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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/memory_pressure/system_memory_pressure_evaluator_win.h"
#include <windows.h>
#include <psapi.h>
#include <algorithm>
#include <memory>
#include "base/functional/bind.h"
#include "base/metrics/histogram_functions.h"
#include "base/numerics/safe_conversions.h"
#include "base/system/sys_info.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/win/object_watcher.h"
#include "components/memory_pressure/multi_source_memory_pressure_monitor.h"
namespace memory_pressure {
namespace win {
namespace {
// When enabled, allows setting custom thresholds for commit-based
// memory pressure detection via the |kCommitAvailableCriticalThresholdMB|
// and |kCommitAvailableModerateThresholdMB| parameters.
BASE_FEATURE(kCommitAvailableMemoryPressureThresholds,
"CommitAvailableMemoryPressureThresholds",
base::FEATURE_DISABLED_BY_DEFAULT);
// Default thresholds for commit-based memory pressure detection.
const int kDefaultCommitAvailableCriticalThresholdMb = 200;
const int kDefaultCommitAvailableModerateThresholdMb = 500;
// The amount of commit available (in MB) below which the system is considered
// to be under critical memory pressure. The default value is equal to
// kSmallMemoryDefaultCriticalThresholdMb (200).
BASE_FEATURE_PARAM(int,
kCommitAvailableCriticalThresholdMB,
&kCommitAvailableMemoryPressureThresholds,
"CommitAvailableCriticalThresholdMB",
kDefaultCommitAvailableCriticalThresholdMb);
// The amount of commit available (in MB) below which the system is considered
// to be under moderate memory pressure. The default value is equal to
// kSmallMemoryDefaultModerateThresholdMb (500).
BASE_FEATURE_PARAM(int,
kCommitAvailableModerateThresholdMB,
&kCommitAvailableMemoryPressureThresholds,
"CommitAvailableModerateThresholdMB",
kDefaultCommitAvailableModerateThresholdMb);
// Controls the frequency at which memory pressure is evaluated on Windows.
BASE_FEATURE(kWindowsMemoryPressurePeriod,
"WinMemoryPressurePeriod",
base::FEATURE_DISABLED_BY_DEFAULT);
BASE_FEATURE_PARAM(base::TimeDelta,
kWinMemoryPressurePeriodParam,
&kWindowsMemoryPressurePeriod,
"period",
SystemMemoryPressureEvaluator::kDefaultPeriod);
static const DWORDLONG kMBBytes = 1024 * 1024;
// Constant for early exit commit threshold. Represents 2GB in MB. Used for the
// initial pressure check to avoid activating the feature study group for users
// with ample memory. Value based on Memory.CommitAvailableMB UMA, aiming to
// capture a population similar in size (~13%) to the existing physical memory
// signal.
const int kEarlyExitCommitThresholdMb = 2048;
// Implements ObjectWatcher::Delegate by forwarding to a provided callback.
class MemoryPressureWatcherDelegate
: public base::win::ObjectWatcher::Delegate {
public:
MemoryPressureWatcherDelegate(base::win::ScopedHandle handle,
base::OnceClosure callback);
~MemoryPressureWatcherDelegate() override;
MemoryPressureWatcherDelegate(const MemoryPressureWatcherDelegate& other) =
delete;
MemoryPressureWatcherDelegate& operator=(
const MemoryPressureWatcherDelegate&) = delete;
void ReplaceWatchedHandleForTesting(base::win::ScopedHandle handle);
void SetCallbackForTesting(base::OnceClosure callback) {
callback_ = std::move(callback);
}
private:
void OnObjectSignaled(HANDLE handle) override;
base::win::ScopedHandle handle_;
base::win::ObjectWatcher watcher_;
base::OnceClosure callback_;
};
MemoryPressureWatcherDelegate::MemoryPressureWatcherDelegate(
base::win::ScopedHandle handle,
base::OnceClosure callback)
: handle_(std::move(handle)), callback_(std::move(callback)) {
DCHECK(handle_.IsValid());
CHECK(watcher_.StartWatchingOnce(handle_.Get(), this));
}
MemoryPressureWatcherDelegate::~MemoryPressureWatcherDelegate() = default;
void MemoryPressureWatcherDelegate::ReplaceWatchedHandleForTesting(
base::win::ScopedHandle handle) {
if (watcher_.IsWatching()) {
watcher_.StopWatching();
}
handle_ = std::move(handle);
CHECK(watcher_.StartWatchingOnce(handle_.Get(), this));
}
void MemoryPressureWatcherDelegate::OnObjectSignaled(HANDLE handle) {
DCHECK_EQ(handle, handle_.Get());
std::move(callback_).Run();
}
} // namespace
// The following constants have been lifted from similar values in the ChromeOS
// memory pressure monitor. The values were determined experimentally to ensure
// sufficient responsiveness of the memory pressure subsystem, and minimal
// overhead.
const base::TimeDelta SystemMemoryPressureEvaluator::kModeratePressureCooldown =
base::Seconds(10);
// Many years ago, we observed that Windows maintain ~300MB of available memory,
// paging until that is the case (this may not be accurate at the time of
// writing this). Therefore, we consider that there is critical memory pressure
// when approaching this amount of available memory.
const int
SystemMemoryPressureEvaluator::kPhysicalMemoryDefaultModerateThresholdMb =
1000;
const int
SystemMemoryPressureEvaluator::kPhysicalMemoryDefaultCriticalThresholdMb =
400;
SystemMemoryPressureEvaluator::SystemMemoryPressureEvaluator(
std::unique_ptr<MemoryPressureVoter> voter)
: SystemMemoryPressureEvaluator(kPhysicalMemoryDefaultModerateThresholdMb,
kPhysicalMemoryDefaultCriticalThresholdMb,
std::move(voter)) {}
SystemMemoryPressureEvaluator::SystemMemoryPressureEvaluator(
int moderate_threshold_mb,
int critical_threshold_mb,
std::unique_ptr<MemoryPressureVoter> voter)
: memory_pressure::SystemMemoryPressureEvaluator(std::move(voter)),
moderate_threshold_mb_(moderate_threshold_mb),
critical_threshold_mb_(critical_threshold_mb),
moderate_pressure_repeat_count_(0) {
DCHECK_GE(moderate_threshold_mb_, critical_threshold_mb_);
DCHECK_LE(0, critical_threshold_mb_);
StartObserving();
}
SystemMemoryPressureEvaluator::~SystemMemoryPressureEvaluator() {
StopObserving();
}
void SystemMemoryPressureEvaluator::StartObserving() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
timer_.Start(
FROM_HERE, kWinMemoryPressurePeriodParam.Get(),
BindRepeating(&SystemMemoryPressureEvaluator::CheckMemoryPressure,
weak_ptr_factory_.GetWeakPtr()));
}
void SystemMemoryPressureEvaluator::StopObserving() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// If StartObserving failed, StopObserving will still get called.
timer_.Stop();
weak_ptr_factory_.InvalidateWeakPtrs();
}
void SystemMemoryPressureEvaluator::CheckMemoryPressure() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Get the previous pressure level and update the current one.
MemoryPressureLevel old_vote = current_vote();
SetCurrentVote(CalculateCurrentPressureLevel());
// |notify| will be set to true if MemoryPressureListeners need to be
// notified of a memory pressure level state change.
bool notify = false;
switch (current_vote()) {
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE:
break;
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE:
if (old_vote != current_vote()) {
// This is a new transition to moderate pressure so notify.
moderate_pressure_repeat_count_ = 0;
notify = true;
} else {
// Already in moderate pressure, only notify if sustained over the
// cooldown period.
const int kModeratePressureCooldownCycles =
kModeratePressureCooldown / kWinMemoryPressurePeriodParam.Get();
if (++moderate_pressure_repeat_count_ ==
kModeratePressureCooldownCycles) {
moderate_pressure_repeat_count_ = 0;
notify = true;
}
}
break;
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL:
// Always notify of critical pressure levels.
notify = true;
break;
}
SendCurrentVote(notify);
}
base::MemoryPressureListener::MemoryPressureLevel
SystemMemoryPressureEvaluator::CalculateCurrentPressureLevel() {
MEMORYSTATUSEX mem_status = {};
bool got_system_memory_status = GetSystemMemoryStatus(&mem_status);
// Report retrieval outcome before early returning on failure.
base::UmaHistogramBoolean("Memory.MemoryStatusRetrievalSuccess",
got_system_memory_status);
if (!got_system_memory_status) {
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
RecordCommitHistograms(mem_status);
// How much physical system memory is available for use right now, in MBs.
int phys_free_mb = static_cast<int>(mem_status.ullAvailPhys / kMBBytes);
// The maximum amount of memory the current process can commit, in MBs.
int commit_available_mb =
static_cast<int>(mem_status.ullAvailPageFile / kMBBytes);
if (phys_free_mb > moderate_threshold_mb_ &&
commit_available_mb > kEarlyExitCommitThresholdMb) {
// No memory pressure under any of the 2 detection systems. Return
// early to avoid activating the experiment for clients who don't
// have memory pressure.
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
if (base::FeatureList::IsEnabled(kCommitAvailableMemoryPressureThresholds)) {
if (commit_available_mb < kCommitAvailableCriticalThresholdMB.Get()) {
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL;
}
if (commit_available_mb < kCommitAvailableModerateThresholdMB.Get()) {
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE;
}
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
// TODO(chrisha): This should eventually care about address space pressure,
// but the browser process (where this is running) effectively never runs out
// of address space. Renderers occasionally do, but it does them no good to
// have the browser process monitor address space pressure. Long term,
// renderers should run their own address space pressure monitors and act
// accordingly, with the browser making cross-process decisions based on
// system memory pressure.
// Determine if the physical memory is under critical memory pressure.
if (phys_free_mb <= critical_threshold_mb_) {
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL;
}
// Determine if the physical memory is under moderate memory pressure.
if (phys_free_mb <= moderate_threshold_mb_) {
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE;
}
// No memory pressure was detected.
return base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE;
}
bool SystemMemoryPressureEvaluator::GetSystemMemoryStatus(
MEMORYSTATUSEX* mem_status) {
DCHECK(mem_status);
mem_status->dwLength = sizeof(*mem_status);
if (!::GlobalMemoryStatusEx(mem_status)) {
return false;
}
return true;
}
void SystemMemoryPressureEvaluator::RecordCommitHistograms(
const MEMORYSTATUSEX& mem_status) {
// Calculate commit limit in MB.
uint64_t commit_limit_mb = mem_status.ullTotalPageFile / kMBBytes;
// Calculate amount of available commit space in MB.
uint64_t commit_available_mb = mem_status.ullAvailPageFile / kMBBytes;
base::UmaHistogramCounts10M("Memory.CommitLimitMB",
base::saturated_cast<int>(commit_limit_mb));
base::UmaHistogramCounts10M("Memory.CommitAvailableMB",
base::saturated_cast<int>(commit_available_mb));
// Calculate percentage used
int percentage_used;
if (commit_limit_mb == 0) {
// Handle division by zero.
percentage_used = 0;
} else {
uint64_t percentage_remaining =
(commit_available_mb * 100) / commit_limit_mb;
percentage_used = static_cast<int>(
percentage_remaining > 100 ? 0u : 100 - percentage_remaining);
}
base::UmaHistogramPercentage("Memory.CommitPercentageUsed", percentage_used);
}
} // namespace win
} // namespace memory_pressure
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