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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shell.h"
#include "ash/wm/window_properties.h"
#include "ash/wm/window_util.h"
#include "base/functional/callback.h"
#include "ui/aura/client/capture_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/env.h"
#include "ui/aura/test/ui_controls_factory_aura.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/class_property.h"
#include "ui/base/test/ui_controls.h"
#include "ui/base/test/ui_controls_aura.h"
#include "ui/display/screen.h"
DEFINE_UI_CLASS_PROPERTY_TYPE(ui_controls::UIControlsAura*)
namespace {
using ui_controls::MouseButton;
using ui_controls::UIControlsAura;
DEFINE_OWNED_UI_CLASS_PROPERTY_KEY(UIControlsAura, kUIControlsKey)
// Returns the UIControls object for RootWindow.
// kUIControlsKey is owned property and UIControls object
// will be deleted when the root window is deleted.
UIControlsAura* GetUIControlsForRootWindow(aura::Window* root_window) {
UIControlsAura* native_ui_control = root_window->GetProperty(kUIControlsKey);
if (!native_ui_control) {
native_ui_control =
aura::test::CreateUIControlsAura(root_window->GetHost());
// Pass the ownership to the |root_window|.
root_window->SetProperty(kUIControlsKey, native_ui_control);
}
return native_ui_control;
}
// Returns the UIControls object for the RootWindow at |point_in_screen|.
UIControlsAura* GetUIControlsAt(const gfx::Point& point_in_screen) {
// TODO(mazda): Support the case passive grab is taken.
return GetUIControlsForRootWindow(
ash::window_util::GetRootWindowAt(point_in_screen));
}
class UIControlsAsh : public UIControlsAura {
public:
UIControlsAsh() = default;
UIControlsAsh(const UIControlsAsh&) = delete;
UIControlsAsh& operator=(const UIControlsAsh&) = delete;
~UIControlsAsh() override = default;
// UIControslAura overrides:
bool SendKeyEvents(gfx::NativeWindow window,
ui::KeyboardCode key,
int key_event_types,
int accelerator_state) override {
return SendKeyEventsNotifyWhenDone(window, key, key_event_types,
base::OnceClosure(), accelerator_state,
ui_controls::KeyEventType::kKeyRelease);
}
bool SendKeyEventsNotifyWhenDone(
gfx::NativeWindow window,
ui::KeyboardCode key,
int key_event_types,
base::OnceClosure closure,
int accelerator_state,
ui_controls::KeyEventType wait_for) override {
aura::Window* root = window ? window->GetRootWindow()
: ash::Shell::GetRootWindowForNewWindows();
UIControlsAura* ui_controls = GetUIControlsForRootWindow(root);
return ui_controls && ui_controls->SendKeyEventsNotifyWhenDone(
window, key, key_event_types, std::move(closure),
accelerator_state, wait_for);
}
bool SendMouseMove(int x, int y) override {
gfx::Point p(x, y);
UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseMove(p.x(), p.y());
}
bool SendMouseMoveNotifyWhenDone(int x,
int y,
base::OnceClosure closure) override {
gfx::Point p(x, y);
UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseMoveNotifyWhenDone(
p.x(), p.y(), std::move(closure));
}
bool SendMouseEvents(MouseButton type,
int button_state,
int accelerator_state) override {
gfx::Point p(display::Screen::GetScreen()->GetCursorScreenPoint());
UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls &&
ui_controls->SendMouseEvents(type, button_state, accelerator_state);
}
bool SendMouseEventsNotifyWhenDone(MouseButton type,
int button_state,
base::OnceClosure closure,
int accelerator_state) override {
gfx::Point p(aura::Env::GetInstance()->last_mouse_location());
UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls &&
ui_controls->SendMouseEventsNotifyWhenDone(
type, button_state, std::move(closure), accelerator_state);
}
bool SendMouseClick(MouseButton type) override {
gfx::Point p(display::Screen::GetScreen()->GetCursorScreenPoint());
UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseClick(type);
}
bool SendTouchEvents(int action, int id, int x, int y) override {
UIControlsAura* ui_controls = GetUIControlsAt(gfx::Point(x, y));
return ui_controls && ui_controls->SendTouchEvents(action, id, x, y);
}
bool SendTouchEventsNotifyWhenDone(int action,
int id,
int x,
int y,
base::OnceClosure task) override {
UIControlsAura* ui_controls = GetUIControlsAt(gfx::Point(x, y));
return ui_controls && ui_controls->SendTouchEventsNotifyWhenDone(
action, id, x, y, std::move(task));
}
};
} // namespace
namespace ash::test {
void EnableUIControlsAsh() {
ui_controls::InstallUIControlsAura(new UIControlsAsh());
}
} // namespace ash::test
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