1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549
|
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/power/power_button_screenshot_controller.h"
#include <memory>
#include "ash/capture_mode/capture_mode_metrics.h"
#include "ash/login_status.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/shell.h"
#include "ash/system/power/power_button_controller.h"
#include "ash/system/power/power_button_controller_test_api.h"
#include "ash/system/power/power_button_screenshot_controller_test_api.h"
#include "ash/system/power/power_button_test_base.h"
#include "ash/wm/lock_state_controller_test_api.h"
#include "base/test/metrics/histogram_tester.h"
#include "base/test/simple_test_tick_clock.h"
#include "chromeos/dbus/power/fake_power_manager_client.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/wm/core/window_util.h"
namespace ash {
namespace {
class KeyEventWindowDelegate : public aura::test::TestWindowDelegate {
public:
KeyEventWindowDelegate() = default;
~KeyEventWindowDelegate() override = default;
KeyEventWindowDelegate(const KeyEventWindowDelegate&) = delete;
KeyEventWindowDelegate& operator=(const KeyEventWindowDelegate&) = delete;
void OnKeyEvent(ui::KeyEvent* event) override {
key_code_ = event->key_code();
}
ui::KeyboardCode GetReceivedKeyCodeAndReset() {
ui::KeyboardCode tmp = key_code_;
key_code_ = ui::VKEY_UNKNOWN;
return tmp;
}
private:
ui::KeyboardCode key_code_ = ui::VKEY_UNKNOWN;
};
} // namespace
// Test fixture used for testing power button screenshot behavior under tablet
// power button.
class PowerButtonScreenshotControllerTest : public PowerButtonTestBase {
public:
PowerButtonScreenshotControllerTest() = default;
PowerButtonScreenshotControllerTest(
const PowerButtonScreenshotControllerTest&) = delete;
PowerButtonScreenshotControllerTest& operator=(
const PowerButtonScreenshotControllerTest&) = delete;
~PowerButtonScreenshotControllerTest() override = default;
// PowerButtonTestBase:
void SetUp() override {
PowerButtonTestBase::SetUp();
InitPowerButtonControllerMembers(
chromeos::PowerManagerClient::TabletMode::ON);
InitScreenshotTestApi();
EnableTabletMode(true);
// Advance a duration longer than |kIgnorePowerButtonAfterResumeDelay| to
// avoid events being ignored.
tick_clock_.Advance(
PowerButtonController::kIgnorePowerButtonAfterResumeDelay +
base::Milliseconds(2));
ResetScreenshotCount();
}
protected:
// PowerButtonTestBase:
void PressKey(ui::KeyboardCode key_code) override {
last_key_event_ = std::make_unique<ui::KeyEvent>(ui::EventType::kKeyPressed,
key_code, ui::EF_NONE);
screenshot_controller_->OnKeyEvent(last_key_event_.get());
}
void ReleaseKey(ui::KeyboardCode key_code) override {
last_key_event_ = std::make_unique<ui::KeyEvent>(
ui::EventType::kKeyReleased, key_code, ui::EF_NONE);
screenshot_controller_->OnKeyEvent(last_key_event_.get());
}
void InitScreenshotTestApi() {
screenshot_test_api_ =
std::make_unique<PowerButtonScreenshotControllerTestApi>(
screenshot_controller_);
}
int GetScreenshotCount() const {
constexpr char kClamshellHistogram[] =
"Ash.CaptureModeController.EntryPoint.ClamshellMode";
constexpr char kTabletHistogram[] =
"Ash.CaptureModeController.EntryPoint.TabletMode";
if (display::Screen::GetScreen()->InTabletMode()) {
return histogram_tester_->GetBucketCount(
kTabletHistogram, CaptureModeEntryType::kCaptureAllDisplays);
}
return histogram_tester_->GetBucketCount(
kClamshellHistogram, CaptureModeEntryType::kCaptureAllDisplays);
}
void ResetScreenshotCount() {
histogram_tester_ = std::make_unique<base::HistogramTester>();
}
bool LastKeyConsumed() const {
DCHECK(last_key_event_);
return last_key_event_->stopped_propagation();
}
std::unique_ptr<PowerButtonScreenshotControllerTestApi> screenshot_test_api_;
// Stores the last key event. Can be NULL if not set through PressKey() or
// ReleaseKey().
std::unique_ptr<ui::KeyEvent> last_key_event_;
// Used to test capture mode invocations when the feature is on.
std::unique_ptr<base::HistogramTester> histogram_tester_;
};
class PowerButtonScreenshotControllerWithSystemKeysTest
: public PowerButtonScreenshotControllerTest,
public ::testing::WithParamInterface<bool> {
public:
PowerButtonScreenshotControllerWithSystemKeysTest() = default;
~PowerButtonScreenshotControllerWithSystemKeysTest() override = default;
PowerButtonScreenshotControllerWithSystemKeysTest(
const PowerButtonScreenshotControllerWithSystemKeysTest&) = delete;
PowerButtonScreenshotControllerWithSystemKeysTest& operator=(
const PowerButtonScreenshotControllerWithSystemKeysTest&) = delete;
void SetUp() override {
PowerButtonScreenshotControllerTest::SetUp();
if (GetParam()) {
aura::Window* window =
CreateTestWindowInShellWithDelegate(&delegate_, 1, gfx::Rect());
window->SetProperty(ash::kCanConsumeSystemKeysKey, true);
}
}
private:
KeyEventWindowDelegate delegate_;
};
// Tests the functionalities that press the power button first and then press
// volume down and volume up key alternative.
TEST_P(PowerButtonScreenshotControllerWithSystemKeysTest,
PowerButtonPressedFirst_Screenshot) {
PressPowerButton();
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay -
base::Milliseconds(5));
PressKey(ui::VKEY_VOLUME_DOWN);
// Verifies screenshot is taken, volume down is consumed.
EXPECT_EQ(1, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Presses volume up key under screenshot chord condition will not take
// screenshot again, volume up is also consumed.
tick_clock_.Advance(base::Milliseconds(2));
ResetScreenshotCount();
PressKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Presses volume down key again under screenshot chord condition will not
// take screenshot and still consume volume down event.
ResetScreenshotCount();
tick_clock_.Advance(base::Milliseconds(2));
PressKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Keeps pressing volume down key outside of screenshot chord condition will
// not take screenshot and still consume volume down event.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Pressing volume up key outside of screenshot chord condition will not take
// screenshot and still consume volume up event.
PressKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume up key, and verifies nothing happens.
ReleaseKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
// Releases volume down key, and verifies nothing happens.
ReleaseKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
INSTANTIATE_TEST_SUITE_P(All,
PowerButtonScreenshotControllerWithSystemKeysTest,
testing::Bool());
// Tests the functionalities that press the volume key first and then press
// volume down and volume up key alternative.
TEST_F(PowerButtonScreenshotControllerTest, VolumeKeyPressedFirst_Screenshot) {
// Tests when volume up pressed first, it waits for power button pressed
// screenshot chord.
PressKey(ui::VKEY_VOLUME_UP);
EXPECT_TRUE(LastKeyConsumed());
// Presses power button under screenshot chord condition, and verifies that
// screenshot is taken.
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay -
base::Milliseconds(5));
PressPowerButton();
EXPECT_EQ(1, GetScreenshotCount());
// Presses volume down key under screenshot chord condition will not take
// screenshot, volume down is also consumed.
tick_clock_.Advance(base::Milliseconds(2));
ResetScreenshotCount();
PressKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Presses volume up key under screenshot chord condition again will not take
// screenshot and still consume volume up event.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Keeps pressing volume up key outside of screenshot chord condition will not
// take screenshot and still consume volume up event.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Presses volume down key outside of screenshot chord condition will not take
// screenshot and still consume volume down event.
PressKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume down key, and verifies nothing happens.
ReleaseKey(ui::VKEY_VOLUME_DOWN);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
// Releases volume up key, and verifies nothing happens.
ReleaseKey(ui::VKEY_VOLUME_UP);
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
// If the window with kConsumeSystemKeysKey property is active in tablet mode,
// volume keys will be passed to the window if they are pressed first.
TEST_F(PowerButtonScreenshotControllerTest, WindowWithSystemKeys) {
EnableTabletMode(true);
KeyEventWindowDelegate delegate;
std::unique_ptr<aura::Window> window = base::WrapUnique(
CreateTestWindowInShellWithDelegate(&delegate, 1, gfx::Rect()));
window->SetProperty(ash::kCanConsumeSystemKeysKey, true);
::wm::ActivateWindow(window.get());
// Tests when volume up pressed first, it's consumed by an app.
// screenshot chord.
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_VOLUME_UP, delegate.GetReceivedKeyCodeAndReset());
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_VOLUME_UP, delegate.GetReceivedKeyCodeAndReset());
EXPECT_EQ(0, GetScreenshotCount());
// Tests when volume down pressed first, it's consumed by an app.
// screenshot chord.
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_VOLUME_DOWN, delegate.GetReceivedKeyCodeAndReset());
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_VOLUME_DOWN, delegate.GetReceivedKeyCodeAndReset());
EXPECT_EQ(0, GetScreenshotCount());
// Delete the window, and volume will be consumed by shortcut.
// Screenshot using up.
window.reset();
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_UNKNOWN, delegate.GetReceivedKeyCodeAndReset());
PressPowerButton();
ReleasePowerButton();
GetEventGenerator()->ReleaseKey(ui::VKEY_VOLUME_UP, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_UNKNOWN, delegate.GetReceivedKeyCodeAndReset());
EXPECT_EQ(1, GetScreenshotCount());
// Screenshot using down.
GetEventGenerator()->PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_UNKNOWN, delegate.GetReceivedKeyCodeAndReset());
PressPowerButton();
ReleasePowerButton();
GetEventGenerator()->ReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE);
EXPECT_EQ(ui::VKEY_UNKNOWN, delegate.GetReceivedKeyCodeAndReset());
EXPECT_EQ(2, GetScreenshotCount());
}
class PowerButtonScreenshotControllerWithKeyCodeTest
: public PowerButtonScreenshotControllerTest,
public testing::WithParamInterface<ui::KeyboardCode> {
public:
PowerButtonScreenshotControllerWithKeyCodeTest() : key_code_(GetParam()) {}
PowerButtonScreenshotControllerWithKeyCodeTest(
const PowerButtonScreenshotControllerWithKeyCodeTest&) = delete;
PowerButtonScreenshotControllerWithKeyCodeTest& operator=(
const PowerButtonScreenshotControllerWithKeyCodeTest&) = delete;
ui::KeyboardCode key_code() const { return key_code_; }
private:
// Value of the |key_code_| will only be ui::VKEY_VOLUME_DOWN or
// ui::VKEY_VOLUME_UP.
ui::KeyboardCode key_code_ = ui::VKEY_UNKNOWN;
};
// Tests power button screenshot accelerator works in tablet mode only.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest, TabletMode) {
// Tests in tablet mode pressing power button and volume down/up
// simultaneously takes a screenshot.
PressKey(key_code());
PressPowerButton();
ReleaseKey(key_code());
ReleasePowerButton();
EXPECT_EQ(1, GetScreenshotCount());
// Tests screenshot handling is not active when not in tablet mode.
ResetScreenshotCount();
EnableTabletMode(false);
PressKey(key_code());
PressPowerButton();
ReleaseKey(key_code());
ReleasePowerButton();
EXPECT_EQ(0, GetScreenshotCount());
}
// Tests if power-button/volume-down(volume-up) is released before
// volume-down(volume-up)/power-button is pressed, it does not take screenshot.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
ReleaseBeforeAnotherPressed) {
// Releases volume down/up before power button is pressed.
PressKey(key_code());
ReleaseKey(key_code());
PressPowerButton();
ReleasePowerButton();
EXPECT_EQ(0, GetScreenshotCount());
// Releases power button before volume down/up is pressed.
PressPowerButton();
ReleasePowerButton();
PressKey(key_code());
ReleaseKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
}
// Tests power button is pressed first and meets screenshot chord condition.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
PowerButtonPressedFirst_ScreenshotChord) {
PressPowerButton();
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay -
base::Milliseconds(2));
PressKey(key_code());
// Verifies screenshot is taken, volume down/up is consumed.
EXPECT_EQ(1, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Keeps pressing volume down/up key under screenshot chord condition will not
// take screenshot again, volume down/up is also consumed.
tick_clock_.Advance(base::Milliseconds(1));
ResetScreenshotCount();
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Keeps pressing volume down/up key off screenshot chord condition will not
// take screenshot and still consume volume down/up event.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume down/up key, and verifies nothing happens.
ReleaseKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
// Tests power button is pressed first, and then volume down/up pressed but
// doesn't meet screenshot chord condition.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
PowerButtonPressedFirst_NoScreenshotChord) {
PressPowerButton();
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay +
base::Milliseconds(1));
PressKey(key_code());
// Verifies screenshot is not taken, volume down/up is not consumed.
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
// Keeps pressing volume down/up key should continue triggerring volume
// down/up.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume down/up key, and verifies nothing happens.
ReleaseKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
// Tests volume key pressed cancels the ongoing power button behavior.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
PowerButtonPressedFirst_VolumeKeyCancelPowerButton) {
// Tests volume down/up key can stop power button's shutdown timer and power
// button menu timer.
PressPowerButton();
EXPECT_TRUE(power_button_test_api_->PowerButtonMenuTimerIsRunning());
PressKey(key_code());
EXPECT_FALSE(power_button_test_api_->PowerButtonMenuTimerIsRunning());
ReleasePowerButton();
ReleaseKey(key_code());
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
}
// Tests volume key pressed can not cancel the started pre-shutdown animation.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
PowerButtonPressedFirst_VolumeKeyNotCancelPowerButton) {
PressPowerButton();
ASSERT_TRUE(power_button_test_api_->TriggerPowerButtonMenuTimeout());
EXPECT_TRUE(power_button_test_api_->PreShutdownTimerIsRunning());
EXPECT_TRUE(power_button_test_api_->TriggerPreShutdownTimeout());
EXPECT_TRUE(lock_state_test_api_->shutdown_timer_is_running());
PressKey(key_code());
ReleaseKey(key_code());
EXPECT_TRUE(lock_state_test_api_->shutdown_timer_is_running());
ReleasePowerButton();
EXPECT_FALSE(lock_state_test_api_->shutdown_timer_is_running());
}
// Tests volume down/up key pressed first and meets screenshot chord condition.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
VolumeKeyPressedFirst_ScreenshotChord) {
// Tests when volume down/up pressed first, it waits for power button pressed
// screenshot chord.
PressKey(key_code());
EXPECT_TRUE(LastKeyConsumed());
// Presses power button under screenshot chord condition, and verifies that
// screenshot is taken.
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay -
base::Milliseconds(2));
PressPowerButton();
EXPECT_EQ(1, GetScreenshotCount());
// Keeps pressing volume down/up key under screenshot chord condition will not
// take screenshot again, volume down/up is also consumed.
tick_clock_.Advance(base::Milliseconds(1));
ResetScreenshotCount();
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Keeps pressing volume down/up key off screenshot chord condition will not
// take screenshot and still consume volume down/up event.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_TRUE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume down/up key, and verifies nothing happens.
ReleaseKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
// Tests volume down/up key pressed first, and then power button pressed but
// doesn't meet screenshot chord condition.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
VolumeKeyPressedFirst_NoScreenshotChord) {
// Tests when volume down/up pressed first, it waits for power button pressed
// screenshot chord.
PressKey(key_code());
EXPECT_TRUE(LastKeyConsumed());
// Advances |tick_clock_| to off screenshot chord point. This will also
// trigger volume down/up timer timeout, which will perform a volume down/up
// operation.
tick_clock_.Advance(PowerButtonScreenshotController::kScreenshotChordDelay +
base::Milliseconds(1));
if (key_code() == ui::VKEY_VOLUME_DOWN)
EXPECT_TRUE(screenshot_test_api_->TriggerVolumeDownTimer());
else
EXPECT_TRUE(screenshot_test_api_->TriggerVolumeUpTimer());
// Presses power button would not take screenshot.
PressPowerButton();
EXPECT_EQ(0, GetScreenshotCount());
// Keeps pressing volume down/up key should continue triggerring volume
// down/up.
tick_clock_.Advance(base::Milliseconds(2));
PressKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
// Releases power button now should not set display off.
ReleasePowerButton();
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
// Releases volume down/up key, and verifies nothing happens.
ReleaseKey(key_code());
EXPECT_EQ(0, GetScreenshotCount());
EXPECT_FALSE(LastKeyConsumed());
}
// Tests volume key pressed first invalidates the power button behavior.
TEST_P(PowerButtonScreenshotControllerWithKeyCodeTest,
VolumeKeyPressedFirst_InvalidateConvertiblePowerButton) {
// Tests volume down/up key invalidates the power button behavior.
PressKey(key_code());
PressPowerButton();
EXPECT_FALSE(power_button_test_api_->PowerButtonMenuTimerIsRunning());
ReleasePowerButton();
ReleaseKey(key_code());
EXPECT_FALSE(power_manager_client()->backlights_forced_off());
}
INSTANTIATE_TEST_SUITE_P(AshPowerButtonScreenshot,
PowerButtonScreenshotControllerWithKeyCodeTest,
testing::Values(ui::VKEY_VOLUME_DOWN,
ui::VKEY_VOLUME_UP));
} // namespace ash
|