForSystem there. The `callback` is run on the IO thread
// with the gained file access token.
static void RequestFilesAccessForSystemIO(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(ScopedFileAccess)> callback);
// Calls base::ThreadPool::PostTaskAndReplyWithResult but `task` is run with
// file access to `path`. The file access is hold until the call to `reply`
// returns.
template <typename T>
void AccessScopedPostTaskAndReplyWithResult(
const base::FilePath& path,
const base::Location& from_here,
const base::TaskTraits& traits,
base::OnceCallback<T()> task,
base::OnceCallback<void(T)> reply) {
file_access::ScopedFileAccessDelegate::Get()->RequestFilesAccessForSystem(
{path},
base::BindOnce(
[](const base::FilePath path, const base::Location& from_here,
const base::TaskTraits traits, base::OnceCallback<T()> task,
base::OnceCallback<void(T)> reply,
file_access::ScopedFileAccess file_access) {
base::ThreadPool::PostTaskAndReplyWithResult(
from_here, traits, std::move(task),
base::BindOnce([](base::OnceCallback<void(T)> reply,
file_access::ScopedFileAccess file_access,
T arg) { std::move(reply).Run(arg); },
std::move(reply), std::move(file_access)));
},
path, from_here, traits, std::move(task), std::move(reply)));
}
// This class sets the callback forwarding the RequestFilesAccessForSystem
// call from IO to UI thread.
class COMPONENT_EXPORT(FILE_ACCESS)
ScopedRequestFilesAccessCallbackForTesting {
public:
// If `restore_original_callback` is set, it restores the original callback.
// Otherwise, it destroys the original callback when this class is
// destroyed.
explicit ScopedRequestFilesAccessCallbackForTesting(
RequestFilesAccessIOCallback callback,
bool restore_original_callback = true);
virtual ~ScopedRequestFilesAccessCallbackForTesting();
ScopedRequestFilesAccessCallbackForTesting(
const ScopedRequestFilesAccessCallbackForTesting&) = delete;
ScopedRequestFilesAccessCallbackForTesting& operator=(
const ScopedRequestFilesAccessCallbackForTesting&) = delete;
void RunOriginalCallback(
const std::vector<base::FilePath>& path,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback);
private:
bool restore_original_callback_;
std::unique_ptr<RequestFilesAccessCheckDefaultCallback> original_callback_ =
nullptr;
};
// Get a callback to get file access to files for system component
// destination. Can be called from IO or UI thread. The callback should be
// called on IO thread only.
static RequestFilesAccessIOCallback GetCallbackForSystem();
protected:
ScopedFileAccessDelegate();
virtual ~ScopedFileAccessDelegate();
// A single instance of ScopedFileAccessDelegate. Equals nullptr when there's
// not any data transfer restrictions required.
static ScopedFileAccessDelegate* scoped_file_access_delegate_;
// A single instance for a callback living on the IO thread which switches to
// the UI thread to call RequestFilesAccessForSystem from there and switch
// back to IO thread handing the ScopedFileAccess to another (given) callback.
static RequestFilesAccessCheckDefaultCallback*
request_files_access_for_system_io_callback_;
};
// Calls ScopedFilesAccessDelegate::RequestFilesAccess if
// ScopedFilesAccessDelegate::HasInstance returns true, immediately calls the
// callback with a ScopedFileAccess::Allowed object otherwise.
COMPONENT_EXPORT(FILE_ACCESS)
void RequestFilesAccess(
const std::vector<base::FilePath>& files,
const GURL& destination_url,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback);
// Calls ScopedFilesAccessDelegate::RequestFilesAccessForSystem if
// ScopedFilesAccessDelegate::HasInstance returns true, immediately calls the
// callback with a ScopedFileAccess::Allowed object otherwise.
COMPONENT_EXPORT(FILE_ACCESS)
void RequestFilesAccessForSystem(
const std::vector<base::FilePath>& files,
base::OnceCallback<void(file_access::ScopedFileAccess)> callback);
// Calls ScopedFilesAccessDelegate::CreateFileAccessCallback if
// ScopedFilesAccessDelegate::HasInstance returns true, returns a callback with
// a ScopedFileAccess::Allowed object otherwise.
COMPONENT_EXPORT(FILE_ACCESS)
ScopedFileAccessDelegate::RequestFilesAccessIOCallback CreateFileAccessCallback(
const GURL& destination);
} // namespace file_access
#endif // COMPONENTS_FILE_ACCESS_SCOPED_FILE_ACCESS_DELEGATE_H_
|