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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/style/close_button.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/style/style_util.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/base/models/image_model.h"
#include "ui/gfx/vector_icon_types.h"
#include "ui/strings/grit/ui_strings.h"
#include "ui/views/background.h"
#include "ui/views/controls/highlight_path_generator.h"
#include "ui/views/rect_based_targeting_utils.h"
namespace ash {
namespace {
constexpr int kSmallButtonSize = 16;
constexpr int kMediumButtonSize = 20;
constexpr int kLargeButtonSize = 32;
constexpr int kSmallIconSize = 8;
constexpr int kMediumIconSize = 16;
constexpr int kLargeIconSize = 24;
int GetCloseButtonSize(CloseButton::Type type) {
switch (type) {
case CloseButton::Type::kSmall:
case CloseButton::Type::kSmallFloating:
return kSmallButtonSize;
case CloseButton::Type::kMedium:
case CloseButton::Type::kMediumFloating:
return kMediumButtonSize;
case CloseButton::Type::kLarge:
case CloseButton::Type::kLargeFloating:
return kLargeButtonSize;
}
}
int GetIconSize(CloseButton::Type type) {
switch (type) {
case CloseButton::Type::kSmall:
case CloseButton::Type::kSmallFloating:
return kSmallIconSize;
case CloseButton::Type::kMedium:
case CloseButton::Type::kMediumFloating:
return kMediumIconSize;
case CloseButton::Type::kLarge:
case CloseButton::Type::kLargeFloating:
return kLargeIconSize;
}
}
bool IsFloatingCloseButton(CloseButton::Type type) {
return type == CloseButton::Type::kSmallFloating ||
type == CloseButton::Type::kMediumFloating ||
type == CloseButton::Type::kLargeFloating;
}
const gfx::VectorIcon* GetCloseIconForType(CloseButton::Type type) {
return (type == CloseButton::Type::kSmall ||
type == CloseButton::Type::kSmallFloating)
? &kSmallCloseButtonIcon
: &kMediumOrLargeCloseButtonIcon;
}
} // namespace
CloseButton::CloseButton(PressedCallback callback,
CloseButton::Type type,
const gfx::VectorIcon* icon,
ui::ColorId background_color_id,
ui::ColorId icon_color_id)
: ImageButton(std::move(callback)), type_(type) {
SetImageHorizontalAlignment(views::ImageButton::ALIGN_CENTER);
SetImageVerticalAlignment(views::ImageButton::ALIGN_MIDDLE);
SetTooltipText(l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE));
StyleUtil::SetUpInkDropForButton(this, gfx::Insets(),
/*highlight_on_hover=*/true,
/*highlight_on_focus=*/false,
/*background_color=*/gfx::kPlaceholderColor);
// Add a rounded rect background. The rounding will be half the button size so
// it is a circle.
if (!IsFloatingCloseButton(type_)) {
SetBackground(views::CreateRoundedRectBackground(
background_color_id, GetCloseButtonSize(type_) / 2));
}
// Use the default close vector icon base on the given `type_` if the client
// doesn't explicitly provide one.
const gfx::VectorIcon* vector_icon = icon ? icon : GetCloseIconForType(type_);
SetImageModel(views::Button::STATE_NORMAL,
ui::ImageModel::FromVectorIcon(*vector_icon, icon_color_id,
GetIconSize(type_)));
SetFocusPainter(nullptr);
SetFocusBehavior(views::View::FocusBehavior::ACCESSIBLE_ONLY);
SetEventTargeter(std::make_unique<views::ViewTargeter>(this));
views::InstallCircleHighlightPathGenerator(this);
}
CloseButton::~CloseButton() = default;
bool CloseButton::DoesIntersectScreenRect(const gfx::Rect& screen_rect) const {
gfx::Point origin = screen_rect.origin();
View::ConvertPointFromScreen(this, &origin);
return DoesIntersectRect(this, gfx::Rect(origin, screen_rect.size()));
}
void CloseButton::ResetListener() {
SetCallback(views::Button::PressedCallback());
}
void CloseButton::OnThemeChanged() {
views::ImageButton::OnThemeChanged();
// TODO(minch): Add background blur as per spec. Background blur is quite
// heavy, and we may have many close buttons showing at a time. They'll be
// added separately so its easier to monitor performance.
StyleUtil::ConfigureInkDropAttributes(
this, StyleUtil::kBaseColor | StyleUtil::kInkDropOpacity);
SchedulePaint();
}
gfx::Size CloseButton::CalculatePreferredSize(
const views::SizeBounds& available_size) const {
const int size = GetCloseButtonSize(type_);
return gfx::Size(size, size);
}
bool CloseButton::DoesIntersectRect(const views::View* target,
const gfx::Rect& rect) const {
DCHECK_EQ(target, this);
gfx::Rect button_bounds = target->GetLocalBounds();
const int button_size = GetCloseButtonSize(type_);
// Only increase the hittest area for touch events (which have a non-empty
// bounding box), not for mouse event.
if (!views::UsePointBasedTargeting(rect)) {
button_bounds.Inset(gfx::Insets::VH(-button_size / 2, -button_size / 2));
}
return button_bounds.Intersects(rect);
}
BEGIN_METADATA(CloseButton)
END_METADATA
} // namespace ash
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