1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/system/sys_info.h"
#import <UIKit/UIKit.h>
#include <mach/mach.h>
#include <stddef.h>
#include <stdint.h>
#include <sys/sysctl.h>
#include <sys/types.h>
#include "base/apple/scoped_mach_port.h"
#include "base/check_op.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/numerics/safe_conversions.h"
#include "base/posix/sysctl.h"
#include "base/process/process_metrics.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/sys_string_conversions.h"
#include "build/build_config.h"
namespace base {
#if BUILDFLAG(IS_IOS)
namespace {
// Accessor for storage of overridden HardwareModelName.
std::string& GetHardwareModelNameStorage() {
static base::NoDestructor<std::string> instance;
return *instance;
}
} // namespace
#endif
// static
std::string SysInfo::OperatingSystemName() {
static dispatch_once_t get_system_name_once;
static std::string* system_name;
dispatch_once(&get_system_name_once, ^{
@autoreleasepool {
system_name =
new std::string(SysNSStringToUTF8(UIDevice.currentDevice.systemName));
}
});
// Examples of returned value: 'iPhone OS' on iPad 5.1.1
// and iPhone 5.1.1.
return *system_name;
}
// static
std::string SysInfo::OperatingSystemVersion() {
static dispatch_once_t get_system_version_once;
static std::string* system_version;
dispatch_once(&get_system_version_once, ^{
@autoreleasepool {
system_version = new std::string(
SysNSStringToUTF8(UIDevice.currentDevice.systemVersion));
}
});
return *system_version;
}
// static
void SysInfo::OperatingSystemVersionNumbers(int32_t* major_version,
int32_t* minor_version,
int32_t* bugfix_version) {
NSOperatingSystemVersion version =
NSProcessInfo.processInfo.operatingSystemVersion;
*major_version = saturated_cast<int32_t>(version.majorVersion);
*minor_version = saturated_cast<int32_t>(version.minorVersion);
*bugfix_version = saturated_cast<int32_t>(version.patchVersion);
}
// static
std::string SysInfo::OperatingSystemArchitecture() {
#if defined(ARCH_CPU_X86)
return "x86";
#elif defined(ARCH_CPU_X86_64)
return "x86_64";
#elif defined(ARCH_CPU_ARMEL)
return "arm";
#elif defined(ARCH_CPU_ARM64)
return "arm64";
#else
#error Unsupported CPU architecture
#endif
}
// static
std::string SysInfo::GetIOSBuildNumber() {
std::optional<std::string> build_number =
StringSysctl({CTL_KERN, KERN_OSVERSION});
return build_number.value();
}
// static
void SysInfo::OverrideHardwareModelName(std::string name) {
// Normally, HardwareModelName() should not be called before overriding the
// value, but StartCrashController(), which eventually calls
// HardwareModelName(), is called before overriding the name.
CHECK(!name.empty());
GetHardwareModelNameStorage() = std::move(name);
}
// static
uint64_t SysInfo::AmountOfAvailablePhysicalMemoryImpl() {
SystemMemoryInfoKB info;
if (!GetSystemMemoryInfo(&info)) {
return 0;
}
// We should add inactive file-backed memory also but there is no such
// information from iOS unfortunately.
return checked_cast<uint64_t>(info.free + info.speculative) * 1024;
}
// static
std::string SysInfo::CPUModelName() {
return StringSysctlByName("machdep.cpu.brand_string").value_or(std::string{});
}
// static
std::string SysInfo::HardwareModelName() {
#if TARGET_OS_SIMULATOR
// On the simulator, "hw.machine" returns "i386" or "x86_64" which doesn't
// match the expected format, so supply a fake string here.
const char* model = getenv("SIMULATOR_MODEL_IDENTIFIER");
if (model == nullptr) {
switch (UIDevice.currentDevice.userInterfaceIdiom) {
case UIUserInterfaceIdiomPhone:
model = "iPhone";
break;
case UIUserInterfaceIdiomPad:
model = "iPad";
break;
default:
model = "Unknown";
break;
}
}
return base::StringPrintf("iOS Simulator (%s)", model);
#else
const std::string& override = GetHardwareModelNameStorage();
if (!override.empty()) {
return override;
}
// Note: This uses "hw.machine" instead of "hw.model" like the Mac code,
// because "hw.model" doesn't always return the right string on some devices.
return StringSysctl({CTL_HW, HW_MACHINE}).value_or(std::string{});
#endif
}
// static
SysInfo::HardwareInfo SysInfo::GetHardwareInfoSync() {
HardwareInfo info;
info.manufacturer = "Apple Inc.";
info.model = HardwareModelName();
DCHECK(IsStringUTF8(info.manufacturer));
DCHECK(IsStringUTF8(info.model));
return info;
}
} // namespace base
|