File: screen_rotation_animation.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (77 lines) | stat: -rw-r--r-- 3,181 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ash/rotator/screen_rotation_animation.h"

#include <memory>

#include "base/time/time.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animation_delegate.h"
#include "ui/gfx/animation/tween.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/interpolated_transform.h"

namespace ash {

ScreenRotationAnimation::ScreenRotationAnimation(ui::Layer* layer,
                                                 int start_degrees,
                                                 int end_degrees,
                                                 float initial_opacity,
                                                 float target_opacity,
                                                 gfx::Point pivot,
                                                 base::TimeDelta duration,
                                                 gfx::Tween::Type tween_type)
    : ui::LayerAnimationElement(
          LayerAnimationElement::TRANSFORM | LayerAnimationElement::OPACITY,
          duration),
      tween_type_(tween_type),
      initial_opacity_(initial_opacity),
      target_opacity_(target_opacity) {
  std::unique_ptr<ui::InterpolatedTransform> rotation =
      std::make_unique<ui::InterpolatedTransformAboutPivot>(
          pivot, std::make_unique<ui::InterpolatedRotation>(start_degrees,
                                                            end_degrees));

  // Use the target transform/bounds in case the layer is already animating.
  gfx::Transform current_transform = layer->GetTargetTransform();
  interpolated_transform_ =
      std::make_unique<ui::InterpolatedConstantTransform>(current_transform);
  interpolated_transform_->SetChild(std::move(rotation));
}

ScreenRotationAnimation::~ScreenRotationAnimation() = default;

void ScreenRotationAnimation::OnStart(ui::LayerAnimationDelegate* delegate) {}

bool ScreenRotationAnimation::OnProgress(double current,
                                         ui::LayerAnimationDelegate* delegate) {
  const double tweened = gfx::Tween::CalculateValue(tween_type_, current);
  delegate->SetTransformFromAnimation(
      interpolated_transform_->Interpolate(tweened),
      ui::PropertyChangeReason::FROM_ANIMATION);
  delegate->SetOpacityFromAnimation(
      gfx::Tween::FloatValueBetween(tweened, initial_opacity_, target_opacity_),
      ui::PropertyChangeReason::FROM_ANIMATION);
  return true;
}

void ScreenRotationAnimation::OnGetTarget(TargetValue* target) const {
  target->transform = interpolated_transform_->Interpolate(1.0);
}

void ScreenRotationAnimation::OnAbort(ui::LayerAnimationDelegate* delegate) {
  // ui::Layer's d'tor passes its ui::LayerAnimator a null delegate before
  // deleting it. This is then passed here: http://crbug.com/661313
  if (!delegate)
    return;

  TargetValue target_value;
  OnGetTarget(&target_value);
  delegate->SetTransformFromAnimation(target_value.transform,
                                      ui::PropertyChangeReason::FROM_ANIMATION);
}

}  // namespace ash