1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/accelerators/accelerator_commands.h"
#include <memory>
#include "ash/test/ash_test_base.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/strings/stringprintf.h"
#include "chromeos/ash/components/audio/cras_audio_handler.h"
#include "chromeos/ash/components/dbus/audio/audio_node.h"
#include "chromeos/ash/components/dbus/audio/fake_cras_audio_client.h"
#include "ui/aura/window.h"
#include "ui/display/manager/display_manager.h"
#include "ui/display/screen.h"
#include "ui/display/test/display_manager_test_api.h"
namespace ash {
namespace accelerators {
using AcceleratorCommandsTest = AshTestBase;
TEST_F(AcceleratorCommandsTest, ToggleMinimized) {
std::unique_ptr<aura::Window> window1(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
std::unique_ptr<aura::Window> window2(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
WindowState* window_state1 = WindowState::Get(window1.get());
WindowState* window_state2 = WindowState::Get(window2.get());
window_state1->Activate();
window_state2->Activate();
ToggleMinimized();
EXPECT_TRUE(window_state2->IsMinimized());
EXPECT_FALSE(window_state2->IsNormalStateType());
EXPECT_TRUE(window_state1->IsActive());
ToggleMinimized();
EXPECT_TRUE(window_state1->IsMinimized());
EXPECT_FALSE(window_state1->IsNormalStateType());
EXPECT_FALSE(window_state1->IsActive());
// Toggling minimize when there are no active windows should unminimize and
// activate the last active window.
ToggleMinimized();
EXPECT_FALSE(window_state1->IsMinimized());
EXPECT_TRUE(window_state1->IsNormalStateType());
EXPECT_TRUE(window_state1->IsActive());
}
TEST_F(AcceleratorCommandsTest, ToggleMaximized) {
std::unique_ptr<aura::Window> window(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
WindowState* window_state = WindowState::Get(window.get());
window_state->Activate();
// When not in fullscreen, accelerators::ToggleMaximized toggles Maximized.
EXPECT_FALSE(window_state->IsMaximized());
ToggleMaximized();
EXPECT_TRUE(window_state->IsMaximized());
ToggleMaximized();
EXPECT_FALSE(window_state->IsMaximized());
// When in fullscreen accelerators::ToggleMaximized gets out of fullscreen.
EXPECT_FALSE(window_state->IsFullscreen());
ToggleFullscreen();
EXPECT_TRUE(window_state->IsFullscreen());
ToggleMaximized();
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_FALSE(window_state->IsMaximized());
ToggleMaximized();
EXPECT_FALSE(window_state->IsFullscreen());
EXPECT_TRUE(window_state->IsMaximized());
}
TEST_F(AcceleratorCommandsTest, Unpin) {
std::unique_ptr<aura::Window> window1(
CreateTestWindowInShellWithBounds(gfx::Rect(5, 5, 20, 20)));
WindowState* window_state1 = WindowState::Get(window1.get());
window_state1->Activate();
window_util::PinWindow(window1.get(), /* trusted */ false);
EXPECT_TRUE(window_state1->IsPinned());
UnpinWindow();
EXPECT_FALSE(window_state1->IsPinned());
}
TEST_F(AcceleratorCommandsTest, CycleSwapPrimaryDisplay) {
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
UpdateDisplay("800x600,800x600,800x600");
display::DisplayIdList id_list =
display_manager()->GetConnectedDisplayIdList();
ShiftPrimaryDisplay();
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[1], primary_id);
ShiftPrimaryDisplay();
primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[2], primary_id);
ShiftPrimaryDisplay();
primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[0], primary_id);
}
TEST_F(AcceleratorCommandsTest, CycleMixedMirrorModeSwapPrimaryDisplay) {
UpdateDisplay("300x400,400x500,500x600");
display::DisplayIdList id_list =
display_manager()->GetConnectedDisplayIdList();
// Turn on mixed mirror mode. (Mirror from the first display to the second
// display)
display::DisplayIdList dst_ids;
dst_ids.emplace_back(id_list[1]);
std::optional<display::MixedMirrorModeParams> mixed_params(
std::in_place, id_list[0], dst_ids);
display_manager()->SetMirrorMode(display::MirrorMode::kMixed, mixed_params);
EXPECT_TRUE(display_manager()->IsInSoftwareMirrorMode());
EXPECT_EQ(id_list[0], display_manager()->mirroring_source_id());
EXPECT_TRUE(display_manager()->mixed_mirror_mode_params());
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
ShiftPrimaryDisplay();
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[2], primary_id);
ShiftPrimaryDisplay();
primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[0], primary_id);
ShiftPrimaryDisplay();
primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
EXPECT_EQ(id_list[2], primary_id);
}
class AcceleratorCommandsAudioTest : public AcceleratorCommandsTest {
public:
void SetUpAudioNode() {
auto* client = FakeCrasAudioClient::Get();
client->SetAudioNodesForTesting({NewAudioNode(false, "INTERNAL_SPEAKER")});
}
protected:
AudioNode NewAudioNode(bool is_input, const std::string& type) {
++node_count_;
const std::string name =
base::StringPrintf("%s-%" PRIu64, type.c_str(), node_count_);
return AudioNode(is_input, node_count_, true, node_count_, node_count_,
name, type, name, false, 0, 2, 0, 0);
}
unsigned long node_count_ = 0;
};
TEST_F(AcceleratorCommandsAudioTest, VolumeSetToZeroAndThenMute) {
SetUpAudioNode();
auto* audio_handler = CrasAudioHandler::Get();
// Make sure that volume is 0 and enter mute state.
audio_handler->SetOutputVolumePercent(0);
audio_handler->SetOutputMute(true);
EXPECT_TRUE(audio_handler->IsOutputMuted());
EXPECT_EQ(audio_handler->GetOutputVolumePercent(), 0);
// Unmute and increase volume one step.
PressAndReleaseKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_FALSE(audio_handler->IsOutputMuted());
EXPECT_GE(audio_handler->GetOutputVolumePercent(), 0);
// Volume down, should decrease to zero and no mute.
PressAndReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(audio_handler->GetOutputVolumePercent(), 0);
EXPECT_FALSE(audio_handler->IsOutputMuted());
// Volume down again, should decrease to zero and mute.
PressAndReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(audio_handler->GetOutputVolumePercent(), 0);
// Output node mute state will not change.
EXPECT_FALSE(audio_handler->IsOutputMuted());
}
TEST_F(AcceleratorCommandsAudioTest, ChangeVolumeAfterMuted) {
SetUpAudioNode();
auto* audio_handler = CrasAudioHandler::Get();
// Make sure that output node is in mute state.
audio_handler->SetOutputVolumePercent(80);
audio_handler->SetOutputMute(true);
EXPECT_TRUE(audio_handler->IsOutputMuted());
EXPECT_EQ(audio_handler->GetOutputVolumePercent(), 80);
// Press the volume down key will decrease the volume but won't change the
// muted state.
PressAndReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_TRUE(audio_handler->IsOutputMuted());
EXPECT_LE(audio_handler->GetOutputVolumePercent(), 80);
// Volume up, should bring back the volume to its original level and unmute.
PressAndReleaseKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_EQ(audio_handler->GetOutputVolumePercent(), 80);
EXPECT_FALSE(audio_handler->IsOutputMuted());
}
TEST_F(AcceleratorCommandsAudioTest, VolumeMuteToggle) {
auto* audio_handler = CrasAudioHandler::Get();
EXPECT_FALSE(audio_handler->IsOutputMuted());
VolumeMuteToggle();
EXPECT_TRUE(audio_handler->IsOutputMuted());
VolumeMuteToggle();
EXPECT_FALSE(audio_handler->IsOutputMuted());
}
} // namespace accelerators
} // namespace ash
|