File: condition_variable_win.cc

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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/synchronization/condition_variable.h"

#include <windows.h>

#include <optional>

#include "base/numerics/safe_conversions.h"
#include "base/synchronization/lock.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"

namespace base {

ConditionVariable::ConditionVariable(Lock* user_lock)
    : srwlock_(user_lock->lock_.native_handle())
#if DCHECK_IS_ON()
      ,
      user_lock_(user_lock)
#endif
{
  DCHECK(user_lock);
  InitializeConditionVariable(reinterpret_cast<PCONDITION_VARIABLE>(&cv_));
}

ConditionVariable::~ConditionVariable() = default;

void ConditionVariable::Wait() {
  TimedWait(TimeDelta::Max());
}

void ConditionVariable::TimedWait(const TimeDelta& max_time) {
  std::optional<internal::ScopedBlockingCallWithBaseSyncPrimitives>
      scoped_blocking_call;
  if (waiting_is_blocking_) {
    scoped_blocking_call.emplace(FROM_HERE, BlockingType::MAY_BLOCK);
  }

  // Limit timeout to INFINITE.
  DWORD timeout = saturated_cast<DWORD>(max_time.InMilliseconds());

#if DCHECK_IS_ON()
  user_lock_->CheckHeldAndUnmark();
#endif

  if (!SleepConditionVariableSRW(reinterpret_cast<PCONDITION_VARIABLE>(&cv_),
                                 reinterpret_cast<PSRWLOCK>(srwlock_.get()),
                                 timeout, 0)) {
    // On failure, we only expect the CV to timeout. Any other error value means
    // that we've unexpectedly woken up.
    // Note that WAIT_TIMEOUT != ERROR_TIMEOUT. WAIT_TIMEOUT is used with the
    // WaitFor* family of functions as a direct return value. ERROR_TIMEOUT is
    // used with GetLastError().
    DCHECK_EQ(static_cast<DWORD>(ERROR_TIMEOUT), GetLastError());
  }

#if DCHECK_IS_ON()
  user_lock_->CheckUnheldAndMark();
#endif
}

void ConditionVariable::Broadcast() {
  WakeAllConditionVariable(reinterpret_cast<PCONDITION_VARIABLE>(&cv_));
}

void ConditionVariable::Signal() {
  WakeConditionVariable(reinterpret_cast<PCONDITION_VARIABLE>(&cv_));
}

}  // namespace base