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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process/process.h"
#include <errno.h>
#include <signal.h>
#include <stdint.h>
#include <sys/resource.h>
#include <sys/wait.h>
#include <algorithm>
#include <utility>
#include "base/check_op.h"
#include "base/clang_profiling_buildflags.h"
#include "base/files/scoped_file.h"
#include "base/logging.h"
#include "base/notimplemented.h"
#include "base/posix/eintr_wrapper.h"
#include "base/process/kill.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_MAC)
#include <sys/event.h>
#endif
#if BUILDFLAG(CLANG_PROFILING)
#include "base/test/clang_profiling.h"
#endif
#if BUILDFLAG(IS_IOS)
#include "TargetConditionals.h"
#endif
namespace {
#if !BUILDFLAG(IS_IOS) || (BUILDFLAG(IS_IOS) && TARGET_OS_SIMULATOR)
bool WaitpidWithTimeout(base::ProcessHandle handle,
int* status,
base::TimeDelta wait) {
DCHECK_GE(wait, base::TimeDelta());
// This POSIX version of this function only guarantees that we wait no less
// than |wait| for the process to exit. The child process may
// exit sometime before the timeout has ended but we may still block for up
// to 256 milliseconds after the fact.
//
// waitpid() has no direct support on POSIX for specifying a timeout, you can
// either ask it to block indefinitely or return immediately (WNOHANG).
// When a child process terminates a SIGCHLD signal is sent to the parent.
// Catching this signal would involve installing a signal handler which may
// affect other parts of the application and would be difficult to debug.
//
// Our strategy is to call waitpid() once up front to check if the process
// has already exited, otherwise to loop for |wait|, sleeping for
// at most 256 milliseconds each time using usleep() and then calling
// waitpid(). The amount of time we sleep starts out at 1 milliseconds, and
// we double it every 4 sleep cycles.
//
// usleep() is speced to exit if a signal is received for which a handler
// has been installed. This means that when a SIGCHLD is sent, it will exit
// depending on behavior external to this function.
//
// This function is used primarily for unit tests, if we want to use it in
// the application itself it would probably be best to examine other routes.
if (wait == base::TimeDelta::Max()) {
return HANDLE_EINTR(waitpid(handle, status, 0)) > 0;
}
pid_t ret_pid = HANDLE_EINTR(waitpid(handle, status, WNOHANG));
static const uint32_t kMaxSleepInMicroseconds = 1 << 18; // ~256 ms.
uint32_t max_sleep_time_usecs = 1 << 10; // ~1 ms.
int double_sleep_time = 0;
// If the process hasn't exited yet, then sleep and try again.
base::TimeTicks wakeup_time = base::TimeTicks::Now() + wait;
while (ret_pid == 0) {
base::TimeTicks now = base::TimeTicks::Now();
if (now > wakeup_time) {
break;
}
const uint32_t sleep_time_usecs = static_cast<uint32_t>(
std::min(static_cast<uint64_t>((wakeup_time - now).InMicroseconds()),
uint64_t{max_sleep_time_usecs}));
// usleep() will return 0 and set errno to EINTR on receipt of a signal
// such as SIGCHLD.
usleep(sleep_time_usecs);
ret_pid = HANDLE_EINTR(waitpid(handle, status, WNOHANG));
if ((max_sleep_time_usecs < kMaxSleepInMicroseconds) &&
(double_sleep_time++ % 4 == 0)) {
max_sleep_time_usecs *= 2;
}
}
return ret_pid > 0;
}
#endif
#if BUILDFLAG(IS_MAC)
// Using kqueue on Mac so that we can wait on non-child processes.
// We can't use kqueues on child processes because we need to reap
// our own children using wait.
bool WaitForSingleNonChildProcess(base::ProcessHandle handle,
base::TimeDelta wait) {
DCHECK_GT(handle, 0);
DCHECK_GE(wait, base::TimeDelta());
base::ScopedFD kq(kqueue());
if (!kq.is_valid()) {
DPLOG(ERROR) << "kqueue";
return false;
}
struct kevent change = {0};
EV_SET(&change, handle, EVFILT_PROC, EV_ADD, NOTE_EXIT, 0, NULL);
int result = HANDLE_EINTR(kevent(kq.get(), &change, 1, NULL, 0, NULL));
if (result == -1) {
if (errno == ESRCH) {
// If the process wasn't found, it must be dead.
return true;
}
DPLOG(ERROR) << "kevent (setup " << handle << ")";
return false;
}
// Keep track of the elapsed time to be able to restart kevent if it's
// interrupted.
bool wait_forever = (wait == base::TimeDelta::Max());
base::TimeDelta remaining_delta;
base::TimeTicks deadline;
if (!wait_forever) {
remaining_delta = wait;
deadline = base::TimeTicks::Now() + remaining_delta;
}
result = -1;
struct kevent event = {0};
do {
struct timespec remaining_timespec;
struct timespec* remaining_timespec_ptr;
if (wait_forever) {
remaining_timespec_ptr = NULL;
} else {
remaining_timespec = remaining_delta.ToTimeSpec();
remaining_timespec_ptr = &remaining_timespec;
}
result = kevent(kq.get(), NULL, 0, &event, 1, remaining_timespec_ptr);
if (result == -1 && errno == EINTR) {
if (!wait_forever) {
remaining_delta = deadline - base::TimeTicks::Now();
}
result = 0;
} else {
break;
}
} while (wait_forever || remaining_delta.is_positive());
if (result < 0) {
DPLOG(ERROR) << "kevent (wait " << handle << ")";
return false;
} else if (result > 1) {
DLOG(ERROR) << "kevent (wait " << handle << "): unexpected result "
<< result;
return false;
} else if (result == 0) {
// Timed out.
return false;
}
DCHECK_EQ(result, 1);
if (event.filter != EVFILT_PROC || (event.fflags & NOTE_EXIT) == 0 ||
event.ident != static_cast<uintptr_t>(handle)) {
DLOG(ERROR) << "kevent (wait " << handle
<< "): unexpected event: filter=" << event.filter
<< ", fflags=" << event.fflags << ", ident=" << event.ident;
return false;
}
return true;
}
#endif // BUILDFLAG(IS_MAC)
} // namespace
namespace base {
Process::Process(ProcessHandle handle) : process_(handle) {}
Process::Process(Process&& other) : process_(other.process_) {
#if BUILDFLAG(IS_CHROMEOS)
unique_token_ = std::move(other.unique_token_);
#endif
#if BUILDFLAG(IS_IOS) && BUILDFLAG(USE_BLINK) && TARGET_OS_SIMULATOR
content_process_ = other.content_process_;
#endif
other.Close();
}
Process& Process::operator=(Process&& other) {
process_ = other.process_;
#if BUILDFLAG(IS_CHROMEOS)
unique_token_ = std::move(other.unique_token_);
#endif
#if BUILDFLAG(IS_IOS) && BUILDFLAG(USE_BLINK) && TARGET_OS_SIMULATOR
content_process_ = other.content_process_;
#endif
other.Close();
return *this;
}
Process::~Process() = default;
// static
Process Process::Current() {
return Process(GetCurrentProcessHandle());
}
// static
Process Process::Open(ProcessId pid) {
if (pid == GetCurrentProcId()) {
return Current();
}
// On POSIX process handles are the same as PIDs.
return Process(pid);
}
// static
Process Process::OpenWithExtraPrivileges(ProcessId pid) {
// On POSIX there are no privileges to set.
return Open(pid);
}
// static
void Process::TerminateCurrentProcessImmediately(int exit_code) {
#if BUILDFLAG(CLANG_PROFILING)
WriteClangProfilingProfile();
#endif
_exit(exit_code);
}
bool Process::IsValid() const {
return process_ != kNullProcessHandle;
}
ProcessHandle Process::Handle() const {
return process_;
}
Process Process::Duplicate() const {
if (is_current()) {
return Current();
}
Process duplicate = Process(process_);
#if BUILDFLAG(IS_CHROMEOS)
duplicate.unique_token_ = unique_token_;
#elif BUILDFLAG(IS_IOS) && BUILDFLAG(USE_BLINK) && TARGET_OS_SIMULATOR
duplicate.content_process_ = content_process_;
#endif
return duplicate;
}
ProcessHandle Process::Release() {
return std::exchange(process_, kNullProcessHandle);
}
ProcessId Process::Pid() const {
DCHECK(IsValid());
return GetProcId(process_);
}
bool Process::is_current() const {
return process_ == GetCurrentProcessHandle();
}
void Process::Close() {
process_ = kNullProcessHandle;
// if the process wasn't terminated (so we waited) or the state
// wasn't already collected w/ a wait from process_utils, we're gonna
// end up w/ a zombie when it does finally exit.
}
#if !BUILDFLAG(IS_IOS)
bool Process::Terminate(int exit_code, bool wait) const {
// exit_code isn't supportable.
DCHECK(IsValid());
CHECK_GT(process_, 0);
return TerminateInternal(exit_code, wait);
}
#endif
#if !BUILDFLAG(IS_IOS) || (BUILDFLAG(USE_BLINK) && TARGET_OS_SIMULATOR)
bool Process::TerminateInternal(int exit_code, bool wait) const {
// RESULT_CODE_KILLED_BAD_MESSAGE == 3, but layering prevents its use.
// |wait| is always false when terminating badly-behaved processes.
const bool maybe_compromised = !wait && exit_code == 3;
if (maybe_compromised) {
// Forcibly terminate the process immediately.
const bool was_killed = kill(process_, SIGKILL) != 0;
#if BUILDFLAG(IS_CHROMEOS)
if (was_killed) {
CleanUpProcessAsync();
}
#endif
DPLOG_IF(ERROR, !was_killed) << "Unable to terminate process " << process_;
return was_killed;
}
// Terminate process giving it a chance to clean up.
if (kill(process_, SIGTERM) != 0) {
DPLOG(ERROR) << "Unable to terminate process " << process_;
return false;
}
#if BUILDFLAG(IS_CHROMEOS)
CleanUpProcessAsync();
#endif
if (!wait || WaitForExitWithTimeout(Seconds(60), nullptr)) {
return true;
}
if (kill(process_, SIGKILL) != 0) {
DPLOG(ERROR) << "Unable to kill process " << process_;
return false;
}
return WaitForExit(nullptr);
}
#endif
bool Process::WaitForExit(int* exit_code) const {
return WaitForExitWithTimeout(TimeDelta::Max(), exit_code);
}
#if !BUILDFLAG(IS_IOS)
bool Process::WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) const {
timeout = std::max(timeout, TimeDelta());
if (!timeout.is_zero()) {
// Assert that this thread is allowed to wait below. This intentionally
// doesn't use ScopedBlockingCallWithBaseSyncPrimitives because the process
// being waited upon tends to itself be using the CPU and considering this
// thread non-busy causes more issue than it fixes: http://crbug.com/905788
internal::AssertBaseSyncPrimitivesAllowed();
}
int local_exit_code = 0;
bool exited = WaitForExitWithTimeoutImpl(Handle(), &local_exit_code, timeout);
if (exited) {
Exited(local_exit_code);
if (exit_code) {
*exit_code = local_exit_code;
}
}
return exited;
}
#endif
#if !BUILDFLAG(IS_IOS) || (BUILDFLAG(USE_BLINK) && TARGET_OS_SIMULATOR)
bool Process::WaitForExitWithTimeoutImpl(base::ProcessHandle handle,
int* exit_code,
base::TimeDelta timeout) const {
DCHECK_GE(timeout, TimeDelta());
const base::ProcessHandle our_pid = base::GetCurrentProcessHandle();
if (handle == our_pid) {
// We won't be able to wait for ourselves to exit.
return false;
}
TRACE_EVENT0("base", "Process::WaitForExitWithTimeout");
const base::ProcessHandle parent_pid = base::GetParentProcessId(handle);
const bool exited = (parent_pid < 0);
if (!exited && parent_pid != our_pid) {
#if BUILDFLAG(IS_MAC)
// On Mac we can wait on non child processes.
return WaitForSingleNonChildProcess(handle, timeout);
#else
// Currently on Linux we can't handle non child processes.
NOTIMPLEMENTED();
#endif // BUILDFLAG(IS_MAC)
}
int status;
if (!WaitpidWithTimeout(handle, &status, timeout)) {
return exited;
}
if (WIFSIGNALED(status)) {
if (exit_code) {
*exit_code = -1;
}
return true;
}
if (WIFEXITED(status)) {
if (exit_code) {
*exit_code = WEXITSTATUS(status);
}
return true;
}
return exited;
}
#endif
void Process::Exited(int exit_code) const {
#if BUILDFLAG(IS_CHROMEOS)
CleanUpProcessAsync();
#endif
}
int Process::GetOSPriority() const {
DCHECK(IsValid());
return getpriority(PRIO_PROCESS, static_cast<id_t>(process_));
}
} // namespace base
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